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								#include "tommath_private.h"
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								#ifdef BN_FAST_S_MP_SQR_C
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								/* LibTomMath, multiple-precision integer library -- Tom St Denis
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								 *
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								 * LibTomMath is a library that provides multiple-precision
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								 * integer arithmetic as well as number theoretic functionality.
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								 *
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								 * The library was designed directly after the MPI library by
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								 * Michael Fromberger but has been written from scratch with
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								 * additional optimizations in place.
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								 *
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								 * The library is free for all purposes without any express
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								 * guarantee it works.
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								 */
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								/* the jist of squaring...
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								 * you do like mult except the offset of the tmpx [one that
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								 * starts closer to zero] can't equal the offset of tmpy.
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											2005-03-12 11:55:11 +00:00
										 
									 
								 
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								 * So basically you set up iy like before then you min it with
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								 * (ty-tx) so that it never happens.  You double all those
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								 * you add in the inner loop
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								After that loop you do the squares and add them in.
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								*/
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								int fast_s_mp_sqr(const mp_int *a, mp_int *b)
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								{
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								   int       olduse, res, pa, ix, iz;
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								   mp_digit   W[MP_WARRAY], *tmpx;
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								   mp_word   W1;
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								   /* grow the destination as required */
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								   pa = a->used + a->used;
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								   if (b->alloc < pa) {
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								      if ((res = mp_grow(b, pa)) != MP_OKAY) {
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								         return res;
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								      }
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								   }
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								   /* number of output digits to produce */
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								   W1 = 0;
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								   for (ix = 0; ix < pa; ix++) {
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								      int      tx, ty, iy;
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								      mp_word  _W;
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								      mp_digit *tmpy;
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								      /* clear counter */
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								      _W = 0;
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								      /* get offsets into the two bignums */
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								      ty = MIN(a->used-1, ix);
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								      tx = ix - ty;
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								      /* setup temp aliases */
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								      tmpx = a->dp + tx;
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								      tmpy = a->dp + ty;
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								      /* this is the number of times the loop will iterrate, essentially
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								         while (tx++ < a->used && ty-- >= 0) { ... }
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								       */
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								      iy = MIN(a->used-tx, ty+1);
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								      /* now for squaring tx can never equal ty
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								       * we halve the distance since they approach at a rate of 2x
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								       * and we have to round because odd cases need to be executed
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								       */
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								      iy = MIN(iy, ((ty-tx)+1)>>1);
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								      /* execute loop */
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								      for (iz = 0; iz < iy; iz++) {
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								         _W += (mp_word)*tmpx++ * (mp_word)*tmpy--;
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								      }
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								      /* double the inner product and add carry */
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								      _W = _W + _W + W1;
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								      /* even columns have the square term in them */
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								      if (((unsigned)ix & 1u) == 0u) {
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								         _W += (mp_word)a->dp[ix>>1] * (mp_word)a->dp[ix>>1];
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								      }
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								      /* store it */
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								      W[ix] = _W & MP_MASK;
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								      /* make next carry */
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								      W1 = _W >> (mp_word)DIGIT_BIT;
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								   }
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								   /* setup dest */
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								   olduse  = b->used;
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								   b->used = a->used+a->used;
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								   {
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								      mp_digit *tmpb;
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								      tmpb = b->dp;
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								      for (ix = 0; ix < pa; ix++) {
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								         *tmpb++ = W[ix] & MP_MASK;
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								      }
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								      /* clear unused digits [that existed in the old copy of c] */
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								      for (; ix < olduse; ix++) {
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								         *tmpb++ = 0;
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								      }
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								   }
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								   mp_clamp(b);
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								   return MP_OKAY;
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								}
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								#endif
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											2017-08-28 16:27:26 +02:00
										 
									 
								 
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								/* ref:         $Format:%D$ */
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								/* git commit:  $Format:%H$ */
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								/* commit time: $Format:%ai$ */
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