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			75 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			75 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2015 F4EXB                                                      //
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// written by Edouard Griffiths                                                  //
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//                                                                               //
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// This program is free software; you can redistribute it and/or modify          //
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// it under the terms of the GNU General Public License as published by          //
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// the Free Software Foundation as version 3 of the License, or                  //
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//                                                                               //
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// This program is distributed in the hope that it will be useful,               //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of                //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
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// GNU General Public License V3 for more details.                               //
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//                                                                               //
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// You should have received a copy of the GNU General Public License             //
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// along with this program. If not, see <http://www.gnu.org/licenses/>.          //
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///////////////////////////////////////////////////////////////////////////////////
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#ifndef INCLUDE_DSPENGINE_H
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#define INCLUDE_DSPENGINE_H
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#include <QObject>
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#include "dsp/dspdeviceengine.h"
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#include "audio/audiooutput.h"
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#include "util/export.h"
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class DSPDeviceEngine;
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class ThreadedSampleSink;
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class SDRANGEL_API DSPEngine : public QObject {
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	Q_OBJECT
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public:
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	DSPEngine();
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	~DSPEngine();
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	static DSPEngine *instance();
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	MessageQueue* getInputMessageQueue();
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	MessageQueue* getOutputMessageQueue();
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	uint getAudioSampleRate() const { return m_audioSampleRate; }
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	void start(); //!< Device engine(s) start
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	void stop();  //!< Device engine(s) stop
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	bool initAcquisition(); //!< Initialize acquisition sequence
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	bool startAcquisition(); //!< Start acquisition sequence
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	void stopAcquistion();   //!< Stop acquisition sequence
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	void setSource(SampleSource* source); //!< Set the sample source type
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	void setSourceSequence(int sequence); //!< Set the sample source sequence in type
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	void addSink(SampleSink* sink); //!< Add a sample sink
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	void removeSink(SampleSink* sink); //!< Remove a sample sink
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	void addThreadedSink(ThreadedSampleSink* sink); //!< Add a sample sink that will run on its own thread
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	void removeThreadedSink(ThreadedSampleSink* sink); //!< Remove a sample sink that runs on its own thread
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	void addAudioSink(AudioFifo* audioFifo); //!< Add the audio sink
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	void removeAudioSink(AudioFifo* audioFifo); //!< Remove the audio sink
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 	void configureCorrections(bool dcOffsetCorrection, bool iqImbalanceCorrection); //!< Configure DSP corrections
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 	DSPDeviceEngine::State state() const;
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 	QString errorMessage(); //!< Return the current error message
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	QString sourceDeviceDescription(); //!< Return the source device description
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private:
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	DSPDeviceEngine *m_deviceEngine;
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	AudioOutput m_audioOutput;
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	uint m_audioSampleRate;
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};
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#endif // INCLUDE_DSPENGINE_H
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