mirror of
				https://github.com/f4exb/sdrangel.git
				synced 2025-10-30 20:40:20 -04:00 
			
		
		
		
	
		
			
				
	
	
		
			254 lines
		
	
	
		
			7.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			254 lines
		
	
	
		
			7.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| ///////////////////////////////////////////////////////////////////////////////////
 | |
| // Copyright (C) 2017-2022 Edouard Griffiths, F4EXB <f4exb06@gmail.com>          //
 | |
| // Copyright (C) 2020 Vort <vvort@yandex.ru>                                     //
 | |
| // Copyright (C) 2022 Jiří Pinkava <jiri.pinkava@rossum.ai>                      //
 | |
| // Copyright (C) 2022 Jon Beniston, M7RCE <jon@beniston.com>                     //
 | |
| // Copyright (C) 2018 F4HKW                                                      //
 | |
| // for F4EXB / SDRAngel                                                          //
 | |
| //                                                                               //
 | |
| // OpenGL interface modernization.                                               //
 | |
| //                                                                               //
 | |
| // This program is free software; you can redistribute it and/or modify          //
 | |
| // it under the terms of the GNU General Public License as published by          //
 | |
| // the Free Software Foundation as version 3 of the License, or                  //
 | |
| // (at your option) any later version.                                           //
 | |
| //                                                                               //
 | |
| // This program is distributed in the hope that it will be useful,               //
 | |
| // but WITHOUT ANY WARRANTY; without even the implied warranty of                //
 | |
| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
 | |
| // GNU General Public License V3 for more details.                               //
 | |
| //                                                                               //
 | |
| // You should have received a copy of the GNU General Public License             //
 | |
| // along with this program. If not, see <http://www.gnu.org/licenses/>.          //
 | |
| ///////////////////////////////////////////////////////////////////////////////////
 | |
| 
 | |
| #include <algorithm>
 | |
| 
 | |
| #include <QPainter>
 | |
| #include <QMouseEvent>
 | |
| #include <QOpenGLContext>
 | |
| #include <QOpenGLFunctions>
 | |
| #include <QSurface>
 | |
| #include <QDebug>
 | |
| #include <QMutexLocker>
 | |
| 
 | |
| #include "tvscreen.h"
 | |
| 
 | |
| 
 | |
| // Note: When this object is created, QWidget* is converted to bool
 | |
| TVScreen::TVScreen(bool color, QWidget* parent) :
 | |
|     QOpenGLWidget(parent),
 | |
|     m_glShaderArray(color)
 | |
| {
 | |
|     setAttribute(Qt::WA_OpaquePaintEvent);
 | |
|     connect(&m_timer, SIGNAL(timeout()), this, SLOT(tick()));
 | |
|     m_timer.start(40); // capped at 25 FPS
 | |
| 
 | |
|     m_lastData = nullptr;
 | |
|     m_dataChanged = false;
 | |
|     m_glContextInitialized = false;
 | |
| 
 | |
|     //Par défaut
 | |
|     m_askedCols = TV_COLS;
 | |
|     m_askedRows = TV_ROWS;
 | |
|     m_cols = TV_COLS;
 | |
|     m_rows = TV_ROWS;
 | |
| }
 | |
| 
 | |
| TVScreen::~TVScreen()
 | |
| {
 | |
| }
 | |
| 
 | |
| void TVScreen::setColor(bool color)
 | |
| {
 | |
| 	m_glShaderArray.setColor(color);
 | |
| }
 | |
| 
 | |
| QRgb* TVScreen::getRowBuffer(int row)
 | |
| {
 | |
|     if (!m_glContextInitialized) {
 | |
|         return nullptr;
 | |
|     }
 | |
| 
 | |
|     return m_glShaderArray.GetRowBuffer(row);
 | |
| }
 | |
| 
 | |
| void TVScreen::renderImage(unsigned char * data)
 | |
| {
 | |
|     m_lastData = data;
 | |
|     m_dataChanged = true;
 | |
| }
 | |
| 
 | |
| void TVScreen::resetImage()
 | |
| {
 | |
|     m_glShaderArray.ResetPixels();
 | |
| }
 | |
| 
 | |
| void TVScreen::resetImage(int alpha)
 | |
| {
 | |
|     m_glShaderArray.ResetPixels(alpha);
 | |
| }
 | |
| 
 | |
| void TVScreen::resizeTVScreen(int cols, int intRows)
 | |
| {
 | |
|     qDebug("TVScreen::resizeTVScreen: cols: %d, rows: %d", cols, intRows);
 | |
|     QMutexLocker mlock(&m_mutex);
 | |
|     m_askedCols = cols;
 | |
|     m_askedRows = intRows;
 | |
|     m_cols = cols;
 | |
|     m_rows = intRows;
 | |
| }
 | |
| 
 | |
| void TVScreen::getSize(int& cols, int& intRows) const
 | |
| {
 | |
|     cols = m_cols;
 | |
|     intRows = m_rows;
 | |
| }
 | |
| 
 | |
| void TVScreen::initializeGL()
 | |
| {
 | |
|     QMutexLocker mlock(&m_mutex);
 | |
| 
 | |
|     QOpenGLContext *glCurrentContext = QOpenGLContext::currentContext();
 | |
| 
 | |
|     if (glCurrentContext)
 | |
|     {
 | |
|         if (QOpenGLContext::currentContext()->isValid())
 | |
|         {
 | |
|             qDebug() << "TVScreen::initializeGL: context:"
 | |
|                 << " major: " << (QOpenGLContext::currentContext()->format()).majorVersion()
 | |
|                 << " minor: " << (QOpenGLContext::currentContext()->format()).minorVersion()
 | |
|                 << " ES: " << (QOpenGLContext::currentContext()->isOpenGLES() ? "yes" : "no");
 | |
|         }
 | |
|         else
 | |
|         {
 | |
|             qDebug() << "TVScreen::initializeGL: current context is invalid";
 | |
|         }
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|         qCritical() << "TVScreen::initializeGL: no current context";
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     QSurface *surface = glCurrentContext->surface();
 | |
| 
 | |
|     if (surface == nullptr)
 | |
|     {
 | |
|         qCritical() << "TVScreen::initializeGL: no surface attached";
 | |
|         return;
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|         if (surface->surfaceType() != QSurface::OpenGLSurface)
 | |
|         {
 | |
|             qCritical() << "TVScreen::initializeGL: surface is not an OpenGLSurface: "
 | |
|                 << surface->surfaceType()
 | |
|                 << " cannot use an OpenGL context";
 | |
|             return;
 | |
|         }
 | |
|         else
 | |
|         {
 | |
|             qDebug() << "TVScreen::initializeGL: OpenGL surface:"
 | |
|                 << " class: " << (surface->surfaceClass() == QSurface::Window ? "Window" : "Offscreen");
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     connect(
 | |
|         glCurrentContext,
 | |
|         &QOpenGLContext::aboutToBeDestroyed,
 | |
|         this,
 | |
|         &TVScreen::cleanup
 | |
|     );
 | |
| 
 | |
|     m_glContextInitialized = true;
 | |
| }
 | |
| 
 | |
| void TVScreen::resizeGL(int width, int height)
 | |
| {
 | |
|     QMutexLocker mlock(&m_mutex);
 | |
|     QOpenGLFunctions *f = QOpenGLContext::currentContext()->functions();
 | |
|     f->glViewport(0, 0, width, height);
 | |
| }
 | |
| 
 | |
| void TVScreen::paintGL()
 | |
| {
 | |
|     if (!m_mutex.tryLock(2)) {
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     m_dataChanged = false;
 | |
| 
 | |
|     if ((m_askedCols != 0) && (m_askedRows != 0))
 | |
|     {
 | |
|         int major = 0, minor = 0;
 | |
|         if (QOpenGLContext::currentContext())
 | |
|         {
 | |
|             major = QOpenGLContext::currentContext()->format().majorVersion();
 | |
|             minor = QOpenGLContext::currentContext()->format().minorVersion();
 | |
|         }
 | |
|         m_glShaderArray.initializeGL(major, minor, m_askedCols, m_askedRows);
 | |
|         m_askedCols = 0;
 | |
|         m_askedRows = 0;
 | |
|     }
 | |
| 
 | |
|     m_glShaderArray.RenderPixels(m_lastData);
 | |
|     m_mutex.unlock();
 | |
| }
 | |
| 
 | |
| void TVScreen::mousePressEvent(QMouseEvent* event)
 | |
| {
 | |
|     (void) event;
 | |
| }
 | |
| 
 | |
| void TVScreen::tick()
 | |
| {
 | |
|     if (m_dataChanged) {
 | |
|         update();
 | |
|     }
 | |
| }
 | |
| 
 | |
| void TVScreen::connectTimer(const QTimer& timer)
 | |
| {
 | |
|      qDebug() << "TVScreen::connectTimer";
 | |
|      disconnect(&m_timer, SIGNAL(timeout()), this, SLOT(tick()));
 | |
|      connect(&timer, SIGNAL(timeout()), this, SLOT(tick()));
 | |
|      m_timer.stop();
 | |
| }
 | |
| 
 | |
| void TVScreen::cleanup()
 | |
| {
 | |
|     QMutexLocker mlock(&m_mutex);
 | |
| 
 | |
|     if (m_glContextInitialized) {
 | |
|         m_glShaderArray.cleanup();
 | |
|     }
 | |
| }
 | |
| 
 | |
| bool TVScreen::selectRow(int line)
 | |
| {
 | |
|     if (m_glContextInitialized) {
 | |
|         return m_glShaderArray.SelectRow(line);
 | |
|     } else {
 | |
|         return false;
 | |
|     }
 | |
| }
 | |
| 
 | |
| bool TVScreen::setDataColor(int col, int red, int green, int blue)
 | |
| {
 | |
|     if (m_glContextInitialized) {
 | |
|         return m_glShaderArray.SetDataColor(col, qRgb(blue, green, red)); // FIXME: blue <> red inversion in shader
 | |
|     } else {
 | |
|         return false;
 | |
|     }
 | |
| }
 | |
| 
 | |
| bool TVScreen::setDataColor(int col, int red, int green, int blue, int alpha)
 | |
| {
 | |
|     if (m_glContextInitialized) {
 | |
|         return m_glShaderArray.SetDataColor(col, qRgba(blue, green, red, alpha)); // FIXME: blue <> red inversion in shader
 | |
|     } else {
 | |
|         return false;
 | |
|     }
 | |
| }
 |