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			139 lines
		
	
	
		
			7.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			139 lines
		
	
	
		
			7.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| ///////////////////////////////////////////////////////////////////////////////////
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| // Copyright (C) 2016 Edouard Griffiths, F4EXB                                   //
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| //                                                                               //
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| // This program is free software; you can redistribute it and/or modify          //
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| // it under the terms of the GNU General Public License as published by          //
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| // the Free Software Foundation as version 3 of the License, or                  //
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| //                                                                               //
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| // This program is distributed in the hope that it will be useful,               //
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| // but WITHOUT ANY WARRANTY; without even the implied warranty of                //
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| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
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| // GNU General Public License V3 for more details.                               //
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| //                                                                               //
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| // You should have received a copy of the GNU General Public License             //
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| // along with this program. If not, see <http://www.gnu.org/licenses/>.          //
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| ///////////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef SDRBASE_DEVICE_DEVICESOURCEAPI_H_
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| #define SDRBASE_DEVICE_DEVICESOURCEAPI_H_
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| 
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| #include <stdint.h>
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| #include <QObject>
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| #include <QString>
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| 
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| #include "dsp/dspdevicesourceengine.h"
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| 
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| #include "export.h"
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| 
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| class BasebandSampleSink;
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| class ThreadedBasebandSampleSink;
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| class DeviceSampleSource;
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| class MessageQueue;
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| class PluginInstanceGUI;
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| class PluginInterface;
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| class Preset;
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| class DeviceSinkAPI;
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| class ChannelSinkAPI;
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| 
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| class SDRBASE_API DeviceSourceAPI : public QObject {
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|     Q_OBJECT
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| 
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| public:
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|     DeviceSourceAPI(int deviceTabIndex,
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|             DSPDeviceSourceEngine *deviceSourceEngine);
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|     ~DeviceSourceAPI();
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| 
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|     // Device engine stuff
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|     void addSink(BasebandSampleSink* sink);       //!< Add a sample sink to device engine
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|     void removeSink(BasebandSampleSink* sink);    //!< Remove a sample sink from device engine
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|     void addThreadedSink(ThreadedBasebandSampleSink* sink);     //!< Add a sample sink that will run on its own thread to device engine
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|     void removeThreadedSink(ThreadedBasebandSampleSink* sink);  //!< Remove a sample sink that runs on its own thread from device engine
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|     void addChannelAPI(ChannelSinkAPI* channelAPI);
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|     void removeChannelAPI(ChannelSinkAPI* channelAPI);
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|     void setSampleSource(DeviceSampleSource* source); //!< Set device sample source
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|     DeviceSampleSource *getSampleSource();      //!< Return pointer to the device sample source
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|     bool initAcquisition();               //!< Initialize device engine acquisition sequence
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|     bool startAcquisition();              //!< Start device engine acquisition sequence
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|     void stopAcquisition();               //!< Stop device engine acquisition sequence
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|     DSPDeviceSourceEngine::State state() const; //!< device engine state
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|     QString errorMessage();               //!< Return the current device engine error message
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|     uint getDeviceUID() const;            //!< Return the current device engine unique ID
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|     MessageQueue *getDeviceEngineInputMessageQueue();
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|     MessageQueue *getSampleSourceInputMessageQueue();
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|     MessageQueue *getSampleSourceGUIMessageQueue();
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|     void configureCorrections(bool dcOffsetCorrection, bool iqImbalanceCorrection); //!< Configure current device engine DSP corrections
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| 
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|     void setHardwareId(const QString& id);
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|     void setSampleSourceId(const QString& id);
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|     void resetSampleSourceId();
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|     void setSampleSourceSerial(const QString& serial);
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|     void setSampleSourceDisplayName(const QString& serial);
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|     void setSampleSourceSequence(int sequence);
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|     void setNbItems(uint32_t nbItems);
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|     void setItemIndex(uint32_t index);
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|     void setSampleSourcePluginInterface(PluginInterface *iface);
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|     void setSampleSourcePluginInstanceGUI(PluginInstanceGUI *gui);
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| 
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|     const QString& getHardwareId() const { return m_hardwareId; }
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|     const QString& getSampleSourceId() const { return m_sampleSourceId; }
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|     const QString& getSampleSourceSerial() const { return m_sampleSourceSerial; }
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|     const QString& getSampleSourceDisplayName() const { return m_sampleSourceDisplayName; }
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|     uint32_t getSampleSourceSequence() const { return m_sampleSourceSequence; }
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|     uint32_t getNbItems() const { return m_nbItems; }
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|     uint32_t getItemIndex() const { return m_itemIndex; }
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|     PluginInterface *getPluginInterface() { return m_pluginInterface; }
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|     PluginInstanceGUI *getSampleSourcePluginInstanceGUI() { return m_sampleSourcePluginInstanceUI; }
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|     void getDeviceEngineStateStr(QString& state);
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|     ChannelSinkAPI *getChanelAPIAt(int index);
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|     int getNbChannels() const { return m_channelAPIs.size(); }
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| 
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|     void loadSourceSettings(const Preset* preset);
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|     void saveSourceSettings(Preset* preset);
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| 
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|     DSPDeviceSourceEngine *getDeviceSourceEngine() { return m_deviceSourceEngine; }
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| 
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|     const std::vector<DeviceSourceAPI*>& getSourceBuddies() const { return m_sourceBuddies; }
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|     const std::vector<DeviceSinkAPI*>& getSinkBuddies() const { return m_sinkBuddies; }
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|     void addSourceBuddy(DeviceSourceAPI* buddy);
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|     void addSinkBuddy(DeviceSinkAPI* buddy);
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|     void removeSourceBuddy(DeviceSourceAPI* buddy);
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|     void removeSinkBuddy(DeviceSinkAPI* buddy);
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|     void clearBuddiesLists();
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|     void *getBuddySharedPtr() const { return m_buddySharedPtr; }
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|     void setBuddySharedPtr(void *ptr) { m_buddySharedPtr = ptr; }
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|     bool isBuddyLeader() const { return m_isBuddyLeader; }
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|     void setBuddyLeader(bool isBuddyLeader) { m_isBuddyLeader = isBuddyLeader; }
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| 
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|     const QTimer& getMasterTimer() const { return m_masterTimer; } //!< This is the DSPEngine master timer
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| 
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| protected:
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|     int m_deviceTabIndex;
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|     DSPDeviceSourceEngine *m_deviceSourceEngine;
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| 
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|     QString m_hardwareId;              //!< The internal id that identifies the type of hardware (i.e. HackRF, BladeRF, ...)
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|     QString m_sampleSourceId;          //!< The internal plugin ID corresponding to the device (i.e. for HackRF input, for HackRF output ...)
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|     QString m_sampleSourceSerial;      //!< The device serial number defined by the vendor or a fake one (SDRplay)
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|     QString m_sampleSourceDisplayName; //!< The human readable name identifying this instance
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|     uint32_t m_sampleSourceSequence;   //!< The device sequence. >0 when more than one device of the same type is connected
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|     uint32_t m_nbItems;                //!< Number of items or streams in the device. Can be >1 for NxM devices (i.e. 2 for LimeSDR)
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|     uint32_t m_itemIndex;              //!< The Rx stream index. Can be >0 for NxM devices (i.e. 0 or 1 for LimeSDR)
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|     PluginInterface* m_pluginInterface;
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|     PluginInstanceGUI* m_sampleSourcePluginInstanceUI;
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| 
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|     std::vector<DeviceSourceAPI*> m_sourceBuddies; //!< Device source APIs referencing the same physical device
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|     std::vector<DeviceSinkAPI*> m_sinkBuddies;     //!< Device sink APIs referencing the same physical device
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|     void *m_buddySharedPtr;
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|     bool m_isBuddyLeader;
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|     const QTimer& m_masterTimer; //!< This is the DSPEngine master timer
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| 
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|     QList<ChannelSinkAPI*> m_channelAPIs;
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| 
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|     friend class DeviceSinkAPI;
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| 
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| private:
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|     void renumerateChannels();
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| };
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| 
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| 
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| #endif /* SDRBASE_DEVICE_DEVICESOURCEAPI_H_ */
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