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			104 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			104 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany //
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// written by Christian Daniel                                                   //
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// Copyright (C) 2014 John Greb <hexameron@spam.no>                              //
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// Copyright (C) 2015-2020, 2022 Edouard Griffiths, F4EXB <f4exb06@gmail.com>    //
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//                                                                               //
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// This program is free software; you can redistribute it and/or modify          //
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// it under the terms of the GNU General Public License as published by          //
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// the Free Software Foundation as version 3 of the License, or                  //
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// (at your option) any later version.                                           //
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//                                                                               //
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// This program is distributed in the hope that it will be useful,               //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of                //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
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// GNU General Public License V3 for more details.                               //
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//                                                                               //
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// You should have received a copy of the GNU General Public License             //
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// along with this program. If not, see <http://www.gnu.org/licenses/>.          //
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///////////////////////////////////////////////////////////////////////////////////
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#ifndef INCLUDE_DSPENGINE_H
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#define INCLUDE_DSPENGINE_H
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#include <QObject>
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#include <QTimer>
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#include <vector>
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#include "audio/audiodevicemanager.h"
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#include "export.h"
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class DSPDeviceSourceEngine;
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class DSPDeviceSinkEngine;
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class DSPDeviceMIMOEngine;
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class FFTFactory;
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class QThread;
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class SDRBASE_API DSPEngine : public QObject {
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	Q_OBJECT
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public:
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	DSPEngine();
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	~DSPEngine();
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	static DSPEngine *instance();
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	unsigned int getDefaultAudioSampleRate() const { return AudioDeviceManager::m_defaultAudioSampleRate; }
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	DSPDeviceSourceEngine *addDeviceSourceEngine();
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	void removeLastDeviceSourceEngine();
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	DSPDeviceSinkEngine *addDeviceSinkEngine();
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	void removeLastDeviceSinkEngine();
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	DSPDeviceMIMOEngine *addDeviceMIMOEngine();
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	void removeLastDeviceMIMOEngine();
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    QThread *getDeviceEngineThread(int deviceIndex);
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    void removeDeviceEngineAt(int deviceIndex);
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	AudioDeviceManager *getAudioDeviceManager() { return &m_audioDeviceManager; }
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    uint32_t getDeviceSourceEnginesNumber() const { return m_deviceSourceEngines.size(); }
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    DSPDeviceSourceEngine *getDeviceSourceEngineByIndex(unsigned int deviceIndex) { return m_deviceSourceEngines[deviceIndex]; }
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    uint32_t getDeviceSinkEnginesNumber() const { return m_deviceSinkEngines.size(); }
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    DSPDeviceSinkEngine *getDeviceSinkEngineByIndex(unsigned int deviceIndex) { return m_deviceSinkEngines[deviceIndex]; }
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    uint32_t getDeviceMIMOEnginesNumber() const { return m_deviceMIMOEngines.size(); }
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    DSPDeviceMIMOEngine *getDeviceMIMOEngineByIndex(unsigned int deviceIndex) { return m_deviceMIMOEngines[deviceIndex]; }
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    const QTimer& getMasterTimer() const { return m_masterTimer; }
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    void setMIMOSupport(bool mimoSupport) { m_mimoSupport = mimoSupport; }
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    bool getMIMOSupport() const { return m_mimoSupport; }
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    void createFFTFactory(const QString& fftWisdomFileName);
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    void preAllocateFFTs();
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    FFTFactory *getFFTFactory() { return m_fftFactory; }
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private:
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    struct DeviceEngineReference
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    {
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        int m_deviceEngineType; //!< 0: Rx, 1: Tx, 2: MIMO
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        DSPDeviceSourceEngine *m_deviceSourceEngine;
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        DSPDeviceSinkEngine *m_deviceSinkEngine;
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        DSPDeviceMIMOEngine *m_deviceMIMOEngine;
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        QThread *m_thread;
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    };
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	QList<DSPDeviceSourceEngine*> m_deviceSourceEngines;
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	unsigned int m_deviceSourceEnginesUIDSequence;
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	QList<DSPDeviceSinkEngine*> m_deviceSinkEngines;
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	unsigned int m_deviceSinkEnginesUIDSequence;
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	QList<DSPDeviceMIMOEngine*> m_deviceMIMOEngines;
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	unsigned int m_deviceMIMOEnginesUIDSequence;
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    QList<DeviceEngineReference> m_deviceEngineReferences;
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    AudioDeviceManager m_audioDeviceManager;
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    int m_audioInputDeviceIndex;
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    int m_audioOutputDeviceIndex;
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    QTimer m_masterTimer;
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	bool m_dvSerialSupport;
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    bool m_mimoSupport;
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    FFTFactory *m_fftFactory;
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};
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#endif // INCLUDE_DSPENGINE_H
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