From fdfb29d432d6f1d8ad46a16cf419f8086043ab1b Mon Sep 17 00:00:00 2001 From: f4exb Date: Sun, 1 Nov 2015 22:49:08 +0100 Subject: [PATCH] GLScope: use white characters for power display overlays --- sdrbase/gui/glscope.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/sdrbase/gui/glscope.cpp b/sdrbase/gui/glscope.cpp index 3797c7ddf..e709952f8 100644 --- a/sdrbase/gui/glscope.cpp +++ b/sdrbase/gui/glscope.cpp @@ -827,7 +827,7 @@ void GLScope::drawPowerOverlay() QPainter painter(&m_powerOverlayPixmap1); painter.setRenderHints(QPainter::Antialiasing|QPainter::TextAntialiasing, false); painter.fillRect(rect, QColor(0, 0, 0, 0x80)); - painter.setPen(QColor(0x80, 0xff, 0x80, 0x80)); + painter.setPen(QColor(0xff, 0xff, 0xff, 0x80)); painter.setFont(m_powerOverlayFont); painter.drawText(QPointF(0, rect.height() - 2.0f), text); painter.end();