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			55 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			55 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
|  | ///////////////////////////////////////////////////////////////////////////////////
 | ||
|  | // Copyright (C) 2020 F4EXB                                                      //
 | ||
|  | // written by Edouard Griffiths                                                  //
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|  | //                                                                               //
 | ||
|  | // This program is free software; you can redistribute it and/or modify          //
 | ||
|  | // it under the terms of the GNU General Public License as published by          //
 | ||
|  | // the Free Software Foundation as version 3 of the License, or                  //
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|  | // (at your option) any later version.                                           //
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|  | //                                                                               //
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|  | // This program is distributed in the hope that it will be useful,               //
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|  | // but WITHOUT ANY WARRANTY; without even the implied warranty of                //
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|  | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
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|  | // GNU General Public License V3 for more details.                               //
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|  | //                                                                               //
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|  | // You should have received a copy of the GNU General Public License             //
 | ||
|  | // along with this program. If not, see <http://www.gnu.org/licenses/>.          //
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|  | ///////////////////////////////////////////////////////////////////////////////////
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|  | 
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|  | #include <QStringList>
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|  | 
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|  | #include "channeladddialog.h"
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|  | #include "ui_channeladddialog.h"
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|  | 
 | ||
|  | ChannelAddDialog::ChannelAddDialog(QWidget* parent) : | ||
|  |     QDialog(parent), | ||
|  |     ui(new Ui::ChannelAddDialog) | ||
|  | { | ||
|  |     ui->setupUi(this); | ||
|  |     connect(ui->buttonBox, SIGNAL(clicked(QAbstractButton*)), this, SLOT(apply(QAbstractButton*))); | ||
|  | } | ||
|  | 
 | ||
|  | ChannelAddDialog::~ChannelAddDialog() | ||
|  | { | ||
|  |     delete ui; | ||
|  | } | ||
|  | 
 | ||
|  | void ChannelAddDialog::resetChannelNames() | ||
|  | { | ||
|  |     ui->channelSelect->clear(); | ||
|  | } | ||
|  | 
 | ||
|  | void ChannelAddDialog::addChannelNames(const QStringList& channelNames) | ||
|  | { | ||
|  |     ui->channelSelect->addItems(channelNames); | ||
|  | } | ||
|  | 
 | ||
|  | void ChannelAddDialog::apply(QAbstractButton *button) | ||
|  | { | ||
|  |     if (button == (QAbstractButton*) ui->buttonBox->button(QDialogButtonBox::Apply)) | ||
|  |     { | ||
|  |         int selectedChannelIndex = ui->channelSelect->currentIndex(); | ||
|  |         emit(addChannel(selectedChannelIndex)); | ||
|  |     } | ||
|  | } |