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								///////////////////////////////////////////////////////////////////////////////////
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											2023-11-18 06:28:24 +01:00
										 
									 
								 
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								// Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany //
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								// written by Christian Daniel                                                   //
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								// Copyright (C) 2015-2020, 2022 Edouard Griffiths, F4EXB <f4exb06@gmail.com>    //
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								// Copyright (C) 2019 Davide Gerhard <rainbow@irh.it>                            //
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								// Copyright (C) 2020 Kacper Michajłow <kasper93@gmail.com>                      //
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											2022-05-27 00:50:38 +02:00
										 
									 
								 
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								//                                                                               //
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								// This program is free software; you can redistribute it and/or modify          //
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								// it under the terms of the GNU General Public License as published by          //
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								// the Free Software Foundation as version 3 of the License, or                  //
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								// (at your option) any later version.                                           //
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								//                                                                               //
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								// This program is distributed in the hope that it will be useful,               //
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of                //
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
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								// GNU General Public License V3 for more details.                               //
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								//                                                                               //
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								// You should have received a copy of the GNU General Public License             //
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								// along with this program. If not, see <http://www.gnu.org/licenses/>.          //
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								///////////////////////////////////////////////////////////////////////////////////
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								#include "doa2plugin.h"
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								#include <QtPlugin>
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								#include "plugin/pluginapi.h"
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								#ifndef SERVER_MODE
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								#include "doa2gui.h"
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								#endif
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								#include "doa2.h"
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								#include "doa2webapiadapter.h"
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								#include "doa2plugin.h"
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								const PluginDescriptor DOA2Plugin::m_pluginDescriptor = {
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								    DOA2::m_channelId,
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								    QStringLiteral("DOA 2 sources"),
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											2024-04-14 11:41:00 +02:00
										 
									 
								 
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								    QStringLiteral("7.20.0"),
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								    QStringLiteral("(c) Edouard Griffiths, F4EXB"),
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								    QStringLiteral("https://github.com/f4exb/sdrangel"),
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								    true,
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								    QStringLiteral("https://github.com/f4exb/sdrangel")
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								};
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								DOA2Plugin::DOA2Plugin(QObject* parent) :
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								    QObject(parent),
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								    m_pluginAPI(0)
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								{
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								}
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								const PluginDescriptor& DOA2Plugin::getPluginDescriptor() const
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								{
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								    return m_pluginDescriptor;
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								}
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								void DOA2Plugin::initPlugin(PluginAPI* pluginAPI)
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								{
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								    m_pluginAPI = pluginAPI;
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								    // register channel MIMO
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								    m_pluginAPI->registerMIMOChannel(DOA2::m_channelIdURI, DOA2::m_channelId, this);
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								}
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								void DOA2Plugin::createMIMOChannel(DeviceAPI *deviceAPI, MIMOChannel **bs, ChannelAPI **cs) const
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								{
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									if (bs || cs)
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									{
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										DOA2 *instance = new DOA2(deviceAPI);
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										if (bs) {
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											*bs = instance;
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										}
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										if (cs) {
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											*cs = instance;
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										}
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									}
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								}
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								#ifdef SERVER_MODE
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								ChannelGUI* DOA2Plugin::createMIMOChannelGUI(
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								        DeviceUISet *deviceUISet,
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								        MIMOChannel *mimoChannel) const
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								{
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								    (void) deviceUISet;
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								    (void) mimoChannel;
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								    return nullptr;
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								}
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								#else
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								ChannelGUI* DOA2Plugin::createMIMOChannelGUI(DeviceUISet *deviceUISet, MIMOChannel *mimoChannel) const
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								{
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								    return DOA2GUI::create(m_pluginAPI, deviceUISet, mimoChannel);
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								}
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								#endif
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								ChannelWebAPIAdapter* DOA2Plugin::createChannelWebAPIAdapter() const
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								{
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									return new DOA2WebAPIAdapter();
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								}
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