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								///////////////////////////////////////////////////////////////////////////////////
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								// Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany //
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								// written by Christian Daniel                                                   //
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								// Copyright (C) 2015-2020, 2022-2023 Edouard Griffiths, F4EXB <f4exb06@gmail.com> //
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								// Copyright (C) 2020, 2022 Jon Beniston, M7RCE <jon@beniston.com>               //
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								//                                                                               //
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								// This program is free software; you can redistribute it and/or modify          //
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								// it under the terms of the GNU General Public License as published by          //
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								// the Free Software Foundation as version 3 of the License, or                  //
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								// (at your option) any later version.                                           //
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								//                                                                               //
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								// This program is distributed in the hope that it will be useful,               //
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of                //
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
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								// GNU General Public License V3 for more details.                               //
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								//                                                                               //
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								// You should have received a copy of the GNU General Public License             //
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								// along with this program. If not, see <http://www.gnu.org/licenses/>.          //
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								///////////////////////////////////////////////////////////////////////////////////
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								#ifndef _AUDIOINPUT_AUDIOINPUTSETTINGS_H_
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								#define _AUDIOINPUT_AUDIOINPUTSETTINGS_H_
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								#include <QString>
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								#include "audio/audiodeviceinfo.h"
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								struct AudioInputSettings {
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									typedef enum {
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										FC_POS_INFRA = 0,
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										FC_POS_SUPRA,
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										FC_POS_CENTER
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									} fcPos_t;
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								    QString m_deviceName;       // Including realm, as from getFullDeviceName below
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								    int m_sampleRate;
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								    float m_volume;
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								    quint32 m_log2Decim;
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								    enum IQMapping {
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								        L,
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								        R,
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								        LR,
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								        RL
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								    } m_iqMapping;
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									bool m_dcBlock;
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									bool m_iqImbalance;
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								    fcPos_t m_fcPos;
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								    bool     m_useReverseAPI;
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								    QString  m_reverseAPIAddress;
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								    uint16_t m_reverseAPIPort;
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								    uint16_t m_reverseAPIDeviceIndex;
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								    AudioInputSettings();
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								    void resetToDefaults();
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								    QByteArray serialize() const;
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								    bool deserialize(const QByteArray& data);
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								    // Append realm to device names, because there may be multiple devices with the same name on Windows
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								    static QString getFullDeviceName(const AudioDeviceInfo &deviceInfo)
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								    {
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								        QString realm = deviceInfo.realm();
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								        if (realm != "" && realm != "default" && realm != "alsa")
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								            return deviceInfo.deviceName() + " " + realm;
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								        else
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								            return deviceInfo.deviceName();
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								    }
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								    void applySettings(const QStringList& settingsKeys, const AudioInputSettings& settings);
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								    QString getDebugString(const QStringList& settingsKeys, bool force=false) const;
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								};
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								#endif /* _AUDIOINPUT_AUDIOINPUTSETTINGS_H_ */
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