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	Disable MSAA for 2D maps by default
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				| @ -102,7 +102,7 @@ bool Preferences::deserialize(const QByteArray& data) | |||||||
| 
 | 
 | ||||||
|         d.readS32((int) Multisampling, &m_multisampling, 0); |         d.readS32((int) Multisampling, &m_multisampling, 0); | ||||||
|         d.readBool((int) AutoUpdatePosition, &m_autoUpdatePosition, true); |         d.readBool((int) AutoUpdatePosition, &m_autoUpdatePosition, true); | ||||||
|         d.readS32((int) MapMultisampling, &m_mapMultisampling, 16); |         d.readS32((int) MapMultisampling, &m_mapMultisampling, 0); | ||||||
|         d.readBool((int) MapSmoothing, &m_mapSmoothing, true); |         d.readBool((int) MapSmoothing, &m_mapSmoothing, true); | ||||||
| 
 | 
 | ||||||
| 		return true; | 		return true; | ||||||
|  | |||||||
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