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			186 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			186 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
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								///////////////////////////////////////////////////////////////////////////////////
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								// Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany //
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								// written by Christian Daniel                                                   //
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								//                                                                               //
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								// This program is free software; you can redistribute it and/or modify          //
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								// it under the terms of the GNU General Public License as published by          //
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								// the Free Software Foundation as version 3 of the License, or                  //
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								//                                                                               //
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								// This program is distributed in the hope that it will be useful,               //
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of                //
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
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								// GNU General Public License V3 for more details.                               //
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								//                                                                               //
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								// You should have received a copy of the GNU General Public License             //
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								// along with this program. If not, see <http://www.gnu.org/licenses/>.          //
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								///////////////////////////////////////////////////////////////////////////////////
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								#include "gui/scopewindow.h"
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								#include "ui_scopewindow.h"
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								#include "util/simpleserializer.h"
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								ScopeWindow::ScopeWindow(DSPEngine* dspEngine, QWidget* parent) :
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									QWidget(parent),
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									ui(new Ui::ScopeWindow),
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									m_sampleRate(0),
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									m_timeBase(1)
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								{
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									ui->setupUi(this);
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									ui->scope->setDSPEngine(dspEngine);
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								}
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								ScopeWindow::~ScopeWindow()
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								{
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									delete ui;
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								}
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								void ScopeWindow::setSampleRate(int sampleRate)
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								{
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									m_sampleRate = sampleRate;
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									on_scope_traceSizeChanged(0);
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								}
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								void ScopeWindow::resetToDefaults()
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								{
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									m_displayData = GLScope::ModeIQ;
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									m_displayOrientation = Qt::Horizontal;
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									m_timeBase = 1;
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									m_timeOffset = 0;
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									m_amplification = 0;
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									applySettings();
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								}
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								QByteArray ScopeWindow::serialize() const
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								{
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									SimpleSerializer s(1);
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									s.writeS32(1, m_displayData);
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									s.writeS32(2, m_displayOrientation);
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									s.writeS32(3, m_timeBase);
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									s.writeS32(4, m_timeOffset);
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									s.writeS32(5, m_amplification);
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									return s.final();
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								}
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								bool ScopeWindow::deserialize(const QByteArray& data)
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								{
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									SimpleDeserializer d(data);
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									if(!d.isValid()) {
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										resetToDefaults();
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										return false;
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									}
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									if(d.getVersion() == 1) {
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										d.readS32(1, &m_displayData, GLScope::ModeIQ);
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										d.readS32(2, &m_displayOrientation, Qt::Horizontal);
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										d.readS32(3, &m_timeBase, 1);
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										d.readS32(4, &m_timeOffset, 0);
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										d.readS32(5, &m_amplification, 0);
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										if(m_timeBase < 0)
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											m_timeBase = 1;
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										applySettings();
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										return true;
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									} else {
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										resetToDefaults();
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										return false;
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									}
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								}
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								void ScopeWindow::on_amp_valueChanged(int value)
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								{
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									static qreal amps[11] = { 0.2, 0.1, 0.05, 0.02, 0.01, 0.005, 0.002, 0.001, 0.0005, 0.0002, 0.0001 };
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									ui->ampText->setText(tr("%1\n/div").arg(amps[value], 0, 'f', 4));
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									ui->scope->setAmp(0.2 / amps[value]);
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									m_amplification = value;
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								}
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								void ScopeWindow::on_scope_traceSizeChanged(int)
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								{
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									qreal t = (ui->scope->getTraceSize() * 0.1 / m_sampleRate) / (qreal)m_timeBase;
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									if(t < 0.000001)
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										ui->timeText->setText(tr("%1\nns/div").arg(t * 1000000000.0));
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									else if(t < 0.001)
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										ui->timeText->setText(tr("%1\nµs/div").arg(t * 1000000.0));
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									else if(t < 1.0)
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										ui->timeText->setText(tr("%1\nms/div").arg(t * 1000.0));
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									else ui->timeText->setText(tr("%1\ns/div").arg(t * 1.0));
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								}
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								void ScopeWindow::on_time_valueChanged(int value)
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								{
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									m_timeBase = value;
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									on_scope_traceSizeChanged(0);
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									ui->scope->setTimeBase(m_timeBase);
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								}
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								void ScopeWindow::on_timeOfs_valueChanged(int value)
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								{
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									m_timeOffset = value;
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									ui->scope->setTimeOfsProMill(value);
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								}
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								void ScopeWindow::on_displayMode_currentIndexChanged(int index)
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								{
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									m_displayData = index;
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									switch(index) {
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										case 0: // i+q
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											ui->scope->setMode(GLScope::ModeIQ);
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											break;
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										case 1: // mag(lin)+pha
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											ui->scope->setMode(GLScope::ModeMagLinPha);
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											break;
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										case 2: // mag(dB)+pha
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											ui->scope->setMode(GLScope::ModeMagdBPha);
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											break;
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										case 3: // derived1+derived2
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											ui->scope->setMode(GLScope::ModeDerived12);
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											break;
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										case 4: // clostationary
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											ui->scope->setMode(GLScope::ModeCyclostationary);
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											break;
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										default:
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											break;
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									}
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								}
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								void ScopeWindow::on_horizView_clicked()
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								{
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									m_displayOrientation = Qt::Horizontal;
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									if(ui->horizView->isChecked()) {
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										ui->vertView->setChecked(false);
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										ui->scope->setOrientation(Qt::Horizontal);
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									} else {
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										ui->horizView->setChecked(true);
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									}
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								}
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								void ScopeWindow::on_vertView_clicked()
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								{
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									m_displayOrientation = Qt::Vertical;
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									if(ui->vertView->isChecked()) {
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										ui->horizView->setChecked(false);
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										ui->scope->setOrientation(Qt::Vertical);
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									} else {
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										ui->vertView->setChecked(true);
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										ui->scope->setOrientation(Qt::Vertical);
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									}
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								}
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								void ScopeWindow::applySettings()
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								{
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									ui->displayMode->setCurrentIndex(m_displayData);
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									if(m_displayOrientation == Qt::Horizontal) {
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										ui->scope->setOrientation(Qt::Horizontal);
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										ui->horizView->setChecked(true);
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										ui->vertView->setChecked(false);
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									} else {
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										ui->scope->setOrientation(Qt::Vertical);
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										ui->horizView->setChecked(false);
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										ui->vertView->setChecked(true);
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									}
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									ui->time->setValue(m_timeBase);
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									ui->timeOfs->setValue(m_timeOffset);
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									ui->amp->setValue(m_amplification);
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								}
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