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			90 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			90 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| ///////////////////////////////////////////////////////////////////////////////////
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| // Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany //
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| // written by Christian Daniel                                                   //
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| // Copyright (C) 2015-2020, 2022 Edouard Griffiths, F4EXB <f4exb06@gmail.com>    //
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| // Copyright (C) 2015 John Greb <hexameron@spam.no>                              //
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| // Copyright (C) 2022-2023 Jon Beniston, M7RCE <jon@beniston.com>                //
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| //                                                                               //
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| // OpenGL interface modernization.                                               //
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| // See: http://doc.qt.io/qt-5/qopenglshaderprogram.html                          //
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| //                                                                               //
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| // This program is free software; you can redistribute it and/or modify          //
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| // it under the terms of the GNU General Public License as published by          //
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| // the Free Software Foundation as version 3 of the License, or                  //
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| // (at your option) any later version.                                           //
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| //                                                                               //
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| // This program is distributed in the hope that it will be useful,               //
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| // but WITHOUT ANY WARRANTY; without even the implied warranty of                //
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| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
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| // GNU General Public License V3 for more details.                               //
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| //                                                                               //
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| // You should have received a copy of the GNU General Public License             //
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| // along with this program. If not, see <http://www.gnu.org/licenses/>.          //
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| ///////////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef SDRGUI_GUI_SAMPLINGDEVICEDIALOG_H_
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| #define SDRGUI_GUI_SAMPLINGDEVICEDIALOG_H_
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| 
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| #include <QDialog>
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| #include <QProgressDialog>
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| 
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| #include <vector>
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| 
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| #include "export.h"
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| 
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| namespace Ui {
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|     class SamplingDeviceDialog;
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| }
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| 
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| class SDRGUI_API SamplingDeviceDialogWorker : public QObject {
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|     Q_OBJECT
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| 
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| public:
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|     SamplingDeviceDialogWorker(int deviceType) :
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|         m_deviceType(deviceType)
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|     {
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|     }
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|     void enumerateDevices();
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| 
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| signals:
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|     void finishedWork();
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| 
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| private slots:
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| 
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| private:
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|     int m_deviceType;
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| };
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| 
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| class SDRGUI_API SamplingDeviceDialog : public QDialog {
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|     Q_OBJECT
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| 
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| public:
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|     explicit SamplingDeviceDialog(int deviceType, QWidget* parent = nullptr);
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|     ~SamplingDeviceDialog();
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|     int getSelectedDeviceIndex() const { return m_selectedDeviceIndex; }
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|     void setSelectedDeviceIndex(int deviceIndex);
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|     void getDeviceId(QString& id) const;
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|     int exec();
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|     bool hasChanged() const { return m_hasChanged; }
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| 
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| private:
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|     Ui::SamplingDeviceDialog* ui;
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|     int m_deviceType;
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|     int m_selectedDeviceIndex;
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|     std::vector<int> m_deviceIndexes;
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|     bool m_hasChanged;
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|     QProgressDialog *m_progressDialog;
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| 
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|     void displayDevices();
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| 
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| private slots:
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|     void on_deviceSelect_currentIndexChanged(int index);
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|     void on_refreshDevices_clicked();
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|     void accept();
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|     void reject();
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|     void enumeratingDevice(const QString &deviceId);
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| };
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| 
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| #endif /* SDRGUI_GUI_SAMPLINGDEVICEDIALOG_H_ */
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| 
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