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	screen when screen orientation changes. Add DialPopup to allow dials to adjusted with a slider, which is easier on touchscreens. Add TableTapAndHold to support table context menus on touchscreens.
		
			
				
	
	
		
			132 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			132 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2022 Jon Beniston, M7RCE                                        //
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//                                                                               //
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// This program is free software; you can redistribute it and/or modify          //
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// it under the terms of the GNU General Public License as published by          //
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// the Free Software Foundation as version 3 of the License, or                  //
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// (at your option) any later version.                                           //
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//                                                                               //
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// This program is distributed in the hope that it will be useful,               //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of                //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
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// GNU General Public License V3 for more details.                               //
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//                                                                               //
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// You should have received a copy of the GNU General Public License             //
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// along with this program. If not, see <http://www.gnu.org/licenses/>.          //
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///////////////////////////////////////////////////////////////////////////////////
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#include <QDebug>
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#include <QApplication>
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#include <QScreen>
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#include <QTimer>
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#include <QResizeEvent>
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#include "dialogpositioner.h"
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DialogPositioner::DialogPositioner(QWidget *dialog, bool center) :
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    QObject(dialog),
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    m_dialog(dialog),
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    m_center(center)
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{
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    connect(dialog->screen(), &QScreen::orientationChanged, this, &DialogPositioner::orientationChanged);
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    dialog->screen()->setOrientationUpdateMask(Qt::PortraitOrientation
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                                                | Qt::LandscapeOrientation
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                                                | Qt::InvertedPortraitOrientation
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                                                | Qt::InvertedLandscapeOrientation);
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    if (m_center) {
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        DialogPositioner::centerDialog(m_dialog);
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    } else {
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        DialogPositioner::positionDialog(m_dialog);
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    }
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    dialog->installEventFilter(this);
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}
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void DialogPositioner::orientationChanged(Qt::ScreenOrientation orientation)
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{
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    (void) orientation;
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    // Need a delay before geometry() reflects new orientation
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    // https://bugreports.qt.io/browse/QTBUG-109127
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    QTimer::singleShot(200, [this]() {
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        if (m_center) {
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            DialogPositioner::centerDialog(m_dialog);
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        } else {
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            DialogPositioner::positionDialog(m_dialog);
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        }
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    });
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}
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void DialogPositioner::centerDialog(QWidget *dialog)
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{
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    // Restrict size of dialog to size of desktop
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    DialogPositioner::sizeToDesktop(dialog);
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    // Position in center of screen
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    QRect desktop = dialog->screen()->availableGeometry();
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    QSize size = dialog->size();
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    QPoint pos;
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    pos.setX((desktop.width() - size.width()) / 2);
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    pos.setY((desktop.height() - size.height()) / 2);
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    dialog->move(pos);
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}
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void DialogPositioner::positionDialog(QWidget *dialog)
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{
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    // Restrict size of dialog to size of desktop
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    DialogPositioner::sizeToDesktop(dialog);
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    // Position so fully on screen
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    QRect desktop = dialog->screen()->availableGeometry();
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    QSize size = dialog->size();
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    QPoint pos = dialog->pos();
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    bool move = false;
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    if (pos.x() + size.width() > desktop.width())
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    {
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        pos.setX(desktop.width() - size.width());
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        move = true;
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    }
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    if (pos.y() + size.height() > desktop.height())
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    {
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        pos.setY(desktop.height() - size.height());
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        move = true;
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    }
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    if (move) {
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        dialog->move(pos);
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    }
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}
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void DialogPositioner::sizeToDesktop(QWidget *widget)
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{
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    QRect desktop = widget->screen()->availableGeometry();
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    QSize size = widget->size();
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    bool resize = false;
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    if (size.width() > desktop.width())
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    {
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        size.setWidth(desktop.width());
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        resize = true;
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    }
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    if (size.height() > desktop.height())
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    {
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        size.setHeight(desktop.height());
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        resize = true;
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    }
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    if (resize) {
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        widget->resize(size);
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    }
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}
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bool DialogPositioner::eventFilter(QObject *obj, QEvent *event)
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{
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    if (event->type() == QEvent::Show)
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    {
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        if (m_center) {
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            DialogPositioner::centerDialog(m_dialog);
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        } else {
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            DialogPositioner::positionDialog(m_dialog);
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        }
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    }
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    return QObject::eventFilter(obj, event);
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}
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