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			196 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			196 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2019-2020 Edouard Griffiths, F4EXB <f4exb06@gmail.com>          //
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//                                                                               //
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// This program is free software; you can redistribute it and/or modify          //
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// it under the terms of the GNU General Public License as published by          //
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// the Free Software Foundation as version 3 of the License, or                  //
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// (at your option) any later version.                                           //
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//                                                                               //
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// This program is distributed in the hope that it will be useful,               //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of                //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
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// GNU General Public License V3 for more details.                               //
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//                                                                               //
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// You should have received a copy of the GNU General Public License             //
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// along with this program. If not, see <http://www.gnu.org/licenses/>.          //
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///////////////////////////////////////////////////////////////////////////////////
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#ifndef PLUGINS_CHANNELTX_UDPSINK_UDPSOURCESOURCE_H_
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#define PLUGINS_CHANNELTX_UDPSINK_UDPSOURCESOURCE_H_
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#include <QObject>
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#include <QNetworkRequest>
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#include "dsp/channelsamplesource.h"
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#include "dsp/interpolator.h"
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#include "dsp/movingaverage.h"
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#include "dsp/nco.h"
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#include "dsp/fftfilt.h"
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#include "udpsourcesettings.h"
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#include "udpsourceudphandler.h"
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class BasebandSampleSink;
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class MessageQueue;
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class UDPSourceSource : public ChannelSampleSource {
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public:
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    UDPSourceSource();
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    virtual ~UDPSourceSource();
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    virtual void pull(SampleVector::iterator begin, unsigned int nbSamples);
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    virtual void pullOne(Sample& sample);
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    virtual void prefetch(unsigned int nbSamples) { (void) nbSamples; };
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    void setUDPFeedbackMessageQueue(MessageQueue *messageQueue);
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    void setSpectrumSink(BasebandSampleSink* spectrumSink) { m_spectrumSink = spectrumSink; }
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    double getMagSq() const { return m_magsq; }
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    double getInMagSq() const { return m_inMagsq; }
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    int32_t getBufferGauge() const { return m_udpHandler.getBufferGauge(); }
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    bool getSquelchOpen() const { return m_squelchOpen; }
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    void resetReadIndex();
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    void applyChannelSettings(int channelSampleRate, int channelFrequencyOffset, bool force = false);
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    void applySettings(const UDPSourceSettings& settings, bool force = false);
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    void getLevels(qreal& rmsLevel, qreal& peakLevel, int& numSamples) const
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    {
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        rmsLevel = m_rmsLevel;
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        peakLevel = m_peakLevelOut;
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        numSamples = m_levelNbSamples;
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    }
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    void sampleRateCorrection(float rawDeltaRatio, float correctionFactor);
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private:
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    int m_channelSampleRate;
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    int m_channelFrequencyOffset;
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    UDPSourceSettings m_settings;
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    Real m_squelch;
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    NCO m_carrierNco;
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    Complex m_modSample;
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    BasebandSampleSink* m_spectrumSink;
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    SampleVector m_sampleBuffer;
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    int m_spectrumChunkSize;
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    int m_spectrumChunkCounter;
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    Interpolator m_interpolator;
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    Real m_interpolatorDistance;
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    Real m_interpolatorDistanceRemain;
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    bool m_interpolatorConsumed;
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    double m_magsq;
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    double m_inMagsq;
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    MovingAverage<double> m_movingAverage;
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    MovingAverage<double> m_inMovingAverage;
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    UDPSourceUDPHandler m_udpHandler;
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    Real m_actualInputSampleRate; //!< sample rate with UDP buffer skew compensation
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    double m_sampleRateSum;
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    int m_sampleRateAvgCounter;
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    int m_levelCalcCount;
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    qreal m_rmsLevel;
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    qreal m_peakLevelOut;
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    Real m_peakLevel;
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    double m_levelSum;
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    int m_levelNbSamples;
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    bool m_squelchOpen;
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    int  m_squelchOpenCount;
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    int  m_squelchCloseCount;
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    int m_squelchThreshold;
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    float m_modPhasor;    //!< Phasor for FM modulation
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    fftfilt* m_SSBFilter; //!< Complex filter for SSB modulation
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    Complex* m_SSBFilterBuffer;
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    int m_SSBFilterBufferIndex;
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    static const int m_sampleRateAverageItems = 17;
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    static const int m_ssbFftLen = 1024;
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    void modulateSample();
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    void calculateLevel(Real sample);
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    void calculateLevel(Complex sample);
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    inline void calculateSquelch(double value)
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    {
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        if ((!m_settings.m_squelchEnabled) || (value > m_squelch))
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        {
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            if (m_squelchThreshold == 0)
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            {
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                m_squelchOpen = true;
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            }
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            else
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            {
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                if (m_squelchOpenCount < m_squelchThreshold)
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                {
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                    m_squelchOpenCount++;
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                }
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                else
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                {
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                    m_squelchCloseCount = m_squelchThreshold;
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                    m_squelchOpen = true;
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                }
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            }
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        }
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        else
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        {
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            if (m_squelchThreshold == 0)
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            {
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                m_squelchOpen = false;
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            }
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            else
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            {
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                if (m_squelchCloseCount > 0)
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                {
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                    m_squelchCloseCount--;
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                }
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                else
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                {
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                    m_squelchOpenCount = 0;
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                    m_squelchOpen = false;
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                }
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            }
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        }
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    }
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    inline void initSquelch(bool open)
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    {
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        if (open)
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        {
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            m_squelchOpen = true;
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            m_squelchOpenCount = m_squelchThreshold;
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            m_squelchCloseCount = m_squelchThreshold;
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        }
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        else
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        {
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            m_squelchOpen = false;
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            m_squelchOpenCount = 0;
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            m_squelchCloseCount = 0;
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        }
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    }
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    inline void readMonoSample(qint16& t)
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    {
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        if (m_settings.m_stereoInput)
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        {
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            AudioSample a;
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            m_udpHandler.readSample(a);
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            t = ((a.l + a.r) * m_settings.m_gainIn) / 2;
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        }
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        else
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        {
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            m_udpHandler.readSample(t);
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            t *= m_settings.m_gainIn;
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        }
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    }
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};
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#endif /* PLUGINS_CHANNELTX_UDPSINK_UDPSOURCESOURCE_H_ */
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