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			88 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			88 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany //
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// written by Christian Daniel                                                   //
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// Copyright (C) 2015, 2019, 2022 Edouard Griffiths, F4EXB <f4exb06@gmail.com>   //
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// Copyright (C) 2022 Jiří Pinkava <jiri.pinkava@rossum.ai>                      //
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//                                                                               //
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// This program is free software; you can redistribute it and/or modify          //
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// it under the terms of the GNU General Public License as published by          //
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// the Free Software Foundation as version 3 of the License, or                  //
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// (at your option) any later version.                                           //
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//                                                                               //
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// This program is distributed in the hope that it will be useful,               //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of                //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
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// GNU General Public License V3 for more details.                               //
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//                                                                               //
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// You should have received a copy of the GNU General Public License             //
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// along with this program. If not, see <http://www.gnu.org/licenses/>.          //
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///////////////////////////////////////////////////////////////////////////////////
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#include <QDebug>
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#include <QMutexLocker>
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#include "util/messagequeue.h"
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#include "util/message.h"
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MessageQueue::MessageQueue(QObject* parent) :
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	QObject(parent),
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	m_queue()
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{
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	setObjectName("MessageQueue");
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}
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MessageQueue::~MessageQueue()
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{
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	Message* message;
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	while ((message = pop()) != 0)
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	{
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		qDebug() << "MessageQueue::~MessageQueue: message: " << message->getIdentifier() << " was still in queue";
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		delete message;
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	}
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}
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void MessageQueue::push(Message* message, bool emitSignal)
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{
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	if (message)
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	{
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		m_lock.lock();
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		m_queue.append(message);
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		m_lock.unlock();
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	}
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	if (emitSignal)
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	{
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		emit messageEnqueued();
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	}
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}
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Message* MessageQueue::pop()
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{
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	QMutexLocker locker(&m_lock);
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	if (m_queue.isEmpty())
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	{
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		return 0;
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	}
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	else
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	{
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		return m_queue.takeFirst();
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	}
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}
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int MessageQueue::size()
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{
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	QMutexLocker locker(&m_lock);
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	return m_queue.size();
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}
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void MessageQueue::clear()
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{
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	QMutexLocker locker(&m_lock);
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    while (!m_queue.isEmpty()) {
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        delete m_queue.takeFirst();
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    }
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}
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