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								#pragma once
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								#include <stdexcept>
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								#include <list>
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								#include <iterator>
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								#include <algorithm>
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								#include <thread>
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								#include <condition_variable>
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								#include <mutex>
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								namespace modemm17
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								{
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								/**
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								 * A thread-safe queue
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								 */
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								template <typename T, size_t SIZE>
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								class queue
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								{
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								private:
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								    using mutex_type = std::mutex;
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								    using lock_type = std::unique_lock<mutex_type>;
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								    using guard_type = std::lock_guard<mutex_type>;
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								    enum class State {OPEN, CLOSING, CLOSED};
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								    std::list<T> queue_;
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								    size_t size_ = 0;
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								    State state_ = State::OPEN;
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								    mutable mutex_type mutex_;
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								    std::condition_variable full_;
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								    std::condition_variable empty_;
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								    queue(queue&) = delete;
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								    queue& operator=(const queue&) = delete;
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								public:
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								    static constexpr auto forever = std::chrono::seconds::max();
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								    /// The data type stored in the queue.
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								    using value_type = T;
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								    /// A reference to an element stored in the queue.
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								    using reference = value_type&;
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								    /// A const reference to an element stored in the queue.
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								    using const_reference = value_type const&;
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								    /// A pointer to an element stored in a Queue.
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								    using pointer = value_type*;
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								    /// A pointer to an element stored in a Queue.
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								    using const_pointer = const value_type*;
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								    queue()
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								    {}
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								    /**
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								     * Get the next item in the queue.
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								     *
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								     * @param[out] val is an object into which the object will be moved
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								     *  or copied.
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								     * @param[in] timeout is the duration to wait for an item to appear
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								     *  in the queue (default is forever, duration::max()).
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								     *
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								     * @return true if a value was returned, otherwise false.
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								     *
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								     * @note The return value me be false if either the timeout expires
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								     *  or the queue is closed.
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								     */
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								    template<class Clock>
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								    bool get_until(reference val, std::chrono::time_point<Clock> when)
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								    {
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								        lock_type lock(mutex_);
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								        while (queue_.empty())
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								        {
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								            if (State::CLOSED == state_)
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								            {
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								                return false;
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								            }
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								            if (empty_.wait_until(lock, when) == std::cv_status::timeout)
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								            {
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								                return false;
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								            }
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								        }
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								        val = std::move(queue_.front());
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								        queue_.pop_front();
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								        size_ -= 1;
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								        if (state_ == State::CLOSING && queue_.empty())
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								        {
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								            state_ == State::CLOSED;
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								        }
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								        full_.notify_one();
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								        return true;
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								    }
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								    /**
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								     * Get the next item in the queue.
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								     *
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								     * @param[out] val is an object into which the object will be moved
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								     *  or copied.
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								     * @param[in] timeout is the duration to wait for an item to appear
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								     *  in the queue (default is forever, duration::max()).
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								     *
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								     * @return true if a value was returned, otherwise false.
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								     *
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								     * @note The return value me be false if either the timeout expires
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								     *  or the queue is closed.
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								     */
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								    template<class Rep = int64_t, class Period = std::ratio<1>>
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								    bool get(reference val, std::chrono::duration<Rep, Period> timeout = std::chrono::duration<Rep, Period>::max())
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								    {
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								        lock_type lock(mutex_);
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								        while (queue_.empty())
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								        {
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								            if (State::CLOSED == state_)
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								            {
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								                return false;
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								            }
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								            if (empty_.wait_for(lock, timeout) == std::cv_status::timeout)
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								            {
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								                return false;
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								            }
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								        }
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								        val = std::move(queue_.front());
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								        queue_.pop_front();
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								        size_ -= 1;
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								        if (state_ == State::CLOSING && queue_.empty())
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								        {
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								            state_ == State::CLOSED;
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								        }
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								        full_.notify_one();
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								        return true;
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								    };
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								    /**
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								     * Put an item on the queue.
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								     *
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								     * @param[in] val is the element to be appended to the queue.
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								     * @param[in] timeout is the duration to wait until queue there is room
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								     *  for more items on the queue (default is forever -- duration::max()).
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								     *
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								     * @return true if a value was put on the queue, otherwise false.
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								     *
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								     * @note The return value me be false if either the timeout expires
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								     *  or the queue is closed.
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								     */
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								    template<typename U, class Rep = int64_t, class Period = std::ratio<1>>
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								    bool put(U&& val, std::chrono::duration<Rep, Period> timeout = std::chrono::duration<Rep, Period>::max())
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								    {
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								        // Get the queue mutex.
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								        lock_type lock(mutex_);
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								        if (SIZE == size_)
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								        {
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								            if (timeout.count() == 0)
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								            {
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								                return false;
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								            }
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								            auto expiration = std::chrono::system_clock::now() + timeout;
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								            while (SIZE == size_)
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								            {
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								                if (State::OPEN != state_)
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								                {
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								                    return false;
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								                }
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								                if (full_.wait_until(lock, expiration) == std::cv_status::timeout)
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								                {
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								                    return false;
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								                }
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								            }
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								        }
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								        if (State::OPEN != state_)
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								        {
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								            return false;
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								        }
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								        queue_.emplace_back(std::forward<U>(val));
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								        size_ += 1;
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								        empty_.notify_one();
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								        return true;
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								    };
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								    void close()
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								    {
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								        guard_type lock(mutex_);
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								        state_ = (queue_.empty() ? State::CLOSED : State::CLOSING);
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								        full_.notify_all();
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								        empty_.notify_all();
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								    }
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								    bool is_open() const
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								    {
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								        return State::OPEN == state_;
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								    }
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								    bool is_closed() const
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								    {
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								        return State::CLOSED == state_;
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								    }
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								    /**
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								     *  @return the number of items in the queue.
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								     */
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								    size_t size() const
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								    {
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								        guard_type lock(mutex_);
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								        return size_;
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								    }
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								    /**
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								     *  @return the number of items in the queue.
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								     */
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								    bool empty() const
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								    {
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								        guard_type lock(mutex_);
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								        return size_ == 0;
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								    }
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								    /**
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								     *  @return the capacity of the queue.
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								     */
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								    static constexpr size_t capacity()
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								    {
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								        return SIZE;
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								    }
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								};
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								} // modemm17
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