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			118 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			118 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2022 F4EXB                                                      //
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// written by Edouard Griffiths                                                  //
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//                                                                               //
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// This program is free software; you can redistribute it and/or modify          //
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// it under the terms of the GNU General Public License as published by          //
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// the Free Software Foundation as version 3 of the License, or                  //
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// (at your option) any later version.                                           //
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//                                                                               //
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// This program is distributed in the hope that it will be useful,               //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of                //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
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// GNU General Public License V3 for more details.                               //
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//                                                                               //
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// You should have received a copy of the GNU General Public License             //
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// along with this program. If not, see <http://www.gnu.org/licenses/>.          //
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///////////////////////////////////////////////////////////////////////////////////
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#include <QDataStream>
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#include "SWGRollupState.h"
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#include "rollupstate.h"
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RollupState::RollupState() :
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    m_version(0)
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{ }
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QByteArray RollupState::serialize() const
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{
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    QByteArray state;
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    QDataStream stream(&state, QIODevice::WriteOnly);
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    stream << VersionMarker;
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    stream << m_version;
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    stream << m_childrenStates.size();
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    for (const auto &child : m_childrenStates)
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    {
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        stream << child.m_objectName;
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        stream << (child.m_isHidden ? (int) 0 : (int) 1);
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    }
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    return state;
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}
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bool RollupState::deserialize(const QByteArray& data)
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{
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    if (data.isEmpty()) {
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        return false;
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    }
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    QByteArray sd = data;
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    QDataStream stream(&sd, QIODevice::ReadOnly);
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    int marker, v;
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    stream >> marker;
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    stream >> v;
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    if ((stream.status() != QDataStream::Ok) || (marker != VersionMarker) || (v != m_version)) {
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        return false;
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    }
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    int count;
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    stream >> count;
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    if (stream.status() != QDataStream::Ok) {
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        return false;
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    }
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    m_childrenStates.clear();
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    for (int i = 0; i < count; ++i)
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    {
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        QString name;
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        int visible;
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        stream >> name;
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        stream >> visible;
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        m_childrenStates.push_back({name, visible == 0});
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    }
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    return true;
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}
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void RollupState::formatTo(SWGSDRangel::SWGObject *swgObject) const
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{
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    SWGSDRangel::SWGRollupState *swgRollupState = static_cast<SWGSDRangel::SWGRollupState *>(swgObject);
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    swgRollupState->setVersion(m_version);
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    swgRollupState->setChildrenStates(new QList<SWGSDRangel::SWGRollupChildState *>);
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    for (const auto &child : m_childrenStates)
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    {
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        swgRollupState->getChildrenStates()->append(new SWGSDRangel::SWGRollupChildState);
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        swgRollupState->getChildrenStates()->back()->init();
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        swgRollupState->getChildrenStates()->back()->setObjectName(new QString(child.m_objectName));
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        swgRollupState->getChildrenStates()->back()->setIsHidden(child.m_isHidden ? 1 : 0);
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    }
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}
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void RollupState::updateFrom(const QStringList& keys, const SWGSDRangel::SWGObject *swgObject)
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{
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    SWGSDRangel::SWGRollupState *swgRollupState =
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        static_cast<SWGSDRangel::SWGRollupState *>(const_cast<SWGSDRangel::SWGObject *>(swgObject));
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    if (keys.contains("rollupState.version")) {
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        m_version = swgRollupState->getVersion();
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    }
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    if (keys.contains("rollupState.childrenStates"))
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    {
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        QList<SWGSDRangel::SWGRollupChildState *> *swgChildrenStates = swgRollupState->getChildrenStates();
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        m_childrenStates.clear();
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        for (const auto swgChildState : *swgChildrenStates) {
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            m_childrenStates.append({*swgChildState->getObjectName(), swgChildState->getIsHidden() != 0});
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        }
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    }
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}
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