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UDP sink: removed queued connection on socket connection (gets stuck with Qt >= 5.8)
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@ -27,7 +27,7 @@
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const PluginDescriptor UDPSinkPlugin::m_pluginDescriptor = {
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const PluginDescriptor UDPSinkPlugin::m_pluginDescriptor = {
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QString("UDP Channel Sink"),
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QString("UDP Channel Sink"),
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QString("4.0.6"),
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QString("4.0.7"),
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QString("(c) Edouard Griffiths, F4EXB"),
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QString("(c) Edouard Griffiths, F4EXB"),
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QString("https://github.com/f4exb/sdrangel"),
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QString("https://github.com/f4exb/sdrangel"),
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true,
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true,
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@ -66,7 +66,7 @@ void UDPSinkUDPHandler::start()
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if (m_dataSocket->bind(m_dataAddress, m_dataPort))
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if (m_dataSocket->bind(m_dataAddress, m_dataPort))
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{
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{
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qDebug("UDPSinkUDPHandler::start: bind data socket to %s:%d", m_dataAddress.toString().toStdString().c_str(), m_dataPort);
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qDebug("UDPSinkUDPHandler::start: bind data socket to %s:%d", m_dataAddress.toString().toStdString().c_str(), m_dataPort);
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connect(m_dataSocket, SIGNAL(readyRead()), this, SLOT(dataReadyRead()), Qt::QueuedConnection); // , Qt::QueuedConnection
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connect(m_dataSocket, SIGNAL(readyRead()), this, SLOT(dataReadyRead())); // , Qt::QueuedConnection gets stuck since Qt 5.8.0
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m_dataConnected = true;
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m_dataConnected = true;
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}
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}
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else
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else
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