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								///////////////////////////////////////////////////////////////////////////////////
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								// Copyright (C) 2016 Edouard Griffiths, F4EXB                                   //
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								//                                                                               //
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								// This program is free software; you can redistribute it and/or modify          //
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								// it under the terms of the GNU General Public License as published by          //
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								// the Free Software Foundation as version 3 of the License, or                  //
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								//                                                                               //
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								// This program is distributed in the hope that it will be useful,               //
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of                //
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
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								// GNU General Public License V3 for more details.                               //
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								//                                                                               //
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								// You should have received a copy of the GNU General Public License             //
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								// along with this program. If not, see <http://www.gnu.org/licenses/>.          //
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								///////////////////////////////////////////////////////////////////////////////////
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								#ifndef SDRBASE_DEVICE_DEVICESOURCEAPI_H_
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								#define SDRBASE_DEVICE_DEVICESOURCEAPI_H_
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								#include <stdint.h>
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								#include <QObject>
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								#include <QString>
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								#include "dsp/dspdevicesourceengine.h"
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								#include "util/export.h"
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								class MainWindow;
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								class GLSpectrum;
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								class ChannelWindow;
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								class BasebandSampleSink;
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								class ThreadedBasebandSampleSink;
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								class DeviceSampleSource;
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								class MessageQueue;
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								class ChannelMarker;
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								class QWidget;
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								class PluginGUI;
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								class PluginAPI;
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								class Preset;
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								class DeviceSinkAPI;
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								class SDRANGEL_API DeviceSourceAPI : public QObject {
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								    Q_OBJECT
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								public:
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								    // Device engine stuff
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								    void addSink(BasebandSampleSink* sink);       //!< Add a sample sink to device engine
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								    void removeSink(BasebandSampleSink* sink);    //!< Remove a sample sink from device engine
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								    void addThreadedSink(ThreadedBasebandSampleSink* sink);     //!< Add a sample sink that will run on its own thread to device engine
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								    void removeThreadedSink(ThreadedBasebandSampleSink* sink);  //!< Remove a sample sink that runs on its own thread from device engine
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								    void setSource(DeviceSampleSource* source); //!< Set device engine sample source type
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								    bool initAcquisition();               //!< Initialize device engine acquisition sequence
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								    bool startAcquisition();              //!< Start device engine acquisition sequence
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								    void stopAcquisition();               //!< Stop device engine acquisition sequence
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								    DSPDeviceSourceEngine::State state() const; //!< device engine state
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								    QString errorMessage();               //!< Return the current device engine error message
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								    uint getDeviceUID() const;            //!< Return the current device engine unique ID
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								    MessageQueue *getDeviceInputMessageQueue();
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								    MessageQueue *getDeviceOutputMessageQueue();
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								    void configureCorrections(bool dcOffsetCorrection, bool iqImbalanceCorrection); //!< Configure current device engine DSP corrections
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								    // device related stuff
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								    GLSpectrum *getSpectrum();                           //!< Direct spectrum getter
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								    void addChannelMarker(ChannelMarker* channelMarker); //!< Add channel marker to spectrum
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								    ChannelWindow *getChannelWindow();                   //!< Direct channel window getter
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								    void addRollupWidget(QWidget *widget);               //!< Add rollup widget to channel window
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								    void setInputGUI(QWidget* inputGUI, const QString& sourceDisplayName);
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								    void setHardwareId(const QString& id);
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								    void setSampleSourceId(const QString& id);
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								    void setSampleSourceSerial(const QString& serial);
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								    void setSampleSourceSequence(int sequence);
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								    void setSampleSourcePluginGUI(PluginGUI *gui);
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								    const QString& getHardwareId() const { return m_hardwareId; }
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								    const QString& getSampleSourceId() const { return m_sampleSourceId; }
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								    const QString& getSampleSourceSerial() const { return m_sampleSourceSerial; }
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								    uint32_t getSampleSourceSequence() const { return m_sampleSourceSequence; }
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								    void registerChannelInstance(const QString& channelName, PluginGUI* pluginGUI);
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								    void removeChannelInstance(PluginGUI* pluginGUI);
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								    void freeAll();
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								    void loadSourceSettings(const Preset* preset);
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								    void saveSourceSettings(Preset* preset);
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								    void loadChannelSettings(const Preset* preset, PluginAPI *pluginAPI);
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								    void saveChannelSettings(Preset* preset);
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								    MainWindow *getMainWindow() { return m_mainWindow; }
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								    DSPDeviceSourceEngine *getDeviceSourceEngine() { return m_deviceSourceEngine; }
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								    const std::vector<DeviceSourceAPI*>& getSourceBuddies() const { return m_sourceBuddies; }
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								    const std::vector<DeviceSinkAPI*>& getSinkBuddies() const { return m_sinkBuddies; }
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								    void addSourceBuddy(DeviceSourceAPI* buddy);
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								    void addSinkBuddy(DeviceSinkAPI* buddy);
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								    void removeSourceBuddy(DeviceSourceAPI* buddy);
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								    void removeSinkBuddy(DeviceSinkAPI* buddy);
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								    void clearBuddiesLists();
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								    void *getBuddySharedPtr() const { return m_buddySharedPtr; }
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								    void setBuddySharedPtr(void *ptr) { m_buddySharedPtr = ptr; }
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								    bool isBuddyLeader() const { return m_isBuddyLeader; }
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								    void setBuddyLeader(bool isBuddyLeader) { m_isBuddyLeader = isBuddyLeader; }
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								protected:
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								    struct ChannelInstanceRegistration
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								    {
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								        QString m_channelName;
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								        PluginGUI* m_gui;
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								        ChannelInstanceRegistration() :
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								            m_channelName(),
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								            m_gui(NULL)
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								        { }
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								        ChannelInstanceRegistration(const QString& channelName, PluginGUI* pluginGUI) :
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								            m_channelName(channelName),
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								            m_gui(pluginGUI)
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								        { }
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								        bool operator<(const ChannelInstanceRegistration& other) const;
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								    };
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								    typedef QList<ChannelInstanceRegistration> ChannelInstanceRegistrations;
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								    DeviceSourceAPI(MainWindow *mainWindow,
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								            int deviceTabIndex,
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								            DSPDeviceSourceEngine *deviceSourceEngine,
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								            GLSpectrum *glSpectrum,
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								            ChannelWindow *channelWindow);
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								    ~DeviceSourceAPI();
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								    void renameChannelInstances();
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								    MainWindow *m_mainWindow;
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								    int m_deviceTabIndex;
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								    DSPDeviceSourceEngine *m_deviceSourceEngine;
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								    GLSpectrum *m_spectrum;
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								    ChannelWindow *m_channelWindow;
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								    QString m_hardwareId;
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								    QString m_sampleSourceId;
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								    QString m_sampleSourceSerial;
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								    uint32_t m_sampleSourceSequence;
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								    PluginGUI* m_sampleSourcePluginGUI;
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								    ChannelInstanceRegistrations m_channelInstanceRegistrations;
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								    std::vector<DeviceSourceAPI*> m_sourceBuddies; //!< Device source APIs referencing the same physical device
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								    std::vector<DeviceSinkAPI*> m_sinkBuddies;     //!< Device sink APIs referencing the same physical device
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								    void *m_buddySharedPtr;
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								    bool m_isBuddyLeader;
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								    friend class MainWindow;
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								    friend class DeviceSinkAPI;
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								};
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								#endif /* SDRBASE_DEVICE_DEVICESOURCEAPI_H_ */
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