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											2020-09-18 16:36:27 +01:00
										 |  |  | ///////////////////////////////////////////////////////////////////////////////////
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											2023-11-19 06:43:20 +01:00
										 |  |  | // Copyright (C) 2020 Kacper Michajłow <kasper93@gmail.com>                      //
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							|  |  |  | // Copyright (C) 2020 Jon Beniston, M7RCE <jon@beniston.com>                     //
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											2020-09-18 16:36:27 +01:00
										 |  |  | // Copyright (C) 2005,2007,2012 Free Software Foundation, Inc.
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							|  |  |  | //                                                                               //
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							|  |  |  | // This program is free software; you can redistribute it and/or modify          //
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							|  |  |  | // it under the terms of the GNU General Public License as published by          //
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							|  |  |  | // the Free Software Foundation as version 3 of the License, or                  //
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							|  |  |  | // (at your option) any later version.                                           //
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							|  |  |  | //                                                                               //
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							|  |  |  | // This program is distributed in the hope that it will be useful,               //
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							|  |  |  | // but WITHOUT ANY WARRANTY; without even the implied warranty of                //
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							|  |  |  | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
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							|  |  |  | // GNU General Public License V3 for more details.                               //
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							|  |  |  | //                                                                               //
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							|  |  |  | // You should have received a copy of the GNU General Public License             //
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							|  |  |  | // along with this program. If not, see <http://www.gnu.org/licenses/>.          //
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							|  |  |  | ///////////////////////////////////////////////////////////////////////////////////
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							|  |  |  | #include <cmath>
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							|  |  |  | #include <QDebug>
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							|  |  |  | #include "dsp/fmpreemphasis.h"
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							|  |  |  | FMPreemphasis::FMPreemphasis(int sampleRate, Real tau, Real highFreq) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     configure(sampleRate, tau, highFreq); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void FMPreemphasis::configure(int sampleRate, Real tau, Real highFreq) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     // Based on: https://github.com/gnuradio/gnuradio/blob/master/gr-analog/python/analog/fm_emph.py
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							|  |  |  |     // Compare to freq response in https://www.mathworks.com/help/comm/ref/comm.fmbroadcastmodulator-system-object.html
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							|  |  |  |     // High frequency corner at which to flatten the gain
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							|  |  |  |     double fh = std::min((double)highFreq, 0.925 * sampleRate/2.0); | 
					
						
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							|  |  |  |     // Digital corner frequencies
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							|  |  |  |     double w_cl = 1.0 / tau; | 
					
						
							|  |  |  |     double w_ch = 2.0 * M_PI * fh; | 
					
						
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							|  |  |  |     // Prewarped analog corner frequencies
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							|  |  |  |     double w_cla = 2.0 * sampleRate * std::tan(w_cl / (2.0 * sampleRate)); | 
					
						
							|  |  |  |     double w_cha = 2.0 * sampleRate * std::tan(w_ch / (2.0 * sampleRate)); | 
					
						
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							|  |  |  |     // Resulting digital pole, zero, and gain term from the bilinear
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							|  |  |  |     // transformation of H(s) = (s + w_cla) / (s + w_cha) to
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							|  |  |  |     // H(z) = b0 (1 - z1 z^-1)/(1 - p1 z^-1)
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							|  |  |  |     double kl = -w_cla / (2.0 * sampleRate); | 
					
						
							|  |  |  |     double kh = -w_cha / (2.0 * sampleRate); | 
					
						
							|  |  |  |     double z1 = (1.0 + kl) / (1.0 - kl); | 
					
						
							|  |  |  |     double p1 = (1.0 + kh) / (1.0 - kh); | 
					
						
							|  |  |  |     double b0 = (1.0 - kl) / (1.0 - kh); | 
					
						
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							|  |  |  |     // Adjust with a gain, g, so 0 dB gain at DC
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							|  |  |  |     double g = std::abs(1.0 - p1) / (b0 * std::abs(1.0 - z1)); | 
					
						
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							|  |  |  |     // Caclulate IIR taps
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							|  |  |  |     m_b0 = (Real)(g * b0 * 1.0); | 
					
						
							|  |  |  |     m_b1 = (Real)(g * b0 * -z1); | 
					
						
							|  |  |  |     m_a1 = (Real)-p1; | 
					
						
							|  |  |  |     // Zero delay line so we get reproducible results
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							|  |  |  |     m_z = 0; | 
					
						
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							|  |  |  |     qDebug() << "FMPreemphasis::configure: tau: " << tau | 
					
						
							|  |  |  |                 << " sampleRate: " << sampleRate | 
					
						
							|  |  |  |                 << " b0: " << m_b0 | 
					
						
							|  |  |  |                 << " b1: " << m_b1 | 
					
						
							|  |  |  |                 << " a1: " << m_a1; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | Real FMPreemphasis::filter(const Real sampleIn) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     Real sampleOut; | 
					
						
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							|  |  |  |     // See Transposed Direct form 2 - https://en.wikipedia.org/wiki/Digital_biquad_filter
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							|  |  |  |     sampleOut = sampleIn * m_b0 + m_z; | 
					
						
							|  |  |  |     m_z = sampleIn * m_b1 + sampleOut * -m_a1; | 
					
						
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							|  |  |  |     return sampleOut; | 
					
						
							|  |  |  | } |