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								///////////////////////////////////////////////////////////////////////////////////
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								// Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany //
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								// written by Christian Daniel                                                   //
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								// Copyright (C) 2014 John Greb <hexameron@spam.no>                              //
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								// Copyright (C) 2015-2019, 2023 Edouard Griffiths, F4EXB <f4exb06@gmail.com>    //
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								// Copyright (C) 2022 Jon Beniston, M7RCE <jon@beniston.com>                     //
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								//                                                                               //
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								// This program is free software; you can redistribute it and/or modify          //
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								// it under the terms of the GNU General Public License as published by          //
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								// the Free Software Foundation as version 3 of the License, or                  //
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											2019-04-11 14:32:15 +02:00
										 
									 
								 
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								// (at your option) any later version.                                           //
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								//                                                                               //
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								// This program is distributed in the hope that it will be useful,               //
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of                //
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
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								// GNU General Public License V3 for more details.                               //
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								//                                                                               //
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								// You should have received a copy of the GNU General Public License             //
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								// along with this program. If not, see <http://www.gnu.org/licenses/>.          //
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								///////////////////////////////////////////////////////////////////////////////////
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								#ifndef INCLUDE_DSPDEVICEENGINE_H
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								#define INCLUDE_DSPDEVICEENGINE_H
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								#include <QObject>
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								#include <QTimer>
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								#include <QMutex>
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								#include <QWaitCondition>
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								#include "dsp/dsptypes.h"
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								#include "util/messagequeue.h"
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								#include "export.h"
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								#include "util/movingaverage.h"
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											2016-10-02 23:16:40 +02:00
										 
									 
								 
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								class DeviceSampleSource;
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								class BasebandSampleSink;
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								class SDRBASE_API DSPDeviceSourceEngine : public QObject {
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									Q_OBJECT
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								public:
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									enum class State {
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										StNotStarted,  //!< engine is before initialization
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										StIdle,        //!< engine is idle
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										StReady,       //!< engine is ready to run
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										StRunning,     //!< engine is running
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										StError        //!< engine is in error
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									};
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									DSPDeviceSourceEngine(uint uid, QObject* parent = nullptr);
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									~DSPDeviceSourceEngine() final;
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									uint getUID() const { return m_uid; }
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									MessageQueue* getInputMessageQueue() { return &m_inputMessageQueue; }
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									bool initAcquisition() const; //!< Initialize acquisition sequence
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									bool startAcquisition(); //!< Start acquisition sequence
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									void stopAcquistion();   //!< Stop acquisition sequence
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									void setSource(DeviceSampleSource* source); //!< Set the sample source type
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									void setSourceSequence(int sequence); //!< Set the sample source sequence in type
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									DeviceSampleSource *getSource() { return m_deviceSampleSource; }
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									void addSink(BasebandSampleSink* sink); //!< Add a sample sink
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									void removeSink(BasebandSampleSink* sink); //!< Remove a sample sink
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									void configureCorrections(bool dcOffsetCorrection, bool iqImbalanceCorrection); //!< Configure DSP corrections
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									State state() const { return m_state; } //!< Return DSP engine current state
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									QString errorMessage() const; //!< Return the current error message
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									QString sourceDeviceDescription() const; //!< Return the source device description
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								private:
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									uint m_uid; //!< unique ID
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									MessageQueue m_inputMessageQueue;  //<! Input message queue. Post here.
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									State m_state;
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									QString m_errorMessage;
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									QString m_deviceDescription;
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									DeviceSampleSource* m_deviceSampleSource;
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									int m_sampleSourceSequence;
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									using BasebandSampleSinks = std::list<BasebandSampleSink *>;
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									BasebandSampleSinks m_basebandSampleSinks; //!< sample sinks within main thread (usually spectrum, file output)
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									uint m_sampleRate;
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									quint64 m_centerFrequency;
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								    bool m_realElseComplex;
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									bool m_dcOffsetCorrection;
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									bool m_iqImbalanceCorrection;
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									double m_iOffset;
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									double m_qOffset;
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									MovingAverageUtil<int32_t, int64_t, 1024> m_iBeta;
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								    MovingAverageUtil<int32_t, int64_t, 1024> m_qBeta;
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								#if IMBALANCE_INT
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								    // Fixed point DC + IQ corrections
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								    MovingAverageUtil<int64_t, int64_t, 128> m_avgII;
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								    MovingAverageUtil<int64_t, int64_t, 128> m_avgIQ;
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								    MovingAverageUtil<int64_t, int64_t, 128> m_avgPhi;
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								    MovingAverageUtil<int64_t, int64_t, 128> m_avgII2;
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								    MovingAverageUtil<int64_t, int64_t, 128> m_avgQQ2;
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								    MovingAverageUtil<int64_t, int64_t, 128> m_avgAmp;
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								#else
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								    // Floating point DC + IQ corrections
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								    MovingAverageUtil<float, double, 128> m_avgII;
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								    MovingAverageUtil<float, double, 128> m_avgIQ;
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								    MovingAverageUtil<float, double, 128> m_avgII2;
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								    MovingAverageUtil<float, double, 128> m_avgQQ2;
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								    MovingAverageUtil<double, double, 128> m_avgPhi;
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								    MovingAverageUtil<double, double, 128> m_avgAmp;
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								#endif
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								    qint32 m_iRange;
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									qint32 m_qRange;
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									qint32 m_imbalance;
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									void iqCorrections(SampleVector::iterator begin, SampleVector::iterator end, bool imbalanceCorrection);
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									void dcOffset(SampleVector::iterator begin, SampleVector::iterator end);
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									void imbalance(SampleVector::iterator begin, SampleVector::iterator end);
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									void work(); //!< transfer samples from source to sinks if in running state
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									State gotoIdle();     //!< Go to the idle state
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									State gotoInit();     //!< Go to the acquisition init state from idle
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									State gotoRunning();  //!< Go to the running state from ready state
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									State gotoError(const QString& errorMsg); //!< Go to an error state
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									void setState(State state);
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									void handleSetSource(DeviceSampleSource* source); //!< Manage source setting
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								    bool handleMessage(const Message& cmd);
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								private slots:
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									void handleData(); //!< Handle data when samples from source FIFO are ready to be processed
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									void handleInputMessages(); //!< Handle input message queue
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								signals:
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									void stateChanged();
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									void acquistionStopped();
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									void sampleSet();
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									void sinkRemoved();
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								};
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								#endif // INCLUDE_DSPDEVICEENGINE_H
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