156 lines
4.3 KiB
C++
156 lines
4.3 KiB
C++
#pragma once
|
|
|
|
/*
|
|
* Copyright (c) 2020 Stanislav Denisov, Maxim Munning, Davin Carten
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
* of this software and associated documentation files (the "Software"), to deal
|
|
* in the Software without restriction, including without limitation the rights
|
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
* copies of the Software, and to permit persons to whom the Software is
|
|
* furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be included in all
|
|
* copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
* SOFTWARE.
|
|
*/
|
|
|
|
#include <cstdint>
|
|
#include <cmath>
|
|
|
|
namespace bitstream
|
|
{
|
|
/**
|
|
* @brief A quantized representation of a quaternion
|
|
*/
|
|
struct quantized_quaternion
|
|
{
|
|
uint32_t m;
|
|
uint32_t a;
|
|
uint32_t b;
|
|
uint32_t c;
|
|
|
|
constexpr quantized_quaternion() noexcept :
|
|
m(0),
|
|
a(0),
|
|
b(0),
|
|
c(0) {}
|
|
|
|
constexpr quantized_quaternion(uint32_t w, uint32_t x, uint32_t y, uint32_t z) noexcept :
|
|
m(w), a(x), b(y), c(z) {}
|
|
};
|
|
|
|
/**
|
|
* @brief Class for quantizing a user-specified quaternion into fewer bits using the smallest-three algorithm
|
|
* @tparam T The quaternion-type to quantize
|
|
*/
|
|
template<typename T, size_t BitsPerElement = 12>
|
|
class smallest_three
|
|
{
|
|
private:
|
|
static constexpr float SMALLEST_THREE_UNPACK = 0.70710678118654752440084436210485f + 0.0000001f;
|
|
static constexpr float SMALLEST_THREE_PACK = 1.0f / SMALLEST_THREE_UNPACK;
|
|
|
|
public:
|
|
inline static quantized_quaternion quantize(const T& quaternion) noexcept
|
|
{
|
|
constexpr float half_range = static_cast<float>(1 << (BitsPerElement - 1));
|
|
constexpr float packer = SMALLEST_THREE_PACK * half_range;
|
|
|
|
float max_value = -1.0f;
|
|
bool sign_minus = false;
|
|
uint32_t m = 0;
|
|
uint32_t a = 0;
|
|
uint32_t b = 0;
|
|
uint32_t c = 0;
|
|
|
|
for (uint32_t i = 0; i < 4; i++)
|
|
{
|
|
float element = quaternion[i];
|
|
|
|
float abs = element > 0.0f ? element : -element;
|
|
|
|
if (abs > max_value)
|
|
{
|
|
sign_minus = element < 0.0f;
|
|
m = i;
|
|
max_value = abs;
|
|
}
|
|
}
|
|
|
|
float af = 0.0f;
|
|
float bf = 0.0f;
|
|
float cf = 0.0f;
|
|
|
|
switch (m)
|
|
{
|
|
case 0:
|
|
af = quaternion[1];
|
|
bf = quaternion[2];
|
|
cf = quaternion[3];
|
|
break;
|
|
case 1:
|
|
af = quaternion[0];
|
|
bf = quaternion[2];
|
|
cf = quaternion[3];
|
|
break;
|
|
case 2:
|
|
af = quaternion[0];
|
|
bf = quaternion[1];
|
|
cf = quaternion[3];
|
|
break;
|
|
default: // case 3
|
|
af = quaternion[0];
|
|
bf = quaternion[1];
|
|
cf = quaternion[2];
|
|
break;
|
|
}
|
|
|
|
if (sign_minus)
|
|
{
|
|
a = static_cast<uint32_t>((-af * packer) + half_range);
|
|
b = static_cast<uint32_t>((-bf * packer) + half_range);
|
|
c = static_cast<uint32_t>((-cf * packer) + half_range);
|
|
}
|
|
else
|
|
{
|
|
a = static_cast<uint32_t>((af * packer) + half_range);
|
|
b = static_cast<uint32_t>((bf * packer) + half_range);
|
|
c = static_cast<uint32_t>((cf * packer) + half_range);
|
|
}
|
|
|
|
return { m, a, b, c };
|
|
}
|
|
|
|
inline static T dequantize(const quantized_quaternion& data) noexcept
|
|
{
|
|
constexpr uint32_t half_range = (1 << (BitsPerElement - 1));
|
|
constexpr float unpacker = SMALLEST_THREE_UNPACK * (1.0f / half_range);
|
|
|
|
float a = static_cast<float>(data.a * unpacker - half_range * unpacker);
|
|
float b = static_cast<float>(data.b * unpacker - half_range * unpacker);
|
|
float c = static_cast<float>(data.c * unpacker - half_range * unpacker);
|
|
|
|
float d = std::sqrt(1.0f - ((a * a) + (b * b) + (c * c)));
|
|
|
|
switch (data.m)
|
|
{
|
|
case 0:
|
|
return T{ d, a, b, c };
|
|
case 1:
|
|
return T{ a, d, b, c };
|
|
case 2:
|
|
return T{ a, b, d, c };
|
|
default: // case 3
|
|
return T{ a, b, c, d };
|
|
}
|
|
}
|
|
};
|
|
} |