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			53 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			53 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany //
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// written by Christian Daniel                                                   //
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// Copyright (C) 2015-2016, 2018-2019 Edouard Griffiths, F4EXB <f4exb06@gmail.com> //
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// Copyright (C) 2022 Jiří Pinkava <jiri.pinkava@rossum.ai>                      //
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//                                                                               //
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// This program is free software; you can redistribute it and/or modify          //
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// it under the terms of the GNU General Public License as published by          //
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// the Free Software Foundation as version 3 of the License, or                  //
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// (at your option) any later version.                                           //
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//                                                                               //
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// This program is distributed in the hope that it will be useful,               //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of                //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
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// GNU General Public License V3 for more details.                               //
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//                                                                               //
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// You should have received a copy of the GNU General Public License             //
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// along with this program. If not, see <http://www.gnu.org/licenses/>.          //
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///////////////////////////////////////////////////////////////////////////////////
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#ifndef INCLUDE_MESSAGEQUEUE_H
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#define INCLUDE_MESSAGEQUEUE_H
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#include <QObject>
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#include <QQueue>
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#include <QRecursiveMutex>
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#include "export.h"
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class Message;
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class SDRBASE_API MessageQueue : public QObject {
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	Q_OBJECT
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public:
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	MessageQueue(QObject* parent = NULL);
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	~MessageQueue();
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	void push(Message* message, bool emitSignal = true);  //!< Push message onto queue
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	Message* pop(); //!< Pop message from queue
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	int size(); //!< Returns queue size
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	void clear(); //!< Empty queue
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signals:
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	void messageEnqueued();
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private:
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	QRecursiveMutex m_lock;
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	QQueue<Message*> m_queue;
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};
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#endif // INCLUDE_MESSAGEQUEUE_H
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