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	DSPDevice*Engine: Add signals to indicate when commands have been processed. DSPDeviceSourceEngine: Fix small memory leak. DSPEngine::removeDeviceEngineAt: Remove wait to avoid blocking thread. Return QThread to get finished signal. DSPEngine::addDevice*Engine: Don't call deleteLater for device*Engine, as these objects are deleted manually in MainWindow, which will crash if deleteLater called first.
		
			
				
	
	
		
			234 lines
		
	
	
		
			7.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			234 lines
		
	
	
		
			7.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany //
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// written by Christian Daniel                                                   //
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// Copyright (C) 2014 John Greb <hexameron@spam.no>                              //
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// Copyright (C) 2015-2020, 2022 Edouard Griffiths, F4EXB <f4exb06@gmail.com>    //
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//                                                                               //
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// This program is free software; you can redistribute it and/or modify          //
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// it under the terms of the GNU General Public License as published by          //
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// the Free Software Foundation as version 3 of the License, or                  //
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// (at your option) any later version.                                           //
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//                                                                               //
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// This program is distributed in the hope that it will be useful,               //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of                //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
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// GNU General Public License V3 for more details.                               //
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//                                                                               //
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// You should have received a copy of the GNU General Public License             //
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// along with this program. If not, see <http://www.gnu.org/licenses/>.          //
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///////////////////////////////////////////////////////////////////////////////////
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#include <QGlobalStatic>
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#include <QThread>
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#include "dsp/dspengine.h"
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#include "dsp/dspdevicesourceengine.h"
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#include "dsp/dspdevicesinkengine.h"
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#include "dsp/dspdevicemimoengine.h"
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#include "dsp/fftfactory.h"
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DSPEngine::DSPEngine() :
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    m_deviceSourceEnginesUIDSequence(0),
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    m_deviceSinkEnginesUIDSequence(0),
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    m_deviceMIMOEnginesUIDSequence(0),
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    m_audioInputDeviceIndex(-1),    // default device
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    m_audioOutputDeviceIndex(-1),   // default device
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    m_fftFactory(nullptr)
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{
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	m_dvSerialSupport = false;
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    m_mimoSupport = false;
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    m_masterTimer.start(50);
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}
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DSPEngine::~DSPEngine()
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{
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    auto it = m_deviceSourceEngines.begin();
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    while (it != m_deviceSourceEngines.end())
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    {
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        delete *it;
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        ++it;
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    }
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    if (m_fftFactory) {
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        delete m_fftFactory;
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    }
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}
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Q_GLOBAL_STATIC(DSPEngine, dspEngine)
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DSPEngine *DSPEngine::instance()
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{
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	return dspEngine;
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}
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DSPDeviceSourceEngine *DSPEngine::addDeviceSourceEngine()
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{
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    auto *deviceSourceEngine = new DSPDeviceSourceEngine(m_deviceSourceEnginesUIDSequence);
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    auto *deviceThread = new QThread();
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    m_deviceSourceEnginesUIDSequence++;
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    m_deviceSourceEngines.push_back(deviceSourceEngine);
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    m_deviceEngineReferences.push_back(DeviceEngineReference{0, m_deviceSourceEngines.back(), nullptr, nullptr, deviceThread});
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    deviceSourceEngine->moveToThread(deviceThread);
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    QObject::connect(
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        deviceThread,
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        &QThread::finished,
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        deviceThread,
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        &QThread::deleteLater
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    );
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    deviceThread->start();
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    return deviceSourceEngine;
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}
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void DSPEngine::removeLastDeviceSourceEngine()
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{
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    if (!m_deviceSourceEngines.empty())
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    {
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        const DSPDeviceSourceEngine *lastDeviceEngine = m_deviceSourceEngines.back();
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        m_deviceSourceEngines.pop_back();
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        for (int i = 0; i < m_deviceEngineReferences.size(); i++)
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        {
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            if (m_deviceEngineReferences[i].m_deviceSourceEngine == lastDeviceEngine)
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            {
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                QThread* deviceThread = m_deviceEngineReferences[i].m_thread;
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                deviceThread->exit();
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                deviceThread->wait();
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                m_deviceEngineReferences.removeAt(i);
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                break;
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            }
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        }
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    }
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}
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DSPDeviceSinkEngine *DSPEngine::addDeviceSinkEngine()
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{
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    auto *deviceSinkEngine = new DSPDeviceSinkEngine(m_deviceSinkEnginesUIDSequence);
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    auto *deviceThread = new QThread();
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    m_deviceSinkEnginesUIDSequence++;
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    m_deviceSinkEngines.push_back(deviceSinkEngine);
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    m_deviceEngineReferences.push_back(DeviceEngineReference{1, nullptr, m_deviceSinkEngines.back(), nullptr, deviceThread});
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    deviceSinkEngine->moveToThread(deviceThread);
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    QObject::connect(
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        deviceThread,
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        &QThread::finished,
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        deviceThread,
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        &QThread::deleteLater
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    );
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    deviceThread->start();
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    return deviceSinkEngine;
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}
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void DSPEngine::removeLastDeviceSinkEngine()
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{
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    if (!m_deviceSinkEngines.empty())
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    {
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        const DSPDeviceSinkEngine *lastDeviceEngine = m_deviceSinkEngines.back();
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        m_deviceSinkEngines.pop_back();
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        for (int i = 0; i < m_deviceEngineReferences.size(); i++)
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        {
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            if (m_deviceEngineReferences[i].m_deviceSinkEngine == lastDeviceEngine)
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            {
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                QThread* deviceThread = m_deviceEngineReferences[i].m_thread;
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                deviceThread->exit();
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                deviceThread->wait();
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                m_deviceEngineReferences.removeAt(i);
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                break;
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            }
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        }
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    }
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}
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DSPDeviceMIMOEngine *DSPEngine::addDeviceMIMOEngine()
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{
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    auto *deviceMIMOEngine = new DSPDeviceMIMOEngine(m_deviceMIMOEnginesUIDSequence);
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    auto *deviceThread = new QThread();
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    m_deviceMIMOEnginesUIDSequence++;
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    m_deviceMIMOEngines.push_back(deviceMIMOEngine);
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    m_deviceEngineReferences.push_back(DeviceEngineReference{2, nullptr, nullptr, m_deviceMIMOEngines.back(), deviceThread});
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    deviceMIMOEngine->moveToThread(deviceThread);
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    QObject::connect(
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        deviceThread,
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        &QThread::finished,
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        deviceThread,
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        &QThread::deleteLater
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    );
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    deviceThread->start();
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    return deviceMIMOEngine;
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}
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void DSPEngine::removeLastDeviceMIMOEngine()
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{
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    if (!m_deviceMIMOEngines.empty())
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    {
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        const DSPDeviceMIMOEngine *lastDeviceEngine = m_deviceMIMOEngines.back();
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        m_deviceMIMOEngines.pop_back();
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        for (int i = 0; i < m_deviceEngineReferences.size(); i++)
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        {
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            if (m_deviceEngineReferences[i].m_deviceMIMOEngine == lastDeviceEngine)
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            {
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                QThread* deviceThread = m_deviceEngineReferences[i].m_thread;
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                deviceThread->exit();
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                deviceThread->wait();
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                m_deviceEngineReferences.removeAt(i);
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                break;
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            }
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        }
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    }
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}
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QThread * DSPEngine::removeDeviceEngineAt(int deviceIndex)
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{
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    if (deviceIndex >= m_deviceEngineReferences.size()) {
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        return nullptr;
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    }
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    QThread *deviceThread = nullptr;
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    if (m_deviceEngineReferences[deviceIndex].m_deviceEngineType == 0) // source
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    {
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        DSPDeviceSourceEngine *deviceEngine = m_deviceEngineReferences[deviceIndex].m_deviceSourceEngine;
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        deviceThread = m_deviceEngineReferences[deviceIndex].m_thread;
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        deviceThread->exit();
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        m_deviceSourceEngines.removeAll(deviceEngine);
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    }
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    else if (m_deviceEngineReferences[deviceIndex].m_deviceEngineType == 1) // sink
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    {
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        DSPDeviceSinkEngine *deviceEngine = m_deviceEngineReferences[deviceIndex].m_deviceSinkEngine;
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        deviceThread = m_deviceEngineReferences[deviceIndex].m_thread;
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        deviceThread->exit();
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        m_deviceSinkEngines.removeAll(deviceEngine);
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    }
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    else if (m_deviceEngineReferences[deviceIndex].m_deviceEngineType == 2) // MIMO
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    {
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        DSPDeviceMIMOEngine *deviceEngine = m_deviceEngineReferences[deviceIndex].m_deviceMIMOEngine;
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        deviceThread = m_deviceEngineReferences[deviceIndex].m_thread;
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        deviceThread->exit();
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        m_deviceMIMOEngines.removeAll(deviceEngine);
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    }
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    m_deviceEngineReferences.removeAt(deviceIndex);
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    return deviceThread;
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}
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void DSPEngine::createFFTFactory(const QString& fftWisdomFileName)
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{
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    m_fftFactory = new FFTFactory(fftWisdomFileName);
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}
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void DSPEngine::preAllocateFFTs()
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{
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    m_fftFactory->preallocate(7, 10, 1, 0); // pre-acllocate forward FFT only 1 per size from 128 to 1024
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}
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