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								///////////////////////////////////////////////////////////////////////////////////
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								// Copyright (C) 2015 F4EXB                                                      //
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								// written by Edouard Griffiths                                                  //
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								//                                                                               //
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								// This program is free software; you can redistribute it and/or modify          //
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								// it under the terms of the GNU General Public License as published by          //
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								// the Free Software Foundation as version 3 of the License, or                  //
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								//                                                                               //
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								// This program is distributed in the hope that it will be useful,               //
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of                //
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
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								// GNU General Public License V3 for more details.                               //
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								//                                                                               //
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								// You should have received a copy of the GNU General Public License             //
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								// along with this program. If not, see <http://www.gnu.org/licenses/>.          //
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								///////////////////////////////////////////////////////////////////////////////////
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								#ifndef INCLUDE_DSPENGINE_H
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								#define INCLUDE_DSPENGINE_H
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								#include <QObject>
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								#include "dsp/dspdeviceengine.h"
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								#include "audio/audiooutput.h"
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								#include "util/export.h"
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								class DSPDeviceEngine;
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								class ThreadedSampleSink;
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								class SDRANGEL_API DSPEngine : public QObject {
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									Q_OBJECT
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								public:
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									DSPEngine();
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									~DSPEngine();
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									static DSPEngine *instance();
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									MessageQueue* getInputMessageQueue();
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									MessageQueue* getOutputMessageQueue();
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									uint getAudioSampleRate() const { return m_audioSampleRate; }
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									void start(); //!< Device engine(s) start
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									void stop();  //!< Device engine(s) stop
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									bool initAcquisition(); //!< Initialize acquisition sequence
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									bool startAcquisition(); //!< Start acquisition sequence
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									void stopAcquistion();   //!< Stop acquisition sequence
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									void setSource(SampleSource* source); //!< Set the sample source type
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									void setSourceSequence(int sequence); //!< Set the sample source sequence in type
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									void addSink(SampleSink* sink); //!< Add a sample sink
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									void removeSink(SampleSink* sink); //!< Remove a sample sink
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									void addThreadedSink(ThreadedSampleSink* sink); //!< Add a sample sink that will run on its own thread
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									void removeThreadedSink(ThreadedSampleSink* sink); //!< Remove a sample sink that runs on its own thread
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									void addAudioSink(AudioFifo* audioFifo); //!< Add the audio sink
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									void removeAudioSink(AudioFifo* audioFifo); //!< Remove the audio sink
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								 	void configureCorrections(bool dcOffsetCorrection, bool iqImbalanceCorrection); //!< Configure DSP corrections
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								 	DSPDeviceEngine::State state() const;
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								 	QString errorMessage(); //!< Return the current error message
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									QString sourceDeviceDescription(); //!< Return the source device description
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								private:
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									DSPDeviceEngine *m_deviceEngine;
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									AudioOutput m_audioOutput;
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									uint m_audioSampleRate;
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								};
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								#endif // INCLUDE_DSPENGINE_H
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