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								#include <QPainter>
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								#include <QColorDialog>
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								#include "gui/basicchannelsettingswidget.h"
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								#include "dsp/channelmarker.h"
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								#include "ui_basicchannelsettingswidget.h"
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								BasicChannelSettingsWidget::BasicChannelSettingsWidget(ChannelMarker* marker, QWidget* parent) :
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									QWidget(parent),
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									ui(new Ui::BasicChannelSettingsWidget),
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									m_channelMarker(marker)
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								{
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									ui->setupUi(this);
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									ui->title->setText(m_channelMarker->getTitle());
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									ui->address->setText(m_channelMarker->getUDPAddress());
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									ui->port->setText(QString("%1").arg(m_channelMarker->getUDPReceivePort()));
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									paintColor();
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								}
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								BasicChannelSettingsWidget::~BasicChannelSettingsWidget()
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								{
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									delete ui;
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								}
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								void BasicChannelSettingsWidget::on_title_textChanged(const QString& text)
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								{
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									m_channelMarker->setTitle(text);
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								}
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								void BasicChannelSettingsWidget::on_colorBtn_clicked()
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								{
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									QColor c = m_channelMarker->getColor();
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									c = QColorDialog::getColor(c, this, tr("Select Color for Channel"));
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									if(c.isValid()) {
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										m_channelMarker->setColor(c);
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										paintColor();
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									}
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								}
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								void BasicChannelSettingsWidget::on_address_textEdited(const QString& arg1)
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								{
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								    m_channelMarker->setUDPAddress(arg1);
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								}
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								void BasicChannelSettingsWidget::on_port_textEdited(const QString& arg1)
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								{
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								    bool ok;
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								    int udpPort = arg1.toInt(&ok);
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								    if((!ok) || (udpPort < 1024) || (udpPort > 65535))
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								    {
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								        udpPort = 9999;
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								    }
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								    m_channelMarker->setUDPReceivePort(udpPort);
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								}
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								void BasicChannelSettingsWidget::paintColor()
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								{
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									QColor c(m_channelMarker->getColor());
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									QPixmap pm(24, 24);
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									pm.fill(c);
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									ui->colorBtn->setIcon(pm);
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									ui->colorText->setText(tr("#%1%2%3")
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										.arg(c.red(), 2, 16, QChar('0'))
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										.arg(c.green(), 2, 16, QChar('0'))
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										.arg(c.blue(), 2, 16, QChar('0')));
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								}
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								void BasicChannelSettingsWidget::setUDPDialogVisible(bool visible)
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								{
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								    if (visible)
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								    {
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								        ui->udpWidget->show();
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								    }
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								    else
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								    {
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								        ui->udpWidget->hide();
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								    }
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								}
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