mirror of
				https://github.com/f4exb/sdrangel.git
				synced 2025-10-31 04:50:29 -04:00 
			
		
		
		
	
		
			
				
	
	
		
			1432 lines
		
	
	
		
			39 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1432 lines
		
	
	
		
			39 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include <QPainter>
 | |
| #include <QMouseEvent>
 | |
| #include "gui/glscope.h"
 | |
| #include "dsp/dspengine.h"
 | |
| 
 | |
| #include <algorithm>
 | |
| #include <QDebug>
 | |
| 
 | |
| #ifdef _WIN32
 | |
| static double log2f(double n)
 | |
| {
 | |
| 	return log(n) / log(2.0);
 | |
| }
 | |
| #endif
 | |
| 
 | |
| GLScope::GLScope(QWidget* parent) :
 | |
| 	QGLWidget(parent),
 | |
| 	m_dataChanged(false),
 | |
| 	m_configChanged(true),
 | |
| 	m_mode(ModeIQ),
 | |
| 	m_displays(DisplayBoth),
 | |
| 	m_orientation(Qt::Horizontal),
 | |
| 	m_displayTrace(&m_rawTrace),
 | |
| 	m_oldTraceSize(-1),
 | |
| 	m_sampleRate(0),
 | |
| 	m_amp1(1.0),
 | |
| 	m_amp2(1.0),
 | |
| 	m_ofs1(0.0),
 | |
| 	m_ofs2(0.0),
 | |
| 	m_dspEngine(NULL),
 | |
| 	m_scopeVis(NULL),
 | |
| 	m_amp(1.0),
 | |
| 	m_ofs(0.0),
 | |
| 	m_timeBase(1),
 | |
| 	m_timeOfsProMill(0),
 | |
| 	m_triggerChannel(ScopeVis::TriggerFreeRun),
 | |
| 	m_triggerLevel(0.0),
 | |
| 	m_triggerPre(0.0),
 | |
| 	m_displayGridIntensity(5),
 | |
| 	m_displayTraceIntensity(50),
 | |
| 	m_left1ScaleTextureAllocated(false),
 | |
| 	m_left2ScaleTextureAllocated(false),
 | |
| 	m_bot1ScaleTextureAllocated(false),
 | |
| 	m_bot2ScaleTextureAllocated(false)
 | |
| {
 | |
| 	setAttribute(Qt::WA_OpaquePaintEvent);
 | |
| 	connect(&m_timer, SIGNAL(timeout()), this, SLOT(tick()));
 | |
| 	m_timer.start(50);
 | |
| 	m_y1Scale.setFont(font());
 | |
| 	m_y1Scale.setOrientation(Qt::Vertical);
 | |
| 	m_y2Scale.setFont(font());
 | |
| 	m_y2Scale.setOrientation(Qt::Vertical);
 | |
| 	m_x1Scale.setFont(font());
 | |
| 	m_x1Scale.setOrientation(Qt::Horizontal);
 | |
| 	m_x2Scale.setFont(font());
 | |
| 	m_x2Scale.setOrientation(Qt::Horizontal);
 | |
| }
 | |
| 
 | |
| GLScope::~GLScope()
 | |
| {
 | |
| 	if(m_dspEngine != NULL) {
 | |
| 		m_dspEngine->removeSink(m_scopeVis);
 | |
| 		delete m_scopeVis;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void GLScope::setDSPEngine(DSPEngine* dspEngine)
 | |
| {
 | |
| 	if((m_dspEngine == NULL) && (dspEngine != NULL)) {
 | |
| 		m_dspEngine = dspEngine;
 | |
| 		m_scopeVis = new ScopeVis(this);
 | |
| 		m_dspEngine->addSink(m_scopeVis);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void GLScope::setSampleRate(int sampleRate) {
 | |
| 	m_sampleRate = sampleRate;
 | |
| 	m_configChanged = true;
 | |
| 	update();
 | |
| 	emit sampleRateChanged(m_sampleRate);
 | |
| }
 | |
| 
 | |
| void GLScope::setAmp(Real amp)
 | |
| {
 | |
| 	m_amp = amp;
 | |
| 	m_configChanged = true;
 | |
| 	update();
 | |
| }
 | |
| 
 | |
| void GLScope::setAmpOfs(Real ampOfs)
 | |
| {
 | |
| 	m_ofs = ampOfs;
 | |
| 	m_configChanged = true;
 | |
| 	update();
 | |
| }
 | |
| 
 | |
| void GLScope::setTimeBase(int timeBase)
 | |
| {
 | |
| 	m_timeBase = timeBase;
 | |
| 	m_configChanged = true;
 | |
| 	update();
 | |
| }
 | |
| 
 | |
| void GLScope::setTimeOfsProMill(int timeOfsProMill)
 | |
| {
 | |
| 	m_timeOfsProMill = timeOfsProMill;
 | |
| 	m_configChanged = true;
 | |
| 	update();
 | |
| }
 | |
| 
 | |
| void GLScope::setMode(Mode mode)
 | |
| {
 | |
| 	m_mode = mode;
 | |
| 	m_dataChanged = true;
 | |
| 	m_configChanged = true;
 | |
| 	update();
 | |
| }
 | |
| 
 | |
| void GLScope::setDisplays(Displays displays)
 | |
| {
 | |
| 	m_displays = displays;
 | |
| 	m_dataChanged = true;
 | |
| 	m_configChanged = true;
 | |
| 	update();
 | |
| }
 | |
| 
 | |
| void GLScope::setOrientation(Qt::Orientation orientation)
 | |
| {
 | |
| 	m_orientation = orientation;
 | |
| 	m_configChanged = true;
 | |
| 	update();
 | |
| }
 | |
| 
 | |
| void GLScope::setDisplayGridIntensity(int intensity)
 | |
| {
 | |
| 	m_displayGridIntensity = intensity;
 | |
| 	if (m_displayGridIntensity > 100) {
 | |
| 		m_displayGridIntensity = 100;
 | |
| 	} else if (m_displayGridIntensity < 0) {
 | |
| 		m_displayGridIntensity = 0;
 | |
| 	}
 | |
| 	update();
 | |
| }
 | |
| 
 | |
| void GLScope::setDisplayTraceIntensity(int intensity)
 | |
| {
 | |
| 	m_displayTraceIntensity = intensity;
 | |
| 	if (m_displayTraceIntensity > 100) {
 | |
| 		m_displayTraceIntensity = 100;
 | |
| 	} else if (m_displayTraceIntensity < 0) {
 | |
| 		m_displayTraceIntensity = 0;
 | |
| 	}
 | |
| 	update();
 | |
| }
 | |
| 
 | |
| void GLScope::newTrace(const std::vector<Complex>& trace, int sampleRate)
 | |
| {
 | |
| 	if(!m_mutex.tryLock(2))
 | |
| 		return;
 | |
| 	if(m_dataChanged) {
 | |
| 		m_mutex.unlock();
 | |
| 		return;
 | |
| 	}
 | |
| 
 | |
| 	m_rawTrace = trace;
 | |
| 
 | |
| 	m_sampleRate = sampleRate; // sampleRate comes from scopeVis
 | |
| 	m_dataChanged = true;
 | |
| 
 | |
| 	m_mutex.unlock();
 | |
| }
 | |
| 
 | |
| void GLScope::initializeGL()
 | |
| {
 | |
| 	glDisable(GL_DEPTH_TEST);
 | |
| }
 | |
| 
 | |
| void GLScope::resizeGL(int width, int height)
 | |
| {
 | |
| 	glViewport(0, 0, width, height);
 | |
| 	m_configChanged = true;
 | |
| }
 | |
| 
 | |
| void GLScope::paintGL()
 | |
| {
 | |
| 	if(!m_mutex.tryLock(2))
 | |
| 		return;
 | |
| 
 | |
| 	if(m_configChanged)
 | |
| 		applyConfig();
 | |
| 
 | |
| 	handleMode();
 | |
| 
 | |
| 	if(m_displayTrace->size() - m_oldTraceSize != 0) {
 | |
| 		m_oldTraceSize = m_displayTrace->size();
 | |
| 		emit traceSizeChanged(m_displayTrace->size());
 | |
| 	}
 | |
| 
 | |
| 	glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
 | |
| 	glClear(GL_COLOR_BUFFER_BIT);
 | |
| 
 | |
| 	glPushMatrix();
 | |
| 	glScalef(2.0, -2.0, 1.0);
 | |
| 	glTranslatef(-0.50, -0.5, 0);
 | |
| 
 | |
| 	// I - primary display
 | |
| 
 | |
| 	if ((m_displays == DisplayBoth) || (m_displays == DisplayFirstOnly))
 | |
| 	{
 | |
| 		// draw rect around
 | |
| 		glPushMatrix();
 | |
| 		glTranslatef(m_glScopeRect1.x(), m_glScopeRect1.y(), 0);
 | |
| 		glScalef(m_glScopeRect1.width(), m_glScopeRect1.height(), 1);
 | |
| 		glEnable(GL_BLEND);
 | |
| 		glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 | |
| 		glLineWidth(1.0f);
 | |
| 		glColor4f(1, 1, 1, 0.5);
 | |
| 		glBegin(GL_LINE_LOOP);
 | |
| 		glVertex2f(1, 1);
 | |
| 		glVertex2f(0, 1);
 | |
| 		glVertex2f(0, 0);
 | |
| 		glVertex2f(1, 0);
 | |
| 		glEnd();
 | |
| 		glDisable(GL_BLEND);
 | |
| 
 | |
| 		// paint grid
 | |
| 		const ScaleEngine::TickList* tickList;
 | |
| 		const ScaleEngine::Tick* tick;
 | |
| 		glEnable(GL_BLEND);
 | |
| 		glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 | |
| 		glLineWidth(1.0f);
 | |
| 		glColor4f(1, 1, 1, m_displayGridIntensity / 100.0);
 | |
| 		// Horizontal Y1
 | |
| 		tickList = &m_y1Scale.getTickList();
 | |
| 		for(int i= 0; i < tickList->count(); i++) {
 | |
| 			tick = &(*tickList)[i];
 | |
| 			if(tick->major) {
 | |
| 				if(tick->textSize > 0) {
 | |
| 					float y = 1 - (tick->pos / m_y1Scale.getSize());
 | |
| 					glBegin(GL_LINE_LOOP);
 | |
| 					glVertex2f(0, y);
 | |
| 					glVertex2f(1, y);
 | |
| 					glEnd();
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		/*
 | |
| 		for(int i = 1; i < 10; i++) {
 | |
| 			glBegin(GL_LINE_LOOP);
 | |
| 			glVertex2f(0, i * 0.1);
 | |
| 			glVertex2f(1, i * 0.1);
 | |
| 			glEnd();
 | |
| 		}*/
 | |
| 		// Vertical X1
 | |
| 		tickList = &m_x1Scale.getTickList();
 | |
| 		for(int i= 0; i < tickList->count(); i++) {
 | |
| 			tick = &(*tickList)[i];
 | |
| 			if(tick->major) {
 | |
| 				if(tick->textSize > 0) {
 | |
| 					float x = tick->pos / m_x1Scale.getSize();
 | |
| 					glBegin(GL_LINE_LOOP);
 | |
| 					glVertex2f(x, 0);
 | |
| 					glVertex2f(x, 1);
 | |
| 					glEnd();
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		/*
 | |
| 		for(int i = 1; i < 10; i++) {
 | |
| 			glBegin(GL_LINE_LOOP);
 | |
| 			glVertex2f(i * 0.1, 0);
 | |
| 			glVertex2f(i * 0.1, 1);
 | |
| 			glEnd();
 | |
| 		}*/
 | |
| 		glPopMatrix();
 | |
| 
 | |
| 		// paint left #1 scale
 | |
| 		glBindTexture(GL_TEXTURE_2D, m_left1ScaleTexture);
 | |
| 		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
 | |
| 		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
 | |
| 		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
 | |
| 		glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
 | |
| 		glPushMatrix();
 | |
| 		glTranslatef(m_glLeft1ScaleRect.x(), m_glLeft1ScaleRect.y(), 0);
 | |
| 		glScalef(m_glLeft1ScaleRect.width(), m_glLeft1ScaleRect.height(), 1);
 | |
| 		glEnable(GL_TEXTURE_2D);
 | |
| 		glBegin(GL_QUADS);
 | |
| 		glTexCoord2f(0, 1);
 | |
| 		glVertex2f(0, 1);
 | |
| 		glTexCoord2f(1, 1);
 | |
| 		glVertex2f(1, 1);
 | |
| 		glTexCoord2f(1, 0);
 | |
| 		glVertex2f(1, 0);
 | |
| 		glTexCoord2f(0, 0);
 | |
| 		glVertex2f(0, 0);
 | |
| 		glEnd();
 | |
| 		glDisable(GL_TEXTURE_2D);
 | |
| 		glPopMatrix();
 | |
| 
 | |
| 		// paint bottom #1 scale
 | |
| 		glBindTexture(GL_TEXTURE_2D, m_bot1ScaleTexture);
 | |
| 		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
 | |
| 		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
 | |
| 		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
 | |
| 		glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
 | |
| 		glPushMatrix();
 | |
| 		glTranslatef(m_glBot1ScaleRect.x(), m_glBot1ScaleRect.y(), 0);
 | |
| 		glScalef(m_glBot1ScaleRect.width(), m_glBot1ScaleRect.height(), 1);
 | |
| 		glEnable(GL_TEXTURE_2D);
 | |
| 		glBegin(GL_QUADS);
 | |
| 		glTexCoord2f(0, 1);
 | |
| 		glVertex2f(0, 1);
 | |
| 		glTexCoord2f(1, 1);
 | |
| 		glVertex2f(1, 1);
 | |
| 		glTexCoord2f(1, 0);
 | |
| 		glVertex2f(1, 0);
 | |
| 		glTexCoord2f(0, 0);
 | |
| 		glVertex2f(0, 0);
 | |
| 		glEnd();
 | |
| 		glDisable(GL_TEXTURE_2D);
 | |
| 		glPopMatrix();
 | |
| 
 | |
| 		// paint trigger level
 | |
| 		if ((m_triggerChannel == ScopeVis::TriggerChannelI)
 | |
| 				|| (m_triggerChannel == ScopeVis::TriggerMagLin)
 | |
| 				|| (m_triggerChannel == ScopeVis::TriggerMagDb)
 | |
| 				)
 | |
| 		{
 | |
| 			glPushMatrix();
 | |
| 			glTranslatef(m_glScopeRect1.x(), m_glScopeRect1.y() + m_glScopeRect1.height() / 2.0, 0);
 | |
| 			glScalef(m_glScopeRect1.width(), -(m_glScopeRect1.height() / 2) * m_amp1, 1);
 | |
| 			glEnable(GL_BLEND);
 | |
| 			glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 | |
| 			glEnable(GL_LINE_SMOOTH);
 | |
| 			glLineWidth(1.0f);
 | |
| 			glColor4f(0, 1, 0, 0.5f);
 | |
| 			glBegin(GL_LINE_LOOP);
 | |
| 
 | |
| 			if (m_triggerChannel == ScopeVis::TriggerChannelI)
 | |
| 			{
 | |
| 				glVertex2f(0, m_triggerLevel);
 | |
| 				glVertex2f(1, m_triggerLevel);
 | |
| 			}
 | |
| 			else if (m_triggerChannel == ScopeVis::TriggerMagLin)
 | |
| 			{
 | |
| 				Real y = (m_triggerLevel + 1.0 - (m_ofs / 2.0)) * m_amp1;
 | |
| 				glVertex2f(0, (y - 1.0)/m_amp1);
 | |
| 				glVertex2f(1, (y - 1.0)/m_amp1);
 | |
| 			}
 | |
| 			else if (m_triggerChannel == ScopeVis::TriggerMagDb)
 | |
| 			{
 | |
| 				Real y = (m_triggerLevel - m_ofs) * m_amp1;
 | |
| 				glVertex2f(0, (y - 1.0)/m_amp1);
 | |
| 				glVertex2f(1, (y - 1.0)/m_amp1);
 | |
| 			}
 | |
| 
 | |
| 			glEnd();
 | |
| 			glDisable(GL_LINE_SMOOTH);
 | |
| 			glPopMatrix();
 | |
| 		}
 | |
| 
 | |
| 		// paint trace
 | |
| 		if(m_displayTrace->size() > 0) {
 | |
| 			glPushMatrix();
 | |
| 			glTranslatef(m_glScopeRect1.x(), m_glScopeRect1.y() + m_glScopeRect1.height() / 2.0, 0);
 | |
| 			glScalef(m_glScopeRect1.width() * (float)m_timeBase / (float)(m_displayTrace->size() - 1), -(m_glScopeRect1.height() / 2) * m_amp1, 1);
 | |
| 			glEnable(GL_BLEND);
 | |
| 			glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 | |
| 			glEnable(GL_LINE_SMOOTH);
 | |
| 			glLineWidth(1.0f);
 | |
| 			glColor4f(1, 1, 0.25f, m_displayTraceIntensity / 100.0);
 | |
| 			int start = (m_timeOfsProMill/1000.0) * m_displayTrace->size();
 | |
| 			int end = std::min(start + m_displayTrace->size()/m_timeBase, m_displayTrace->size());
 | |
| 			if(end - start < 2)
 | |
| 				start--;
 | |
| 			float posLimit = 1.0 / m_amp1;
 | |
| 			float negLimit = -1.0 / m_amp1;
 | |
| 			glBegin(GL_LINE_STRIP);
 | |
| 			for(int i = start; i < end; i++) {
 | |
| 				float v = (*m_displayTrace)[i].real() + m_ofs1;
 | |
| 				if(v > posLimit)
 | |
| 					v = posLimit;
 | |
| 				else if(v < negLimit)
 | |
| 					v = negLimit;
 | |
| 				glVertex2f(i - start, v);
 | |
| 			}
 | |
| 			glEnd();
 | |
| 			glDisable(GL_LINE_SMOOTH);
 | |
| 			glPopMatrix();
 | |
| 		}
 | |
| 
 | |
| 		// paint trigger time line if pretriggered
 | |
| 
 | |
| 		if ((m_triggerPre > 0.0) &&
 | |
| 				((m_triggerChannel == ScopeVis::TriggerChannelI)
 | |
| 				|| (m_triggerChannel == ScopeVis::TriggerMagLin)
 | |
| 				|| (m_triggerChannel == ScopeVis::TriggerMagDb)))
 | |
| 		{
 | |
| 			float x = (m_triggerPre - (m_timeOfsProMill/1000.0)) * m_displayTrace->size();
 | |
| 
 | |
| 			if ((x >= 0.0) && (x <= (float) m_displayTrace->size() / (float) m_timeBase))
 | |
| 			{
 | |
| 				glPushMatrix();
 | |
| 				glTranslatef(m_glScopeRect1.x(), m_glScopeRect1.y() + m_glScopeRect1.height() / 2.0, 0);
 | |
| 				glScalef(m_glScopeRect1.width() * (float)m_timeBase / (float)(m_displayTrace->size() - 1), -(m_glScopeRect1.height() / 2) * m_amp1, 1);
 | |
| 				glEnable(GL_BLEND);
 | |
| 				glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 | |
| 				glEnable(GL_LINE_SMOOTH);
 | |
| 				glLineWidth(1.0f);
 | |
| 				glColor4f(0, 1, 0, 0.5f);
 | |
| 				glBegin(GL_LINE_LOOP);
 | |
| 
 | |
| 				float posLimit = 1.0 / m_amp1;
 | |
| 				float negLimit = -1.0 / m_amp1;
 | |
| 				glVertex2f(x, posLimit);
 | |
| 				glVertex2f(x, negLimit);
 | |
| 
 | |
| 				glEnd();
 | |
| 				glDisable(GL_LINE_SMOOTH);
 | |
| 				glPopMatrix();
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 	} // Both displays or primary only
 | |
| 
 | |
| 	// Q - secondary display
 | |
| 
 | |
| 	if ((m_displays == DisplayBoth) || (m_displays == DisplaySecondOnly))
 | |
| 	{
 | |
| 		// draw rect around
 | |
| 		glPushMatrix();
 | |
| 		glTranslatef(m_glScopeRect2.x(), m_glScopeRect2.y(), 0);
 | |
| 		glScalef(m_glScopeRect2.width(), m_glScopeRect2.height(), 1);
 | |
| 		glEnable(GL_BLEND);
 | |
| 		glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 | |
| 		glLineWidth(1.0f);
 | |
| 		glColor4f(1, 1, 1, 0.5);
 | |
| 		glBegin(GL_LINE_LOOP);
 | |
| 		glVertex2f(1, 1);
 | |
| 		glVertex2f(0, 1);
 | |
| 		glVertex2f(0, 0);
 | |
| 		glVertex2f(1, 0);
 | |
| 		glEnd();
 | |
| 		glDisable(GL_BLEND);
 | |
| 
 | |
| 		// paint grid
 | |
| 		const ScaleEngine::TickList* tickList;
 | |
| 		const ScaleEngine::Tick* tick;
 | |
| 		glEnable(GL_BLEND);
 | |
| 		glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 | |
| 		glLineWidth(1.0f);
 | |
| 		glColor4f(1, 1, 1, m_displayGridIntensity / 100.0);
 | |
| 		// Horizontal Y2
 | |
| 		tickList = &m_y2Scale.getTickList();
 | |
| 		for(int i= 0; i < tickList->count(); i++) {
 | |
| 			tick = &(*tickList)[i];
 | |
| 			if(tick->major) {
 | |
| 				if(tick->textSize > 0) {
 | |
| 					float y = 1 - (tick->pos / m_y2Scale.getSize());
 | |
| 					glBegin(GL_LINE_LOOP);
 | |
| 					glVertex2f(0, y);
 | |
| 					glVertex2f(1, y);
 | |
| 					glEnd();
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		/*
 | |
| 		for(int i = 1; i < 10; i++) {
 | |
| 			glBegin(GL_LINE_LOOP);
 | |
| 			glVertex2f(0, i * 0.1);
 | |
| 			glVertex2f(1, i * 0.1);
 | |
| 			glEnd();
 | |
| 		}*/
 | |
| 		// Vertical X2
 | |
| 		tickList = &m_x2Scale.getTickList();
 | |
| 		for(int i= 0; i < tickList->count(); i++) {
 | |
| 			tick = &(*tickList)[i];
 | |
| 			if(tick->major) {
 | |
| 				if(tick->textSize > 0) {
 | |
| 					float x = tick->pos / m_x2Scale.getSize();
 | |
| 					glBegin(GL_LINE_LOOP);
 | |
| 					glVertex2f(x, 0);
 | |
| 					glVertex2f(x, 1);
 | |
| 					glEnd();
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		/*
 | |
| 		for(int i = 1; i < 10; i++) {
 | |
| 			glBegin(GL_LINE_LOOP);
 | |
| 			glVertex2f(i * 0.1, 0);
 | |
| 			glVertex2f(i * 0.1, 1);
 | |
| 			glEnd();
 | |
| 		}*/
 | |
| 		glPopMatrix();
 | |
| 
 | |
| 		// paint left #2 scale
 | |
| 		glBindTexture(GL_TEXTURE_2D, m_left2ScaleTexture);
 | |
| 		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
 | |
| 		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
 | |
| 		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
 | |
| 		glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
 | |
| 		glPushMatrix();
 | |
| 		glTranslatef(m_glLeft2ScaleRect.x(), m_glLeft2ScaleRect.y(), 0);
 | |
| 		glScalef(m_glLeft2ScaleRect.width(), m_glLeft2ScaleRect.height(), 1);
 | |
| 		glEnable(GL_TEXTURE_2D);
 | |
| 		glBegin(GL_QUADS);
 | |
| 		glTexCoord2f(0, 1);
 | |
| 		glVertex2f(0, 1);
 | |
| 		glTexCoord2f(1, 1);
 | |
| 		glVertex2f(1, 1);
 | |
| 		glTexCoord2f(1, 0);
 | |
| 		glVertex2f(1, 0);
 | |
| 		glTexCoord2f(0, 0);
 | |
| 		glVertex2f(0, 0);
 | |
| 		glEnd();
 | |
| 		glDisable(GL_TEXTURE_2D);
 | |
| 		glPopMatrix();
 | |
| 
 | |
| 		// paint bottom #2 scale
 | |
| 		glBindTexture(GL_TEXTURE_2D, m_bot2ScaleTexture);
 | |
| 		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
 | |
| 		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
 | |
| 		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
 | |
| 		glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
 | |
| 		glPushMatrix();
 | |
| 		glTranslatef(m_glBot2ScaleRect.x(), m_glBot2ScaleRect.y(), 0);
 | |
| 		glScalef(m_glBot2ScaleRect.width(), m_glBot2ScaleRect.height(), 1);
 | |
| 		glEnable(GL_TEXTURE_2D);
 | |
| 		glBegin(GL_QUADS);
 | |
| 		glTexCoord2f(0, 1);
 | |
| 		glVertex2f(0, 1);
 | |
| 		glTexCoord2f(1, 1);
 | |
| 		glVertex2f(1, 1);
 | |
| 		glTexCoord2f(1, 0);
 | |
| 		glVertex2f(1, 0);
 | |
| 		glTexCoord2f(0, 0);
 | |
| 		glVertex2f(0, 0);
 | |
| 		glEnd();
 | |
| 		glDisable(GL_TEXTURE_2D);
 | |
| 		glPopMatrix();
 | |
| 
 | |
| 		// paint trigger level
 | |
| 		if ((m_triggerChannel == ScopeVis::TriggerPhase) || (m_triggerChannel == ScopeVis::TriggerChannelQ))
 | |
| 		{
 | |
| 			glPushMatrix();
 | |
| 			glTranslatef(m_glScopeRect2.x(), m_glScopeRect2.y() + m_glScopeRect2.height() / 2.0, 0);
 | |
| 			glScalef(m_glScopeRect2.width(), -(m_glScopeRect2.height() / 2) * m_amp2, 1);
 | |
| 			glEnable(GL_BLEND);
 | |
| 			glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 | |
| 			glEnable(GL_LINE_SMOOTH);
 | |
| 			glLineWidth(1.0f);
 | |
| 			glColor4f(0, 1, 0, 0.5f);
 | |
| 			glBegin(GL_LINE_LOOP);
 | |
| 			glVertex2f(0, m_triggerLevel);
 | |
| 			glVertex2f(1, m_triggerLevel);
 | |
| 			glEnd();
 | |
| 			/*
 | |
| 			glColor4f(0, 0.8f, 0.0, 0.3f);
 | |
| 			glBegin(GL_LINE_LOOP);
 | |
| 			glVertex2f(0, m_triggerLevelLow);
 | |
| 			glVertex2f(1, m_triggerLevelLow);
 | |
| 			glEnd();*/
 | |
| 			glDisable(GL_LINE_SMOOTH);
 | |
| 			glPopMatrix();
 | |
| 		}
 | |
| 
 | |
| 		// paint trace
 | |
| 		if(m_displayTrace->size() > 0) {
 | |
| 			glPushMatrix();
 | |
| 			glTranslatef(m_glScopeRect2.x(), m_glScopeRect2.y() + m_glScopeRect2.height() / 2.0, 0);
 | |
| 			glScalef(m_glScopeRect2.width() * (float)m_timeBase / (float)(m_displayTrace->size() - 1), -(m_glScopeRect2.height() / 2) * m_amp2, 1);
 | |
| 			glEnable(GL_BLEND);
 | |
| 			glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 | |
| 			glEnable(GL_LINE_SMOOTH);
 | |
| 			glLineWidth(1.0f);
 | |
| 			glColor4f(1, 1, 0.25f, m_displayTraceIntensity / 100.0);
 | |
| 			int start = (m_timeOfsProMill/1000.0) * m_displayTrace->size();
 | |
| 			int end = std::min(start + m_displayTrace->size()/m_timeBase, m_displayTrace->size());
 | |
| 			if(end - start < 2)
 | |
| 				start--;
 | |
| 			float posLimit = 1.0 / m_amp2;
 | |
| 			float negLimit = -1.0 / m_amp2;
 | |
| 			glBegin(GL_LINE_STRIP);
 | |
| 			for(int i = start; i < end; i++) {
 | |
| 				float v = (*m_displayTrace)[i].imag();
 | |
| 				if(v > posLimit)
 | |
| 					v = posLimit;
 | |
| 				else if(v < negLimit)
 | |
| 					v = negLimit;
 | |
| 				glVertex2f(i - start, v);
 | |
| 			}
 | |
| 			glEnd();
 | |
| 			glDisable(GL_LINE_SMOOTH);
 | |
| 			glPopMatrix();
 | |
| 		}
 | |
| 
 | |
| 		// paint trigger time line if pretriggered
 | |
| 
 | |
| 		if ((m_triggerPre > 0.0) &&
 | |
| 				((m_triggerChannel == ScopeVis::TriggerPhase)
 | |
| 				|| (m_triggerChannel == ScopeVis::TriggerChannelQ)))
 | |
| 		{
 | |
| 			float x = (m_triggerPre - (m_timeOfsProMill/1000.0)) * m_displayTrace->size();
 | |
| 
 | |
| 			if ((x >= 0.0) && (x <= (float) m_displayTrace->size() / (float) m_timeBase))
 | |
| 			{
 | |
| 				glPushMatrix();
 | |
| 				glTranslatef(m_glScopeRect2.x(), m_glScopeRect2.y() + m_glScopeRect2.height() / 2.0, 0);
 | |
| 				glScalef(m_glScopeRect2.width() * (float)m_timeBase / (float)(m_displayTrace->size() - 1), -(m_glScopeRect2.height() / 2) * m_amp2, 1);
 | |
| 				glEnable(GL_BLEND);
 | |
| 				glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 | |
| 				glEnable(GL_LINE_SMOOTH);
 | |
| 				glLineWidth(1.0f);
 | |
| 				glColor4f(0, 1, 0, 0.5f);
 | |
| 				glBegin(GL_LINE_LOOP);
 | |
| 
 | |
| 				float posLimit = 1.0 / m_amp2;
 | |
| 				float negLimit = -1.0 / m_amp2;
 | |
| 				glVertex2f(x, posLimit);
 | |
| 				glVertex2f(x, negLimit);
 | |
| 
 | |
| 				glEnd();
 | |
| 				glDisable(GL_LINE_SMOOTH);
 | |
| 				glPopMatrix();
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 	} // Both displays or secondary display only
 | |
| 
 | |
| 	glPopMatrix();
 | |
| 	m_dataChanged = false;
 | |
| 	m_mutex.unlock();
 | |
| }
 | |
| 
 | |
| void GLScope::mousePressEvent(QMouseEvent* event)
 | |
| {
 | |
| #if 0
 | |
| 	int x = event->x() - 10;
 | |
| 	int y = event->y() - 10;
 | |
| 	Real time;
 | |
| 	Real amplitude;
 | |
| 	ScopeVis::TriggerChannel channel;
 | |
| 	if((x < 0) || (x >= width() - 20))
 | |
| 		return;
 | |
| 	if((y < 0) || (y >= height() - 20))
 | |
| 		return;
 | |
| 
 | |
| 	if((m_sampleRate != 0) && (m_timeBase != 0) && (width() > 20))
 | |
| 		time = ((Real)x * (Real)m_displayTrace->size()) / ((Real)m_sampleRate * (Real)m_timeBase * (Real)(width() - 20));
 | |
| 	else time = -1.0;
 | |
| 
 | |
| 	if(y < (height() - 30) / 2) {
 | |
| 		channel = ScopeVis::TriggerChannelI;
 | |
| 		if((m_amp != 0) && (height() > 30))
 | |
| 			amplitude = 2.0 * ((height() - 30) * 0.25 - (Real)y) / (m_amp * (height() - 30) / 2.0);
 | |
| 		else amplitude = -1;
 | |
| 	} else if(y > (height() - 30) / 2 + 10) {
 | |
| 		y -= 10 + (height() - 30) / 2;
 | |
| 		channel = ScopeVis::TriggerChannelQ;
 | |
| 		if((m_amp != 0) && (height() > 30))
 | |
| 			amplitude = 2.0 * ((height() - 30) * 0.25 - (Real)y) / (m_amp * (height() - 30) / 2.0);
 | |
| 		else amplitude = -1;
 | |
| 	} else {
 | |
| 		channel = ScopeVis::TriggerFreeRun;
 | |
| 	}
 | |
| 
 | |
| 	if(m_dspEngine != NULL) {
 | |
| 		qDebug("amp %f", amplitude);
 | |
| 		m_triggerLevel = amplitude + 0.01 / m_amp;
 | |
| 		m_triggerLevelLow = amplitude - 0.01 / m_amp;
 | |
| 		if(m_triggerLevel > 1.0)
 | |
| 			m_triggerLevel = 1.0;
 | |
| 		else if(m_triggerLevel < -1.0)
 | |
| 			m_triggerLevel = -1.0;
 | |
| 		if(m_triggerLevelLow > 1.0)
 | |
| 			m_triggerLevelLow = 1.0;
 | |
| 		else if(m_triggerLevelLow < -1.0)
 | |
| 			m_triggerLevelLow = -1.0;
 | |
| 		m_scopeVis->configure(m_dspEngine->getMessageQueue(), channel, m_triggerLevel, m_triggerLevelLow);
 | |
| 		m_triggerChannel = channel;
 | |
| 		m_changed = true;
 | |
| 		update();
 | |
| 	}
 | |
| #endif
 | |
| }
 | |
| 
 | |
| void GLScope::handleMode()
 | |
| {
 | |
| 	switch(m_mode) {
 | |
| 		case ModeIQ: {
 | |
| 			m_mathTrace.resize(m_rawTrace.size());
 | |
| 			std::vector<Complex>::iterator dst = m_mathTrace.begin();
 | |
| 			m_displayTrace = &m_rawTrace;
 | |
| 			for(std::vector<Complex>::const_iterator src = m_rawTrace.begin(); src != m_rawTrace.end(); ++src) {
 | |
| 				*dst++ = Complex(src->real() - 2*m_ofs, src->imag() - m_ofs);
 | |
| 			}
 | |
| 			m_displayTrace = &m_mathTrace;
 | |
| 			m_amp1 = m_amp;
 | |
| 			m_amp2 = m_amp;
 | |
| 			m_ofs1 = m_ofs;
 | |
| 			m_ofs2 = m_ofs;
 | |
| 			break;
 | |
| 		}
 | |
| 		case ModeMagLinPha: {
 | |
| 			m_mathTrace.resize(m_rawTrace.size());
 | |
| 			std::vector<Complex>::iterator dst = m_mathTrace.begin();
 | |
| 			for(std::vector<Complex>::const_iterator src = m_rawTrace.begin(); src != m_rawTrace.end(); ++src)
 | |
| 				*dst++ = Complex(abs(*src) - m_ofs/2.0, arg(*src) / M_PI);
 | |
| 			m_displayTrace = &m_mathTrace;
 | |
| 			m_amp1 = m_amp;
 | |
| 			m_amp2 = 1.0;
 | |
| 			m_ofs1 = -1.0 / m_amp1;
 | |
| 			m_ofs2 = 0.0;
 | |
| 			break;
 | |
| 		}
 | |
| 		case ModeMagdBPha: {
 | |
| 			m_mathTrace.resize(m_rawTrace.size());
 | |
| 			std::vector<Complex>::iterator dst = m_mathTrace.begin();
 | |
| 			Real mult = (10.0f / log2f(10.0f));
 | |
| 			for(std::vector<Complex>::const_iterator src = m_rawTrace.begin(); src != m_rawTrace.end(); ++src) {
 | |
| 				Real v = src->real() * src->real() + src->imag() * src->imag();
 | |
| 				v = (100.0 - m_ofs*100.0 + (mult * log2f(v))) / 100.0; // TODO: first term is the offset
 | |
| 				*dst++ = Complex(v, arg(*src) / M_PI);
 | |
| 			}
 | |
| 			m_displayTrace = &m_mathTrace;
 | |
| 			m_amp1 = 2.0 * m_amp;
 | |
| 			m_amp2 = 1.0;
 | |
| 			m_ofs1 = -1.0 / m_amp1;
 | |
| 			m_ofs2 = 0.0;
 | |
| 			break;
 | |
| 		}
 | |
| 		case ModeDerived12: {
 | |
| 			if(m_rawTrace.size() > 3) {
 | |
| 				m_mathTrace.resize(m_rawTrace.size() - 3);
 | |
| 				std::vector<Complex>::iterator dst = m_mathTrace.begin();
 | |
| 				for(uint i = 3; i < m_rawTrace.size() ; i++) {
 | |
| 					*dst++ = Complex(
 | |
| 						abs(m_rawTrace[i] - m_rawTrace[i - 1]),
 | |
| 						abs(m_rawTrace[i] - m_rawTrace[i - 1]) - abs(m_rawTrace[i - 2] - m_rawTrace[i - 3]));
 | |
| 				}
 | |
| 				m_displayTrace = &m_mathTrace;
 | |
| 				m_amp1 = m_amp;
 | |
| 				m_amp2 = m_amp;
 | |
| 				m_ofs1 = -1.0 / m_amp1;
 | |
| 				m_ofs2 = 0.0;
 | |
| 			}
 | |
| 			break;
 | |
| 		}
 | |
| 		case ModeCyclostationary: {
 | |
| 			if(m_rawTrace.size() > 2) {
 | |
| 				m_mathTrace.resize(m_rawTrace.size() - 2);
 | |
| 				std::vector<Complex>::iterator dst = m_mathTrace.begin();
 | |
| 				for(uint i = 2; i < m_rawTrace.size() ; i++)
 | |
| 					*dst++ = Complex(abs(m_rawTrace[i] - conj(m_rawTrace[i - 1])), 0);
 | |
| 				m_displayTrace = &m_mathTrace;
 | |
| 				m_amp1 = m_amp;
 | |
| 				m_amp2 = m_amp;
 | |
| 				m_ofs1 = -1.0 / m_amp1;
 | |
| 				m_ofs2 = 0.0;
 | |
| 			}
 | |
| 			break;
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void GLScope::applyConfig()
 | |
| {
 | |
| 	m_configChanged = false;
 | |
| 
 | |
| 	QFontMetrics fm(font());
 | |
| 	int M = fm.width("-");
 | |
| 
 | |
| 	int topMargin = 5;
 | |
| 	int botMargin = 20;
 | |
| 	int leftMargin = 35;
 | |
| 	int rightMargin = 5;
 | |
| 
 | |
|     float pow_floor = -100.0 + m_ofs * 100.0;
 | |
|     float pow_range = 100.0 / m_amp;
 | |
|     float amp_range = 2.0 / m_amp;
 | |
|     float amp_ofs = m_ofs;
 | |
|     float t_start = ((m_timeOfsProMill / 1000.0) - m_triggerPre) * ((float) m_displayTrace->size() / m_sampleRate);
 | |
|     float t_len = ((float) m_displayTrace->size() / m_sampleRate) / (float) m_timeBase;
 | |
| 
 | |
|     m_x1Scale.setRange(Unit::Time, t_start, t_start + t_len);
 | |
|     m_x2Scale.setRange(Unit::Time, t_start, t_start + t_len);
 | |
| 
 | |
| 	switch(m_mode) {
 | |
| 		case ModeIQ: {
 | |
| 			if (amp_range < 2.0) {
 | |
| 				m_y1Scale.setRange(Unit::None, - amp_range * 500.0 + amp_ofs * 1000.0, amp_range * 500.0 + amp_ofs * 1000.0);
 | |
| 				m_y2Scale.setRange(Unit::None, - amp_range * 500.0 + amp_ofs * 1000.0, amp_range * 500.0 + amp_ofs * 1000.0);
 | |
| 			} else {
 | |
| 				m_y1Scale.setRange(Unit::None, - amp_range * 0.5 + amp_ofs, amp_range * 0.5 + amp_ofs);
 | |
| 				m_y2Scale.setRange(Unit::None, - amp_range * 0.5 + amp_ofs, amp_range * 0.5 + amp_ofs);
 | |
| 			}
 | |
| 			break;
 | |
| 		}
 | |
| 		case ModeMagLinPha: {
 | |
| 			if (amp_range < 2.0) {
 | |
| 				m_y1Scale.setRange(Unit::None, amp_ofs * 500.0, amp_range * 1000.0 + amp_ofs * 500.0);
 | |
| 			} else {
 | |
| 				m_y1Scale.setRange(Unit::None, amp_ofs/2.0, amp_range + amp_ofs/2.0);
 | |
| 			}
 | |
| 			m_y2Scale.setRange(Unit::None, -1.0, 1.0); // Scale to Pi
 | |
| 			break;
 | |
| 		}
 | |
| 		case ModeMagdBPha: {
 | |
| 			m_y1Scale.setRange(Unit::Decibel, pow_floor, pow_floor + pow_range);
 | |
| 			m_y2Scale.setRange(Unit::AngleDegrees, -1.0, 1.0); // Scale to Pi
 | |
| 			break;
 | |
| 		}
 | |
| 		case ModeDerived12: {
 | |
| 			if (amp_range < 2.0) {
 | |
| 				m_y1Scale.setRange(Unit::None, 0.0, amp_range * 1000.0);
 | |
| 				m_y2Scale.setRange(Unit::None, - amp_range * 500.0, amp_range * 500.0);
 | |
| 			} else {
 | |
| 				m_y1Scale.setRange(Unit::None, 0.0, amp_range);
 | |
| 				m_y2Scale.setRange(Unit::None, - amp_range * 0.5, amp_range * 0.5);
 | |
| 			}
 | |
| 			break;
 | |
| 		}
 | |
| 		case ModeCyclostationary: {
 | |
| 			if (amp_range < 2.0) {
 | |
| 				m_y1Scale.setRange(Unit::None, 0.0, amp_range * 1000.0);
 | |
| 				m_y2Scale.setRange(Unit::None, - amp_range * 500.0, amp_range * 500.0);
 | |
| 			} else {
 | |
| 				m_y1Scale.setRange(Unit::None, 0.0, amp_range);
 | |
| 				m_y2Scale.setRange(Unit::None, - amp_range * 0.5, amp_range * 0.5);
 | |
| 			}
 | |
| 			break;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
|     // QRectF(x, y, w, h); (x, y) = top left corner
 | |
| 
 | |
| 	if (m_displays == DisplayBoth)
 | |
| 	{
 | |
| 		if(m_orientation == Qt::Vertical) {
 | |
| 			int scopeHeight = (height() - topMargin) / 2 - botMargin;
 | |
| 			int scopeWidth = width() - leftMargin - rightMargin;
 | |
| 
 | |
| 			m_glScopeRect1 = QRectF(
 | |
| 				(float) leftMargin / (float) width(),
 | |
| 				(float) topMargin / (float) height(),
 | |
| 				(float) scopeWidth / (float) width(),
 | |
| 				(float) scopeHeight / (float) height()
 | |
| 			);
 | |
| 			m_glLeft1ScaleRect = QRectF(
 | |
| 				0,
 | |
| 				(float) topMargin / (float) height(),
 | |
| 				(float) (leftMargin-1) / (float) width(),
 | |
| 				(float) scopeHeight / (float) height()
 | |
| 			);
 | |
| 			m_glBot1ScaleRect = QRectF(
 | |
| 				(float) leftMargin / (float) width(),
 | |
| 				(float) (scopeHeight + topMargin + 1) / (float) height(),
 | |
| 				(float) scopeWidth / (float) width(),
 | |
| 				(float) (botMargin - 1) / (float) height()
 | |
| 			);
 | |
| 
 | |
| 			{ // Y1 scale
 | |
| 				m_y1Scale.setSize(scopeHeight);
 | |
| 
 | |
| 				m_left1ScalePixmap = QPixmap(
 | |
| 					leftMargin - 1,
 | |
| 					scopeHeight
 | |
| 				);
 | |
| 
 | |
| 				const ScaleEngine::TickList* tickList;
 | |
| 				const ScaleEngine::Tick* tick;
 | |
| 
 | |
| 				m_left1ScalePixmap.fill(Qt::black);
 | |
| 				QPainter painter(&m_left1ScalePixmap);
 | |
| 				painter.setPen(QColor(0xf0, 0xf0, 0xff));
 | |
| 				painter.setFont(font());
 | |
| 				tickList = &m_y1Scale.getTickList();
 | |
| 
 | |
| 				for(int i = 0; i < tickList->count(); i++) {
 | |
| 					tick = &(*tickList)[i];
 | |
| 					if(tick->major) {
 | |
| 						if(tick->textSize > 0) {
 | |
| 							painter.drawText(QPointF(leftMargin - M - tick->textSize, topMargin + scopeHeight - tick->textPos - fm.ascent()/2), tick->text);
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				if (m_left1ScaleTextureAllocated)
 | |
| 					deleteTexture(m_left1ScaleTexture);
 | |
| 				m_left1ScaleTexture = bindTexture(m_left1ScalePixmap,
 | |
| 					GL_TEXTURE_2D,
 | |
| 					GL_RGBA,
 | |
| 					QGLContext::LinearFilteringBindOption |
 | |
| 					QGLContext::MipmapBindOption);
 | |
| 				m_left1ScaleTextureAllocated = true;
 | |
| 			} // Y1 scale
 | |
| 			{ // X1 scale
 | |
| 				m_x1Scale.setSize(scopeWidth);
 | |
| 
 | |
| 				m_bot1ScalePixmap = QPixmap(
 | |
| 					scopeWidth,
 | |
| 					botMargin - 1
 | |
| 				);
 | |
| 
 | |
| 				const ScaleEngine::TickList* tickList;
 | |
| 				const ScaleEngine::Tick* tick;
 | |
| 
 | |
| 				m_bot1ScalePixmap.fill(Qt::black);
 | |
| 				QPainter painter(&m_bot1ScalePixmap);
 | |
| 				painter.setPen(QColor(0xf0, 0xf0, 0xff));
 | |
| 				painter.setFont(font());
 | |
| 				tickList = &m_x1Scale.getTickList();
 | |
| 
 | |
| 				for(int i = 0; i < tickList->count(); i++) {
 | |
| 					tick = &(*tickList)[i];
 | |
| 					if(tick->major) {
 | |
| 						if(tick->textSize > 0) {
 | |
| 							painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				if (m_bot1ScaleTextureAllocated)
 | |
| 					deleteTexture(m_bot1ScaleTexture);
 | |
| 				m_bot1ScaleTexture = bindTexture(m_bot1ScalePixmap,
 | |
| 					GL_TEXTURE_2D,
 | |
| 					GL_RGBA,
 | |
| 					QGLContext::LinearFilteringBindOption |
 | |
| 					QGLContext::MipmapBindOption);
 | |
| 				m_bot1ScaleTextureAllocated = true;
 | |
| 			} // X1 scale
 | |
| 
 | |
| 			m_glScopeRect2 = QRectF(
 | |
| 				(float) leftMargin / (float)width(),
 | |
| 				(float) (botMargin + topMargin + scopeHeight) / (float)height(),
 | |
| 				(float) scopeWidth / (float)width(),
 | |
| 				(float) scopeHeight / (float)height()
 | |
| 			);
 | |
| 			m_glLeft2ScaleRect = QRectF(
 | |
| 				0,
 | |
| 				(float) (topMargin + scopeHeight + botMargin) / (float) height(),
 | |
| 				(float) (leftMargin-1) / (float) width(),
 | |
| 				(float) scopeHeight / (float) height()
 | |
| 			);
 | |
| 			m_glBot2ScaleRect = QRectF(
 | |
| 				(float) leftMargin / (float) width(),
 | |
| 				(float) (scopeHeight + topMargin + scopeHeight + botMargin + 1) / (float) height(),
 | |
| 				(float) scopeWidth / (float) width(),
 | |
| 				(float) (botMargin - 1) / (float) height()
 | |
| 			);
 | |
| 			{ // Y2 scale
 | |
| 				m_y2Scale.setSize(scopeHeight);
 | |
| 
 | |
| 				m_left2ScalePixmap = QPixmap(
 | |
| 					leftMargin - 1,
 | |
| 					scopeHeight
 | |
| 				);
 | |
| 
 | |
| 				const ScaleEngine::TickList* tickList;
 | |
| 				const ScaleEngine::Tick* tick;
 | |
| 
 | |
| 				m_left2ScalePixmap.fill(Qt::black);
 | |
| 				QPainter painter(&m_left2ScalePixmap);
 | |
| 				painter.setPen(QColor(0xf0, 0xf0, 0xff));
 | |
| 				painter.setFont(font());
 | |
| 				tickList = &m_y2Scale.getTickList();
 | |
| 
 | |
| 				for(int i = 0; i < tickList->count(); i++) {
 | |
| 					tick = &(*tickList)[i];
 | |
| 					if(tick->major) {
 | |
| 						if(tick->textSize > 0) {
 | |
| 							painter.drawText(QPointF(leftMargin - M - tick->textSize, topMargin + scopeHeight - tick->textPos - fm.ascent()/2), tick->text);
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				if (m_left2ScaleTextureAllocated)
 | |
| 					deleteTexture(m_left2ScaleTexture);
 | |
| 				m_left2ScaleTexture = bindTexture(m_left2ScalePixmap,
 | |
| 					GL_TEXTURE_2D,
 | |
| 					GL_RGBA,
 | |
| 					QGLContext::LinearFilteringBindOption |
 | |
| 					QGLContext::MipmapBindOption);
 | |
| 				m_left2ScaleTextureAllocated = true;
 | |
| 			} // Y2 scale
 | |
| 			{ // X2 scale
 | |
| 				m_x2Scale.setSize(scopeWidth);
 | |
| 
 | |
| 				m_bot2ScalePixmap = QPixmap(
 | |
| 					scopeWidth,
 | |
| 					botMargin - 1
 | |
| 				);
 | |
| 
 | |
| 				const ScaleEngine::TickList* tickList;
 | |
| 				const ScaleEngine::Tick* tick;
 | |
| 
 | |
| 				m_bot2ScalePixmap.fill(Qt::black);
 | |
| 				QPainter painter(&m_bot2ScalePixmap);
 | |
| 				painter.setPen(QColor(0xf0, 0xf0, 0xff));
 | |
| 				painter.setFont(font());
 | |
| 				tickList = &m_x2Scale.getTickList();
 | |
| 
 | |
| 				for(int i = 0; i < tickList->count(); i++) {
 | |
| 					tick = &(*tickList)[i];
 | |
| 					if(tick->major) {
 | |
| 						if(tick->textSize > 0) {
 | |
| 							painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				if (m_bot2ScaleTextureAllocated)
 | |
| 					deleteTexture(m_bot2ScaleTexture);
 | |
| 				m_bot2ScaleTexture = bindTexture(m_bot2ScalePixmap,
 | |
| 					GL_TEXTURE_2D,
 | |
| 					GL_RGBA,
 | |
| 					QGLContext::LinearFilteringBindOption |
 | |
| 					QGLContext::MipmapBindOption);
 | |
| 				m_bot2ScaleTextureAllocated = true;
 | |
| 			} // X2 scale
 | |
| 
 | |
| 		}
 | |
| 		else // Horizontal
 | |
| 		{
 | |
| 			int scopeHeight = height() - topMargin - botMargin;
 | |
| 			int scopeWidth = (width() - rightMargin)/2 - leftMargin;
 | |
| 
 | |
| 			m_glScopeRect1 = QRectF(
 | |
| 				(float) leftMargin / (float) width(),
 | |
| 				(float) topMargin / (float) height(),
 | |
| 				(float) scopeWidth / (float) width(),
 | |
| 				(float) scopeHeight / (float) height()
 | |
| 			);
 | |
| 			m_glLeft1ScaleRect = QRectF(
 | |
| 				0,
 | |
| 				(float) topMargin / (float) height(),
 | |
| 				(float) (leftMargin-1) / (float) width(),
 | |
| 				(float) scopeHeight / (float) height()
 | |
| 			);
 | |
| 			m_glBot1ScaleRect = QRectF(
 | |
| 				(float) leftMargin / (float) width(),
 | |
| 				(float) (scopeHeight + topMargin + 1) / (float) height(),
 | |
| 				(float) scopeWidth / (float) width(),
 | |
| 				(float) (botMargin - 1) / (float) height()
 | |
| 			);
 | |
| 
 | |
| 			{ // Y1 scale
 | |
| 				m_y1Scale.setSize(scopeHeight);
 | |
| 
 | |
| 				m_left1ScalePixmap = QPixmap(
 | |
| 					leftMargin - 1,
 | |
| 					scopeHeight
 | |
| 				);
 | |
| 
 | |
| 				const ScaleEngine::TickList* tickList;
 | |
| 				const ScaleEngine::Tick* tick;
 | |
| 
 | |
| 				m_left1ScalePixmap.fill(Qt::black);
 | |
| 				QPainter painter(&m_left1ScalePixmap);
 | |
| 				painter.setPen(QColor(0xf0, 0xf0, 0xff));
 | |
| 				painter.setFont(font());
 | |
| 				tickList = &m_y1Scale.getTickList();
 | |
| 
 | |
| 				for(int i = 0; i < tickList->count(); i++) {
 | |
| 					tick = &(*tickList)[i];
 | |
| 					if(tick->major) {
 | |
| 						if(tick->textSize > 0) {
 | |
| 							painter.drawText(QPointF(leftMargin - M - tick->textSize, topMargin + scopeHeight - tick->textPos - fm.ascent()/2), tick->text);
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				if (m_left1ScaleTextureAllocated)
 | |
| 					deleteTexture(m_left1ScaleTextureAllocated);
 | |
| 				m_left1ScaleTexture = bindTexture(m_left1ScalePixmap,
 | |
| 					GL_TEXTURE_2D,
 | |
| 					GL_RGBA,
 | |
| 					QGLContext::LinearFilteringBindOption |
 | |
| 					QGLContext::MipmapBindOption);
 | |
| 				m_left1ScaleTextureAllocated = true;
 | |
| 			} // Y1 scale
 | |
| 			{ // X1 scale
 | |
| 				m_x1Scale.setSize(scopeWidth);
 | |
| 
 | |
| 				m_bot1ScalePixmap = QPixmap(
 | |
| 					scopeWidth,
 | |
| 					botMargin - 1
 | |
| 				);
 | |
| 
 | |
| 				const ScaleEngine::TickList* tickList;
 | |
| 				const ScaleEngine::Tick* tick;
 | |
| 
 | |
| 				m_bot1ScalePixmap.fill(Qt::black);
 | |
| 				QPainter painter(&m_bot1ScalePixmap);
 | |
| 				painter.setPen(QColor(0xf0, 0xf0, 0xff));
 | |
| 				painter.setFont(font());
 | |
| 				tickList = &m_x1Scale.getTickList();
 | |
| 
 | |
| 				for(int i = 0; i < tickList->count(); i++) {
 | |
| 					tick = &(*tickList)[i];
 | |
| 					if(tick->major) {
 | |
| 						if(tick->textSize > 0) {
 | |
| 							painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				if (m_bot1ScaleTextureAllocated)
 | |
| 					deleteTexture(m_bot1ScaleTexture);
 | |
| 				m_bot1ScaleTexture = bindTexture(m_bot1ScalePixmap,
 | |
| 					GL_TEXTURE_2D,
 | |
| 					GL_RGBA,
 | |
| 					QGLContext::LinearFilteringBindOption |
 | |
| 					QGLContext::MipmapBindOption);
 | |
| 				m_bot1ScaleTextureAllocated = true;
 | |
| 			} // X1 scale
 | |
| 
 | |
| 			m_glScopeRect2 = QRectF(
 | |
| 				(float)(leftMargin + leftMargin + ((width() - leftMargin - leftMargin - rightMargin) / 2)) / (float)width(),
 | |
| 				(float)topMargin / (float)height(),
 | |
| 				(float)((width() - leftMargin - leftMargin - rightMargin) / 2) / (float)width(),
 | |
| 				(float)(height() - topMargin - botMargin) / (float)height()
 | |
| 			);
 | |
| 			m_glLeft2ScaleRect = QRectF(
 | |
| 				(float) (leftMargin + scopeWidth) / (float) width(),
 | |
| 				(float) topMargin / (float) height(),
 | |
| 				(float) (leftMargin-1) / (float) width(),
 | |
| 				(float) scopeHeight / (float) height()
 | |
| 			);
 | |
| 			m_glBot2ScaleRect = QRectF(
 | |
| 				(float) (leftMargin + leftMargin + scopeWidth) / (float) width(),
 | |
| 				(float) (scopeHeight + topMargin + 1) / (float) height(),
 | |
| 				(float) scopeWidth / (float) width(),
 | |
| 				(float) (botMargin - 1) / (float) height()
 | |
| 			);
 | |
| 
 | |
| 			{ // Y2 scale
 | |
| 				m_y2Scale.setSize(scopeHeight);
 | |
| 
 | |
| 				m_left2ScalePixmap = QPixmap(
 | |
| 					leftMargin - 1,
 | |
| 					scopeHeight
 | |
| 				);
 | |
| 
 | |
| 				const ScaleEngine::TickList* tickList;
 | |
| 				const ScaleEngine::Tick* tick;
 | |
| 
 | |
| 				m_left2ScalePixmap.fill(Qt::black);
 | |
| 				QPainter painter(&m_left2ScalePixmap);
 | |
| 				painter.setPen(QColor(0xf0, 0xf0, 0xff));
 | |
| 				painter.setFont(font());
 | |
| 				tickList = &m_y2Scale.getTickList();
 | |
| 
 | |
| 				for(int i = 0; i < tickList->count(); i++) {
 | |
| 					tick = &(*tickList)[i];
 | |
| 					if(tick->major) {
 | |
| 						if(tick->textSize > 0) {
 | |
| 							painter.drawText(QPointF(leftMargin - M - tick->textSize, topMargin + scopeHeight - tick->textPos - fm.ascent()/2), tick->text);
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				if (m_left2ScaleTextureAllocated)
 | |
| 					deleteTexture(m_left2ScaleTexture);
 | |
| 				m_left2ScaleTexture = bindTexture(m_left2ScalePixmap,
 | |
| 					GL_TEXTURE_2D,
 | |
| 					GL_RGBA,
 | |
| 					QGLContext::LinearFilteringBindOption |
 | |
| 					QGLContext::MipmapBindOption);
 | |
| 				m_left2ScaleTextureAllocated = true;
 | |
| 			} // Y2 scale
 | |
| 			{ // X2 scale
 | |
| 				m_x2Scale.setSize(scopeWidth);
 | |
| 
 | |
| 				m_bot2ScalePixmap = QPixmap(
 | |
| 					scopeWidth,
 | |
| 					botMargin - 1
 | |
| 				);
 | |
| 
 | |
| 				const ScaleEngine::TickList* tickList;
 | |
| 				const ScaleEngine::Tick* tick;
 | |
| 
 | |
| 				m_bot2ScalePixmap.fill(Qt::black);
 | |
| 				QPainter painter(&m_bot2ScalePixmap);
 | |
| 				painter.setPen(QColor(0xf0, 0xf0, 0xff));
 | |
| 				painter.setFont(font());
 | |
| 				tickList = &m_x2Scale.getTickList();
 | |
| 
 | |
| 				for(int i = 0; i < tickList->count(); i++) {
 | |
| 					tick = &(*tickList)[i];
 | |
| 					if(tick->major) {
 | |
| 						if(tick->textSize > 0) {
 | |
| 							painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				if (m_bot2ScaleTextureAllocated)
 | |
| 					deleteTexture(m_bot2ScaleTexture);
 | |
| 				m_bot2ScaleTexture = bindTexture(m_bot2ScalePixmap,
 | |
| 					GL_TEXTURE_2D,
 | |
| 					GL_RGBA,
 | |
| 					QGLContext::LinearFilteringBindOption |
 | |
| 					QGLContext::MipmapBindOption);
 | |
| 				m_bot2ScaleTextureAllocated = true;
 | |
| 			} // X2 scale
 | |
| 		}
 | |
| 	} // Both displays
 | |
| 	else if (m_displays == DisplayFirstOnly)
 | |
| 	{
 | |
| 		int scopeHeight = height() - topMargin - botMargin;
 | |
| 		int scopeWidth = width() - leftMargin - rightMargin;
 | |
| 
 | |
| 		m_glScopeRect1 = QRectF(
 | |
| 			(float) leftMargin / (float) width(),
 | |
| 			(float) topMargin / (float) height(),
 | |
| 			(float) scopeWidth / (float) width(),
 | |
| 			(float) scopeHeight / (float) height()
 | |
| 		);
 | |
| 		m_glLeft1ScaleRect = QRectF(
 | |
| 			0,
 | |
| 			(float) topMargin / (float) height(),
 | |
| 			(float) (leftMargin-1) / (float) width(),
 | |
| 			(float) scopeHeight / (float) height()
 | |
| 		);
 | |
| 		m_glBot1ScaleRect = QRectF(
 | |
| 			(float) leftMargin / (float) width(),
 | |
| 			(float) (scopeHeight + topMargin + 1) / (float) height(),
 | |
| 			(float) scopeWidth / (float) width(),
 | |
| 			(float) (botMargin - 1) / (float) height()
 | |
| 		);
 | |
| 
 | |
| 		{ // Y1 scale
 | |
| 			m_y1Scale.setSize(scopeHeight);
 | |
| 
 | |
| 			m_left1ScalePixmap = QPixmap(
 | |
| 				leftMargin - 1,
 | |
| 				scopeHeight
 | |
| 			);
 | |
| 
 | |
| 			const ScaleEngine::TickList* tickList;
 | |
| 			const ScaleEngine::Tick* tick;
 | |
| 
 | |
| 			m_left1ScalePixmap.fill(Qt::black);
 | |
| 			QPainter painter(&m_left1ScalePixmap);
 | |
| 			painter.setPen(QColor(0xf0, 0xf0, 0xff));
 | |
| 			painter.setFont(font());
 | |
| 			tickList = &m_y1Scale.getTickList();
 | |
| 
 | |
| 			for(int i = 0; i < tickList->count(); i++) {
 | |
| 				tick = &(*tickList)[i];
 | |
| 				if(tick->major) {
 | |
| 					if(tick->textSize > 0) {
 | |
| 						painter.drawText(QPointF(leftMargin - M - tick->textSize, topMargin + scopeHeight - tick->textPos - fm.ascent()/2), tick->text);
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			if (m_left1ScaleTextureAllocated)
 | |
| 				deleteTexture(m_left1ScaleTextureAllocated);
 | |
| 			m_left1ScaleTexture = bindTexture(m_left1ScalePixmap,
 | |
| 				GL_TEXTURE_2D,
 | |
| 				GL_RGBA,
 | |
| 				QGLContext::LinearFilteringBindOption |
 | |
| 				QGLContext::MipmapBindOption);
 | |
| 			m_left1ScaleTextureAllocated = true;
 | |
| 		} // Y1 scale
 | |
| 		{ // X1 scale
 | |
| 			m_x1Scale.setSize(scopeWidth);
 | |
| 
 | |
| 			m_bot1ScalePixmap = QPixmap(
 | |
| 				scopeWidth,
 | |
| 				botMargin - 1
 | |
| 			);
 | |
| 
 | |
| 			const ScaleEngine::TickList* tickList;
 | |
| 			const ScaleEngine::Tick* tick;
 | |
| 
 | |
| 			m_bot1ScalePixmap.fill(Qt::black);
 | |
| 			QPainter painter(&m_bot1ScalePixmap);
 | |
| 			painter.setPen(QColor(0xf0, 0xf0, 0xff));
 | |
| 			painter.setFont(font());
 | |
| 			tickList = &m_x1Scale.getTickList();
 | |
| 
 | |
| 			for(int i = 0; i < tickList->count(); i++) {
 | |
| 				tick = &(*tickList)[i];
 | |
| 				if(tick->major) {
 | |
| 					if(tick->textSize > 0) {
 | |
| 						painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			if (m_bot1ScaleTextureAllocated)
 | |
| 				deleteTexture(m_bot1ScaleTexture);
 | |
| 			m_bot1ScaleTexture = bindTexture(m_bot1ScalePixmap,
 | |
| 				GL_TEXTURE_2D,
 | |
| 				GL_RGBA,
 | |
| 				QGLContext::LinearFilteringBindOption |
 | |
| 				QGLContext::MipmapBindOption);
 | |
| 			m_bot1ScaleTextureAllocated = true;
 | |
| 		} // X1 scale
 | |
| 	} // Primary display only
 | |
| 	else if (m_displays == DisplaySecondOnly)
 | |
| 	{
 | |
| 		int scopeHeight = height() - topMargin - botMargin;
 | |
| 		int scopeWidth = width() - leftMargin - rightMargin;
 | |
| 
 | |
| 		m_glScopeRect2 = QRectF(
 | |
| 			(float) leftMargin / (float) width(),
 | |
| 			(float) topMargin / (float) height(),
 | |
| 			(float) scopeWidth / (float) width(),
 | |
| 			(float) scopeHeight / (float) height()
 | |
| 		);
 | |
| 		m_glLeft2ScaleRect = QRectF(
 | |
| 			0,
 | |
| 			(float) topMargin / (float) height(),
 | |
| 			(float) (leftMargin-1) / (float) width(),
 | |
| 			(float) scopeHeight / (float) height()
 | |
| 		);
 | |
| 		m_glBot2ScaleRect = QRectF(
 | |
| 			(float) leftMargin / (float) width(),
 | |
| 			(float) (scopeHeight + topMargin + 1) / (float) height(),
 | |
| 			(float) scopeWidth / (float) width(),
 | |
| 			(float) (botMargin - 1) / (float) height()
 | |
| 		);
 | |
| 
 | |
| 		{ // Y2 scale
 | |
| 			m_y2Scale.setSize(scopeHeight);
 | |
| 
 | |
| 			m_left2ScalePixmap = QPixmap(
 | |
| 				leftMargin - 1,
 | |
| 				scopeHeight
 | |
| 			);
 | |
| 
 | |
| 			const ScaleEngine::TickList* tickList;
 | |
| 			const ScaleEngine::Tick* tick;
 | |
| 
 | |
| 			m_left2ScalePixmap.fill(Qt::black);
 | |
| 			QPainter painter(&m_left2ScalePixmap);
 | |
| 			painter.setPen(QColor(0xf0, 0xf0, 0xff));
 | |
| 			painter.setFont(font());
 | |
| 			tickList = &m_y2Scale.getTickList();
 | |
| 
 | |
| 			for(int i = 0; i < tickList->count(); i++) {
 | |
| 				tick = &(*tickList)[i];
 | |
| 				if(tick->major) {
 | |
| 					if(tick->textSize > 0) {
 | |
| 						painter.drawText(QPointF(leftMargin - M - tick->textSize, topMargin + scopeHeight - tick->textPos - fm.ascent()/2), tick->text);
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			if (m_left2ScaleTextureAllocated)
 | |
| 				deleteTexture(m_left2ScaleTextureAllocated);
 | |
| 			m_left2ScaleTexture = bindTexture(m_left2ScalePixmap,
 | |
| 				GL_TEXTURE_2D,
 | |
| 				GL_RGBA,
 | |
| 				QGLContext::LinearFilteringBindOption |
 | |
| 				QGLContext::MipmapBindOption);
 | |
| 			m_left2ScaleTextureAllocated = true;
 | |
| 		} // Y2 scale
 | |
| 		{ // X2 scale
 | |
| 			m_x2Scale.setSize(scopeWidth);
 | |
| 
 | |
| 			m_bot2ScalePixmap = QPixmap(
 | |
| 				scopeWidth,
 | |
| 				botMargin - 1
 | |
| 			);
 | |
| 
 | |
| 			const ScaleEngine::TickList* tickList;
 | |
| 			const ScaleEngine::Tick* tick;
 | |
| 
 | |
| 			m_bot2ScalePixmap.fill(Qt::black);
 | |
| 			QPainter painter(&m_bot2ScalePixmap);
 | |
| 			painter.setPen(QColor(0xf0, 0xf0, 0xff));
 | |
| 			painter.setFont(font());
 | |
| 			tickList = &m_x2Scale.getTickList();
 | |
| 
 | |
| 			for(int i = 0; i < tickList->count(); i++) {
 | |
| 				tick = &(*tickList)[i];
 | |
| 				if(tick->major) {
 | |
| 					if(tick->textSize > 0) {
 | |
| 						painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			if (m_bot2ScaleTextureAllocated)
 | |
| 				deleteTexture(m_bot2ScaleTexture);
 | |
| 			m_bot2ScaleTexture = bindTexture(m_bot2ScalePixmap,
 | |
| 				GL_TEXTURE_2D,
 | |
| 				GL_RGBA,
 | |
| 				QGLContext::LinearFilteringBindOption |
 | |
| 				QGLContext::MipmapBindOption);
 | |
| 			m_bot2ScaleTextureAllocated = true;
 | |
| 		} // X2 scale
 | |
| 	} // Secondary display only
 | |
| }
 | |
| 
 | |
| void GLScope::tick()
 | |
| {
 | |
| 	if(m_dataChanged)
 | |
| 		update();
 | |
| }
 | |
| 
 | |
| void GLScope::setTriggerChannel(ScopeVis::TriggerChannel triggerChannel)
 | |
| {
 | |
| 	m_triggerChannel = triggerChannel;
 | |
| }
 | |
| 
 | |
| void GLScope::setTriggerLevel(Real triggerLevel)
 | |
| {
 | |
| 	m_triggerLevel = triggerLevel;
 | |
| }
 | |
| 
 | |
| void GLScope::setTriggerPre(Real triggerPre)
 | |
| {
 | |
| 	m_triggerPre = triggerPre;
 | |
| 	m_configChanged = true;
 | |
| 	update();
 | |
| }
 | |
| 
 | |
| void GLScope::connectTimer(const QTimer& timer)
 | |
| {
 | |
| 	qDebug() << "GLScope::connectTimer";
 | |
| 	disconnect(&m_timer, SIGNAL(timeout()), this, SLOT(tick()));
 | |
| 	connect(&timer, SIGNAL(timeout()), this, SLOT(tick()));
 | |
| 	m_timer.stop();
 | |
| }
 |