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			1953 lines
		
	
	
		
			53 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1953 lines
		
	
	
		
			53 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include <QPainter>
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#include <QMouseEvent>
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#include "gui/glscope.h"
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#include "dsp/dspengine.h"
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#include <algorithm>
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#include <QDebug>
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/*
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#ifdef _WIN32
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static double log2f(double n)
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{
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	return log(n) / log(2.0);
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}
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#endif*/
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GLScope::GLScope(QWidget* parent) :
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	QGLWidget(parent),
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	m_dataChanged(false),
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	m_configChanged(true),
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	m_mode(ModeIQ),
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	m_displays(DisplayBoth),
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	m_orientation(Qt::Horizontal),
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	m_memTraceIndex(0),
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	m_memTraceHistory(0),
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	m_memTraceIndexMax(0),
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	m_memTraceRecall(false),
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	m_displayTrace(&m_rawTrace[0]),
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	m_oldTraceSize(-1),
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	m_sampleRate(0),
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	m_amp1(1.0),
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	m_amp2(1.0),
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	m_ofs1(0.0),
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	m_ofs2(0.0),
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	m_dspEngine(NULL),
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	m_scopeVis(NULL),
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	//m_amp(1.0),
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	//m_ofs(0.0),
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	m_timeBase(1),
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	m_timeOfsProMill(0),
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	m_triggerChannel(ScopeVis::TriggerFreeRun),
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	m_triggerLevel(0.0),
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	m_triggerPre(0.0),
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	m_triggerLevelDis1(0.0),
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	m_triggerLevelDis2(0.0),
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	m_prevArg(0),
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	m_displayGridIntensity(5),
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	m_displayTraceIntensity(50),
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	m_left1ScaleTextureAllocated(false),
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	m_left2ScaleTextureAllocated(false),
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	m_bot1ScaleTextureAllocated(false),
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	m_bot2ScaleTextureAllocated(false),
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	m_powerOverlayTextureAllocated1(false),
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	m_powerOverlayFont(font())
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{
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	setAttribute(Qt::WA_OpaquePaintEvent);
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	connect(&m_timer, SIGNAL(timeout()), this, SLOT(tick()));
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	m_timer.start(50);
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	m_y1Scale.setFont(font());
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	m_y1Scale.setOrientation(Qt::Vertical);
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	m_y2Scale.setFont(font());
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	m_y2Scale.setOrientation(Qt::Vertical);
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	m_x1Scale.setFont(font());
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	m_x1Scale.setOrientation(Qt::Horizontal);
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	m_x2Scale.setFont(font());
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	m_x2Scale.setOrientation(Qt::Horizontal);
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	m_powerOverlayFont.setBold(true);
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	m_powerOverlayFont.setPointSize(font().pointSize()+1);
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}
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GLScope::~GLScope()
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{
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	if(m_dspEngine != NULL) {
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		m_dspEngine->removeSink(m_scopeVis);
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		delete m_scopeVis;
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	}
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}
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void GLScope::setDSPEngine(DSPEngine* dspEngine)
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{
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	if((m_dspEngine == NULL) && (dspEngine != NULL)) {
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		m_dspEngine = dspEngine;
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		m_scopeVis = new ScopeVis(this);
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		m_dspEngine->addSink(m_scopeVis);
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	}
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}
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void GLScope::setSampleRate(int sampleRate) {
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	m_sampleRates[m_memTraceIndex-m_memTraceHistory] = sampleRate;
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	m_configChanged = true;
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	update();
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	emit sampleRateChanged(m_sampleRates[m_memTraceIndex-m_memTraceHistory]);
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}
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void GLScope::setAmp1(Real amp)
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{
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	qDebug("GLScope::setAmp1: %f", amp);
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	m_amp1 = amp;
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	m_configChanged = true;
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	update();
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}
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void GLScope::setAmp1Ofs(Real ampOfs)
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{
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	qDebug("GLScope::setAmp1Ofs: %f", ampOfs);
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	m_ofs1 = ampOfs;
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	m_configChanged = true;
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	update();
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}
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void GLScope::setAmp2(Real amp)
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{
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	qDebug("GLScope::setAmp2: %f", amp);
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	m_amp2 = amp;
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	m_configChanged = true;
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	update();
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}
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void GLScope::setAmp2Ofs(Real ampOfs)
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{
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	qDebug("GLScope::setAmp2Ofs: %f", ampOfs);
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	m_ofs2 = ampOfs;
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	m_configChanged = true;
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	update();
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}
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void GLScope::setTimeBase(int timeBase)
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{
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	m_timeBase = timeBase;
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	m_configChanged = true;
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	update();
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}
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void GLScope::setTimeOfsProMill(int timeOfsProMill)
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{
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	m_timeOfsProMill = timeOfsProMill;
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	m_configChanged = true;
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	update();
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}
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void GLScope::setMode(Mode mode)
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{
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	m_mode = mode;
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	m_dataChanged = true;
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	m_configChanged = true;
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	update();
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}
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void GLScope::setDisplays(Displays displays)
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{
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	m_displays = displays;
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	m_dataChanged = true;
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	m_configChanged = true;
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	update();
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}
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void GLScope::setOrientation(Qt::Orientation orientation)
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{
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	m_orientation = orientation;
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	m_configChanged = true;
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	update();
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}
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void GLScope::setDisplayGridIntensity(int intensity)
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{
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	m_displayGridIntensity = intensity;
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	if (m_displayGridIntensity > 100) {
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		m_displayGridIntensity = 100;
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	} else if (m_displayGridIntensity < 0) {
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		m_displayGridIntensity = 0;
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	}
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	update();
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}
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void GLScope::setDisplayTraceIntensity(int intensity)
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{
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	m_displayTraceIntensity = intensity;
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	if (m_displayTraceIntensity > 100) {
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		m_displayTraceIntensity = 100;
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	} else if (m_displayTraceIntensity < 0) {
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		m_displayTraceIntensity = 0;
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	}
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	update();
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}
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void GLScope::newTrace(const std::vector<Complex>& trace, int sampleRate)
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{
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	if (!m_memTraceRecall)
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	{
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		if(!m_mutex.tryLock(2))
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			return;
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		if(m_dataChanged) {
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			m_mutex.unlock();
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			return;
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		}
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		m_memTraceIndex++;
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		m_rawTrace[m_memTraceIndex] = trace;
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		m_sampleRates[m_memTraceIndex] = sampleRate;
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		if(m_memTraceIndexMax < (1<<m_memHistorySizeLog2))
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		{
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			m_memTraceIndexMax++;
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		}
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		//m_sampleRate = sampleRate; // sampleRate comes from scopeVis
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		m_dataChanged = true;
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		m_mutex.unlock();
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	}
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}
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void GLScope::initializeGL()
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{
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	glDisable(GL_DEPTH_TEST);
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}
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void GLScope::resizeGL(int width, int height)
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{
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	glViewport(0, 0, width, height);
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	m_configChanged = true;
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}
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void GLScope::paintGL()
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{
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	if(!m_mutex.tryLock(2))
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		return;
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	if(m_configChanged)
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		applyConfig();
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	handleMode();
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	if(m_displayTrace->size() - m_oldTraceSize != 0) {
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		m_oldTraceSize = m_displayTrace->size();
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		emit traceSizeChanged(m_displayTrace->size());
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	}
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	glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
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	glClear(GL_COLOR_BUFFER_BIT);
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	glPushMatrix();
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	glScalef(2.0, -2.0, 1.0);
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	glTranslatef(-0.50, -0.5, 0);
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	// I - primary display
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	if ((m_displays == DisplayBoth) || (m_displays == DisplayFirstOnly))
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	{
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		// draw rect around
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		glPushMatrix();
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		glTranslatef(m_glScopeRect1.x(), m_glScopeRect1.y(), 0);
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		glScalef(m_glScopeRect1.width(), m_glScopeRect1.height(), 1);
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		glEnable(GL_BLEND);
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		glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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		glLineWidth(1.0f);
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		glColor4f(1, 1, 1, 0.5);
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		glBegin(GL_LINE_LOOP);
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		glVertex2f(1, 1);
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		glVertex2f(0, 1);
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		glVertex2f(0, 0);
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		glVertex2f(1, 0);
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		glEnd();
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		glDisable(GL_BLEND);
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		// paint grid
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		const ScaleEngine::TickList* tickList;
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		const ScaleEngine::Tick* tick;
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		glEnable(GL_BLEND);
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		glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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		glLineWidth(1.0f);
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		if (m_mode == ModeIQPolar) {
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			glColor4f(1, 1, 0.25f, m_displayGridIntensity / 100.0);
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		} else {
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			glColor4f(1, 1, 1, m_displayGridIntensity / 100.0);
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		}
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		// Horizontal Y1
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		tickList = &m_y1Scale.getTickList();
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		for(int i= 0; i < tickList->count(); i++) {
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			tick = &(*tickList)[i];
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			if(tick->major) {
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				if(tick->textSize > 0) {
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					float y = 1 - (tick->pos / m_y1Scale.getSize());
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					glBegin(GL_LINE_LOOP);
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					glVertex2f(0, y);
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					glVertex2f(1, y);
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					glEnd();
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				}
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			}
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		}
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		// Vertical X1
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		glColor4f(1, 1, 1, m_displayGridIntensity / 100.0);
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		tickList = &m_x1Scale.getTickList();
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		for(int i= 0; i < tickList->count(); i++) {
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			tick = &(*tickList)[i];
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			if(tick->major) {
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				if(tick->textSize > 0) {
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					float x = tick->pos / m_x1Scale.getSize();
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					glBegin(GL_LINE_LOOP);
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					glVertex2f(x, 0);
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					glVertex2f(x, 1);
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					glEnd();
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				}
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			}
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		}
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		glPopMatrix();
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		// paint left #1 scale
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		glBindTexture(GL_TEXTURE_2D, m_left1ScaleTexture);
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		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
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		glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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		glPushMatrix();
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		glTranslatef(m_glLeft1ScaleRect.x(), m_glLeft1ScaleRect.y(), 0);
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		glScalef(m_glLeft1ScaleRect.width(), m_glLeft1ScaleRect.height(), 1);
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		glEnable(GL_TEXTURE_2D);
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		glBegin(GL_QUADS);
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		glTexCoord2f(0, 1);
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		glVertex2f(0, 1);
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		glTexCoord2f(1, 1);
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		glVertex2f(1, 1);
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		glTexCoord2f(1, 0);
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		glVertex2f(1, 0);
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		glTexCoord2f(0, 0);
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		glVertex2f(0, 0);
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		glEnd();
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		glDisable(GL_TEXTURE_2D);
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		glPopMatrix();
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		// paint bottom #1 scale
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		glBindTexture(GL_TEXTURE_2D, m_bot1ScaleTexture);
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		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
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		glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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		glPushMatrix();
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		glTranslatef(m_glBot1ScaleRect.x(), m_glBot1ScaleRect.y(), 0);
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		glScalef(m_glBot1ScaleRect.width(), m_glBot1ScaleRect.height(), 1);
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		glEnable(GL_TEXTURE_2D);
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		glBegin(GL_QUADS);
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		glTexCoord2f(0, 1);
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		glVertex2f(0, 1);
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		glTexCoord2f(1, 1);
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		glVertex2f(1, 1);
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		glTexCoord2f(1, 0);
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		glVertex2f(1, 0);
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		glTexCoord2f(0, 0);
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		glVertex2f(0, 0);
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		glEnd();
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		glDisable(GL_TEXTURE_2D);
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		glPopMatrix();
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						|
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		// paint trigger level #1
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		if ((m_triggerChannel == ScopeVis::TriggerChannelI)
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				|| (m_triggerChannel == ScopeVis::TriggerMagLin)
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				|| (m_triggerChannel == ScopeVis::TriggerMagDb)
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				)
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		{
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			glPushMatrix();
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			glTranslatef(m_glScopeRect1.x(), m_glScopeRect1.y() + m_glScopeRect1.height() / 2.0, 0);
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			glScalef(m_glScopeRect1.width(), -(m_glScopeRect1.height() / 2) * m_amp1, 1);
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			glEnable(GL_BLEND);
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			glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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			//glEnable(GL_LINE_SMOOTH);
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			glLineWidth(1.0f);
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			glColor4f(0, 1, 0, 0.4);
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			glBegin(GL_LINE_LOOP);
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			float posLimit = 1.0 / m_amp1;
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			float negLimit = -1.0 / m_amp1;
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						|
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			if ((m_triggerChannel == ScopeVis::TriggerChannelI)
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					|| (m_triggerChannel == ScopeVis::TriggerMagLin)
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					|| (m_triggerChannel == ScopeVis::TriggerMagDb))
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			{
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				if ((m_triggerLevelDis1 > negLimit) && (m_triggerLevelDis1 < posLimit))
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				{
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					glVertex2f(0, m_triggerLevelDis1);
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					glVertex2f(1, m_triggerLevelDis1);
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				}
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			}
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			glEnd();
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						|
			//glDisable(GL_LINE_SMOOTH);
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						|
			glPopMatrix();
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						|
		}
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						|
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						|
		// paint trace #1
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		if(m_displayTrace->size() > 0)
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		{
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			glPushMatrix();
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			glTranslatef(m_glScopeRect1.x(), m_glScopeRect1.y() + m_glScopeRect1.height() / 2.0, 0);
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			glScalef(m_glScopeRect1.width() * (float)m_timeBase / (float)(m_displayTrace->size() - 1), -(m_glScopeRect1.height() / 2) * m_amp1, 1);
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			glEnable(GL_BLEND);
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			glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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			//glEnable(GL_LINE_SMOOTH);
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			glLineWidth(1.0f);
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			glColor4f(1, 1, 0.25f, m_displayTraceIntensity / 100.0);
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			int start = (m_timeOfsProMill/1000.0) * m_displayTrace->size();
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			int end = std::min(start + m_displayTrace->size()/m_timeBase, m_displayTrace->size());
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			if(end - start < 2)
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				start--;
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			float posLimit = 1.0 / m_amp1;
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			float negLimit = -1.0 / m_amp1;
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			glBegin(GL_LINE_STRIP);
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			for(int i = start; i < end; i++)
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						|
			{
 | 
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				float v = (*m_displayTrace)[i].real();
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				if(v > posLimit)
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					v = posLimit;
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				else if(v < negLimit)
 | 
						|
					v = negLimit;
 | 
						|
				glVertex2f(i - start, v);
 | 
						|
 | 
						|
				if ((m_mode == ModeMagdBPha) || (m_mode == ModeMagdBDPha))
 | 
						|
				{
 | 
						|
					if (i == start)
 | 
						|
					{
 | 
						|
						m_maxPow = m_powTrace[i];
 | 
						|
						m_sumPow = m_powTrace[i];
 | 
						|
					}
 | 
						|
					else
 | 
						|
					{
 | 
						|
						if (m_powTrace[i] > m_maxPow)
 | 
						|
						{
 | 
						|
							m_maxPow = m_powTrace[i];
 | 
						|
						}
 | 
						|
 | 
						|
						m_sumPow += m_powTrace[i];
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
			m_nbPow = end - start;
 | 
						|
 | 
						|
			glEnd();
 | 
						|
 | 
						|
			//glDisable(GL_LINE_SMOOTH);
 | 
						|
			glPopMatrix();
 | 
						|
		}
 | 
						|
 | 
						|
		// Paint powers overlays
 | 
						|
 | 
						|
		if ((m_mode == ModeMagdBPha) || (m_mode == ModeMagdBDPha))
 | 
						|
		{
 | 
						|
			if (m_nbPow > 0)
 | 
						|
			{
 | 
						|
				drawPowerOverlay();
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		if (m_mode == ModeIQPolar)
 | 
						|
		{
 | 
						|
			// Paint trace 2 (Q) over
 | 
						|
			if (m_displayTrace->size() > 0)
 | 
						|
			{
 | 
						|
				glPushMatrix();
 | 
						|
				glTranslatef(m_glScopeRect1.x(), m_glScopeRect1.y() + m_glScopeRect1.height() / 2.0, 0);
 | 
						|
				glScalef(m_glScopeRect1.width() * (float)m_timeBase / (float)(m_displayTrace->size() - 1), -(m_glScopeRect1.height() / 2) * m_amp2, 1);
 | 
						|
				glEnable(GL_BLEND);
 | 
						|
				glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 | 
						|
				glLineWidth(1.0f);
 | 
						|
				glColor4f(0.25f, 1, 1, m_displayTraceIntensity / 100.0);
 | 
						|
				int start = (m_timeOfsProMill/1000.0) * m_displayTrace->size();
 | 
						|
				int end = std::min(start + m_displayTrace->size()/m_timeBase, m_displayTrace->size());
 | 
						|
				if(end - start < 2)
 | 
						|
					start--;
 | 
						|
				float posLimit = 1.0 / m_amp2;
 | 
						|
				float negLimit = -1.0 / m_amp2;
 | 
						|
 | 
						|
				glBegin(GL_LINE_STRIP);
 | 
						|
 | 
						|
				for(int i = start; i < end; i++)
 | 
						|
				{
 | 
						|
					float v = (*m_displayTrace)[i].imag();
 | 
						|
					if(v > posLimit)
 | 
						|
						v = posLimit;
 | 
						|
					else if(v < negLimit)
 | 
						|
						v = negLimit;
 | 
						|
					glVertex2f(i - start, v);
 | 
						|
				}
 | 
						|
 | 
						|
				glEnd();
 | 
						|
				glPopMatrix();
 | 
						|
			}
 | 
						|
 | 
						|
			// Paint secondary grid
 | 
						|
			// draw rect around
 | 
						|
			glPushMatrix();
 | 
						|
			glTranslatef(m_glScopeRect1.x(), m_glScopeRect1.y(), 0);
 | 
						|
			glScalef(m_glScopeRect1.width(), m_glScopeRect1.height(), 1);
 | 
						|
			const ScaleEngine::TickList* tickList;
 | 
						|
			const ScaleEngine::Tick* tick;
 | 
						|
			glEnable(GL_BLEND);
 | 
						|
			glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 | 
						|
			glLineWidth(1.0f);
 | 
						|
			glColor4f(0.25f, 1, 1, m_displayGridIntensity / 100.0);
 | 
						|
			// Horizontal Y2
 | 
						|
			tickList = &m_y2Scale.getTickList();
 | 
						|
			for(int i= 0; i < tickList->count(); i++) {
 | 
						|
				tick = &(*tickList)[i];
 | 
						|
				if(tick->major) {
 | 
						|
					if(tick->textSize > 0) {
 | 
						|
						float y = 1 - (tick->pos / m_y2Scale.getSize());
 | 
						|
						glBegin(GL_LINE_LOOP);
 | 
						|
						glVertex2f(0, y);
 | 
						|
						glVertex2f(1, y);
 | 
						|
						glEnd();
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
			glPopMatrix();
 | 
						|
 | 
						|
			// Paint secondary scale
 | 
						|
			glBindTexture(GL_TEXTURE_2D, m_left2ScaleTexture);
 | 
						|
			glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
 | 
						|
			glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
 | 
						|
			glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
 | 
						|
			glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
 | 
						|
			glPushMatrix();
 | 
						|
			glTranslatef(m_glRight1ScaleRect.x(), m_glRight1ScaleRect.y(), 0);
 | 
						|
			glScalef(m_glRight1ScaleRect.width(), m_glRight1ScaleRect.height(), 1);
 | 
						|
			glEnable(GL_TEXTURE_2D);
 | 
						|
			glBegin(GL_QUADS);
 | 
						|
			glTexCoord2f(0, 1);
 | 
						|
			glVertex2f(0, 1);
 | 
						|
			glTexCoord2f(1, 1);
 | 
						|
			glVertex2f(1, 1);
 | 
						|
			glTexCoord2f(1, 0);
 | 
						|
			glVertex2f(1, 0);
 | 
						|
			glTexCoord2f(0, 0);
 | 
						|
			glVertex2f(0, 0);
 | 
						|
			glEnd();
 | 
						|
			glDisable(GL_TEXTURE_2D);
 | 
						|
			glPopMatrix();
 | 
						|
		}
 | 
						|
	} // Both displays or primary only
 | 
						|
 | 
						|
	// Q - secondary display
 | 
						|
 | 
						|
	if ((m_displays == DisplayBoth) || (m_displays == DisplaySecondOnly))
 | 
						|
	{
 | 
						|
		// draw rect around
 | 
						|
		glPushMatrix();
 | 
						|
		glTranslatef(m_glScopeRect2.x(), m_glScopeRect2.y(), 0);
 | 
						|
		glScalef(m_glScopeRect2.width(), m_glScopeRect2.height(), 1);
 | 
						|
		glEnable(GL_BLEND);
 | 
						|
		glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 | 
						|
		glLineWidth(1.0f);
 | 
						|
		glColor4f(1, 1, 1, 0.5);
 | 
						|
		glBegin(GL_LINE_LOOP);
 | 
						|
		glVertex2f(1, 1);
 | 
						|
		glVertex2f(0, 1);
 | 
						|
		glVertex2f(0, 0);
 | 
						|
		glVertex2f(1, 0);
 | 
						|
		glEnd();
 | 
						|
		glDisable(GL_BLEND);
 | 
						|
 | 
						|
		// paint grid
 | 
						|
		const ScaleEngine::TickList* tickList;
 | 
						|
		const ScaleEngine::Tick* tick;
 | 
						|
		glEnable(GL_BLEND);
 | 
						|
		glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 | 
						|
		glLineWidth(1.0f);
 | 
						|
		glColor4f(1, 1, 1, m_displayGridIntensity / 100.0);
 | 
						|
		// Horizontal Y2
 | 
						|
		tickList = &m_y2Scale.getTickList();
 | 
						|
		for(int i= 0; i < tickList->count(); i++) {
 | 
						|
			tick = &(*tickList)[i];
 | 
						|
			if(tick->major) {
 | 
						|
				if(tick->textSize > 0) {
 | 
						|
					float y = 1 - (tick->pos / m_y2Scale.getSize());
 | 
						|
					glBegin(GL_LINE_LOOP);
 | 
						|
					glVertex2f(0, y);
 | 
						|
					glVertex2f(1, y);
 | 
						|
					glEnd();
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		// Vertical X2
 | 
						|
		tickList = &m_x2Scale.getTickList();
 | 
						|
		for(int i= 0; i < tickList->count(); i++) {
 | 
						|
			tick = &(*tickList)[i];
 | 
						|
			if(tick->major) {
 | 
						|
				if(tick->textSize > 0) {
 | 
						|
					float x = tick->pos / m_x2Scale.getSize();
 | 
						|
					glBegin(GL_LINE_LOOP);
 | 
						|
					glVertex2f(x, 0);
 | 
						|
					glVertex2f(x, 1);
 | 
						|
					glEnd();
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		glPopMatrix();
 | 
						|
 | 
						|
		// paint left #2 scale
 | 
						|
		glBindTexture(GL_TEXTURE_2D, m_left2ScaleTexture);
 | 
						|
		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
 | 
						|
		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
 | 
						|
		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
 | 
						|
		glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
 | 
						|
		glPushMatrix();
 | 
						|
		glTranslatef(m_glLeft2ScaleRect.x(), m_glLeft2ScaleRect.y(), 0);
 | 
						|
		glScalef(m_glLeft2ScaleRect.width(), m_glLeft2ScaleRect.height(), 1);
 | 
						|
		glEnable(GL_TEXTURE_2D);
 | 
						|
		glBegin(GL_QUADS);
 | 
						|
		glTexCoord2f(0, 1);
 | 
						|
		glVertex2f(0, 1);
 | 
						|
		glTexCoord2f(1, 1);
 | 
						|
		glVertex2f(1, 1);
 | 
						|
		glTexCoord2f(1, 0);
 | 
						|
		glVertex2f(1, 0);
 | 
						|
		glTexCoord2f(0, 0);
 | 
						|
		glVertex2f(0, 0);
 | 
						|
		glEnd();
 | 
						|
		glDisable(GL_TEXTURE_2D);
 | 
						|
		glPopMatrix();
 | 
						|
 | 
						|
		// paint bottom #2 scale
 | 
						|
		glBindTexture(GL_TEXTURE_2D, m_bot2ScaleTexture);
 | 
						|
		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
 | 
						|
		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
 | 
						|
		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
 | 
						|
		glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
 | 
						|
		glPushMatrix();
 | 
						|
		glTranslatef(m_glBot2ScaleRect.x(), m_glBot2ScaleRect.y(), 0);
 | 
						|
		glScalef(m_glBot2ScaleRect.width(), m_glBot2ScaleRect.height(), 1);
 | 
						|
		glEnable(GL_TEXTURE_2D);
 | 
						|
		glBegin(GL_QUADS);
 | 
						|
		glTexCoord2f(0, 1);
 | 
						|
		glVertex2f(0, 1);
 | 
						|
		glTexCoord2f(1, 1);
 | 
						|
		glVertex2f(1, 1);
 | 
						|
		glTexCoord2f(1, 0);
 | 
						|
		glVertex2f(1, 0);
 | 
						|
		glTexCoord2f(0, 0);
 | 
						|
		glVertex2f(0, 0);
 | 
						|
		glEnd();
 | 
						|
		glDisable(GL_TEXTURE_2D);
 | 
						|
		glPopMatrix();
 | 
						|
 | 
						|
		// paint trigger level #2
 | 
						|
		if ((m_triggerChannel == ScopeVis::TriggerPhase) || (m_triggerChannel == ScopeVis::TriggerDPhase) || (m_triggerChannel == ScopeVis::TriggerChannelQ))
 | 
						|
		{
 | 
						|
			glPushMatrix();
 | 
						|
			glTranslatef(m_glScopeRect2.x(), m_glScopeRect2.y() + m_glScopeRect2.height() / 2.0, 0);
 | 
						|
			glScalef(m_glScopeRect2.width(), -(m_glScopeRect2.height() / 2) * m_amp2, 1);
 | 
						|
			glEnable(GL_BLEND);
 | 
						|
			glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 | 
						|
			//glEnable(GL_LINE_SMOOTH);
 | 
						|
			glLineWidth(1.0f);
 | 
						|
			glColor4f(0, 1, 0, 0.4);
 | 
						|
			glBegin(GL_LINE_LOOP);
 | 
						|
 | 
						|
			float posLimit = 1.0 / m_amp2;
 | 
						|
			float negLimit = -1.0 / m_amp2;
 | 
						|
 | 
						|
			if ((m_triggerChannel == ScopeVis::TriggerChannelQ)
 | 
						|
					|| (m_triggerChannel == ScopeVis::TriggerPhase)
 | 
						|
					|| (m_triggerChannel == ScopeVis::TriggerDPhase))
 | 
						|
			{
 | 
						|
				if ((m_triggerLevelDis2 > negLimit) && (m_triggerLevelDis2 < posLimit))
 | 
						|
				{
 | 
						|
					glVertex2f(0, m_triggerLevelDis2);
 | 
						|
					glVertex2f(1, m_triggerLevelDis2);
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
			glEnd();
 | 
						|
			//glDisable(GL_LINE_SMOOTH);
 | 
						|
			glPopMatrix();
 | 
						|
		}
 | 
						|
 | 
						|
		// paint trace #2
 | 
						|
		if(m_displayTrace->size() > 0) {
 | 
						|
			if (m_mode == ModeIQPolar)
 | 
						|
			{
 | 
						|
				glPushMatrix();
 | 
						|
				glTranslatef(m_glScopeRect2.x() + m_glScopeRect2.width() / 2.0, m_glScopeRect2.y() + m_glScopeRect2.height() / 2.0, 0);
 | 
						|
				glScalef(m_glScopeRect2.width() / 2, -(m_glScopeRect2.height() / 2), 1);
 | 
						|
 | 
						|
				glEnable(GL_BLEND);
 | 
						|
				glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 | 
						|
				glLineWidth(1.0f);
 | 
						|
				glColor4f(1, 1, 0.25f, m_displayTraceIntensity / 100.0);
 | 
						|
 | 
						|
				int start = (m_timeOfsProMill/1000.0) * m_displayTrace->size();
 | 
						|
				int end = std::min(start + m_displayTrace->size()/m_timeBase, m_displayTrace->size());
 | 
						|
				if(end - start < 2)
 | 
						|
					start--;
 | 
						|
 | 
						|
				glBegin(GL_LINE_STRIP);
 | 
						|
 | 
						|
				for(int i = start; i < end; i++)
 | 
						|
				{
 | 
						|
					float x = (*m_displayTrace)[i].real() * m_amp1;
 | 
						|
					float y = (*m_displayTrace)[i].imag() * m_amp2;
 | 
						|
					if(x > 1.0f)
 | 
						|
						x = 1.0f;
 | 
						|
					else if(x < -1.0f)
 | 
						|
						x = -1.0f;
 | 
						|
					if(y > 1.0f)
 | 
						|
						y = 1.0f;
 | 
						|
					else if(y < -1.0f)
 | 
						|
						y = -1.0f;
 | 
						|
					glVertex2f(x, y);
 | 
						|
				}
 | 
						|
 | 
						|
				glEnd();
 | 
						|
				glPopMatrix();
 | 
						|
			}
 | 
						|
			else
 | 
						|
			{
 | 
						|
				glPushMatrix();
 | 
						|
				glTranslatef(m_glScopeRect2.x(), m_glScopeRect2.y() + m_glScopeRect2.height() / 2.0, 0);
 | 
						|
				glScalef(m_glScopeRect2.width() * (float)m_timeBase / (float)(m_displayTrace->size() - 1), -(m_glScopeRect2.height() / 2) * m_amp2, 1);
 | 
						|
				glEnable(GL_BLEND);
 | 
						|
				glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 | 
						|
				//glEnable(GL_LINE_SMOOTH);
 | 
						|
				glLineWidth(1.0f);
 | 
						|
				glColor4f(1, 1, 0.25f, m_displayTraceIntensity / 100.0);
 | 
						|
				int start = (m_timeOfsProMill/1000.0) * m_displayTrace->size();
 | 
						|
				int end = std::min(start + m_displayTrace->size()/m_timeBase, m_displayTrace->size());
 | 
						|
				if(end - start < 2)
 | 
						|
					start--;
 | 
						|
				float posLimit = 1.0 / m_amp2;
 | 
						|
				float negLimit = -1.0 / m_amp2;
 | 
						|
				glBegin(GL_LINE_STRIP);
 | 
						|
				for(int i = start; i < end; i++) {
 | 
						|
					float v = (*m_displayTrace)[i].imag();
 | 
						|
					if(v > posLimit)
 | 
						|
						v = posLimit;
 | 
						|
					else if(v < negLimit)
 | 
						|
						v = negLimit;
 | 
						|
					glVertex2f(i - start, v);
 | 
						|
				}
 | 
						|
				glEnd();
 | 
						|
				//glDisable(GL_LINE_SMOOTH);
 | 
						|
				glPopMatrix();
 | 
						|
			}
 | 
						|
		}
 | 
						|
	} // Both displays or secondary display only
 | 
						|
 | 
						|
	glPopMatrix();
 | 
						|
	m_dataChanged = false;
 | 
						|
	m_mutex.unlock();
 | 
						|
}
 | 
						|
 | 
						|
void GLScope::mousePressEvent(QMouseEvent* event)
 | 
						|
{
 | 
						|
#if 0
 | 
						|
	int x = event->x() - 10;
 | 
						|
	int y = event->y() - 10;
 | 
						|
	Real time;
 | 
						|
	Real amplitude;
 | 
						|
	ScopeVis::TriggerChannel channel;
 | 
						|
	if((x < 0) || (x >= width() - 20))
 | 
						|
		return;
 | 
						|
	if((y < 0) || (y >= height() - 20))
 | 
						|
		return;
 | 
						|
 | 
						|
	if((m_sampleRate != 0) && (m_timeBase != 0) && (width() > 20))
 | 
						|
		time = ((Real)x * (Real)m_displayTrace->size()) / ((Real)m_sampleRate * (Real)m_timeBase * (Real)(width() - 20));
 | 
						|
	else time = -1.0;
 | 
						|
 | 
						|
	if(y < (height() - 30) / 2) {
 | 
						|
		channel = ScopeVis::TriggerChannelI;
 | 
						|
		if((m_amp != 0) && (height() > 30))
 | 
						|
			amplitude = 2.0 * ((height() - 30) * 0.25 - (Real)y) / (m_amp * (height() - 30) / 2.0);
 | 
						|
		else amplitude = -1;
 | 
						|
	} else if(y > (height() - 30) / 2 + 10) {
 | 
						|
		y -= 10 + (height() - 30) / 2;
 | 
						|
		channel = ScopeVis::TriggerChannelQ;
 | 
						|
		if((m_amp != 0) && (height() > 30))
 | 
						|
			amplitude = 2.0 * ((height() - 30) * 0.25 - (Real)y) / (m_amp * (height() - 30) / 2.0);
 | 
						|
		else amplitude = -1;
 | 
						|
	} else {
 | 
						|
		channel = ScopeVis::TriggerFreeRun;
 | 
						|
	}
 | 
						|
 | 
						|
	if(m_dspEngine != NULL) {
 | 
						|
		qDebug("amp %f", amplitude);
 | 
						|
		m_triggerLevel = amplitude + 0.01 / m_amp;
 | 
						|
		m_triggerLevelLow = amplitude - 0.01 / m_amp;
 | 
						|
		if(m_triggerLevel > 1.0)
 | 
						|
			m_triggerLevel = 1.0;
 | 
						|
		else if(m_triggerLevel < -1.0)
 | 
						|
			m_triggerLevel = -1.0;
 | 
						|
		if(m_triggerLevelLow > 1.0)
 | 
						|
			m_triggerLevelLow = 1.0;
 | 
						|
		else if(m_triggerLevelLow < -1.0)
 | 
						|
			m_triggerLevelLow = -1.0;
 | 
						|
		m_scopeVis->configure(m_dspEngine->getMessageQueue(), channel, m_triggerLevel, m_triggerLevelLow);
 | 
						|
		m_triggerChannel = channel;
 | 
						|
		m_changed = true;
 | 
						|
		update();
 | 
						|
	}
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
void GLScope::handleMode()
 | 
						|
{
 | 
						|
	BitfieldIndex<m_memHistorySizeLog2> memIndex = m_memTraceIndex - m_memTraceHistory;
 | 
						|
 | 
						|
	switch(m_mode) {
 | 
						|
		case ModeIQ:
 | 
						|
		case ModeIQPolar:
 | 
						|
		{
 | 
						|
			m_mathTrace.resize(m_rawTrace[memIndex].size());
 | 
						|
			std::vector<Complex>::iterator dst = m_mathTrace.begin();
 | 
						|
			m_displayTrace = &m_rawTrace[memIndex];
 | 
						|
 | 
						|
			for(std::vector<Complex>::const_iterator src = m_rawTrace[memIndex].begin(); src != m_rawTrace[memIndex].end(); ++src) {
 | 
						|
				*dst++ = Complex(src->real() - m_ofs1, src->imag() - m_ofs2);
 | 
						|
			}
 | 
						|
 | 
						|
			m_triggerLevelDis1 = m_triggerLevel - m_ofs1;
 | 
						|
			m_triggerLevelDis2 = m_triggerLevel - m_ofs2;
 | 
						|
 | 
						|
			m_displayTrace = &m_mathTrace;
 | 
						|
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		case ModeMagLinPha:
 | 
						|
		{
 | 
						|
			m_mathTrace.resize(m_rawTrace[memIndex].size());
 | 
						|
			std::vector<Complex>::iterator dst = m_mathTrace.begin();
 | 
						|
 | 
						|
			for(std::vector<Complex>::const_iterator src = m_rawTrace[memIndex].begin(); src != m_rawTrace[memIndex].end(); ++src)
 | 
						|
			{
 | 
						|
				*dst++ = Complex(abs(*src) - m_ofs1/2.0 - 1.0/m_amp1, (arg(*src) / M_PI) - m_ofs2);
 | 
						|
			}
 | 
						|
 | 
						|
			m_triggerLevelDis1 = (m_triggerLevel + 1) - m_ofs1/2.0 - 1.0/m_amp1;
 | 
						|
			m_triggerLevelDis2 = m_triggerLevel - m_ofs2;
 | 
						|
 | 
						|
			m_displayTrace = &m_mathTrace;
 | 
						|
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		case ModeMagdBPha:
 | 
						|
		{
 | 
						|
			m_mathTrace.resize(m_rawTrace[memIndex].size());
 | 
						|
			m_powTrace.resize(m_rawTrace[memIndex].size());
 | 
						|
			std::vector<Complex>::iterator dst = m_mathTrace.begin();
 | 
						|
			std::vector<Real>::iterator powDst = m_powTrace.begin();
 | 
						|
 | 
						|
			for(std::vector<Complex>::const_iterator src = m_rawTrace[memIndex].begin(); src != m_rawTrace[memIndex].end(); ++src) {
 | 
						|
				Real v = src->real() * src->real() + src->imag() * src->imag();
 | 
						|
				*powDst++ = v;
 | 
						|
				v = 1.0f + 2.0f*(((10.0f*log10f(v))/100.0f) - m_ofs1)  + 1.0f - 1.0f/m_amp1;
 | 
						|
				*dst++ = Complex(v, (arg(*src) / M_PI) - m_ofs2);
 | 
						|
			}
 | 
						|
 | 
						|
			Real tdB = (m_triggerLevel - 1) * 100.0f;
 | 
						|
			m_triggerLevelDis1 = 1.0f + 2.0f*(((tdB)/100.0f) - m_ofs1)  + 1.0f - 1.0f/m_amp1;
 | 
						|
			m_triggerLevelDis2 = m_triggerLevel - m_ofs2;
 | 
						|
 | 
						|
			m_displayTrace = &m_mathTrace;
 | 
						|
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		case ModeMagLinDPha:
 | 
						|
		{
 | 
						|
			m_mathTrace.resize(m_rawTrace[memIndex].size());
 | 
						|
			std::vector<Complex>::iterator dst = m_mathTrace.begin();
 | 
						|
			Real curArg;
 | 
						|
 | 
						|
			for(std::vector<Complex>::const_iterator src = m_rawTrace[memIndex].begin(); src != m_rawTrace[memIndex].end(); ++src)
 | 
						|
			{
 | 
						|
				curArg = arg(*src) - m_prevArg;
 | 
						|
 | 
						|
				if (curArg < -M_PI) {
 | 
						|
					curArg += 2.0 * M_PI;
 | 
						|
				} else if (curArg > M_PI) {
 | 
						|
					curArg -= 2.0 * M_PI;
 | 
						|
				}
 | 
						|
 | 
						|
				*dst++ = Complex(abs(*src) - m_ofs1/2.0 - 1.0/m_amp1, (curArg / M_PI) - m_ofs2);
 | 
						|
				m_prevArg = arg(*src);
 | 
						|
			}
 | 
						|
 | 
						|
			m_triggerLevelDis1 = (m_triggerLevel + 1) - m_ofs1/2.0 - 1.0/m_amp1;
 | 
						|
			m_triggerLevelDis2 = m_triggerLevel - m_ofs2;
 | 
						|
 | 
						|
			m_displayTrace = &m_mathTrace;
 | 
						|
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		case ModeMagdBDPha:
 | 
						|
		{
 | 
						|
			m_mathTrace.resize(m_rawTrace[memIndex].size());
 | 
						|
			m_powTrace.resize(m_rawTrace[memIndex].size());
 | 
						|
			std::vector<Complex>::iterator dst = m_mathTrace.begin();
 | 
						|
			std::vector<Real>::iterator powDst = m_powTrace.begin();
 | 
						|
			Real curArg;
 | 
						|
 | 
						|
			for(std::vector<Complex>::const_iterator src = m_rawTrace[memIndex].begin(); src != m_rawTrace[memIndex].end(); ++src)
 | 
						|
			{
 | 
						|
				Real v = src->real() * src->real() + src->imag() * src->imag();
 | 
						|
				*powDst++ = v;
 | 
						|
				v = 1.0f + 2.0f*(((10.0f*log10f(v))/100.0f) - m_ofs1)  + 1.0f - 1.0f/m_amp1;
 | 
						|
				curArg = arg(*src) - m_prevArg;
 | 
						|
 | 
						|
				if (curArg < -M_PI) {
 | 
						|
					curArg += 2.0 * M_PI;
 | 
						|
				} else if (curArg > M_PI) {
 | 
						|
					curArg -= 2.0 * M_PI;
 | 
						|
				}
 | 
						|
 | 
						|
				*dst++ = Complex(v, (curArg / M_PI) - m_ofs2);
 | 
						|
				m_prevArg = arg(*src);
 | 
						|
			}
 | 
						|
 | 
						|
			Real tdB = (m_triggerLevel - 1) * 100.0f;
 | 
						|
			m_triggerLevelDis1 = 1.0f + 2.0f*(((tdB)/100.0f) - m_ofs1)  + 1.0f - 1.0f/m_amp1;
 | 
						|
			m_triggerLevelDis2 = m_triggerLevel - m_ofs2;
 | 
						|
 | 
						|
			m_displayTrace = &m_mathTrace;
 | 
						|
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		case ModeDerived12:
 | 
						|
		{
 | 
						|
			if(m_rawTrace[memIndex].size() > 3)
 | 
						|
			{
 | 
						|
				m_mathTrace.resize(m_rawTrace[memIndex].size() - 3);
 | 
						|
				std::vector<Complex>::iterator dst = m_mathTrace.begin();
 | 
						|
 | 
						|
				for(uint i = 3; i < m_rawTrace[memIndex].size() ; i++)
 | 
						|
				{
 | 
						|
					*dst++ = Complex(
 | 
						|
						abs(m_rawTrace[memIndex][i] - m_rawTrace[memIndex][i - 1]),
 | 
						|
						abs(m_rawTrace[memIndex][i] - m_rawTrace[memIndex][i - 1]) - abs(m_rawTrace[memIndex][i - 2] - m_rawTrace[0][i - 3]));
 | 
						|
				}
 | 
						|
 | 
						|
				m_displayTrace = &m_mathTrace;
 | 
						|
			}
 | 
						|
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		case ModeCyclostationary:
 | 
						|
		{
 | 
						|
			if(m_rawTrace[0].size() > 2)
 | 
						|
			{
 | 
						|
				m_mathTrace.resize(m_rawTrace[memIndex].size() - 2);
 | 
						|
				std::vector<Complex>::iterator dst = m_mathTrace.begin();
 | 
						|
 | 
						|
				for(uint i = 2; i < m_rawTrace[memIndex].size() ; i++)
 | 
						|
					*dst++ = Complex(abs(m_rawTrace[memIndex][i] - conj(m_rawTrace[memIndex][i - 1])), 0);
 | 
						|
 | 
						|
				m_displayTrace = &m_mathTrace;
 | 
						|
			}
 | 
						|
 | 
						|
			break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void GLScope::drawPowerOverlay()
 | 
						|
{
 | 
						|
	double maxPow = 10.0f * log10f(m_maxPow);
 | 
						|
	double avgPow = 10.0f * log10f(m_sumPow / m_nbPow);
 | 
						|
	double peakToAvgPow = maxPow - avgPow;
 | 
						|
 | 
						|
	QString text = QString("%1  %2  %3").arg(maxPow, 0, 'f', 1).arg(avgPow, 0, 'f', 1).arg(peakToAvgPow, 0, 'f', 1);
 | 
						|
 | 
						|
	QFontMetricsF metrics(m_powerOverlayFont);
 | 
						|
	QRectF rect = metrics.boundingRect(text);
 | 
						|
	m_powerOverlayPixmap1 = QPixmap(rect.width() + 4.0f, rect.height());
 | 
						|
	m_powerOverlayPixmap1.fill(Qt::transparent);
 | 
						|
	QPainter painter(&m_powerOverlayPixmap1);
 | 
						|
	painter.setRenderHints(QPainter::Antialiasing|QPainter::TextAntialiasing, false);
 | 
						|
	painter.fillRect(rect, QColor(0, 0, 0, 0x80));
 | 
						|
	painter.setPen(QColor(0xff, 0xff, 0xff, 0x80));
 | 
						|
	painter.setFont(m_powerOverlayFont);
 | 
						|
	painter.drawText(QPointF(0, rect.height() - 2.0f), text);
 | 
						|
	painter.end();
 | 
						|
 | 
						|
	if (m_powerOverlayTextureAllocated1)
 | 
						|
		deleteTexture(m_powerOverlayTexture1);
 | 
						|
	m_powerOverlayTexture1 = bindTexture(m_powerOverlayPixmap1,
 | 
						|
		GL_TEXTURE_2D,
 | 
						|
		GL_RGBA,
 | 
						|
		QGLContext::LinearFilteringBindOption |
 | 
						|
		QGLContext::MipmapBindOption);
 | 
						|
	m_powerOverlayTextureAllocated1 = true;
 | 
						|
 | 
						|
	glBindTexture(GL_TEXTURE_2D, m_powerOverlayTexture1);
 | 
						|
	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
 | 
						|
	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
 | 
						|
	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
 | 
						|
	glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
 | 
						|
 | 
						|
	float shiftX = m_glScopeRect1.width() - ((rect.width() + 4.0f) / width());
 | 
						|
	float shiftY = 6.0f / height();
 | 
						|
 | 
						|
	glPushMatrix();
 | 
						|
 | 
						|
	glTranslatef(m_glScopeRect1.x() + shiftX, m_glScopeRect1.y(), 0);
 | 
						|
	glScalef(rect.width() / (float) width(), rect.height() / (float) height(), 1);
 | 
						|
 | 
						|
	glEnable(GL_TEXTURE_2D);
 | 
						|
	glBegin(GL_QUADS);
 | 
						|
	glTexCoord2f(0, 1);
 | 
						|
	glVertex2f(0, 1);
 | 
						|
	glTexCoord2f(1, 1);
 | 
						|
	glVertex2f(1, 1);
 | 
						|
	glTexCoord2f(1, 0);
 | 
						|
	glVertex2f(1, 0);
 | 
						|
	glTexCoord2f(0, 0);
 | 
						|
	glVertex2f(0, 0);
 | 
						|
	glEnd();
 | 
						|
	glDisable(GL_TEXTURE_2D);
 | 
						|
 | 
						|
	glPopMatrix();
 | 
						|
}
 | 
						|
 | 
						|
void GLScope::applyConfig()
 | 
						|
{
 | 
						|
	m_configChanged = false;
 | 
						|
 | 
						|
	QFontMetrics fm(font());
 | 
						|
	int M = fm.width("-");
 | 
						|
 | 
						|
	int topMargin = 5;
 | 
						|
	int botMargin = 20;
 | 
						|
	int leftMargin = 35;
 | 
						|
	int rightMargin = 5;
 | 
						|
 | 
						|
    float pow_floor = -100.0 + m_ofs1 * 100.0;
 | 
						|
    float pow_range = 100.0 / m_amp1;
 | 
						|
    float amp1_range = 2.0 / m_amp1;
 | 
						|
    float amp1_ofs = m_ofs1;
 | 
						|
    float amp2_range = 2.0 / m_amp2;
 | 
						|
    float amp2_ofs = m_ofs2;
 | 
						|
    float t_start = ((m_timeOfsProMill / 1000.0) - m_triggerPre) * ((float) m_displayTrace->size() / m_sampleRates[m_memTraceIndex-m_memTraceHistory]);
 | 
						|
    float t_len = ((float) m_displayTrace->size() / m_sampleRates[m_memTraceIndex-m_memTraceHistory]) / (float) m_timeBase;
 | 
						|
 | 
						|
    m_x1Scale.setRange(Unit::Time, t_start, t_start + t_len);
 | 
						|
 | 
						|
    if (m_mode == ModeIQPolar)
 | 
						|
    {
 | 
						|
		if (amp1_range < 2.0) {
 | 
						|
			m_x2Scale.setRange(Unit::None, - amp1_range * 500.0 + amp1_ofs * 1000.0, amp1_range * 500.0 + amp1_ofs * 1000.0);
 | 
						|
		} else {
 | 
						|
			m_x2Scale.setRange(Unit::None, - amp1_range * 0.5 + amp1_ofs, amp1_range * 0.5 + amp1_ofs);
 | 
						|
		}
 | 
						|
    }
 | 
						|
    else
 | 
						|
    {
 | 
						|
    	m_x2Scale.setRange(Unit::Time, t_start, t_start + t_len);
 | 
						|
    }
 | 
						|
 | 
						|
	switch(m_mode) {
 | 
						|
		case ModeIQ:
 | 
						|
		case ModeIQPolar:
 | 
						|
		{
 | 
						|
			if (amp1_range < 2.0) {
 | 
						|
				m_y1Scale.setRange(Unit::None, - amp1_range * 500.0 + amp1_ofs * 1000.0, amp1_range * 500.0 + amp1_ofs * 1000.0);
 | 
						|
			} else {
 | 
						|
				m_y1Scale.setRange(Unit::None, - amp1_range * 0.5 + amp1_ofs, amp1_range * 0.5 + amp1_ofs);
 | 
						|
			}
 | 
						|
			if (amp2_range < 2.0) {
 | 
						|
				m_y2Scale.setRange(Unit::None, - amp2_range * 500.0 + amp2_ofs * 1000.0, amp2_range * 500.0 + amp2_ofs * 1000.0);
 | 
						|
			} else {
 | 
						|
				m_y2Scale.setRange(Unit::None, - amp2_range * 0.5 + amp2_ofs, amp2_range * 0.5 + amp2_ofs);
 | 
						|
			}
 | 
						|
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		case ModeMagLinPha:
 | 
						|
		case ModeMagLinDPha:
 | 
						|
		{
 | 
						|
			if (amp1_range < 2.0) {
 | 
						|
				m_y1Scale.setRange(Unit::None, amp1_ofs * 500.0, amp1_range * 1000.0 + amp1_ofs * 500.0);
 | 
						|
			} else {
 | 
						|
				m_y1Scale.setRange(Unit::None, amp1_ofs/2.0, amp1_range + amp1_ofs/2.0);
 | 
						|
			}
 | 
						|
 | 
						|
			m_y2Scale.setRange(Unit::None, -1.0/m_amp2 + amp2_ofs, 1.0/m_amp2 + amp2_ofs); // Scale to Pi*A2
 | 
						|
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		case ModeMagdBPha:
 | 
						|
		case ModeMagdBDPha:
 | 
						|
		{
 | 
						|
			m_y1Scale.setRange(Unit::Decibel, pow_floor, pow_floor + pow_range);
 | 
						|
			m_y2Scale.setRange(Unit::None, -1.0/m_amp2 + amp2_ofs, 1.0/m_amp2 + amp2_ofs); // Scale to Pi*A2
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		case ModeDerived12: {
 | 
						|
			if (amp1_range < 2.0) {
 | 
						|
				m_y1Scale.setRange(Unit::None, 0.0, amp1_range * 1000.0);
 | 
						|
			} else {
 | 
						|
				m_y1Scale.setRange(Unit::None, 0.0, amp1_range);
 | 
						|
			}
 | 
						|
			if (amp2_range < 2.0) {
 | 
						|
				m_y2Scale.setRange(Unit::None, - amp2_range * 500.0, amp2_range * 500.0);
 | 
						|
			} else {
 | 
						|
				m_y2Scale.setRange(Unit::None, - amp2_range * 0.5, amp2_range * 0.5);
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		case ModeCyclostationary: {
 | 
						|
			if (amp1_range < 2.0) {
 | 
						|
				m_y1Scale.setRange(Unit::None, 0.0, amp1_range * 1000.0);
 | 
						|
			} else {
 | 
						|
				m_y1Scale.setRange(Unit::None, 0.0, amp1_range);
 | 
						|
			}
 | 
						|
			if (amp2_range < 2.0) {
 | 
						|
				m_y2Scale.setRange(Unit::None, - amp2_range * 500.0, amp2_range * 500.0);
 | 
						|
			} else {
 | 
						|
				m_y2Scale.setRange(Unit::None, - amp2_range * 0.5, amp2_range * 0.5);
 | 
						|
			}
 | 
						|
			break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
    // QRectF(x, y, w, h); (x, y) = top left corner
 | 
						|
 | 
						|
	if (m_displays == DisplayBoth)
 | 
						|
	{
 | 
						|
		if(m_orientation == Qt::Vertical) {
 | 
						|
			int scopeHeight = (height() - topMargin) / 2 - botMargin;
 | 
						|
			int scopeWidth = width() - leftMargin - rightMargin;
 | 
						|
 | 
						|
			if (m_mode == ModeIQPolar)
 | 
						|
			{
 | 
						|
				m_glScopeRect1 = QRectF(
 | 
						|
					(float) leftMargin / (float) width(),
 | 
						|
					(float) topMargin / (float) height(),
 | 
						|
					(float) (width() - 2*leftMargin - rightMargin) / (float) width(),
 | 
						|
					(float) scopeHeight / (float) height()
 | 
						|
				);
 | 
						|
				m_glBot1ScaleRect = QRectF(
 | 
						|
					(float) leftMargin / (float) width(),
 | 
						|
					(float) (scopeHeight + topMargin + 1) / (float) height(),
 | 
						|
					(float) (width() - 2*leftMargin - rightMargin) / (float) width(),
 | 
						|
					(float) (botMargin - 1) / (float) height()
 | 
						|
				);
 | 
						|
				m_glRight1ScaleRect = QRectF(
 | 
						|
					(float) (width() - leftMargin) / (float) width(),
 | 
						|
					(float) topMargin / (float) height(),
 | 
						|
					(float) (leftMargin-1) / (float) width(),
 | 
						|
					(float) scopeHeight / (float) height()
 | 
						|
				);
 | 
						|
			}
 | 
						|
			else
 | 
						|
			{
 | 
						|
				m_glScopeRect1 = QRectF(
 | 
						|
					(float) leftMargin / (float) width(),
 | 
						|
					(float) topMargin / (float) height(),
 | 
						|
					(float) scopeWidth / (float) width(),
 | 
						|
					(float) scopeHeight / (float) height()
 | 
						|
				);
 | 
						|
				m_glBot1ScaleRect = QRectF(
 | 
						|
					(float) leftMargin / (float) width(),
 | 
						|
					(float) (scopeHeight + topMargin + 1) / (float) height(),
 | 
						|
					(float) scopeWidth / (float) width(),
 | 
						|
					(float) (botMargin - 1) / (float) height()
 | 
						|
				);
 | 
						|
			}
 | 
						|
			m_glLeft1ScaleRect = QRectF(
 | 
						|
				0,
 | 
						|
				(float) topMargin / (float) height(),
 | 
						|
				(float) (leftMargin-1) / (float) width(),
 | 
						|
				(float) scopeHeight / (float) height()
 | 
						|
			);
 | 
						|
 | 
						|
			{ // Y1 scale
 | 
						|
				m_y1Scale.setSize(scopeHeight);
 | 
						|
 | 
						|
				m_left1ScalePixmap = QPixmap(
 | 
						|
					leftMargin - 1,
 | 
						|
					scopeHeight
 | 
						|
				);
 | 
						|
 | 
						|
				const ScaleEngine::TickList* tickList;
 | 
						|
				const ScaleEngine::Tick* tick;
 | 
						|
 | 
						|
				m_left1ScalePixmap.fill(Qt::black);
 | 
						|
				QPainter painter(&m_left1ScalePixmap);
 | 
						|
				painter.setPen(QColor(0xf0, 0xf0, 0xff));
 | 
						|
				painter.setFont(font());
 | 
						|
				tickList = &m_y1Scale.getTickList();
 | 
						|
 | 
						|
				for(int i = 0; i < tickList->count(); i++) {
 | 
						|
					tick = &(*tickList)[i];
 | 
						|
					if(tick->major) {
 | 
						|
						if(tick->textSize > 0) {
 | 
						|
							painter.drawText(QPointF(leftMargin - M - tick->textSize, topMargin + scopeHeight - tick->textPos - fm.ascent()/2), tick->text);
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
 | 
						|
				if (m_left1ScaleTextureAllocated)
 | 
						|
					deleteTexture(m_left1ScaleTexture);
 | 
						|
				m_left1ScaleTexture = bindTexture(m_left1ScalePixmap,
 | 
						|
					GL_TEXTURE_2D,
 | 
						|
					GL_RGBA,
 | 
						|
					QGLContext::LinearFilteringBindOption |
 | 
						|
					QGLContext::MipmapBindOption);
 | 
						|
				m_left1ScaleTextureAllocated = true;
 | 
						|
			} // Y1 scale
 | 
						|
			{ // X1 scale
 | 
						|
				m_x1Scale.setSize(scopeWidth);
 | 
						|
 | 
						|
				m_bot1ScalePixmap = QPixmap(
 | 
						|
					scopeWidth,
 | 
						|
					botMargin - 1
 | 
						|
				);
 | 
						|
 | 
						|
				const ScaleEngine::TickList* tickList;
 | 
						|
				const ScaleEngine::Tick* tick;
 | 
						|
 | 
						|
				m_bot1ScalePixmap.fill(Qt::black);
 | 
						|
				QPainter painter(&m_bot1ScalePixmap);
 | 
						|
				painter.setPen(QColor(0xf0, 0xf0, 0xff));
 | 
						|
				painter.setFont(font());
 | 
						|
				tickList = &m_x1Scale.getTickList();
 | 
						|
 | 
						|
				for(int i = 0; i < tickList->count(); i++) {
 | 
						|
					tick = &(*tickList)[i];
 | 
						|
					if(tick->major) {
 | 
						|
						if(tick->textSize > 0) {
 | 
						|
							painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
 | 
						|
				if (m_bot1ScaleTextureAllocated)
 | 
						|
					deleteTexture(m_bot1ScaleTexture);
 | 
						|
				m_bot1ScaleTexture = bindTexture(m_bot1ScalePixmap,
 | 
						|
					GL_TEXTURE_2D,
 | 
						|
					GL_RGBA,
 | 
						|
					QGLContext::LinearFilteringBindOption |
 | 
						|
					QGLContext::MipmapBindOption);
 | 
						|
				m_bot1ScaleTextureAllocated = true;
 | 
						|
			} // X1 scale
 | 
						|
 | 
						|
			if (m_mode == ModeIQPolar)
 | 
						|
			{
 | 
						|
				int scopeDim = std::min(scopeWidth, scopeHeight);
 | 
						|
 | 
						|
				m_glScopeRect2 = QRectF(
 | 
						|
					(float) leftMargin / (float)width(),
 | 
						|
					(float) (botMargin + topMargin + scopeDim) / (float)height(),
 | 
						|
					(float) scopeDim / (float)width(),
 | 
						|
					(float) scopeDim / (float)height()
 | 
						|
				);
 | 
						|
				m_glLeft2ScaleRect = QRectF(
 | 
						|
					0,
 | 
						|
					(float) (topMargin + scopeDim + botMargin) / (float) height(),
 | 
						|
					(float) (leftMargin-1) / (float) width(),
 | 
						|
					(float) scopeDim / (float) height()
 | 
						|
				);
 | 
						|
				m_glBot2ScaleRect = QRectF(
 | 
						|
					(float) leftMargin / (float) width(),
 | 
						|
					(float) (scopeDim + topMargin + scopeDim + botMargin + 1) / (float) height(),
 | 
						|
					(float) scopeDim / (float) width(),
 | 
						|
					(float) (botMargin - 1) / (float) height()
 | 
						|
				);
 | 
						|
			}
 | 
						|
			else
 | 
						|
			{
 | 
						|
				m_glScopeRect2 = QRectF(
 | 
						|
					(float) leftMargin / (float)width(),
 | 
						|
					(float) (botMargin + topMargin + scopeHeight) / (float)height(),
 | 
						|
					(float) scopeWidth / (float)width(),
 | 
						|
					(float) scopeHeight / (float)height()
 | 
						|
				);
 | 
						|
				m_glLeft2ScaleRect = QRectF(
 | 
						|
					0,
 | 
						|
					(float) (topMargin + scopeHeight + botMargin) / (float) height(),
 | 
						|
					(float) (leftMargin-1) / (float) width(),
 | 
						|
					(float) scopeHeight / (float) height()
 | 
						|
				);
 | 
						|
				m_glBot2ScaleRect = QRectF(
 | 
						|
					(float) leftMargin / (float) width(),
 | 
						|
					(float) (scopeHeight + topMargin + scopeHeight + botMargin + 1) / (float) height(),
 | 
						|
					(float) scopeWidth / (float) width(),
 | 
						|
					(float) (botMargin - 1) / (float) height()
 | 
						|
				);
 | 
						|
			}
 | 
						|
			{ // Y2 scale
 | 
						|
				m_y2Scale.setSize(scopeHeight);
 | 
						|
 | 
						|
				m_left2ScalePixmap = QPixmap(
 | 
						|
					leftMargin - 1,
 | 
						|
					scopeHeight
 | 
						|
				);
 | 
						|
 | 
						|
				const ScaleEngine::TickList* tickList;
 | 
						|
				const ScaleEngine::Tick* tick;
 | 
						|
 | 
						|
				m_left2ScalePixmap.fill(Qt::black);
 | 
						|
				QPainter painter(&m_left2ScalePixmap);
 | 
						|
				painter.setPen(QColor(0xf0, 0xf0, 0xff));
 | 
						|
				painter.setFont(font());
 | 
						|
				tickList = &m_y2Scale.getTickList();
 | 
						|
 | 
						|
				for(int i = 0; i < tickList->count(); i++) {
 | 
						|
					tick = &(*tickList)[i];
 | 
						|
					if(tick->major) {
 | 
						|
						if(tick->textSize > 0) {
 | 
						|
							painter.drawText(QPointF(leftMargin - M - tick->textSize, topMargin + scopeHeight - tick->textPos - fm.ascent()/2), tick->text);
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
 | 
						|
				if (m_left2ScaleTextureAllocated)
 | 
						|
					deleteTexture(m_left2ScaleTexture);
 | 
						|
				m_left2ScaleTexture = bindTexture(m_left2ScalePixmap,
 | 
						|
					GL_TEXTURE_2D,
 | 
						|
					GL_RGBA,
 | 
						|
					QGLContext::LinearFilteringBindOption |
 | 
						|
					QGLContext::MipmapBindOption);
 | 
						|
				m_left2ScaleTextureAllocated = true;
 | 
						|
			} // Y2 scale
 | 
						|
			{ // X2 scale
 | 
						|
				if (m_mode == ModeIQPolar)
 | 
						|
				{
 | 
						|
					int scopeDim = std::min(scopeWidth, scopeHeight);
 | 
						|
 | 
						|
					m_x2Scale.setSize(scopeDim);
 | 
						|
					m_bot2ScalePixmap = QPixmap(
 | 
						|
							scopeDim,
 | 
						|
						botMargin - 1
 | 
						|
					);
 | 
						|
				}
 | 
						|
				else
 | 
						|
				{
 | 
						|
					m_x2Scale.setSize(scopeWidth);
 | 
						|
					m_bot2ScalePixmap = QPixmap(
 | 
						|
						scopeWidth,
 | 
						|
						botMargin - 1
 | 
						|
					);
 | 
						|
				}
 | 
						|
 | 
						|
				const ScaleEngine::TickList* tickList;
 | 
						|
				const ScaleEngine::Tick* tick;
 | 
						|
 | 
						|
				m_bot2ScalePixmap.fill(Qt::black);
 | 
						|
				QPainter painter(&m_bot2ScalePixmap);
 | 
						|
				painter.setPen(QColor(0xf0, 0xf0, 0xff));
 | 
						|
				painter.setFont(font());
 | 
						|
				tickList = &m_x2Scale.getTickList();
 | 
						|
 | 
						|
				for(int i = 0; i < tickList->count(); i++) {
 | 
						|
					tick = &(*tickList)[i];
 | 
						|
					if(tick->major) {
 | 
						|
						if(tick->textSize > 0) {
 | 
						|
							painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
 | 
						|
				if (m_bot2ScaleTextureAllocated)
 | 
						|
					deleteTexture(m_bot2ScaleTexture);
 | 
						|
				m_bot2ScaleTexture = bindTexture(m_bot2ScalePixmap,
 | 
						|
					GL_TEXTURE_2D,
 | 
						|
					GL_RGBA,
 | 
						|
					QGLContext::LinearFilteringBindOption |
 | 
						|
					QGLContext::MipmapBindOption);
 | 
						|
				m_bot2ScaleTextureAllocated = true;
 | 
						|
			} // X2 scale
 | 
						|
		}
 | 
						|
		else // Horizontal
 | 
						|
		{
 | 
						|
			int scopeHeight = height() - topMargin - botMargin;
 | 
						|
			int scopeWidth = (width() - rightMargin)/2 - leftMargin;
 | 
						|
 | 
						|
			if (m_mode == ModeIQPolar)
 | 
						|
			{
 | 
						|
				m_glScopeRect1 = QRectF(
 | 
						|
					(float) leftMargin / (float) width(),
 | 
						|
					(float) topMargin / (float) height(),
 | 
						|
					(float) (scopeWidth-leftMargin) / (float) width(),
 | 
						|
					(float) scopeHeight / (float) height()
 | 
						|
				);
 | 
						|
				m_glBot1ScaleRect = QRectF(
 | 
						|
					(float) leftMargin / (float) width(),
 | 
						|
					(float) (scopeHeight + topMargin + 1) / (float) height(),
 | 
						|
					(float) (scopeWidth-leftMargin) / (float) width(),
 | 
						|
					(float) (botMargin - 1) / (float) height()
 | 
						|
				);
 | 
						|
				m_glRight1ScaleRect = QRectF(
 | 
						|
					(float) (scopeWidth) / (float) width(),
 | 
						|
					(float) topMargin / (float) height(),
 | 
						|
					(float) (leftMargin-1) / (float) width(),
 | 
						|
					(float) scopeHeight / (float) height()
 | 
						|
				);
 | 
						|
			}
 | 
						|
			else
 | 
						|
			{
 | 
						|
				m_glScopeRect1 = QRectF(
 | 
						|
					(float) leftMargin / (float) width(),
 | 
						|
					(float) topMargin / (float) height(),
 | 
						|
					(float) scopeWidth / (float) width(),
 | 
						|
					(float) scopeHeight / (float) height()
 | 
						|
				);
 | 
						|
				m_glBot1ScaleRect = QRectF(
 | 
						|
					(float) leftMargin / (float) width(),
 | 
						|
					(float) (scopeHeight + topMargin + 1) / (float) height(),
 | 
						|
					(float) scopeWidth / (float) width(),
 | 
						|
					(float) (botMargin - 1) / (float) height()
 | 
						|
				);
 | 
						|
			}
 | 
						|
			m_glLeft1ScaleRect = QRectF(
 | 
						|
				0,
 | 
						|
				(float) topMargin / (float) height(),
 | 
						|
				(float) (leftMargin-1) / (float) width(),
 | 
						|
				(float) scopeHeight / (float) height()
 | 
						|
			);
 | 
						|
 | 
						|
			{ // Y1 scale
 | 
						|
				m_y1Scale.setSize(scopeHeight);
 | 
						|
 | 
						|
				m_left1ScalePixmap = QPixmap(
 | 
						|
					leftMargin - 1,
 | 
						|
					scopeHeight
 | 
						|
				);
 | 
						|
 | 
						|
				const ScaleEngine::TickList* tickList;
 | 
						|
				const ScaleEngine::Tick* tick;
 | 
						|
 | 
						|
				m_left1ScalePixmap.fill(Qt::black);
 | 
						|
				QPainter painter(&m_left1ScalePixmap);
 | 
						|
				painter.setPen(QColor(0xf0, 0xf0, 0xff));
 | 
						|
				painter.setFont(font());
 | 
						|
				tickList = &m_y1Scale.getTickList();
 | 
						|
 | 
						|
				for(int i = 0; i < tickList->count(); i++) {
 | 
						|
					tick = &(*tickList)[i];
 | 
						|
					if(tick->major) {
 | 
						|
						if(tick->textSize > 0) {
 | 
						|
							painter.drawText(QPointF(leftMargin - M - tick->textSize, topMargin + scopeHeight - tick->textPos - fm.ascent()/2), tick->text);
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
 | 
						|
				if (m_left1ScaleTextureAllocated)
 | 
						|
					deleteTexture(m_left1ScaleTextureAllocated);
 | 
						|
				m_left1ScaleTexture = bindTexture(m_left1ScalePixmap,
 | 
						|
					GL_TEXTURE_2D,
 | 
						|
					GL_RGBA,
 | 
						|
					QGLContext::LinearFilteringBindOption |
 | 
						|
					QGLContext::MipmapBindOption);
 | 
						|
				m_left1ScaleTextureAllocated = true;
 | 
						|
			} // Y1 scale
 | 
						|
			{ // X1 scale
 | 
						|
				m_x1Scale.setSize(scopeWidth);
 | 
						|
 | 
						|
				m_bot1ScalePixmap = QPixmap(
 | 
						|
					scopeWidth,
 | 
						|
					botMargin - 1
 | 
						|
				);
 | 
						|
 | 
						|
				const ScaleEngine::TickList* tickList;
 | 
						|
				const ScaleEngine::Tick* tick;
 | 
						|
 | 
						|
				m_bot1ScalePixmap.fill(Qt::black);
 | 
						|
				QPainter painter(&m_bot1ScalePixmap);
 | 
						|
				painter.setPen(QColor(0xf0, 0xf0, 0xff));
 | 
						|
				painter.setFont(font());
 | 
						|
				tickList = &m_x1Scale.getTickList();
 | 
						|
 | 
						|
				for(int i = 0; i < tickList->count(); i++) {
 | 
						|
					tick = &(*tickList)[i];
 | 
						|
					if(tick->major) {
 | 
						|
						if(tick->textSize > 0) {
 | 
						|
							painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
 | 
						|
				if (m_bot1ScaleTextureAllocated)
 | 
						|
					deleteTexture(m_bot1ScaleTexture);
 | 
						|
				m_bot1ScaleTexture = bindTexture(m_bot1ScalePixmap,
 | 
						|
					GL_TEXTURE_2D,
 | 
						|
					GL_RGBA,
 | 
						|
					QGLContext::LinearFilteringBindOption |
 | 
						|
					QGLContext::MipmapBindOption);
 | 
						|
				m_bot1ScaleTextureAllocated = true;
 | 
						|
			} // X1 scale
 | 
						|
 | 
						|
			if (m_mode == ModeIQPolar)
 | 
						|
			{
 | 
						|
				int scopeDim = std::min(scopeWidth, scopeHeight);
 | 
						|
 | 
						|
				m_glScopeRect2 = QRectF(
 | 
						|
					(float)(leftMargin + scopeWidth + leftMargin) / (float)width(),
 | 
						|
					(float)topMargin / (float)height(),
 | 
						|
					(float) scopeDim / (float)width(),
 | 
						|
					(float)(height() - topMargin - botMargin) / (float)height()
 | 
						|
				);
 | 
						|
				m_glLeft2ScaleRect = QRectF(
 | 
						|
					(float) (leftMargin + scopeWidth) / (float) width(),
 | 
						|
					(float) topMargin / (float) height(),
 | 
						|
					(float) (leftMargin-1) / (float) width(),
 | 
						|
					(float) scopeHeight / (float) height()
 | 
						|
				);
 | 
						|
				m_glBot2ScaleRect = QRectF(
 | 
						|
					(float) (leftMargin + leftMargin + scopeWidth) / (float) width(),
 | 
						|
					(float) (scopeHeight + topMargin + 1) / (float) height(),
 | 
						|
					(float) scopeDim / (float) width(),
 | 
						|
					(float) (botMargin - 1) / (float) height()
 | 
						|
				);
 | 
						|
			}
 | 
						|
			else
 | 
						|
			{
 | 
						|
				m_glScopeRect2 = QRectF(
 | 
						|
					(float)(leftMargin + leftMargin + ((width() - leftMargin - leftMargin - rightMargin) / 2)) / (float)width(),
 | 
						|
					(float)topMargin / (float)height(),
 | 
						|
					(float)((width() - leftMargin - leftMargin - rightMargin) / 2) / (float)width(),
 | 
						|
					(float)(height() - topMargin - botMargin) / (float)height()
 | 
						|
				);
 | 
						|
				m_glLeft2ScaleRect = QRectF(
 | 
						|
					(float) (leftMargin + scopeWidth) / (float) width(),
 | 
						|
					(float) topMargin / (float) height(),
 | 
						|
					(float) (leftMargin-1) / (float) width(),
 | 
						|
					(float) scopeHeight / (float) height()
 | 
						|
				);
 | 
						|
				m_glBot2ScaleRect = QRectF(
 | 
						|
					(float) (leftMargin + leftMargin + scopeWidth) / (float) width(),
 | 
						|
					(float) (scopeHeight + topMargin + 1) / (float) height(),
 | 
						|
					(float) scopeWidth / (float) width(),
 | 
						|
					(float) (botMargin - 1) / (float) height()
 | 
						|
				);
 | 
						|
			}
 | 
						|
			{ // Y2 scale
 | 
						|
				m_y2Scale.setSize(scopeHeight);
 | 
						|
 | 
						|
				m_left2ScalePixmap = QPixmap(
 | 
						|
					leftMargin - 1,
 | 
						|
					scopeHeight
 | 
						|
				);
 | 
						|
 | 
						|
				const ScaleEngine::TickList* tickList;
 | 
						|
				const ScaleEngine::Tick* tick;
 | 
						|
 | 
						|
				m_left2ScalePixmap.fill(Qt::black);
 | 
						|
				QPainter painter(&m_left2ScalePixmap);
 | 
						|
				painter.setPen(QColor(0xf0, 0xf0, 0xff));
 | 
						|
				painter.setFont(font());
 | 
						|
				tickList = &m_y2Scale.getTickList();
 | 
						|
 | 
						|
				for(int i = 0; i < tickList->count(); i++) {
 | 
						|
					tick = &(*tickList)[i];
 | 
						|
					if(tick->major) {
 | 
						|
						if(tick->textSize > 0) {
 | 
						|
							painter.drawText(QPointF(leftMargin - M - tick->textSize, topMargin + scopeHeight - tick->textPos - fm.ascent()/2), tick->text);
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
 | 
						|
				if (m_left2ScaleTextureAllocated)
 | 
						|
					deleteTexture(m_left2ScaleTexture);
 | 
						|
				m_left2ScaleTexture = bindTexture(m_left2ScalePixmap,
 | 
						|
					GL_TEXTURE_2D,
 | 
						|
					GL_RGBA,
 | 
						|
					QGLContext::LinearFilteringBindOption |
 | 
						|
					QGLContext::MipmapBindOption);
 | 
						|
				m_left2ScaleTextureAllocated = true;
 | 
						|
			} // Y2 scale
 | 
						|
			{ // X2 scale
 | 
						|
				if (m_mode == ModeIQPolar)
 | 
						|
				{
 | 
						|
					int scopeDim = std::min(scopeWidth, scopeHeight);
 | 
						|
 | 
						|
					m_x2Scale.setSize(scopeDim);
 | 
						|
					m_bot2ScalePixmap = QPixmap(
 | 
						|
						scopeDim,
 | 
						|
						botMargin - 1
 | 
						|
					);
 | 
						|
				}
 | 
						|
				else
 | 
						|
				{
 | 
						|
					m_x2Scale.setSize(scopeWidth);
 | 
						|
					m_bot2ScalePixmap = QPixmap(
 | 
						|
						scopeWidth,
 | 
						|
						botMargin - 1
 | 
						|
					);
 | 
						|
				}
 | 
						|
 | 
						|
				const ScaleEngine::TickList* tickList;
 | 
						|
				const ScaleEngine::Tick* tick;
 | 
						|
 | 
						|
				m_bot2ScalePixmap.fill(Qt::black);
 | 
						|
				QPainter painter(&m_bot2ScalePixmap);
 | 
						|
				painter.setPen(QColor(0xf0, 0xf0, 0xff));
 | 
						|
				painter.setFont(font());
 | 
						|
				tickList = &m_x2Scale.getTickList();
 | 
						|
 | 
						|
				for(int i = 0; i < tickList->count(); i++) {
 | 
						|
					tick = &(*tickList)[i];
 | 
						|
					if(tick->major) {
 | 
						|
						if(tick->textSize > 0) {
 | 
						|
							painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
 | 
						|
				if (m_bot2ScaleTextureAllocated)
 | 
						|
					deleteTexture(m_bot2ScaleTexture);
 | 
						|
				m_bot2ScaleTexture = bindTexture(m_bot2ScalePixmap,
 | 
						|
					GL_TEXTURE_2D,
 | 
						|
					GL_RGBA,
 | 
						|
					QGLContext::LinearFilteringBindOption |
 | 
						|
					QGLContext::MipmapBindOption);
 | 
						|
				m_bot2ScaleTextureAllocated = true;
 | 
						|
			} // X2 scale
 | 
						|
		}
 | 
						|
	} // Both displays
 | 
						|
	else if (m_displays == DisplayFirstOnly)
 | 
						|
	{
 | 
						|
		int scopeHeight = height() - topMargin - botMargin;
 | 
						|
		int scopeWidth = width() - leftMargin - rightMargin;
 | 
						|
 | 
						|
		if (m_mode == ModeIQPolar)
 | 
						|
		{
 | 
						|
			m_glScopeRect1 = QRectF(
 | 
						|
				(float) leftMargin / (float) width(),
 | 
						|
				(float) topMargin / (float) height(),
 | 
						|
				(float) (scopeWidth-leftMargin) / (float) width(),
 | 
						|
				(float) scopeHeight / (float) height()
 | 
						|
			);
 | 
						|
			m_glBot1ScaleRect = QRectF(
 | 
						|
				(float) leftMargin / (float) width(),
 | 
						|
				(float) (scopeHeight + topMargin + 1) / (float) height(),
 | 
						|
				(float) (scopeWidth-leftMargin) / (float) width(),
 | 
						|
				(float) (botMargin - 1) / (float) height()
 | 
						|
			);
 | 
						|
			m_glRight1ScaleRect = QRectF(
 | 
						|
				(float) (width() - leftMargin) / (float) width(),
 | 
						|
				(float) topMargin / (float) height(),
 | 
						|
				(float) (leftMargin-1) / (float) width(),
 | 
						|
				(float) scopeHeight / (float) height()
 | 
						|
			);
 | 
						|
		}
 | 
						|
		else
 | 
						|
		{
 | 
						|
			m_glScopeRect1 = QRectF(
 | 
						|
				(float) leftMargin / (float) width(),
 | 
						|
				(float) topMargin / (float) height(),
 | 
						|
				(float) scopeWidth / (float) width(),
 | 
						|
				(float) scopeHeight / (float) height()
 | 
						|
			);
 | 
						|
			m_glBot1ScaleRect = QRectF(
 | 
						|
				(float) leftMargin / (float) width(),
 | 
						|
				(float) (scopeHeight + topMargin + 1) / (float) height(),
 | 
						|
				(float) scopeWidth / (float) width(),
 | 
						|
				(float) (botMargin - 1) / (float) height()
 | 
						|
			);
 | 
						|
		}
 | 
						|
		m_glLeft1ScaleRect = QRectF(
 | 
						|
			0,
 | 
						|
			(float) topMargin / (float) height(),
 | 
						|
			(float) (leftMargin-1) / (float) width(),
 | 
						|
			(float) scopeHeight / (float) height()
 | 
						|
		);
 | 
						|
 | 
						|
		{ // Y1 scale
 | 
						|
			m_y1Scale.setSize(scopeHeight);
 | 
						|
 | 
						|
			m_left1ScalePixmap = QPixmap(
 | 
						|
				leftMargin - 1,
 | 
						|
				scopeHeight
 | 
						|
			);
 | 
						|
 | 
						|
			const ScaleEngine::TickList* tickList;
 | 
						|
			const ScaleEngine::Tick* tick;
 | 
						|
 | 
						|
			m_left1ScalePixmap.fill(Qt::black);
 | 
						|
			QPainter painter(&m_left1ScalePixmap);
 | 
						|
			if (m_mode == ModeIQPolar) {
 | 
						|
				painter.setPen(QColor(0xff, 0xff, 0x80));
 | 
						|
			} else {
 | 
						|
				painter.setPen(QColor(0xf0, 0xf0, 0xff));
 | 
						|
			}
 | 
						|
			painter.setFont(font());
 | 
						|
			tickList = &m_y1Scale.getTickList();
 | 
						|
 | 
						|
			for(int i = 0; i < tickList->count(); i++) {
 | 
						|
				tick = &(*tickList)[i];
 | 
						|
				if(tick->major) {
 | 
						|
					if(tick->textSize > 0) {
 | 
						|
						painter.drawText(QPointF(leftMargin - M - tick->textSize, topMargin + scopeHeight - tick->textPos - fm.ascent()/2), tick->text);
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
			if (m_left1ScaleTextureAllocated)
 | 
						|
				deleteTexture(m_left1ScaleTextureAllocated);
 | 
						|
			m_left1ScaleTexture = bindTexture(m_left1ScalePixmap,
 | 
						|
				GL_TEXTURE_2D,
 | 
						|
				GL_RGBA,
 | 
						|
				QGLContext::LinearFilteringBindOption |
 | 
						|
				QGLContext::MipmapBindOption);
 | 
						|
			m_left1ScaleTextureAllocated = true;
 | 
						|
		} // Y1 scale
 | 
						|
		if (m_mode == ModeIQPolar) { // Y2 scale
 | 
						|
			m_y2Scale.setSize(scopeHeight);
 | 
						|
 | 
						|
			m_left2ScalePixmap = QPixmap(
 | 
						|
				leftMargin - 1,
 | 
						|
				scopeHeight
 | 
						|
			);
 | 
						|
 | 
						|
			const ScaleEngine::TickList* tickList;
 | 
						|
			const ScaleEngine::Tick* tick;
 | 
						|
 | 
						|
			m_left2ScalePixmap.fill(Qt::black);
 | 
						|
			QPainter painter(&m_left2ScalePixmap);
 | 
						|
			painter.setPen(QColor(0x80, 0xff, 0xff));
 | 
						|
			painter.setFont(font());
 | 
						|
			tickList = &m_y2Scale.getTickList();
 | 
						|
 | 
						|
			for(int i = 0; i < tickList->count(); i++) {
 | 
						|
				tick = &(*tickList)[i];
 | 
						|
				if(tick->major) {
 | 
						|
					if(tick->textSize > 0) {
 | 
						|
						painter.drawText(QPointF(leftMargin - M - tick->textSize, topMargin + scopeHeight - tick->textPos - fm.ascent()/2), tick->text);
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
			if (m_left2ScaleTextureAllocated)
 | 
						|
				deleteTexture(m_left2ScaleTextureAllocated);
 | 
						|
			m_left2ScaleTexture = bindTexture(m_left2ScalePixmap,
 | 
						|
				GL_TEXTURE_2D,
 | 
						|
				GL_RGBA,
 | 
						|
				QGLContext::LinearFilteringBindOption |
 | 
						|
				QGLContext::MipmapBindOption);
 | 
						|
			m_left2ScaleTextureAllocated = true;
 | 
						|
		} // Y2 scale
 | 
						|
		{ // X1 scale
 | 
						|
			m_x1Scale.setSize(scopeWidth);
 | 
						|
 | 
						|
			m_bot1ScalePixmap = QPixmap(
 | 
						|
				scopeWidth,
 | 
						|
				botMargin - 1
 | 
						|
			);
 | 
						|
 | 
						|
			const ScaleEngine::TickList* tickList;
 | 
						|
			const ScaleEngine::Tick* tick;
 | 
						|
 | 
						|
			m_bot1ScalePixmap.fill(Qt::black);
 | 
						|
			QPainter painter(&m_bot1ScalePixmap);
 | 
						|
			painter.setPen(QColor(0xf0, 0xf0, 0xff));
 | 
						|
			painter.setFont(font());
 | 
						|
			tickList = &m_x1Scale.getTickList();
 | 
						|
 | 
						|
			for(int i = 0; i < tickList->count(); i++) {
 | 
						|
				tick = &(*tickList)[i];
 | 
						|
				if(tick->major) {
 | 
						|
					if(tick->textSize > 0) {
 | 
						|
						painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
			if (m_bot1ScaleTextureAllocated)
 | 
						|
				deleteTexture(m_bot1ScaleTexture);
 | 
						|
			m_bot1ScaleTexture = bindTexture(m_bot1ScalePixmap,
 | 
						|
				GL_TEXTURE_2D,
 | 
						|
				GL_RGBA,
 | 
						|
				QGLContext::LinearFilteringBindOption |
 | 
						|
				QGLContext::MipmapBindOption);
 | 
						|
			m_bot1ScaleTextureAllocated = true;
 | 
						|
		} // X1 scale
 | 
						|
	} // Primary display only
 | 
						|
	else if (m_displays == DisplaySecondOnly)
 | 
						|
	{
 | 
						|
		int scopeHeight = height() - topMargin - botMargin;
 | 
						|
		int scopeWidth = width() - leftMargin - rightMargin;
 | 
						|
 | 
						|
		if (m_mode == ModeIQPolar)
 | 
						|
		{
 | 
						|
			int scopeDim = std::min(scopeWidth, scopeHeight);
 | 
						|
 | 
						|
			m_glScopeRect2 = QRectF(
 | 
						|
				(float) leftMargin / (float) width(),
 | 
						|
				(float) topMargin / (float) height(),
 | 
						|
				(float) scopeDim / (float) width(),
 | 
						|
				(float) scopeDim / (float) height()
 | 
						|
			);
 | 
						|
			m_glLeft2ScaleRect = QRectF(
 | 
						|
				0,
 | 
						|
				(float) topMargin / (float) height(),
 | 
						|
				(float) (leftMargin-1) / (float) width(),
 | 
						|
				(float) scopeDim / (float) height()
 | 
						|
			);
 | 
						|
			m_glBot2ScaleRect = QRectF(
 | 
						|
				(float) leftMargin / (float) width(),
 | 
						|
				(float) (scopeDim + topMargin + 1) / (float) height(),
 | 
						|
				(float) scopeDim / (float) width(),
 | 
						|
				(float) (botMargin - 1) / (float) height()
 | 
						|
			);
 | 
						|
		}
 | 
						|
		else
 | 
						|
		{
 | 
						|
			m_glScopeRect2 = QRectF(
 | 
						|
				(float) leftMargin / (float) width(),
 | 
						|
				(float) topMargin / (float) height(),
 | 
						|
				(float) scopeWidth / (float) width(),
 | 
						|
				(float) scopeHeight / (float) height()
 | 
						|
			);
 | 
						|
			m_glLeft2ScaleRect = QRectF(
 | 
						|
				0,
 | 
						|
				(float) topMargin / (float) height(),
 | 
						|
				(float) (leftMargin-1) / (float) width(),
 | 
						|
				(float) scopeHeight / (float) height()
 | 
						|
			);
 | 
						|
			m_glBot2ScaleRect = QRectF(
 | 
						|
				(float) leftMargin / (float) width(),
 | 
						|
				(float) (scopeHeight + topMargin + 1) / (float) height(),
 | 
						|
				(float) scopeWidth / (float) width(),
 | 
						|
				(float) (botMargin - 1) / (float) height()
 | 
						|
			);
 | 
						|
		}
 | 
						|
 | 
						|
		{ // Y2 scale
 | 
						|
			m_y2Scale.setSize(scopeHeight);
 | 
						|
 | 
						|
			m_left2ScalePixmap = QPixmap(
 | 
						|
				leftMargin - 1,
 | 
						|
				scopeHeight
 | 
						|
			);
 | 
						|
 | 
						|
			const ScaleEngine::TickList* tickList;
 | 
						|
			const ScaleEngine::Tick* tick;
 | 
						|
 | 
						|
			m_left2ScalePixmap.fill(Qt::black);
 | 
						|
			QPainter painter(&m_left2ScalePixmap);
 | 
						|
			painter.setPen(QColor(0xf0, 0xf0, 0xff));
 | 
						|
			painter.setFont(font());
 | 
						|
			tickList = &m_y2Scale.getTickList();
 | 
						|
 | 
						|
			for(int i = 0; i < tickList->count(); i++) {
 | 
						|
				tick = &(*tickList)[i];
 | 
						|
				if(tick->major) {
 | 
						|
					if(tick->textSize > 0) {
 | 
						|
						painter.drawText(QPointF(leftMargin - M - tick->textSize, topMargin + scopeHeight - tick->textPos - fm.ascent()/2), tick->text);
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
			if (m_left2ScaleTextureAllocated)
 | 
						|
				deleteTexture(m_left2ScaleTextureAllocated);
 | 
						|
			m_left2ScaleTexture = bindTexture(m_left2ScalePixmap,
 | 
						|
				GL_TEXTURE_2D,
 | 
						|
				GL_RGBA,
 | 
						|
				QGLContext::LinearFilteringBindOption |
 | 
						|
				QGLContext::MipmapBindOption);
 | 
						|
			m_left2ScaleTextureAllocated = true;
 | 
						|
		} // Y2 scale
 | 
						|
		{ // X2 scale
 | 
						|
			if (m_mode == ModeIQPolar)
 | 
						|
			{
 | 
						|
				int scopeDim = std::min(scopeWidth, scopeHeight);
 | 
						|
 | 
						|
				m_x2Scale.setSize(scopeDim);
 | 
						|
				m_bot2ScalePixmap = QPixmap(
 | 
						|
					scopeDim,
 | 
						|
					botMargin - 1
 | 
						|
				);
 | 
						|
			}
 | 
						|
			else
 | 
						|
			{
 | 
						|
				m_x2Scale.setSize(scopeWidth);
 | 
						|
				m_bot2ScalePixmap = QPixmap(
 | 
						|
					scopeWidth,
 | 
						|
					botMargin - 1
 | 
						|
				);
 | 
						|
			}
 | 
						|
 | 
						|
			const ScaleEngine::TickList* tickList;
 | 
						|
			const ScaleEngine::Tick* tick;
 | 
						|
 | 
						|
			m_bot2ScalePixmap.fill(Qt::black);
 | 
						|
			QPainter painter(&m_bot2ScalePixmap);
 | 
						|
			painter.setPen(QColor(0xf0, 0xf0, 0xff));
 | 
						|
			painter.setFont(font());
 | 
						|
			tickList = &m_x2Scale.getTickList();
 | 
						|
 | 
						|
			for(int i = 0; i < tickList->count(); i++) {
 | 
						|
				tick = &(*tickList)[i];
 | 
						|
				if(tick->major) {
 | 
						|
					if(tick->textSize > 0) {
 | 
						|
						painter.drawText(QPointF(tick->textPos, fm.height() - 1), tick->text);
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
			if (m_bot2ScaleTextureAllocated)
 | 
						|
				deleteTexture(m_bot2ScaleTexture);
 | 
						|
			m_bot2ScaleTexture = bindTexture(m_bot2ScalePixmap,
 | 
						|
				GL_TEXTURE_2D,
 | 
						|
				GL_RGBA,
 | 
						|
				QGLContext::LinearFilteringBindOption |
 | 
						|
				QGLContext::MipmapBindOption);
 | 
						|
			m_bot2ScaleTextureAllocated = true;
 | 
						|
		} // X2 scale
 | 
						|
	} // Secondary display only
 | 
						|
}
 | 
						|
 | 
						|
void GLScope::tick()
 | 
						|
{
 | 
						|
	if(m_dataChanged)
 | 
						|
		update();
 | 
						|
}
 | 
						|
 | 
						|
void GLScope::setTriggerChannel(ScopeVis::TriggerChannel triggerChannel)
 | 
						|
{
 | 
						|
	m_triggerChannel = triggerChannel;
 | 
						|
}
 | 
						|
 | 
						|
void GLScope::setTriggerLevel(Real triggerLevel)
 | 
						|
{
 | 
						|
	qDebug("GLScope::setTriggerLevel: %f", triggerLevel);
 | 
						|
	m_triggerLevel = triggerLevel;
 | 
						|
}
 | 
						|
 | 
						|
void GLScope::setTriggerPre(Real triggerPre)
 | 
						|
{
 | 
						|
	m_triggerPre = triggerPre;
 | 
						|
	m_configChanged = true;
 | 
						|
	update();
 | 
						|
}
 | 
						|
 | 
						|
void GLScope::setMemHistoryShift(int value)
 | 
						|
{
 | 
						|
	if (value < m_memTraceIndexMax)
 | 
						|
	{
 | 
						|
		m_memTraceHistory = value;
 | 
						|
		m_configChanged = true;
 | 
						|
		update();
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void GLScope::connectTimer(const QTimer& timer)
 | 
						|
{
 | 
						|
	qDebug() << "GLScope::connectTimer";
 | 
						|
	disconnect(&m_timer, SIGNAL(timeout()), this, SLOT(tick()));
 | 
						|
	connect(&timer, SIGNAL(timeout()), this, SLOT(tick()));
 | 
						|
	m_timer.stop();
 | 
						|
}
 |