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91 lines
2.5 KiB
C++
91 lines
2.5 KiB
C++
#include "audiodialog.h"
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#include <audio/audiodevicemanager.h>
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#include <QTreeWidgetItem>
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#include "ui_audiodialog.h"
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AudioDialogX::AudioDialogX(AudioDeviceManager* audioDeviceManager, QWidget* parent) :
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QDialog(parent),
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ui(new Ui::AudioDialog),
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m_audioDeviceManager(audioDeviceManager)
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{
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ui->setupUi(this);
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QTreeWidgetItem* treeItem;
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int i;
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// out panel
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QAudioDeviceInfo defaultOutputDeviceInfo = QAudioDeviceInfo::defaultOutputDevice();
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treeItem = new QTreeWidgetItem(ui->audioOutTree);
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treeItem->setText(0, tr("System default output device"));
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const QList<QAudioDeviceInfo>& outputDevices = m_audioDeviceManager->getOutputDevices();
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i = 0;
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for(QList<QAudioDeviceInfo>::const_iterator it = outputDevices.begin(); it != outputDevices.end(); ++it)
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{
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bool isDefaultDevice = it->deviceName() == defaultOutputDeviceInfo.deviceName();
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treeItem = new QTreeWidgetItem(ui->audioOutTree);
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treeItem->setText(0, it->deviceName() + (isDefaultDevice ? "(*)" : ""));
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if (i == 0)
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{
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ui->audioOutTree->setCurrentItem(treeItem);
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}
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i++;
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}
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// in panel
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QAudioDeviceInfo defaultInputDeviceInfo = QAudioDeviceInfo::defaultInputDevice();
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treeItem = new QTreeWidgetItem(ui->audioInTree);
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treeItem->setText(0, tr("System default input device"));
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const QList<QAudioDeviceInfo>& inputDevices = m_audioDeviceManager->getInputDevices();
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i = 0;
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for(QList<QAudioDeviceInfo>::const_iterator it = inputDevices.begin(); it != inputDevices.end(); ++it)
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{
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bool isDefaultDevice = it->deviceName() == defaultInputDeviceInfo.deviceName();
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treeItem = new QTreeWidgetItem(ui->audioInTree);
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treeItem->setText(0, it->deviceName() + (isDefaultDevice ? "(*)" : ""));
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if (i == 0)
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{
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ui->audioInTree->setCurrentItem(treeItem);
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}
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i++;
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}
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if(ui->audioOutTree->currentItem() == 0) {
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ui->audioOutTree->setCurrentItem(ui->audioOutTree->topLevelItem(0));
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}
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if(ui->audioInTree->currentItem() == 0) {
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ui->audioInTree->setCurrentItem(ui->audioInTree->topLevelItem(0));
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}
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ui->tabWidget->setCurrentIndex(0);
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ui->inputVolume->setValue((int) (m_inputVolume * 100.0f));
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ui->inputVolumeText->setText(QString("%1").arg(m_inputVolume, 0, 'f', 2));
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}
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AudioDialogX::~AudioDialogX()
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{
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delete ui;
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}
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void AudioDialogX::accept()
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{
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QDialog::accept();
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}
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void AudioDialogX::on_inputVolume_valueChanged(int value)
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{
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m_inputVolume = (float) value / 100.0f;
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ui->inputVolumeText->setText(QString("%1").arg(m_inputVolume, 0, 'f', 2));
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}
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