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											2016-09-10 20:03:06 +02:00
										 |  |  | ///////////////////////////////////////////////////////////////////////////////////
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							|  |  |  | // Copyright (C) 2016 F4EXB                                                      //
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							|  |  |  | // written by Edouard Griffiths                                                  //
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							|  |  |  | //                                                                               //
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							|  |  |  | // This program is free software; you can redistribute it and/or modify          //
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							|  |  |  | // it under the terms of the GNU General Public License as published by          //
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							|  |  |  | // the Free Software Foundation as version 3 of the License, or                  //
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							|  |  |  | //                                                                               //
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							|  |  |  | // This program is distributed in the hope that it will be useful,               //
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							|  |  |  | // but WITHOUT ANY WARRANTY; without even the implied warranty of                //
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							|  |  |  | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
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							|  |  |  | // GNU General Public License V3 for more details.                               //
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							|  |  |  | //                                                                               //
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							|  |  |  | // You should have received a copy of the GNU General Public License             //
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							|  |  |  | // along with this program. If not, see <http://www.gnu.org/licenses/>.          //
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							|  |  |  | ///////////////////////////////////////////////////////////////////////////////////
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							|  |  |  | #include "filtermbe.h"
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							|  |  |  | const float MBEAudioInterpolatorFilter::m_a0 = 3.869430E-02; | 
					
						
							|  |  |  | const float MBEAudioInterpolatorFilter::m_a1 = 7.738860E-02; | 
					
						
							|  |  |  | const float MBEAudioInterpolatorFilter::m_a2 = 3.869430E-02; | 
					
						
							|  |  |  | const float MBEAudioInterpolatorFilter::m_b1 = 1.392667E+00; | 
					
						
							|  |  |  | const float MBEAudioInterpolatorFilter::m_b2 = -5.474446E-01; | 
					
						
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							|  |  |  | MBEAudioInterpolatorFilter::MBEAudioInterpolatorFilter() | 
					
						
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										 |  |  | { | 
					
						
							|  |  |  |     init(); | 
					
						
							|  |  |  | } | 
					
						
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											2016-09-10 20:03:06 +02:00
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							|  |  |  | MBEAudioInterpolatorFilter::~MBEAudioInterpolatorFilter() | 
					
						
							|  |  |  | {} | 
					
						
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							|  |  |  | void MBEAudioInterpolatorFilter::init() | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     m_x[0] = 0.0f; | 
					
						
							|  |  |  |     m_x[1] = 0.0f; | 
					
						
							|  |  |  |     m_y[0] = 0.0f; | 
					
						
							|  |  |  |     m_y[1] = 0.0f; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | float MBEAudioInterpolatorFilter::run(float sample) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     float y = m_a0*sample + m_a1*m_x[0] + m_a2*m_x[1] + m_b1*m_y[0] + m_b2*m_y[1]; // this is y[n]
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							|  |  |  |     m_x[1] = m_x[0]; | 
					
						
							|  |  |  |     m_x[0] = sample; | 
					
						
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							|  |  |  |     m_y[1] = m_y[0]; | 
					
						
							|  |  |  |     m_y[0] = y; | 
					
						
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							|  |  |  |     return y; | 
					
						
							|  |  |  | } | 
					
						
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