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								///////////////////////////////////////////////////////////////////////////////////
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								// Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany //
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								// written by Christian Daniel                                                   //
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								// Copyright (C) 2015-2019 Edouard Griffiths, F4EXB <f4exb06@gmail.com>          //
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								// Copyright (C) 2015 John Greb <hexameron@spam.no>                              //
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								//                                                                               //
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								// This program is free software; you can redistribute it and/or modify          //
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								// it under the terms of the GNU General Public License as published by          //
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								// the Free Software Foundation as version 3 of the License, or                  //
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											2019-04-11 14:32:15 +02:00
										 
									 
								 
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								// (at your option) any later version.                                           //
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											2019-02-14 14:27:06 +01:00
										 
									 
								 
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								//                                                                               //
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								// This program is distributed in the hope that it will be useful,               //
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of                //
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
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								// GNU General Public License V3 for more details.                               //
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								//                                                                               //
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								// You should have received a copy of the GNU General Public License             //
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								// along with this program. If not, see <http://www.gnu.org/licenses/>.          //
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								///////////////////////////////////////////////////////////////////////////////////
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								#ifndef _SDRBASE_AUDIO_AUDIOFILTER_H_
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								#define _SDRBASE_AUDIO_AUDIOFILTER_H_
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								#include "export.h"
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								#include "dsp/iirfilter.h"
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								/**
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								 * By default this is a 2 pole lowpass Chebyshev (recursive) filter at fc=0.075 using coefficients found in table 20-1 of
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								 * http://www.analog.com/media/en/technical-documentation/dsp-book/dsp_book_Ch20.pdf
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								 *
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								 * At the interpolated sampling frequency of 48 kHz the -3 dB corner is at 48 * .075 = 3.6 kHz which is perfect for voice
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								 *
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								 * a0= 3.869430E-02
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								 * a1= 7.738860E-02 b1= 1.392667E+00
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								 * a2= 3.869430E-02 b2= -5.474446E-01
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								 *
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								 * given x[n] is the new input sample and y[n] the returned output sample:
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								 *
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								 * y[n] = a0*x[n] + a1*x[n] + a2*x[n] + b1*y[n-1] + b2*y[n-2]
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								 *
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								 * This one works directly with floats
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								 *
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								 * It can be generalized using the program found in tables 20-4 and 20-5 of the same document. This form is used as a
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								 * decimation filter and can be set with the setDecimFilters method
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								 */
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								class SDRBASE_API AudioFilter {
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								public:
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								    AudioFilter();
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								    ~AudioFilter();
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								    void useHP(bool useHP) { m_useHP = useHP; }
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								    bool usesHP() const { return m_useHP; }
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								    void setDecimFilters(int srHigh, int srLow, float fcHigh, float fcLow, float gain = 1.0f);
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								    float run(const float& sample);
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								    float runHP(const float& sample);
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								    float runLP(const float& sample);
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								private:
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								    void calculate2(bool highPass, double fc, float *a, float *b, float fgain); // two pole Chebyshev calculation
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								    void cheby(bool highPass, double fc, float pr, int np, double *a, double *b, float fgain);
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								    void cheby_sub(bool highPass, double fc, float pr, int np, int stage,
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								            double& a0, double& a1, double& a2, double& b1, double& b2);
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								    IIRFilter<float, 2> m_filterLP;
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								    IIRFilter<float, 2> m_filterHP;
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								    bool m_useHP;
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								    float m_lpva[3];
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								    float m_lpvb[3];
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								    float m_hpva[3];
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								    float m_hpvb[3];
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								    static const float m_lpa[3];
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								    static const float m_lpb[3];
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								    static const float m_hpa[3];
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								    static const float m_hpb[3];
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								};
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								#endif // _SDRBASE_AUDIO_AUDIOFILTER_H_
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