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			85 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			85 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include <QPainter>
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#include <QColorDialog>
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#include "gui/basicchannelsettingswidget.h"
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#include "dsp/channelmarker.h"
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#include "ui_basicchannelsettingswidget.h"
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BasicChannelSettingsWidget::BasicChannelSettingsWidget(ChannelMarker* marker, QWidget* parent) :
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	QWidget(parent),
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	ui(new Ui::BasicChannelSettingsWidget),
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	m_channelMarker(marker),
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	m_hasChanged(false)
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{
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	ui->setupUi(this);
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	ui->title->setText(m_channelMarker->getTitle());
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	ui->address->setText(m_channelMarker->getUDPAddress());
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	ui->port->setText(QString("%1").arg(m_channelMarker->getUDPReceivePort()));
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	paintColor();
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}
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BasicChannelSettingsWidget::~BasicChannelSettingsWidget()
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{
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	delete ui;
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}
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void BasicChannelSettingsWidget::on_title_textChanged(const QString& text)
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{
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	m_channelMarker->setTitle(text);
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	m_hasChanged = true;
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}
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void BasicChannelSettingsWidget::on_colorBtn_clicked()
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{
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	QColor c = m_channelMarker->getColor();
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	c = QColorDialog::getColor(c, this, tr("Select Color for Channel"));
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	if(c.isValid()) {
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		m_channelMarker->setColor(c);
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		paintColor();
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	    m_hasChanged = true;
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	}
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}
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void BasicChannelSettingsWidget::on_address_textEdited(const QString& arg1)
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{
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    m_channelMarker->setUDPAddress(arg1);
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    m_hasChanged = true;
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}
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void BasicChannelSettingsWidget::on_port_textEdited(const QString& arg1)
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{
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    bool ok;
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    int udpPort = arg1.toInt(&ok);
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    if((!ok) || (udpPort < 1024) || (udpPort > 65535))
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    {
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        udpPort = 9999;
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    }
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    m_channelMarker->setUDPReceivePort(udpPort);
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    m_hasChanged = true;
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}
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void BasicChannelSettingsWidget::paintColor()
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{
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	QColor c(m_channelMarker->getColor());
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	QPixmap pm(24, 24);
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	pm.fill(c);
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	ui->colorBtn->setIcon(pm);
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	ui->colorText->setText(tr("#%1%2%3")
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		.arg(c.red(), 2, 16, QChar('0'))
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		.arg(c.green(), 2, 16, QChar('0'))
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		.arg(c.blue(), 2, 16, QChar('0')));
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}
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void BasicChannelSettingsWidget::setUDPDialogVisible(bool visible)
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{
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    if (visible)
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    {
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        ui->udpWidget->show();
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    }
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    else
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    {
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        ui->udpWidget->hide();
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    }
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}
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