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			75 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			75 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| ///////////////////////////////////////////////////////////////////////////////////
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| // Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany //
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| // written by Christian Daniel                                                   //
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| // Copyright (C) 2015-2016, 2018, 2020 Edouard Griffiths, F4EXB <f4exb06@gmail.com> //
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| // Copyright (C) 2023 Jon Beniston, M7RCE <jon@beniston.com>                     //
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| //                                                                               //
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| // This program is free software; you can redistribute it and/or modify          //
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| // it under the terms of the GNU General Public License as published by          //
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| // the Free Software Foundation as version 3 of the License, or                  //
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| // (at your option) any later version.                                           //
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| //                                                                               //
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| // This program is distributed in the hope that it will be useful,               //
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| // but WITHOUT ANY WARRANTY; without even the implied warranty of                //
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| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
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| // GNU General Public License V3 for more details.                               //
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| //                                                                               //
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| // You should have received a copy of the GNU General Public License             //
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| // along with this program. If not, see <http://www.gnu.org/licenses/>.          //
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| ///////////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef INCLUDE_VKFFTENGINE_H
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| #define INCLUDE_VKFFTENGINE_H
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| 
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| #include <QMutex>
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| 
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| #include <vkFFT.h>
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| 
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| #include "dsp/fftengine.h"
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| #include "dsp/vkfftutils.h"
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| #include "export.h"
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| 
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| class SDRBASE_API vkFFTEngine : public FFTEngine {
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| public:
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| 	vkFFTEngine();
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| 	virtual ~vkFFTEngine();
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| 
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| 	virtual void configure(int n, bool inverse);
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| 
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| 	virtual Complex* in();
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| 	virtual Complex* out();
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| 
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|     virtual void setReuse(bool reuse) { m_reuse = reuse; }
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|     bool isAvailable() override;
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| 
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| protected:
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| 	static QMutex m_globalPlanMutex;
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| 
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| 	struct Plan {
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|         Plan();
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|         virtual ~Plan();
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| 		int n;
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|         uint64_t m_bufferSize;
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|         bool m_inverse;
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| 		VkFFTConfiguration* m_configuration;
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|         VkFFTApplication* m_app;
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|         Complex* m_in;              // CPU memory
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|         Complex* m_out;
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| 	};
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| 	QList<Plan *> m_plans;
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| 	Plan* m_currentPlan;
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|     bool m_reuse;
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| 
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|     VkGPU *vkGPU;
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| 
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|     virtual VkFFTResult gpuInit() = 0;
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|     virtual VkFFTResult gpuAllocateBuffers() = 0;
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|     virtual VkFFTResult gpuConfigure() = 0;
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|     virtual Plan *gpuAllocatePlan() = 0;
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|     virtual void gpuDeallocatePlan(Plan *plan) = 0;
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| 
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| 	void freeAll();
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| };
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| 
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| #endif // INCLUDE_VKFFTENGINE_H
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