Renamed TSServer to VirtualServer

This commit is contained in:
WolverinDEV
2020-01-26 18:04:38 +01:00
parent 2dc48747ed
commit 12aee2c958
71 changed files with 272 additions and 272 deletions
+3 -3
View File
@@ -3,7 +3,7 @@
#include "client/voice/VoiceClient.h"
#include <log/LogUtils.h>
#include "InstanceHandler.h"
#include "TSServer.h"
#include "VirtualServer.h"
#include "./manager/ConversationManager.h"
using namespace std;
@@ -13,7 +13,7 @@ using namespace ts::protocol;
using namespace ts::buffer;
extern InstanceHandler* serverInstance;
inline void banClientFlood(TSServer* server, const shared_ptr<ConnectedClient>& cl, time_point<system_clock> until){
inline void banClientFlood(VirtualServer* server, const shared_ptr<ConnectedClient>& cl, time_point<system_clock> until){
auto time = until.time_since_epoch().count() == 0 ? 0L : chrono::ceil<chrono::seconds>(until - system_clock::now()).count();
std::string reason = "You're flooding too much";
@@ -30,7 +30,7 @@ inline void banClientFlood(TSServer* server, const shared_ptr<ConnectedClient>&
timing_end = system_clock::now(); \
variable = duration_cast<decltype(variable)>(timing_end - timing_begin);
void TSServer::executeServerTick() {
void VirtualServer::executeServerTick() {
threads::MutexTryLock l(this->stateLock); //Should not attempt to shutdown or start the server while ticking
if(!l) {
if(this->running())