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								///////////////////////////////////////////////////////////////////////////////////
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								// Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany //
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								// written by Christian Daniel                                                   //
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								// Copyright (C) 2015-2020, 2022 Edouard Griffiths, F4EXB <f4exb06@gmail.com>    //
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								// Copyright (C) 2015 John Greb <hexameron@spam.no>                              //
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								// Copyright (C) 2022 Jon Beniston, M7RCE <jon@beniston.com>                     //
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								// Copyright (C) 2023 Daniele Forsi <iu5hkx@gmail.com>                           //
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								//                                                                               //
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								// This program is free software; you can redistribute it and/or modify          //
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								// it under the terms of the GNU General Public License as published by          //
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								// the Free Software Foundation as version 3 of the License, or                  //
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								// (at your option) any later version.                                           //
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								//                                                                               //
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								// This program is distributed in the hope that it will be useful,               //
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of                //
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
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								// GNU General Public License V3 for more details.                               //
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								//                                                                               //
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								// You should have received a copy of the GNU General Public License             //
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								// along with this program. If not, see <http://www.gnu.org/licenses/>.          //
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								///////////////////////////////////////////////////////////////////////////////////
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								#ifndef INCLUDE_DOA2GUI_H
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								#define INCLUDE_DOA2GUI_H
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								#include "channel/channelgui.h"
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								#include "dsp/channelmarker.h"
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								#include "util/movingaverage.h"
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								#include "util/messagequeue.h"
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								#include "settings/rollupstate.h"
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								#include "doa2settings.h"
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								class PluginAPI;
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								class DeviceUISet;
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								class MIMOChannel;
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								class DOA2;
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								class ScopeVis;
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								namespace Ui {
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									class DOA2GUI;
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								}
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								class DOA2GUI : public ChannelGUI {
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									Q_OBJECT
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								public:
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								    static DOA2GUI* create(PluginAPI* pluginAPI, DeviceUISet *deviceUISet, MIMOChannel *mimoChannel);
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								    void resetToDefaults() final;
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								    QByteArray serialize() const final;
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								    bool deserialize(const QByteArray& data) final;
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								    MessageQueue* getInputMessageQueue() final;
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								    void setWorkspaceIndex(int index) final { m_settings.m_workspaceIndex = index; };
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								    int getWorkspaceIndex() const final { return m_settings.m_workspaceIndex; };
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								    void setGeometryBytes(const QByteArray& blob) final { m_settings.m_geometryBytes = blob; };
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								    QByteArray getGeometryBytes() const final { return m_settings.m_geometryBytes; };
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								    QString getTitle() const final { return m_settings.m_title; };
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								    QColor getTitleColor() const final  { return m_settings.m_rgbColor; };
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								    void zetHidden(bool hidden) final { m_settings.m_hidden = hidden; }
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								    bool getHidden() const final { return m_settings.m_hidden; }
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								    ChannelMarker& getChannelMarker() final { return m_channelMarker; }
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								    int getStreamIndex() const final { return -1; }
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								    void setStreamIndex(int streamIndex) final { (void) streamIndex; }
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								private:
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									Ui::DOA2GUI* ui;
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									PluginAPI* m_pluginAPI;
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									DeviceUISet* m_deviceUISet;
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									ChannelMarker m_channelMarker;
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								    RollupState m_rollupState;
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								    DOA2Settings m_settings;
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								    int m_sampleRate;
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								    qint64 m_centerFrequency;
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								    double m_shiftFrequencyFactor; //!< Channel frequency shift factor
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								    bool m_doApplySettings;
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								    MovingAverageUtil<double, double, 40> m_channelPowerAvg;
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								    DOA2 *m_doa2;
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									ScopeVis* m_scopeVis;
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									MessageQueue m_inputMessageQueue;
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								    uint32_t m_tickCount;
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								    double m_hwl; //!< Half wavelength at center frequency
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									explicit DOA2GUI(PluginAPI* pluginAPI, DeviceUISet *deviceUISet, MIMOChannel *rxChannel, QWidget* parent = nullptr);
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									~DOA2GUI() final;
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									void blockApplySettings(bool block);
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									void applySettings(bool force = false);
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								    void applyDecimation();
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								    void applyPosition();
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									void displaySettings();
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								    void displayRateAndShift();
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								    void setFFTAveragingTooltip();
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								    static void setNumberStr(float v, int decimalPlaces, QString& s);
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								    bool handleMessage(const Message& message);
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								    void makeUIConnections() const;
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								    void updateAbsoluteCenterFrequency();
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								    void updateScopeFScale();
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								    void updateDOA();
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									void leaveEvent(QEvent*) final;
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									void enterEvent(EnterEventType*) final;
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								private slots:
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								    void handleSourceMessages();
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								    void on_decimationFactor_currentIndexChanged(int index);
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								    void on_position_valueChanged(int value);
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								    void on_phaseCorrection_valueChanged(int value);
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								    void on_correlationType_currentIndexChanged(int index);
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								    void on_antAz_valueChanged(int value);
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								    void on_baselineDistance_valueChanged(int value);
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								    void on_squelch_valueChanged(int value);
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								    void on_fftAveraging_currentIndexChanged(int index);
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								    void on_centerPosition_clicked();
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								    void onWidgetRolled(const QWidget* widget, bool rollDown);
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								    void onMenuDialogCalled(const QPoint& p);
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									void tick();
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								};
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								#endif // INCLUDE_DOA2GUI_H
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