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			89 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			89 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany //
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// written by Christian Daniel                                                   //
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//                                                                               //
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// This program is free software; you can redistribute it and/or modify          //
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// it under the terms of the GNU General Public License as published by          //
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// the Free Software Foundation as version 3 of the License, or                  //
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// (at your option) any later version.                                           //
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//                                                                               //
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// This program is distributed in the hope that it will be useful,               //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of                //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
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// GNU General Public License V3 for more details.                               //
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//                                                                               //
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// You should have received a copy of the GNU General Public License             //
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// along with this program. If not, see <http://www.gnu.org/licenses/>.          //
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///////////////////////////////////////////////////////////////////////////////////
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#ifndef INCLUDE_FFTWINDOW_H
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#define INCLUDE_FFTWINDOW_H
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#include <vector>
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#define _USE_MATH_DEFINES
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#include <math.h>
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#include "dsp/dsptypes.h"
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#include "export.h"
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#undef M_PI
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#define M_PI		3.14159265358979323846
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class SDRBASE_API FFTWindow {
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public:
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	enum Function {
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		Bartlett,
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		BlackmanHarris,
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		Flattop,
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		Hamming,
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		Hanning,
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		Rectangle
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	};
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	void create(Function function, int n);
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	void apply(const std::vector<Real>& in, std::vector<Real>* out);
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	void apply(const std::vector<Complex>& in, std::vector<Complex>* out);
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    void apply(std::vector<Complex>& in);
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	void apply(const Complex* in, Complex* out);
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    void apply(Complex* in);
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private:
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	std::vector<float> m_window;
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	static inline Real flatTop(Real n, Real i)
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	{
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		// correction ?
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		return 1.0 - 1.93 * cos((2.0 * M_PI * i) / n) + 1.29 * cos((4.0 * M_PI * i) / n) - 0.388 * cos((6.0 * M_PI * i) / n) + 0.03222 * cos((8.0 * M_PI * i) / n);
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	}
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	static inline Real bartlett(Real n, Real i)
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	{
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		// amplitude correction = 2.0
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		return (2.0 / (n - 1.0)) * ( (n - 1.0) / 2.0 - fabs(i - (n - 1.0) / 2.0)) * 2.0;
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	}
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	static inline Real blackmanHarris(Real n, Real i)
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	{
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		// amplitude correction = 2.79
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		return (0.35875 - 0.48829 * cos((2.0 * M_PI * i) / n) + 0.14128 * cos((4.0 * M_PI * i) / n) - 0.01168 * cos((6.0 * M_PI * i) / n)) * 2.79;
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	}
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	static inline Real hamming(Real n, Real i)
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	{
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		// amplitude correction = 1.855, energy correction = 1.586
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		return (0.54 - 0.46 * cos((2.0 * M_PI * i) / n)) * 1.855;
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	}
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	static inline Real hanning(Real n, Real i)
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	{
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		// amplitude correction = 2.0, energy correction = 1.633
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		return (0.5 - 0.5 * cos((2.0 * M_PI * i) / n)) * 2.0;
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	}
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	static inline Real rectangle(Real, Real)
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	{
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		return 1.0;
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	}
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};
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#endif // INCLUDE_FFTWINDOWS_H
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