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			38 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			38 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2020 Edouard Griffiths, F4EXB.                                  //
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//                                                                               //
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// This program is free software; you can redistribute it and/or modify          //
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// it under the terms of the GNU General Public License as published by          //
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// the Free Software Foundation as version 3 of the License, or                  //
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// (at your option) any later version.                                           //
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//                                                                               //
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// This program is distributed in the hope that it will be useful,               //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of                //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
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// GNU General Public License V3 for more details.                               //
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//                                                                               //
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// You should have received a copy of the GNU General Public License             //
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// along with this program. If not, see <http://www.gnu.org/licenses/>.          //
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///////////////////////////////////////////////////////////////////////////////////
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#ifndef SDRBASE_DSP_GLSPECTRUMINTERFACE_H_
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#define SDRBASE_DSP_GLSPECTRUMINTERFACE_H_
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#include <vector>
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#include "dsptypes.h"
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class GLSpectrumInterface
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{
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public:
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    GLSpectrumInterface() {}
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    virtual ~GLSpectrumInterface() {}
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    virtual void newSpectrum(const Real* spectrum, int nbBins, int fftSize)
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    {
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        (void) spectrum;
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        (void) nbBins;
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        (void) fftSize;
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    }
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};
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#endif // SDRBASE_DSP_GLSPECTRUMINTERFACE_H_
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