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								/*  compress.c
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								This file is part of a program that implements a Software-Defined Radio.
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								Copyright (C) 2011, 2013, 2017 Warren Pratt, NR0V
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								Copyright (C) 2024 Edouard Griffiths, F4EXB Adapted to SDRangel
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								This program is free software; you can redistribute it and/or
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								modify it under the terms of the GNU General Public License
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								as published by the Free Software Foundation; either version 2
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								of the License, or (at your option) any later version.
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								This program is distributed in the hope that it will be useful,
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								but WITHOUT ANY WARRANTY; without even the implied warranty of
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								MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								GNU General Public License for more details.
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								You should have received a copy of the GNU General Public License
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								along with this program; if not, write to the Free Software
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								Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
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								The author can be reached by email at
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								warren@wpratt.com
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								This software is based upon the algorithm described by Peter Martinez, G3PLX,
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								in the January 2010 issue of RadCom magazine.
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								*/
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								#include "comm.hpp"
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								#include "compress.hpp"
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								#include "TXA.hpp"
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								namespace WDSP {
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								COMPRESSOR::COMPRESSOR(
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								    int _run,
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								    int _buffsize,
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								    float* _inbuff,
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								    float* _outbuff,
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								    double _gain
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								) :
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								    run(_run),
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								    buffsize(_buffsize),
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								    inbuff(_inbuff),
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								    outbuff(_outbuff),
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								    gain(_gain)
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								{}
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								void COMPRESSOR::flush()
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								{
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								    // Nothing to do
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								}
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								void COMPRESSOR::execute()
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								{
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								    double mag;
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								    if (run)
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								        for (int i = 0; i < buffsize; i++)
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								        {
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								            mag = sqrt(inbuff[2 * i + 0] * inbuff[2 * i + 0] + inbuff[2 * i + 1] * inbuff[2 * i + 1]);
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								            if (gain * mag > 1.0)
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								                outbuff[2 * i + 0] = (float) (inbuff[2 * i + 0] / mag);
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								            else
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								                outbuff[2 * i + 0] = (float) (inbuff[2 * i + 0] * gain);
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								            outbuff[2 * i + 1] = 0.0;
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								        }
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								    else if (inbuff != outbuff)
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								        std::copy(inbuff, inbuff + buffsize * 2, outbuff);
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								}
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								void COMPRESSOR::setBuffers(float* _in, float* _out)
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								{
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								    inbuff = _in;
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								    outbuff = _out;
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								}
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								void COMPRESSOR::setSamplerate(int)
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								{
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								    // Nothing to do
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								}
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								void COMPRESSOR::setSize(int _size)
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								{
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								    buffsize = _size;
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								}
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								/********************************************************************************************************
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								*                                                                                                       *
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								*                                           TXA Properties                                              *
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								*                                                                                                       *
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								********************************************************************************************************/
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								void COMPRESSOR::setGain(float _gain)
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								{
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								    gain = pow (10.0, _gain / 20.0);
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								}
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								} // namespace WDSP
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