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								///////////////////////////////////////////////////////////////////////////////////
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								// Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany //
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								// written by Christian Daniel                                                   //
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								// Copyright (C) 2015-2020 Edouard Griffiths, F4EXB <f4exb06@gmail.com>          //
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								// Copyright (C) 2015 John Greb <hexameron@spam.no>                              //
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								// Copyright (C) 2020-2021, 2023 Jon Beniston, M7RCE <jon@beniston.com>          //
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								//                                                                               //
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								// This program is free software; you can redistribute it and/or modify          //
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								// it under the terms of the GNU General Public License as published by          //
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								// the Free Software Foundation as version 3 of the License, or                  //
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								// (at your option) any later version.                                           //
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								//                                                                               //
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								// This program is distributed in the hope that it will be useful,               //
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of                //
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
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								// GNU General Public License V3 for more details.                               //
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								//                                                                               //
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								// You should have received a copy of the GNU General Public License             //
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								// along with this program. If not, see <http://www.gnu.org/licenses/>.          //
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								///////////////////////////////////////////////////////////////////////////////////
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								#ifndef INCLUDE_UTIL_BAUDOT_H
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								#define INCLUDE_UTIL_BAUDOT_H
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								#include <QString>
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								#include <QDateTime>
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								#include <QMap>
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								#include "export.h"
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								class SDRBASE_API Baudot {
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								public:
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								    enum CharacterSet {
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								        ITA2,
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								        UK,
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								        EUROPEAN,
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								        US,
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								        RUSSIAN, // MTK-2
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								        MURRAY
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								    };
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								    // QString used for fractions in figure set
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								    static const QStringList m_ita2Letter;
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								    static const QStringList m_ita2Figure;
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								    static const QStringList m_ukLetter;
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								    static const QStringList m_ukFigure;
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								    static const QStringList m_europeanLetter;
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								    static const QStringList m_europeanFigure;
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								    static const QStringList m_usLetter;
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								    static const QStringList m_usFigure;
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								    static const QStringList m_russianLetter;
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								    static const QStringList m_russianFigure;
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								    static const QStringList m_murrayLetter;
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								    static const QStringList m_murrayFigure;
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								};
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								class SDRBASE_API BaudotDecoder {
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								public:
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								    BaudotDecoder();
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								    void setCharacterSet(Baudot::CharacterSet characterSet = Baudot::ITA2);
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								    void setUnshiftOnSpace(bool unshiftOnSpace);
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								    void init();
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								    QString decode(char bits);
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								private:
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								    Baudot::CharacterSet m_characterSet;
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								    bool m_unshiftOnSpace;
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								    QStringList m_letters;
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								    QStringList m_figures;
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								    bool m_figure;
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								};
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								class SDRBASE_API BaudotEncoder {
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								public:
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								    BaudotEncoder();
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								    void setCharacterSet(Baudot::CharacterSet characterSet = Baudot::ITA2);
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								    void setUnshiftOnSpace(bool unshiftOnSpace);
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								    void setMsbFirst(bool msbFirst);
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								    void setStartBits(int startBits);
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								    void setStopBits(int stopBits);
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								    void init();
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								    bool encode(QChar c, unsigned& bits, unsigned int &bitCount);
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								private:
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								    void addCode(unsigned& bits, unsigned int& bitCount, unsigned int code) const;
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								    void addStartBits(unsigned int& bits, unsigned int& bitCount) const;
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								    void addStopBits(unsigned int& bits, unsigned int& bitCount) const;
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								    void addBits(unsigned int& bits, unsigned int& bitCount, int data, int count) const;
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								    unsigned reverseBits(unsigned int bits, unsigned int count) const;
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								    static unsigned reverse(unsigned int bits);
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								    Baudot::CharacterSet m_characterSet;
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								    bool m_unshiftOnSpace;
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								    QStringList m_chars[3];
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								    enum Page {
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								        LETTERS,
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								        FIGURES,
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								        CYRILLIC
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								    } m_page;
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								    bool m_msbFirst;
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								    int m_startBits;
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								    int m_stopBits;
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								};
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								#endif // INCLUDE_UTIL_BAUDOT_H
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