SOme updates
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@@ -403,7 +403,9 @@ void SpeakingClient::processJoin() {
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assert(ref_server);
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this->resetIdleTime();
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threads::MutexLock lock(this->command_lock); //Don't process any commands!
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/* don't process any commands */
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std::lock_guard command_lock_{this->command_lock};
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if(this->state != ConnectionState::INIT_HIGH) {
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logError(this->getServerId(), "{} Invalid processJoin() connection state!", CLIENT_STR_LOG_PREFIX);
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@@ -507,7 +509,10 @@ void SpeakingClient::processJoin() {
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unique_lock server_channel_lock(this->server->channel_tree_lock);
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this->server->client_move(this->ref(), channel, nullptr, "", ViewReasonId::VREASON_USER_ACTION, false, server_channel_lock);
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if(this->getType() != ClientType::CLIENT_TEAMSPEAK) this->subscribeChannel({this->currentChannel}, false, true); /* su "improve" the TS3 clients join speed we send the channel clients a bit later, when the TS3 client gets his own client variables */
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if(this->getType() != ClientType::CLIENT_TEAMSPEAK) {
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std::lock_guard own_channel_lock{this->channel_lock};
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this->subscribeChannel({this->currentChannel}, false, true); /* su "improve" the TS3 clients join speed we send the channel clients a bit later, when the TS3 client gets his own client variables */
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}
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}
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TIMING_STEP(timings, "join move ");
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