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			1918 lines
		
	
	
		
			52 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1918 lines
		
	
	
		
			52 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2016 F4EXB                                                      //
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// written by Edouard Griffiths                                                  //
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//                                                                               //
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// This program is free software; you can redistribute it and/or modify          //
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// it under the terms of the GNU General Public License as published by          //
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// the Free Software Foundation as version 3 of the License, or                  //
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// (at your option) any later version.                                           //
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//                                                                               //
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// This program is distributed in the hope that it will be useful,               //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of                //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
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// GNU General Public License V3 for more details.                               //
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//                                                                               //
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// You should have received a copy of the GNU General Public License             //
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// along with this program. If not, see <http://www.gnu.org/licenses/>.          //
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///////////////////////////////////////////////////////////////////////////////////
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#if 0 //def USE_SSE2
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#include <emmintrin.h>
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#endif
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#include <QMouseEvent>
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#include <QOpenGLShaderProgram>
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#include <QOpenGLFunctions>
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#include <QPainter>
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#include "gui/glspectrum.h"
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#include "util/messagequeue.h"
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#include <QDebug>
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MESSAGE_CLASS_DEFINITION(GLSpectrum::MsgReportSampleRate, Message)
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GLSpectrum::GLSpectrum(QWidget* parent) :
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	QGLWidget(parent),
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	m_cursorState(CSNormal),
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    m_cursorChannel(0),
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	m_mouseInside(false),
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	m_changesPending(true),
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	m_centerFrequency(100000000),
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	m_referenceLevel(0),
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	m_powerRange(100),
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	m_linear(false),
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	m_decay(1),
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	m_sampleRate(500000),
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	m_timingRate(1),
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	m_fftSize(512),
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	m_displayGrid(true),
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	m_displayGridIntensity(5),
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	m_displayTraceIntensity(50),
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	m_invertedWaterfall(false),
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	m_displayMaxHold(false),
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	m_currentSpectrum(0),
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	m_displayCurrent(false),
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    m_leftMargin(0),
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	m_waterfallBuffer(0),
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	m_waterfallBufferPos(0),
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    m_waterfallTextureHeight(-1),
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    m_waterfallTexturePos(0),
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    m_displayWaterfall(true),
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    m_ssbSpectrum(false),
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    m_lsbDisplay(false),
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    m_histogramBuffer(0),
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    m_histogram(0),
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    m_displayHistogram(true),
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    m_displayChanged(false),
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    m_displaySourceOrSink(true),
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    m_displayStreamIndex(0),
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    m_matrixLoc(0),
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    m_colorLoc(0),
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    m_messageQueueToGUI(0)
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{
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	setAutoFillBackground(false);
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	setAttribute(Qt::WA_OpaquePaintEvent, true);
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	setAttribute(Qt::WA_NoSystemBackground, true);
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	setMouseTracking(true);
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	setMinimumSize(200, 200);
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	m_waterfallShare = 0.66;
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	for(int i = 0; i <= 239; i++) {
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		 QColor c;
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		 c.setHsv(239 - i, 255, 15 + i);
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		 ((quint8*)&m_waterfallPalette[i])[0] = c.red();
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		 ((quint8*)&m_waterfallPalette[i])[1] = c.green();
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		 ((quint8*)&m_waterfallPalette[i])[2] = c.blue();
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		 ((quint8*)&m_waterfallPalette[i])[3] = c.alpha();
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	}
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	m_waterfallPalette[239] = 0xffffffff;
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	m_histogramPalette[0] = 0;
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	for (int i = 1; i < 240; i++)
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	{
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	    QColor c;
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	    int light = i < 60 ? 128 + (60-i) : 128;
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	    int sat   = i < 60 ? 140 + i : i < 180 ? 200 : 200 - (i-180);
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	    c.setHsl(239 - i, sat, light);
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        ((quint8*)&m_histogramPalette[i])[0] = c.red();
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        ((quint8*)&m_histogramPalette[i])[1] = c.green();
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        ((quint8*)&m_histogramPalette[i])[2] = c.blue();
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        ((quint8*)&m_histogramPalette[i])[3] = c.alpha();
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	}
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	// 4.2.3 palette
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//    for (int i = 1; i < 240; i++)
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//    {
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//        QColor c;
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//        int val = i < 60 ? 255 : 200;
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//        int sat = i < 60 ? 128 : i < 180 ? 255 : 180;
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//        c.setHsv(239 - i, sat, val);
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//        ((quint8*)&m_histogramPalette[i])[0] = c.red();
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//        ((quint8*)&m_histogramPalette[i])[1] = c.green();
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//        ((quint8*)&m_histogramPalette[i])[2] = c.blue();
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//        ((quint8*)&m_histogramPalette[i])[3] = c.alpha();
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//    }
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    // Original palette:
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//	for(int i = 16; i < 240; i++) {
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//		 QColor c;
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//		 c.setHsv(239 - i, 255 - ((i < 200) ? 0 : (i - 200) * 3), 150 + ((i < 100) ? i : 100));
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//		 ((quint8*)&m_histogramPalette[i])[0] = c.red();
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//		 ((quint8*)&m_histogramPalette[i])[1] = c.green();
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//		 ((quint8*)&m_histogramPalette[i])[2] = c.blue();
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//		 ((quint8*)&m_histogramPalette[i])[3] = c.alpha();
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//	}
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//	for(int i = 1; i < 16; i++) {
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//		QColor c;
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//		c.setHsv(255, 128, 48 + i * 4);
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//		((quint8*)&m_histogramPalette[i])[0] = c.red();
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//		((quint8*)&m_histogramPalette[i])[1] = c.green();
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//		((quint8*)&m_histogramPalette[i])[2] = c.blue();
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//		((quint8*)&m_histogramPalette[i])[3] = c.alpha();
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//	}
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	m_decayDivisor = 1;
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	m_decayDivisorCount = m_decayDivisor;
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	m_histogramStroke = 30;
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	m_timeScale.setFont(font());
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	m_timeScale.setOrientation(Qt::Vertical);
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	m_timeScale.setRange(Unit::Time, 0, 1);
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	m_powerScale.setFont(font());
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	m_powerScale.setOrientation(Qt::Vertical);
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	m_frequencyScale.setFont(font());
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	m_frequencyScale.setOrientation(Qt::Horizontal);
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	connect(&m_timer, SIGNAL(timeout()), this, SLOT(tick()));
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	m_timer.start(50);
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}
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GLSpectrum::~GLSpectrum()
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{
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	cleanup();
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	QMutexLocker mutexLocker(&m_mutex);
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	if(m_waterfallBuffer != NULL) {
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		delete m_waterfallBuffer;
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		m_waterfallBuffer = NULL;
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	}
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	if(m_histogramBuffer != NULL) {
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		delete m_histogramBuffer;
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		m_histogramBuffer = NULL;
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	}
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	if(m_histogram != NULL) {
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		delete[] m_histogram;
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		m_histogram = NULL;
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	}
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}
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void GLSpectrum::setCenterFrequency(qint64 frequency)
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{
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	m_mutex.lock();
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	m_centerFrequency = frequency;
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	m_changesPending = true;
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	m_mutex.unlock();
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	update();
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}
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void GLSpectrum::setReferenceLevel(Real referenceLevel)
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{
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	m_mutex.lock();
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	m_referenceLevel = referenceLevel;
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	m_changesPending = true;
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	m_mutex.unlock();
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	update();
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}
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void GLSpectrum::setPowerRange(Real powerRange)
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{
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	m_mutex.lock();
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	m_powerRange = powerRange;
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	m_changesPending = true;
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	m_mutex.unlock();
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	update();
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}
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void GLSpectrum::setDecay(int decay)
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{
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	m_decay = decay < 0 ? 0 : decay > 20 ? 20 : decay;
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}
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void GLSpectrum::setDecayDivisor(int decayDivisor)
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{
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	m_decayDivisor = decayDivisor < 1 ? 1 : decayDivisor > 20 ? 20 : decayDivisor;
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}
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void GLSpectrum::setHistoStroke(int stroke)
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{
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	m_histogramStroke = stroke < 1 ? 1 : stroke > 60 ? 60 : stroke;
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}
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void GLSpectrum::setSampleRate(qint32 sampleRate)
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{
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    m_mutex.lock();
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	m_sampleRate = sampleRate;
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	if (m_messageQueueToGUI) {
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	    m_messageQueueToGUI->push(new MsgReportSampleRate(m_sampleRate));
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	}
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	m_changesPending = true;
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	m_mutex.unlock();
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	update();
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}
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void GLSpectrum::setTimingRate(qint32 timingRate)
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{
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    m_mutex.lock();
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    m_timingRate = timingRate;
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    m_changesPending = true;
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	m_mutex.unlock();
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    update();
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}
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void GLSpectrum::setDisplayWaterfall(bool display)
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{
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    m_mutex.lock();
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	m_displayWaterfall = display;
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	m_changesPending = true;
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	stopDrag();
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	m_mutex.unlock();
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	update();
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}
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void GLSpectrum::setSsbSpectrum(bool ssbSpectrum)
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{
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	m_ssbSpectrum = ssbSpectrum;
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	update();
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}
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void GLSpectrum::setLsbDisplay(bool lsbDisplay)
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{
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    m_lsbDisplay = lsbDisplay;
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    update();
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}
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void GLSpectrum::setInvertedWaterfall(bool inv)
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{
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    m_mutex.lock();
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	m_invertedWaterfall = inv;
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	m_changesPending = true;
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	stopDrag();
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	m_mutex.unlock();
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	update();
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}
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void GLSpectrum::setDisplayMaxHold(bool display)
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{
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    m_mutex.lock();
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	m_displayMaxHold = display;
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	m_changesPending = true;
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	stopDrag();
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	m_mutex.unlock();
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	update();
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}
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void GLSpectrum::setDisplayCurrent(bool display)
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{
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    m_mutex.lock();
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	m_displayCurrent = display;
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	m_changesPending = true;
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	stopDrag();
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	m_mutex.unlock();
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	update();
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}
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void GLSpectrum::setDisplayHistogram(bool display)
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{
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    m_mutex.lock();
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	m_displayHistogram = display;
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	m_changesPending = true;
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	stopDrag();
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	m_mutex.unlock();
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	update();
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}
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void GLSpectrum::setDisplayGrid(bool display)
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{
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	m_displayGrid = display;
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	update();
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}
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void GLSpectrum::setDisplayGridIntensity(int intensity)
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{
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	m_displayGridIntensity = intensity;
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	if (m_displayGridIntensity > 100) {
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		m_displayGridIntensity = 100;
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	} else if (m_displayGridIntensity < 0) {
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		m_displayGridIntensity = 0;
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	}
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	update();
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}
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void GLSpectrum::setDisplayTraceIntensity(int intensity)
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{
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	m_displayTraceIntensity = intensity;
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	if (m_displayTraceIntensity > 100) {
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		m_displayTraceIntensity = 100;
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	} else if (m_displayTraceIntensity < 0) {
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		m_displayTraceIntensity = 0;
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	}
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	update();
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}
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void GLSpectrum::setLinear(bool linear)
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{
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	m_mutex.lock();
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    m_linear = linear;
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    m_changesPending = true;
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	m_mutex.unlock();
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    update();
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}
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void GLSpectrum::addChannelMarker(ChannelMarker* channelMarker)
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{
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	m_mutex.lock();
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	connect(channelMarker, SIGNAL(changedByAPI()), this, SLOT(channelMarkerChanged()));
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	connect(channelMarker, SIGNAL(destroyed(QObject*)), this, SLOT(channelMarkerDestroyed(QObject*)));
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	m_channelMarkerStates.append(new ChannelMarkerState(channelMarker));
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	m_changesPending = true;
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	stopDrag();
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	m_mutex.unlock();
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	update();
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}
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void GLSpectrum::removeChannelMarker(ChannelMarker* channelMarker)
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{
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	m_mutex.lock();
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	for (int i = 0; i < m_channelMarkerStates.size(); ++i)
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	{
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		if (m_channelMarkerStates[i]->m_channelMarker == channelMarker)
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		{
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			channelMarker->disconnect(this);
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			delete m_channelMarkerStates.takeAt(i);
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			m_changesPending = true;
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			stopDrag();
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			m_mutex.unlock();
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			update();
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			return;
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		}
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	}
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	m_mutex.unlock();
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}
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void GLSpectrum::newSpectrum(const std::vector<Real>& spectrum, int fftSize)
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{
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	QMutexLocker mutexLocker(&m_mutex);
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	m_displayChanged = true;
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	if(m_changesPending) {
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		m_fftSize = fftSize;
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		return;
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	}
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	if(fftSize != m_fftSize) {
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		m_fftSize = fftSize;
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		m_changesPending = true;
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		return;
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	}
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	updateWaterfall(spectrum);
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	updateHistogram(spectrum);
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}
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void GLSpectrum::updateWaterfall(const std::vector<Real>& spectrum)
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{
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	if(m_waterfallBufferPos < m_waterfallBuffer->height()) {
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		quint32* pix = (quint32*)m_waterfallBuffer->scanLine(m_waterfallBufferPos);
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		for(int i = 0; i < m_fftSize; i++) {
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			int v = (int)((spectrum[i] - m_referenceLevel) * 2.4 * 100.0 / m_powerRange + 240.0);
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			if(v > 239)
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				v = 239;
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			else if(v < 0)
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				v = 0;
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			*pix++ = m_waterfallPalette[(int)v];
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		}
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		m_waterfallBufferPos++;
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	}
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}
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void GLSpectrum::updateHistogram(const std::vector<Real>& spectrum)
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{
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	quint8* b = m_histogram;
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	int fftMulSize = 100 * m_fftSize;
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	if ((m_displayHistogram || m_displayMaxHold) && (m_decay != 0))
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	{
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		m_decayDivisorCount--;
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		if ((m_decay > 1) || (m_decayDivisorCount <= 0))
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		{
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			for (int i = 0; i < fftMulSize; i++)
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			{
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				if (*b > m_decay) {
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					*b = *b - m_decay;
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				} else {
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				    *b = 0;
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				}
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				b++;
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			}
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			m_decayDivisorCount = m_decayDivisor;
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		}
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	}
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	m_currentSpectrum = &spectrum; // Store spectrum for current spectrum line display
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#if 0 //def USE_SSE2
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    if(m_decay >= 0) { // normal
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        const __m128 refl = {m_referenceLevel, m_referenceLevel, m_referenceLevel, m_referenceLevel};
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        const __m128 power = {m_powerRange, m_powerRange, m_powerRange, m_powerRange};
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        const __m128 mul = {100.0f, 100.0f, 100.0f, 100.0f};
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        for(int i = 0; i < m_fftSize; i += 4) {
 | 
						|
            __m128 abc = _mm_loadu_ps (&spectrum[i]);
 | 
						|
            abc = _mm_sub_ps(abc, refl);
 | 
						|
            abc = _mm_mul_ps(abc, mul);
 | 
						|
            abc = _mm_div_ps(abc, power);
 | 
						|
            abc =  _mm_add_ps(abc, mul);
 | 
						|
            __m128i result = _mm_cvtps_epi32(abc);
 | 
						|
 | 
						|
            for(int j = 0; j < 4; j++) {
 | 
						|
                int v = ((int*)&result)[j];
 | 
						|
                if((v >= 0) && (v <= 99)) {
 | 
						|
                    b = m_histogram + (i + j) * 100 + v;
 | 
						|
                    if(*b < 220)
 | 
						|
                        *b += m_histogramStroke; // was 4
 | 
						|
                    else if(*b < 239)
 | 
						|
                        *b += 1;
 | 
						|
                }
 | 
						|
            }
 | 
						|
        }
 | 
						|
    } else { // draw double pixels
 | 
						|
        int add = -m_decay * 4;
 | 
						|
        const __m128 refl = {m_referenceLevel, m_referenceLevel, m_referenceLevel, m_referenceLevel};
 | 
						|
        const __m128 power = {m_powerRange, m_powerRange, m_powerRange, m_powerRange};
 | 
						|
        const __m128 mul = {100.0f, 100.0f, 100.0f, 100.0f};
 | 
						|
 | 
						|
        for(int i = 0; i < m_fftSize; i += 4) {
 | 
						|
            __m128 abc = _mm_loadu_ps (&spectrum[i]);
 | 
						|
            abc = _mm_sub_ps(abc, refl);
 | 
						|
            abc = _mm_mul_ps(abc, mul);
 | 
						|
            abc = _mm_div_ps(abc, power);
 | 
						|
            abc =  _mm_add_ps(abc, mul);
 | 
						|
            __m128i result = _mm_cvtps_epi32(abc);
 | 
						|
 | 
						|
            for(int j = 0; j < 4; j++) {
 | 
						|
                int v = ((int*)&result)[j];
 | 
						|
                if((v >= 1) && (v <= 98)) {
 | 
						|
                    b = m_histogram + (i + j) * 100 + v;
 | 
						|
                    if(b[-1] < 220)
 | 
						|
                        b[-1] += add;
 | 
						|
                    else if(b[-1] < 239)
 | 
						|
                        b[-1] += 1;
 | 
						|
                    if(b[0] < 220)
 | 
						|
                        b[0] += add;
 | 
						|
                    else if(b[0] < 239)
 | 
						|
                        b[0] += 1;
 | 
						|
                    if(b[1] < 220)
 | 
						|
                        b[1] += add;
 | 
						|
                    else if(b[1] < 239)
 | 
						|
                        b[1] += 1;
 | 
						|
                } else if((v >= 0) && (v <= 99)) {
 | 
						|
                    b = m_histogram + (i + j) * 100 + v;
 | 
						|
                    if(*b < 220)
 | 
						|
                        *b += add;
 | 
						|
                    else if(*b < 239)
 | 
						|
                        *b += 1;
 | 
						|
                }
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
#else
 | 
						|
    for (int i = 0; i < m_fftSize; i++)
 | 
						|
    {
 | 
						|
        int v = (int)((spectrum[i] - m_referenceLevel) * 100.0 / m_powerRange + 100.0);
 | 
						|
 | 
						|
        if ((v >= 0) && (v <= 99))
 | 
						|
        {
 | 
						|
            b = m_histogram + i * 100 + v;
 | 
						|
 | 
						|
            // capping to 239 as palette values are [0..239]
 | 
						|
            if (*b + m_histogramStroke <= 239) {
 | 
						|
                *b += m_histogramStroke; // was 4
 | 
						|
            } else {
 | 
						|
                *b = 239;
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
void GLSpectrum::initializeGL()
 | 
						|
{
 | 
						|
	QOpenGLContext *glCurrentContext =  QOpenGLContext::currentContext();
 | 
						|
 | 
						|
	if (glCurrentContext) {
 | 
						|
		if (QOpenGLContext::currentContext()->isValid()) {
 | 
						|
			qDebug() << "GLSpectrum::initializeGL: context:"
 | 
						|
				<< " major: " << (QOpenGLContext::currentContext()->format()).majorVersion()
 | 
						|
				<< " minor: " << (QOpenGLContext::currentContext()->format()).minorVersion()
 | 
						|
				<< " ES: " << (QOpenGLContext::currentContext()->isOpenGLES() ? "yes" : "no");
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			qDebug() << "GLSpectrum::initializeGL: current context is invalid";
 | 
						|
		}
 | 
						|
	} else {
 | 
						|
		qCritical() << "GLSpectrum::initializeGL: no current context";
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	connect(glCurrentContext, &QOpenGLContext::aboutToBeDestroyed, this, &GLSpectrum::cleanup); // TODO: when migrating to QOpenGLWidget
 | 
						|
 | 
						|
	QOpenGLFunctions *glFunctions = QOpenGLContext::currentContext()->functions();
 | 
						|
	glFunctions->initializeOpenGLFunctions();
 | 
						|
 | 
						|
	//glDisable(GL_DEPTH_TEST);
 | 
						|
	m_glShaderSimple.initializeGL();
 | 
						|
	m_glShaderLeftScale.initializeGL();
 | 
						|
	m_glShaderFrequencyScale.initializeGL();
 | 
						|
	m_glShaderWaterfall.initializeGL();
 | 
						|
	m_glShaderHistogram.initializeGL();
 | 
						|
}
 | 
						|
 | 
						|
void GLSpectrum::resizeGL(int width, int height)
 | 
						|
{
 | 
						|
    QMutexLocker mutexLocker(&m_mutex);
 | 
						|
	QOpenGLFunctions *glFunctions = QOpenGLContext::currentContext()->functions();
 | 
						|
	glFunctions->glViewport(0, 0, width, height);
 | 
						|
	m_changesPending = true;
 | 
						|
}
 | 
						|
 | 
						|
void GLSpectrum::clearSpectrumHistogram()
 | 
						|
{
 | 
						|
	if (!m_mutex.tryLock(2)) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	memset(m_histogram, 0x00, 100 * m_fftSize);
 | 
						|
 | 
						|
	m_mutex.unlock();
 | 
						|
	update();
 | 
						|
}
 | 
						|
 | 
						|
void GLSpectrum::paintGL()
 | 
						|
{
 | 
						|
	if (!m_mutex.tryLock(2)) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	if (m_changesPending)
 | 
						|
	{
 | 
						|
		applyChanges();
 | 
						|
		m_changesPending = false;
 | 
						|
	}
 | 
						|
 | 
						|
	if (m_fftSize <= 0)
 | 
						|
	{
 | 
						|
		m_mutex.unlock();
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	QOpenGLFunctions *glFunctions = QOpenGLContext::currentContext()->functions();
 | 
						|
	glFunctions->glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
 | 
						|
	glFunctions->glClear(GL_COLOR_BUFFER_BIT);
 | 
						|
 | 
						|
	// paint waterfall
 | 
						|
	if (m_displayWaterfall)
 | 
						|
	{
 | 
						|
		{
 | 
						|
			GLfloat vtx1[] = {
 | 
						|
					0, m_invertedWaterfall ? 0.0f : 1.0f,
 | 
						|
		    		1, m_invertedWaterfall ? 0.0f : 1.0f,
 | 
						|
		    		1, m_invertedWaterfall ? 1.0f : 0.0f,
 | 
						|
		    		0, m_invertedWaterfall ? 1.0f : 0.0f
 | 
						|
		    };
 | 
						|
 | 
						|
 | 
						|
			if (m_waterfallTexturePos + m_waterfallBufferPos < m_waterfallTextureHeight)
 | 
						|
			{
 | 
						|
				m_glShaderWaterfall.subTexture(0, m_waterfallTexturePos, m_fftSize, m_waterfallBufferPos,  m_waterfallBuffer->scanLine(0));
 | 
						|
				m_waterfallTexturePos += m_waterfallBufferPos;
 | 
						|
			}
 | 
						|
			else
 | 
						|
			{
 | 
						|
				int breakLine = m_waterfallTextureHeight - m_waterfallTexturePos;
 | 
						|
				int linesLeft = m_waterfallTexturePos + m_waterfallBufferPos - m_waterfallTextureHeight;
 | 
						|
				m_glShaderWaterfall.subTexture(0, m_waterfallTexturePos, m_fftSize, breakLine,  m_waterfallBuffer->scanLine(0));
 | 
						|
				m_glShaderWaterfall.subTexture(0, 0, m_fftSize, linesLeft,  m_waterfallBuffer->scanLine(breakLine));
 | 
						|
				m_waterfallTexturePos = linesLeft;
 | 
						|
			}
 | 
						|
 | 
						|
			m_waterfallBufferPos = 0;
 | 
						|
 | 
						|
			float prop_y = m_waterfallTexturePos / (m_waterfallTextureHeight - 1.0);
 | 
						|
			float off = 1.0 / (m_waterfallTextureHeight - 1.0);
 | 
						|
 | 
						|
			GLfloat tex1[] = {
 | 
						|
		    		0, prop_y + 1 - off,
 | 
						|
					1, prop_y + 1 - off,
 | 
						|
					1, prop_y,
 | 
						|
					0, prop_y
 | 
						|
		    };
 | 
						|
 | 
						|
			m_glShaderWaterfall.drawSurface(m_glWaterfallBoxMatrix, tex1, vtx1, 4);
 | 
						|
		}
 | 
						|
 | 
						|
		// paint channels
 | 
						|
		if (m_mouseInside)
 | 
						|
		{
 | 
						|
			for (int i = 0; i < m_channelMarkerStates.size(); ++i)
 | 
						|
			{
 | 
						|
				ChannelMarkerState* dv = m_channelMarkerStates[i];
 | 
						|
 | 
						|
				if (dv->m_channelMarker->getVisible()
 | 
						|
                    && (dv->m_channelMarker->getSourceOrSinkStream() == m_displaySourceOrSink)
 | 
						|
                    && dv->m_channelMarker->streamIndexApplies(m_displayStreamIndex))
 | 
						|
				{
 | 
						|
					{
 | 
						|
						GLfloat q3[] {
 | 
						|
							0, 0,
 | 
						|
							1, 0,
 | 
						|
							1, 1,
 | 
						|
							0, 1,
 | 
						|
							0.5, 0,
 | 
						|
							0.5, 1,
 | 
						|
						};
 | 
						|
 | 
						|
						QVector4D color(dv->m_channelMarker->getColor().redF(), dv->m_channelMarker->getColor().greenF(), dv->m_channelMarker->getColor().blueF(), 0.3f);
 | 
						|
						m_glShaderSimple.drawSurface(dv->m_glMatrixWaterfall, color, q3, 4);
 | 
						|
 | 
						|
						QVector4D colorLine(0.8f, 0.8f, 0.6f, 1.0f);
 | 
						|
						m_glShaderSimple.drawSegments(dv->m_glMatrixDsbWaterfall, colorLine, &q3[8], 2);
 | 
						|
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		// draw rect around
 | 
						|
		{
 | 
						|
			GLfloat q3[] {
 | 
						|
				1, 1,
 | 
						|
				0, 1,
 | 
						|
				0, 0,
 | 
						|
				1, 0
 | 
						|
			};
 | 
						|
 | 
						|
			QVector4D color(1.0f, 1.0f, 1.0f, 0.5f);
 | 
						|
			m_glShaderSimple.drawContour(m_glWaterfallBoxMatrix, color, q3, 4);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	// paint histogram
 | 
						|
	if(m_displayHistogram || m_displayMaxHold || m_displayCurrent)
 | 
						|
	{
 | 
						|
		if(m_displayHistogram)
 | 
						|
		{
 | 
						|
			{
 | 
						|
				// import new lines into the texture
 | 
						|
				quint32* pix;
 | 
						|
				quint8* bs = m_histogram;
 | 
						|
 | 
						|
				for (int y = 0; y < 100; y++)
 | 
						|
				{
 | 
						|
					quint8* b = bs;
 | 
						|
					pix = (quint32*)m_histogramBuffer->scanLine(99 - y);
 | 
						|
 | 
						|
					for (int x = 0; x < m_fftSize; x++)
 | 
						|
					{
 | 
						|
						*pix = m_histogramPalette[*b];
 | 
						|
						pix++;
 | 
						|
						b += 100;
 | 
						|
					}
 | 
						|
 | 
						|
					bs++;
 | 
						|
				}
 | 
						|
 | 
						|
				GLfloat vtx1[] = {
 | 
						|
						0, 0,
 | 
						|
			    		1, 0,
 | 
						|
			    		1, 1,
 | 
						|
			    		0, 1
 | 
						|
			    };
 | 
						|
				GLfloat tex1[] = {
 | 
						|
						0, 0,
 | 
						|
			    		1, 0,
 | 
						|
			    		1, 1,
 | 
						|
			    		0, 1
 | 
						|
			    };
 | 
						|
 | 
						|
				m_glShaderHistogram.subTexture(0, 0, m_fftSize, 100,  m_histogramBuffer->scanLine(0));
 | 
						|
				m_glShaderHistogram.drawSurface(m_glHistogramBoxMatrix, tex1, vtx1, 4);
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
 | 
						|
		// paint channels
 | 
						|
		if(m_mouseInside)
 | 
						|
		{
 | 
						|
			// Effective BW overlays
 | 
						|
			for(int i = 0; i < m_channelMarkerStates.size(); ++i)
 | 
						|
			{
 | 
						|
				ChannelMarkerState* dv = m_channelMarkerStates[i];
 | 
						|
 | 
						|
				if (dv->m_channelMarker->getVisible()
 | 
						|
                    && (dv->m_channelMarker->getSourceOrSinkStream() == m_displaySourceOrSink)
 | 
						|
                    && dv->m_channelMarker->streamIndexApplies(m_displayStreamIndex))
 | 
						|
				{
 | 
						|
					{
 | 
						|
						GLfloat q3[] {
 | 
						|
							0, 0,
 | 
						|
							1, 0,
 | 
						|
							1, 1,
 | 
						|
							0, 1,
 | 
						|
							0.5, 0,
 | 
						|
							0.5, 1
 | 
						|
						};
 | 
						|
 | 
						|
						QVector4D color(dv->m_channelMarker->getColor().redF(), dv->m_channelMarker->getColor().greenF(), dv->m_channelMarker->getColor().blueF(), 0.3f);
 | 
						|
						m_glShaderSimple.drawSurface(dv->m_glMatrixHistogram, color, q3, 4);
 | 
						|
 | 
						|
						QVector4D colorLine(0.8f, 0.8f, 0.6f, 1.0f);
 | 
						|
 | 
						|
						if (dv->m_channelMarker->getSidebands() != ChannelMarker::dsb) {
 | 
						|
							q3[6] = 0.5;
 | 
						|
						}
 | 
						|
 | 
						|
                        m_glShaderSimple.drawSegments(dv->m_glMatrixDsbHistogram, colorLine, &q3[8], 2);
 | 
						|
                        m_glShaderSimple.drawSegments(dv->m_glMatrixFreqScale, colorLine, q3, 2);
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		// draw rect around
 | 
						|
		{
 | 
						|
			GLfloat q3[] {
 | 
						|
				1, 1,
 | 
						|
				0, 1,
 | 
						|
				0, 0,
 | 
						|
				1, 0
 | 
						|
			};
 | 
						|
 | 
						|
			QVector4D color(1.0f, 1.0f, 1.0f, 0.5f);
 | 
						|
			m_glShaderSimple.drawContour(m_glHistogramBoxMatrix, color, q3, 4);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	// paint left scales (time and power)
 | 
						|
	if (m_displayWaterfall || m_displayMaxHold || m_displayCurrent || m_displayHistogram )
 | 
						|
	{
 | 
						|
		{
 | 
						|
			GLfloat vtx1[] = {
 | 
						|
					0, 1,
 | 
						|
		    		1, 1,
 | 
						|
		    		1, 0,
 | 
						|
		    		0, 0
 | 
						|
		    };
 | 
						|
			GLfloat tex1[] = {
 | 
						|
					0, 1,
 | 
						|
		    		1, 1,
 | 
						|
		    		1, 0,
 | 
						|
		    		0, 0
 | 
						|
		    };
 | 
						|
 | 
						|
			m_glShaderLeftScale.drawSurface(m_glLeftScaleBoxMatrix, tex1, vtx1, 4);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	// paint frequency scale
 | 
						|
	if (m_displayWaterfall || m_displayMaxHold || m_displayCurrent || m_displayHistogram )
 | 
						|
	{
 | 
						|
		{
 | 
						|
			GLfloat vtx1[] = {
 | 
						|
					0, 1,
 | 
						|
		    		1, 1,
 | 
						|
		    		1, 0,
 | 
						|
		    		0, 0
 | 
						|
		    };
 | 
						|
			GLfloat tex1[] = {
 | 
						|
					0, 1,
 | 
						|
		    		1, 1,
 | 
						|
		    		1, 0,
 | 
						|
		    		0, 0
 | 
						|
		    };
 | 
						|
 | 
						|
			m_glShaderFrequencyScale.drawSurface(m_glFrequencyScaleBoxMatrix, tex1, vtx1, 4);
 | 
						|
		}
 | 
						|
 | 
						|
		// paint channels
 | 
						|
 | 
						|
		// Effective bandwidth overlays
 | 
						|
		for(int i = 0; i < m_channelMarkerStates.size(); ++i)
 | 
						|
		{
 | 
						|
			ChannelMarkerState* dv = m_channelMarkerStates[i];
 | 
						|
 | 
						|
			// frequency scale channel overlay
 | 
						|
            if (dv->m_channelMarker->getVisible()
 | 
						|
                && (dv->m_channelMarker->getSourceOrSinkStream() == m_displaySourceOrSink)
 | 
						|
                && dv->m_channelMarker->streamIndexApplies(m_displayStreamIndex))
 | 
						|
			{
 | 
						|
				{
 | 
						|
					GLfloat q3[] {
 | 
						|
						1, 0.2,
 | 
						|
						0, 0.2,
 | 
						|
						0, 0,
 | 
						|
						1, 0,
 | 
						|
						0.5, 0,
 | 
						|
						0.5, 1
 | 
						|
					};
 | 
						|
 | 
						|
					QVector4D color(dv->m_channelMarker->getColor().redF(), dv->m_channelMarker->getColor().greenF(), dv->m_channelMarker->getColor().blueF(), 0.5f);
 | 
						|
					m_glShaderSimple.drawSurface(dv->m_glMatrixFreqScale, color, q3, 4);
 | 
						|
 | 
						|
					if (dv->m_channelMarker->getHighlighted())
 | 
						|
					{
 | 
						|
	                    QVector4D colorLine(0.8f, 0.8f, 0.6f, 1.0f);
 | 
						|
                        m_glShaderSimple.drawSegments(dv->m_glMatrixDsbFreqScale, colorLine, &q3[8], 2);
 | 
						|
	                    m_glShaderSimple.drawSegments(dv->m_glMatrixFreqScale, colorLine, &q3[4], 2);
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	// paint max hold lines on top of histogram
 | 
						|
	if (m_displayMaxHold)
 | 
						|
	{
 | 
						|
		if (m_maxHold.size() < (uint) m_fftSize) {
 | 
						|
		    m_maxHold.resize(m_fftSize);
 | 
						|
		}
 | 
						|
 | 
						|
		for (int i = 0; i < m_fftSize; i++)
 | 
						|
		{
 | 
						|
			int j;
 | 
						|
			quint8* bs = m_histogram + i * 100;
 | 
						|
 | 
						|
			for (j = 99; j >= 0; j--)
 | 
						|
			{
 | 
						|
				if (bs[j] > 0) {
 | 
						|
				    break;
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
			// m_referenceLevel : top
 | 
						|
			// m_referenceLevel - m_powerRange : bottom
 | 
						|
			m_maxHold[i] = ((j - 99) * m_powerRange) / 99.0 + m_referenceLevel;
 | 
						|
		}
 | 
						|
		{
 | 
						|
		    GLfloat *q3 = m_q3FFT.m_array;
 | 
						|
 | 
						|
			for (int i = 0; i < m_fftSize; i++)
 | 
						|
			{
 | 
						|
				Real v = m_maxHold[i] - m_referenceLevel;
 | 
						|
 | 
						|
				if (v >= 0) {
 | 
						|
				    v = 0;
 | 
						|
				} else if (v < -m_powerRange) {
 | 
						|
				    v = -m_powerRange;
 | 
						|
				}
 | 
						|
 | 
						|
				q3[2*i] = (Real) i;
 | 
						|
				q3[2*i+1] = v;
 | 
						|
			}
 | 
						|
 | 
						|
			QVector4D color(1.0f, 0.0f, 0.0f, (float) m_displayTraceIntensity / 100.0f);
 | 
						|
			m_glShaderSimple.drawPolyline(m_glHistogramSpectrumMatrix, color, q3, m_fftSize);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	// paint current spectrum line on top of histogram
 | 
						|
	if ((m_displayCurrent) && m_currentSpectrum)
 | 
						|
	{
 | 
						|
		{
 | 
						|
			Real bottom = -m_powerRange;
 | 
						|
			GLfloat *q3 = m_q3FFT.m_array;
 | 
						|
 | 
						|
			for(int i = 0; i < m_fftSize; i++)
 | 
						|
			{
 | 
						|
				Real v = (*m_currentSpectrum)[i] - m_referenceLevel;
 | 
						|
 | 
						|
				if(v > 0) {
 | 
						|
				    v = 0;
 | 
						|
				} else if(v < bottom) {
 | 
						|
				    v = bottom;
 | 
						|
				}
 | 
						|
 | 
						|
				q3[2*i] = (Real) i;
 | 
						|
				q3[2*i+1] = v;
 | 
						|
			}
 | 
						|
 | 
						|
			QVector4D color(1.0f, 1.0f, 0.25f, (float) m_displayTraceIntensity / 100.0f);
 | 
						|
			m_glShaderSimple.drawPolyline(m_glHistogramSpectrumMatrix, color, q3, m_fftSize);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	// paint waterfall grid
 | 
						|
	if(m_displayWaterfall && m_displayGrid)
 | 
						|
	{
 | 
						|
		const ScaleEngine::TickList* tickList;
 | 
						|
		const ScaleEngine::Tick* tick;
 | 
						|
		tickList = &m_timeScale.getTickList();
 | 
						|
 | 
						|
		{
 | 
						|
			GLfloat *q3 = m_q3TickTime.m_array;
 | 
						|
			int effectiveTicks = 0;
 | 
						|
 | 
						|
			for (int i= 0; i < tickList->count(); i++)
 | 
						|
			{
 | 
						|
				tick = &(*tickList)[i];
 | 
						|
 | 
						|
				if (tick->major)
 | 
						|
				{
 | 
						|
					if(tick->textSize > 0)
 | 
						|
					{
 | 
						|
						float y = tick->pos / m_timeScale.getSize();
 | 
						|
						q3[4*effectiveTicks] = 0;
 | 
						|
						q3[4*effectiveTicks+1] = y;
 | 
						|
						q3[4*effectiveTicks+2] = 1;
 | 
						|
						q3[4*effectiveTicks+3] = y;
 | 
						|
						effectiveTicks++;
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
			QVector4D color(1.0f, 1.0f, 1.0f, (float) m_displayGridIntensity / 100.0f);
 | 
						|
			m_glShaderSimple.drawSegments(m_glWaterfallBoxMatrix, color, q3, 2*effectiveTicks);
 | 
						|
		}
 | 
						|
 | 
						|
		tickList = &m_frequencyScale.getTickList();
 | 
						|
 | 
						|
		{
 | 
						|
			GLfloat *q3 = m_q3TickFrequency.m_array;
 | 
						|
			int effectiveTicks = 0;
 | 
						|
 | 
						|
			for (int i= 0; i < tickList->count(); i++)
 | 
						|
			{
 | 
						|
				tick = &(*tickList)[i];
 | 
						|
 | 
						|
				if (tick->major)
 | 
						|
				{
 | 
						|
					if (tick->textSize > 0)
 | 
						|
					{
 | 
						|
						float x = tick->pos / m_frequencyScale.getSize();
 | 
						|
						q3[4*effectiveTicks] = x;
 | 
						|
						q3[4*effectiveTicks+1] = 0;
 | 
						|
						q3[4*effectiveTicks+2] = x;
 | 
						|
						q3[4*effectiveTicks+3] = 1;
 | 
						|
						effectiveTicks++;
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
			QVector4D color(1.0f, 1.0f, 1.0f, (float) m_displayGridIntensity / 100.0f);
 | 
						|
			m_glShaderSimple.drawSegments(m_glWaterfallBoxMatrix, color, q3, 2*effectiveTicks);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	// paint histogram grid
 | 
						|
	if((m_displayHistogram || m_displayMaxHold || m_displayCurrent) && (m_displayGrid))
 | 
						|
	{
 | 
						|
		const ScaleEngine::TickList* tickList;
 | 
						|
		const ScaleEngine::Tick* tick;
 | 
						|
		tickList = &m_powerScale.getTickList();
 | 
						|
 | 
						|
		{
 | 
						|
		    GLfloat *q3 = m_q3TickPower.m_array;
 | 
						|
			int effectiveTicks = 0;
 | 
						|
 | 
						|
			for(int i= 0; i < tickList->count(); i++)
 | 
						|
			{
 | 
						|
				tick = &(*tickList)[i];
 | 
						|
 | 
						|
				if(tick->major)
 | 
						|
				{
 | 
						|
					if(tick->textSize > 0)
 | 
						|
					{
 | 
						|
						float y = tick->pos / m_powerScale.getSize();
 | 
						|
						q3[4*effectiveTicks] = 0;
 | 
						|
						q3[4*effectiveTicks+1] = 1-y;
 | 
						|
						q3[4*effectiveTicks+2] = 1;
 | 
						|
						q3[4*effectiveTicks+3] = 1-y;
 | 
						|
						effectiveTicks++;
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
			QVector4D color(1.0f, 1.0f, 1.0f, (float) m_displayGridIntensity / 100.0f);
 | 
						|
			m_glShaderSimple.drawSegments(m_glHistogramBoxMatrix, color, q3, 2*effectiveTicks);
 | 
						|
		}
 | 
						|
 | 
						|
		tickList = &m_frequencyScale.getTickList();
 | 
						|
 | 
						|
		{
 | 
						|
			GLfloat *q3 = m_q3TickFrequency.m_array;
 | 
						|
			int effectiveTicks = 0;
 | 
						|
 | 
						|
			for(int i= 0; i < tickList->count(); i++)
 | 
						|
			{
 | 
						|
				tick = &(*tickList)[i];
 | 
						|
 | 
						|
				if(tick->major)
 | 
						|
				{
 | 
						|
					if(tick->textSize > 0)
 | 
						|
					{
 | 
						|
						float x = tick->pos / m_frequencyScale.getSize();
 | 
						|
						q3[4*effectiveTicks] = x;
 | 
						|
						q3[4*effectiveTicks+1] = 0;
 | 
						|
						q3[4*effectiveTicks+2] = x;
 | 
						|
						q3[4*effectiveTicks+3] = 1;
 | 
						|
						effectiveTicks++;
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
			QVector4D color(1.0f, 1.0f, 1.0f, (float) m_displayGridIntensity / 100.0f);
 | 
						|
			m_glShaderSimple.drawSegments(m_glHistogramBoxMatrix, color, q3, 2*effectiveTicks);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	m_mutex.unlock();
 | 
						|
}
 | 
						|
 | 
						|
void GLSpectrum::stopDrag()
 | 
						|
{
 | 
						|
	if(m_cursorState != CSNormal) {
 | 
						|
		if((m_cursorState == CSSplitterMoving) || (m_cursorState == CSChannelMoving))
 | 
						|
			releaseMouse();
 | 
						|
		setCursor(Qt::ArrowCursor);
 | 
						|
		m_cursorState = CSNormal;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void GLSpectrum::applyChanges()
 | 
						|
{
 | 
						|
	if (m_fftSize <= 0) {
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	QFontMetrics fm(font());
 | 
						|
	int M = fm.width("-");
 | 
						|
 | 
						|
	int topMargin = fm.ascent() * 1.5;
 | 
						|
	int bottomMargin = fm.ascent() * 1.5;
 | 
						|
 | 
						|
	int waterfallHeight = 0;
 | 
						|
	int waterfallTop = 0;
 | 
						|
	int frequencyScaleHeight = fm.height() * 3; // +1 line for marker frequency scale
 | 
						|
	int frequencyScaleTop = 0;
 | 
						|
	int histogramTop = 0;
 | 
						|
	int histogramHeight = 20;
 | 
						|
	//int m_leftMargin;
 | 
						|
	int rightMargin = fm.width("000");
 | 
						|
 | 
						|
	// displays both histogram and waterfall
 | 
						|
	if(m_displayWaterfall && (m_displayHistogram | m_displayMaxHold | m_displayCurrent))
 | 
						|
	{
 | 
						|
		waterfallHeight = height() * m_waterfallShare - 1;
 | 
						|
 | 
						|
		if(waterfallHeight < 0)
 | 
						|
		{
 | 
						|
			waterfallHeight = 0;
 | 
						|
		}
 | 
						|
 | 
						|
		if(!m_invertedWaterfall)
 | 
						|
		{
 | 
						|
			waterfallTop = topMargin;
 | 
						|
			frequencyScaleTop = waterfallTop + waterfallHeight + 1;
 | 
						|
			histogramTop = waterfallTop + waterfallHeight + frequencyScaleHeight + 1;
 | 
						|
			histogramHeight = height() - topMargin - waterfallHeight - frequencyScaleHeight - bottomMargin;
 | 
						|
		}
 | 
						|
		else
 | 
						|
		{
 | 
						|
			histogramTop = topMargin;
 | 
						|
			histogramHeight = height() - topMargin - waterfallHeight - frequencyScaleHeight - bottomMargin;
 | 
						|
			waterfallTop = histogramTop + histogramHeight + frequencyScaleHeight + 1;
 | 
						|
			frequencyScaleTop = histogramTop + histogramHeight + 1;
 | 
						|
		}
 | 
						|
 | 
						|
		m_timeScale.setSize(waterfallHeight);
 | 
						|
 | 
						|
		if(m_sampleRate > 0)
 | 
						|
		{
 | 
						|
			float scaleDiv = ((float)m_sampleRate / (float)m_timingRate) * (m_ssbSpectrum ? 2 : 1);
 | 
						|
 | 
						|
			if(!m_invertedWaterfall)
 | 
						|
			{
 | 
						|
				m_timeScale.setRange(m_timingRate > 1 ? Unit::TimeHMS : Unit::Time, (waterfallHeight * m_fftSize) / scaleDiv, 0);
 | 
						|
			}
 | 
						|
			else
 | 
						|
			{
 | 
						|
				m_timeScale.setRange(m_timingRate > 1 ? Unit::TimeHMS : Unit::Time, 0, (waterfallHeight * m_fftSize) / scaleDiv);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else
 | 
						|
		{
 | 
						|
			m_timeScale.setRange(Unit::Time, 0, 1);
 | 
						|
		}
 | 
						|
 | 
						|
		m_powerScale.setSize(histogramHeight);
 | 
						|
 | 
						|
		if (m_linear) {
 | 
						|
            m_powerScale.setRange(Unit::Scientific, m_referenceLevel - m_powerRange, m_referenceLevel);
 | 
						|
		} else {
 | 
						|
		    m_powerScale.setRange(Unit::Decibel, m_referenceLevel - m_powerRange, m_referenceLevel);
 | 
						|
		}
 | 
						|
 | 
						|
		m_leftMargin = m_timeScale.getScaleWidth();
 | 
						|
 | 
						|
		if(m_powerScale.getScaleWidth() > m_leftMargin)
 | 
						|
		{
 | 
						|
			m_leftMargin = m_powerScale.getScaleWidth();
 | 
						|
		}
 | 
						|
 | 
						|
		m_leftMargin += 2 * M;
 | 
						|
 | 
						|
		m_frequencyScale.setSize(width() - m_leftMargin - rightMargin);
 | 
						|
		m_frequencyScale.setRange(Unit::Frequency, m_centerFrequency - m_sampleRate / 2, m_centerFrequency + m_sampleRate / 2);
 | 
						|
		m_frequencyScale.setMakeOpposite(m_lsbDisplay);
 | 
						|
 | 
						|
		m_glWaterfallBoxMatrix.setToIdentity();
 | 
						|
		m_glWaterfallBoxMatrix.translate(
 | 
						|
			-1.0f + ((float)(2*m_leftMargin)   / (float) width()),
 | 
						|
			 1.0f - ((float)(2*waterfallTop) / (float) height())
 | 
						|
		);
 | 
						|
		m_glWaterfallBoxMatrix.scale(
 | 
						|
			((float) 2 * (width() - m_leftMargin - rightMargin)) / (float) width(),
 | 
						|
			(float) (-2*waterfallHeight) / (float) height()
 | 
						|
		);
 | 
						|
 | 
						|
		m_glHistogramBoxMatrix.setToIdentity();
 | 
						|
		m_glHistogramBoxMatrix.translate(
 | 
						|
			-1.0f + ((float)(2*m_leftMargin)   / (float) width()),
 | 
						|
			 1.0f - ((float)(2*histogramTop) / (float) height())
 | 
						|
		);
 | 
						|
		m_glHistogramBoxMatrix.scale(
 | 
						|
			((float) 2 * (width() - m_leftMargin - rightMargin)) / (float) width(),
 | 
						|
			(float) (-2*histogramHeight) / (float) height()
 | 
						|
		);
 | 
						|
 | 
						|
		m_glHistogramSpectrumMatrix.setToIdentity();
 | 
						|
		m_glHistogramSpectrumMatrix.translate(
 | 
						|
			-1.0f + ((float)(2*m_leftMargin)   / (float) width()),
 | 
						|
			 1.0f - ((float)(2*histogramTop) / (float) height())
 | 
						|
		);
 | 
						|
		m_glHistogramSpectrumMatrix.scale(
 | 
						|
			((float) 2 * (width() - m_leftMargin - rightMargin)) / ((float) width() * (float)(m_fftSize - 1)),
 | 
						|
			((float) 2*histogramHeight / height()) / m_powerRange
 | 
						|
		);
 | 
						|
 | 
						|
		m_frequencyScaleRect = QRect(
 | 
						|
			0,
 | 
						|
			frequencyScaleTop,
 | 
						|
			width(),
 | 
						|
			frequencyScaleHeight
 | 
						|
		);
 | 
						|
 | 
						|
		m_glFrequencyScaleBoxMatrix.setToIdentity();
 | 
						|
		m_glFrequencyScaleBoxMatrix.translate (
 | 
						|
			-1.0f,
 | 
						|
			 1.0f - ((float) 2*frequencyScaleTop / (float) height())
 | 
						|
		);
 | 
						|
		m_glFrequencyScaleBoxMatrix.scale (
 | 
						|
			2.0f,
 | 
						|
			(float) -2*frequencyScaleHeight / (float) height()
 | 
						|
		);
 | 
						|
 | 
						|
		m_glLeftScaleBoxMatrix.setToIdentity();
 | 
						|
		m_glLeftScaleBoxMatrix.translate(-1.0f, 1.0f);
 | 
						|
		m_glLeftScaleBoxMatrix.scale(
 | 
						|
			(float)(2*(m_leftMargin - 1)) / (float) width(),
 | 
						|
			-2.0f
 | 
						|
		);
 | 
						|
	}
 | 
						|
	// displays waterfall only
 | 
						|
	else if(m_displayWaterfall)
 | 
						|
	{
 | 
						|
		bottomMargin = frequencyScaleHeight;
 | 
						|
		waterfallTop = topMargin;
 | 
						|
		waterfallHeight = height() - topMargin - frequencyScaleHeight;
 | 
						|
		frequencyScaleTop = topMargin + waterfallHeight + 1;
 | 
						|
		histogramTop = 0;
 | 
						|
 | 
						|
		m_timeScale.setSize(waterfallHeight);
 | 
						|
 | 
						|
		if(m_sampleRate > 0)
 | 
						|
		{
 | 
						|
			float scaleDiv = ((float)m_sampleRate / (float)m_timingRate) * (m_ssbSpectrum ? 2 : 1);
 | 
						|
 | 
						|
			if(!m_invertedWaterfall)
 | 
						|
			{
 | 
						|
				m_timeScale.setRange(m_timingRate > 1 ? Unit::TimeHMS : Unit::Time, (waterfallHeight * m_fftSize) / scaleDiv, 0);
 | 
						|
			}
 | 
						|
			else
 | 
						|
			{
 | 
						|
				m_timeScale.setRange(m_timingRate > 1 ? Unit::TimeHMS : Unit::Time, 0, (waterfallHeight * m_fftSize) / scaleDiv);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else
 | 
						|
		{
 | 
						|
			if(!m_invertedWaterfall)
 | 
						|
			{
 | 
						|
				m_timeScale.setRange(m_timingRate > 1 ? Unit::TimeHMS : Unit::Time, 10, 0);
 | 
						|
			}
 | 
						|
			else
 | 
						|
			{
 | 
						|
				m_timeScale.setRange(m_timingRate > 1 ? Unit::TimeHMS : Unit::Time, 0, 10);
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		m_leftMargin = m_timeScale.getScaleWidth();
 | 
						|
		m_leftMargin += 2 * M;
 | 
						|
 | 
						|
		m_frequencyScale.setSize(width() - m_leftMargin - rightMargin);
 | 
						|
		m_frequencyScale.setRange(Unit::Frequency, m_centerFrequency - m_sampleRate / 2.0, m_centerFrequency + m_sampleRate / 2.0);
 | 
						|
		m_frequencyScale.setMakeOpposite(m_lsbDisplay);
 | 
						|
 | 
						|
		m_glWaterfallBoxMatrix.setToIdentity();
 | 
						|
		m_glWaterfallBoxMatrix.translate(
 | 
						|
			-1.0f + ((float)(2*m_leftMargin)   / (float) width()),
 | 
						|
			 1.0f - ((float)(2*topMargin) / (float) height())
 | 
						|
		);
 | 
						|
		m_glWaterfallBoxMatrix.scale(
 | 
						|
			((float) 2 * (width() - m_leftMargin - rightMargin)) / (float) width(),
 | 
						|
			(float) (-2*waterfallHeight) / (float) height()
 | 
						|
		);
 | 
						|
 | 
						|
		m_frequencyScaleRect = QRect(
 | 
						|
			0,
 | 
						|
			frequencyScaleTop,
 | 
						|
			width(),
 | 
						|
			frequencyScaleHeight
 | 
						|
		);
 | 
						|
 | 
						|
		m_glFrequencyScaleBoxMatrix.setToIdentity();
 | 
						|
		m_glFrequencyScaleBoxMatrix.translate (
 | 
						|
			-1.0f,
 | 
						|
			 1.0f - ((float) 2*frequencyScaleTop / (float) height())
 | 
						|
		);
 | 
						|
		m_glFrequencyScaleBoxMatrix.scale (
 | 
						|
			2.0f,
 | 
						|
			(float) -2*frequencyScaleHeight / (float) height()
 | 
						|
		);
 | 
						|
 | 
						|
		m_glLeftScaleBoxMatrix.setToIdentity();
 | 
						|
		m_glLeftScaleBoxMatrix.translate(-1.0f, 1.0f);
 | 
						|
		m_glLeftScaleBoxMatrix.scale(
 | 
						|
			(float)(2*(m_leftMargin - 1)) / (float) width(),
 | 
						|
			-2.0f
 | 
						|
		);
 | 
						|
	}
 | 
						|
	// displays histogram only
 | 
						|
	else if(m_displayHistogram || m_displayMaxHold || m_displayCurrent)
 | 
						|
	{
 | 
						|
		bottomMargin = frequencyScaleHeight;
 | 
						|
		frequencyScaleTop = height() - bottomMargin;
 | 
						|
		histogramTop = topMargin - 1;
 | 
						|
		waterfallHeight = 0;
 | 
						|
		histogramHeight = height() - topMargin - frequencyScaleHeight;
 | 
						|
 | 
						|
		m_powerScale.setSize(histogramHeight);
 | 
						|
		m_powerScale.setRange(Unit::Decibel, m_referenceLevel - m_powerRange, m_referenceLevel);
 | 
						|
		m_leftMargin = m_powerScale.getScaleWidth();
 | 
						|
		m_leftMargin += 2 * M;
 | 
						|
 | 
						|
		m_frequencyScale.setSize(width() - m_leftMargin - rightMargin);
 | 
						|
		m_frequencyScale.setRange(Unit::Frequency, m_centerFrequency - m_sampleRate / 2, m_centerFrequency + m_sampleRate / 2);
 | 
						|
		m_frequencyScale.setMakeOpposite(m_lsbDisplay);
 | 
						|
 | 
						|
		m_glHistogramSpectrumMatrix.setToIdentity();
 | 
						|
		m_glHistogramSpectrumMatrix.translate(
 | 
						|
			-1.0f + ((float)(2*m_leftMargin)   / (float) width()),
 | 
						|
			 1.0f - ((float)(2*histogramTop) / (float) height())
 | 
						|
		);
 | 
						|
		m_glHistogramSpectrumMatrix.scale(
 | 
						|
			((float) 2 * (width() - m_leftMargin - rightMargin)) / ((float) width() * (float)(m_fftSize - 1)),
 | 
						|
			((float) 2*(height() - topMargin - frequencyScaleHeight) / height()) / m_powerRange
 | 
						|
		);
 | 
						|
 | 
						|
		m_glHistogramBoxMatrix.setToIdentity();
 | 
						|
		m_glHistogramBoxMatrix.translate(
 | 
						|
			-1.0f + ((float)(2*m_leftMargin)   / (float) width()),
 | 
						|
			 1.0f - ((float)(2*histogramTop) / (float) height())
 | 
						|
		);
 | 
						|
		m_glHistogramBoxMatrix.scale(
 | 
						|
			((float) 2 * (width() - m_leftMargin - rightMargin)) / (float) width(),
 | 
						|
			(float) (-2*(height() - topMargin - frequencyScaleHeight)) / (float) height()
 | 
						|
		);
 | 
						|
 | 
						|
		m_frequencyScaleRect = QRect(
 | 
						|
			0,
 | 
						|
			frequencyScaleTop,
 | 
						|
			width(),
 | 
						|
			frequencyScaleHeight
 | 
						|
		);
 | 
						|
 | 
						|
		m_glFrequencyScaleBoxMatrix.setToIdentity();
 | 
						|
		m_glFrequencyScaleBoxMatrix.translate (
 | 
						|
			-1.0f,
 | 
						|
			 1.0f - ((float) 2*frequencyScaleTop / (float) height())
 | 
						|
		);
 | 
						|
		m_glFrequencyScaleBoxMatrix.scale (
 | 
						|
			2.0f,
 | 
						|
			(float) -2*frequencyScaleHeight / (float) height()
 | 
						|
		);
 | 
						|
 | 
						|
		m_glLeftScaleBoxMatrix.setToIdentity();
 | 
						|
		m_glLeftScaleBoxMatrix.translate(-1.0f, 1.0f);
 | 
						|
		m_glLeftScaleBoxMatrix.scale(
 | 
						|
			(float)(2*(m_leftMargin - 1)) / (float) width(),
 | 
						|
			-2.0f
 | 
						|
		);
 | 
						|
	}
 | 
						|
	else
 | 
						|
	{
 | 
						|
		m_leftMargin = 2;
 | 
						|
		waterfallHeight = 0;
 | 
						|
	}
 | 
						|
 | 
						|
	// channel overlays
 | 
						|
	for(int i = 0; i < m_channelMarkerStates.size(); ++i)
 | 
						|
	{
 | 
						|
		ChannelMarkerState* dv = m_channelMarkerStates[i];
 | 
						|
 | 
						|
		qreal xc, pw, nw, dsbw;
 | 
						|
		ChannelMarker::sidebands_t sidebands = dv->m_channelMarker->getSidebands();
 | 
						|
		xc = m_centerFrequency + dv->m_channelMarker->getCenterFrequency(); // marker center frequency
 | 
						|
		dsbw = dv->m_channelMarker->getBandwidth();
 | 
						|
 | 
						|
		if (sidebands == ChannelMarker::usb) {
 | 
						|
			nw = dv->m_channelMarker->getLowCutoff();     // negative bandwidth
 | 
						|
			int bw = dv->m_channelMarker->getBandwidth() / 2;
 | 
						|
			pw = (qreal) bw; // positive bandwidth
 | 
						|
		} else if (sidebands == ChannelMarker::lsb) {
 | 
						|
			pw = dv->m_channelMarker->getLowCutoff();
 | 
						|
			int bw = dv->m_channelMarker->getBandwidth() / 2;
 | 
						|
			nw = (qreal) bw;
 | 
						|
		} else if (sidebands == ChannelMarker::vusb) {
 | 
						|
            nw = -dv->m_channelMarker->getOppositeBandwidth(); // negative bandwidth
 | 
						|
            pw = dv->m_channelMarker->getBandwidth(); // positive bandwidth
 | 
						|
        } else if (sidebands == ChannelMarker::vlsb) {
 | 
						|
            pw = dv->m_channelMarker->getOppositeBandwidth(); // positive bandwidth
 | 
						|
            nw = -dv->m_channelMarker->getBandwidth(); // negative bandwidth
 | 
						|
		} else {
 | 
						|
			pw = dsbw / 2;
 | 
						|
			nw = -pw;
 | 
						|
		}
 | 
						|
 | 
						|
		// draw the DSB rectangle
 | 
						|
 | 
						|
		QMatrix4x4 glMatrixDsb;
 | 
						|
		glMatrixDsb.setToIdentity();
 | 
						|
		glMatrixDsb.translate(
 | 
						|
			-1.0f + 2.0f * ((m_leftMargin + m_frequencyScale.getPosFromValue(xc - (dsbw/2))) / (float) width()),
 | 
						|
			 1.0f
 | 
						|
		);
 | 
						|
		glMatrixDsb.scale(
 | 
						|
			2.0f * (dsbw / (float)m_sampleRate),
 | 
						|
			-2.0f
 | 
						|
		);
 | 
						|
 | 
						|
		dv->m_glMatrixDsbWaterfall = glMatrixDsb;
 | 
						|
		dv->m_glMatrixDsbWaterfall.translate(
 | 
						|
			 0.0f,
 | 
						|
			 (float) waterfallTop / (float) height()
 | 
						|
		);
 | 
						|
		dv->m_glMatrixDsbWaterfall.scale(
 | 
						|
			(float) (width() - m_leftMargin - rightMargin) / (float) width(),
 | 
						|
			(float) waterfallHeight / (float) height()
 | 
						|
		);
 | 
						|
 | 
						|
		dv->m_glMatrixDsbHistogram = glMatrixDsb;
 | 
						|
		dv->m_glMatrixDsbHistogram.translate(
 | 
						|
			 0.0f,
 | 
						|
			 (float) histogramTop / (float) height()
 | 
						|
		);
 | 
						|
		dv->m_glMatrixDsbHistogram.scale(
 | 
						|
			(float) (width() - m_leftMargin - rightMargin) / (float) width(),
 | 
						|
			(float) histogramHeight / (float) height()
 | 
						|
		);
 | 
						|
 | 
						|
		dv->m_glMatrixDsbFreqScale = glMatrixDsb;
 | 
						|
		dv->m_glMatrixDsbFreqScale.translate(
 | 
						|
			 0.0f,
 | 
						|
			 (float) frequencyScaleTop / (float) height()
 | 
						|
		);
 | 
						|
		dv->m_glMatrixDsbFreqScale.scale(
 | 
						|
			(float) (width() - m_leftMargin - rightMargin) / (float) width(),
 | 
						|
			(float) frequencyScaleHeight / (float) height()
 | 
						|
		);
 | 
						|
 | 
						|
		// draw the effective BW rectangle
 | 
						|
 | 
						|
		QMatrix4x4 glMatrix;
 | 
						|
		glMatrix.setToIdentity();
 | 
						|
		glMatrix.translate(
 | 
						|
			-1.0f + 2.0f * ((m_leftMargin + m_frequencyScale.getPosFromValue(xc + nw)) / (float) width()),
 | 
						|
			 1.0f
 | 
						|
		);
 | 
						|
		glMatrix.scale(
 | 
						|
			2.0f * ((pw-nw) / (float)m_sampleRate),
 | 
						|
			-2.0f
 | 
						|
		);
 | 
						|
 | 
						|
		dv->m_glMatrixWaterfall = glMatrix;
 | 
						|
		dv->m_glMatrixWaterfall.translate(
 | 
						|
			 0.0f,
 | 
						|
			 (float) waterfallTop / (float) height()
 | 
						|
		);
 | 
						|
		dv->m_glMatrixWaterfall.scale(
 | 
						|
			(float) (width() - m_leftMargin - rightMargin) / (float) width(),
 | 
						|
			(float) waterfallHeight / (float) height()
 | 
						|
		);
 | 
						|
 | 
						|
		dv->m_glMatrixHistogram = glMatrix;
 | 
						|
		dv->m_glMatrixHistogram.translate(
 | 
						|
			 0.0f,
 | 
						|
			 (float) histogramTop / (float) height()
 | 
						|
		);
 | 
						|
		dv->m_glMatrixHistogram.scale(
 | 
						|
			(float) (width() - m_leftMargin - rightMargin) / (float) width(),
 | 
						|
			(float) histogramHeight / (float) height()
 | 
						|
		);
 | 
						|
 | 
						|
		dv->m_glMatrixFreqScale = glMatrix;
 | 
						|
		dv->m_glMatrixFreqScale.translate(
 | 
						|
			 0.0f,
 | 
						|
			 (float) frequencyScaleTop / (float) height()
 | 
						|
		);
 | 
						|
		dv->m_glMatrixFreqScale.scale(
 | 
						|
			(float) (width() - m_leftMargin - rightMargin) / (float) width(),
 | 
						|
			(float) frequencyScaleHeight / (float) height()
 | 
						|
		);
 | 
						|
 | 
						|
 | 
						|
		/*
 | 
						|
		dv->m_glRect.setRect(
 | 
						|
			m_frequencyScale.getPosFromValue(m_centerFrequency + dv->m_channelMarker->getCenterFrequency() - dv->m_channelMarker->getBandwidth() / 2) / (float)(width() - m_leftMargin - rightMargin),
 | 
						|
			0,
 | 
						|
			(dv->m_channelMarker->getBandwidth() / (float)m_sampleRate),
 | 
						|
			1);
 | 
						|
		*/
 | 
						|
 | 
						|
		if(m_displayHistogram || m_displayMaxHold || m_displayCurrent || m_displayWaterfall)
 | 
						|
		{
 | 
						|
			dv->m_rect.setRect(m_frequencyScale.getPosFromValue(xc) + m_leftMargin - 1,
 | 
						|
			topMargin,
 | 
						|
			5,
 | 
						|
			height() - topMargin - bottomMargin);
 | 
						|
		}
 | 
						|
 | 
						|
		/*
 | 
						|
		if(m_displayHistogram || m_displayMaxHold || m_displayWaterfall) {
 | 
						|
			dv->m_rect.setRect(m_frequencyScale.getPosFromValue(m_centerFrequency + dv->m_channelMarker->getCenterFrequency()) + m_leftMargin - 1,
 | 
						|
			topMargin,
 | 
						|
			5,
 | 
						|
			height() - topMargin - bottomMargin);
 | 
						|
		}
 | 
						|
		*/
 | 
						|
	}
 | 
						|
 | 
						|
	// prepare left scales (time and power)
 | 
						|
	{
 | 
						|
		m_leftMarginPixmap = QPixmap(m_leftMargin - 1, height());
 | 
						|
		m_leftMarginPixmap.fill(Qt::black);
 | 
						|
		{
 | 
						|
			QPainter painter(&m_leftMarginPixmap);
 | 
						|
			painter.setPen(QColor(0xf0, 0xf0, 0xff));
 | 
						|
			painter.setFont(font());
 | 
						|
			const ScaleEngine::TickList* tickList;
 | 
						|
			const ScaleEngine::Tick* tick;
 | 
						|
			if(m_displayWaterfall) {
 | 
						|
				tickList = &m_timeScale.getTickList();
 | 
						|
				for(int i = 0; i < tickList->count(); i++) {
 | 
						|
					tick = &(*tickList)[i];
 | 
						|
					if(tick->major) {
 | 
						|
						if(tick->textSize > 0)
 | 
						|
							painter.drawText(QPointF(m_leftMargin - M - tick->textSize, waterfallTop + fm.ascent() + tick->textPos), tick->text);
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
			if(m_displayHistogram || m_displayMaxHold || m_displayCurrent) {
 | 
						|
				tickList = &m_powerScale.getTickList();
 | 
						|
				for(int i = 0; i < tickList->count(); i++) {
 | 
						|
					tick = &(*tickList)[i];
 | 
						|
					if(tick->major) {
 | 
						|
						if(tick->textSize > 0)
 | 
						|
							painter.drawText(QPointF(m_leftMargin - M - tick->textSize, histogramTop + histogramHeight - tick->textPos - 1), tick->text);
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		m_glShaderLeftScale.initTexture(m_leftMarginPixmap.toImage());
 | 
						|
	}
 | 
						|
	// prepare frequency scale
 | 
						|
	if(m_displayWaterfall || m_displayHistogram || m_displayMaxHold || m_displayCurrent){
 | 
						|
		m_frequencyPixmap = QPixmap(width(), frequencyScaleHeight);
 | 
						|
		m_frequencyPixmap.fill(Qt::transparent);
 | 
						|
		{
 | 
						|
			QPainter painter(&m_frequencyPixmap);
 | 
						|
			painter.setPen(Qt::NoPen);
 | 
						|
			painter.setBrush(Qt::black);
 | 
						|
			painter.setBrush(Qt::transparent);
 | 
						|
			painter.drawRect(m_leftMargin, 0, width() - m_leftMargin, frequencyScaleHeight);
 | 
						|
			painter.setPen(QColor(0xf0, 0xf0, 0xff));
 | 
						|
			painter.setFont(font());
 | 
						|
			const ScaleEngine::TickList* tickList = &m_frequencyScale.getTickList();
 | 
						|
			const ScaleEngine::Tick* tick;
 | 
						|
			for(int i = 0; i < tickList->count(); i++) {
 | 
						|
				tick = &(*tickList)[i];
 | 
						|
				if(tick->major) {
 | 
						|
					if(tick->textSize > 0)
 | 
						|
						painter.drawText(QPointF(m_leftMargin + tick->textPos, fm.height() + fm.ascent() / 2 - 1), tick->text);
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
			// Frequency overlay on highlighted marker
 | 
						|
			for(int i = 0; i < m_channelMarkerStates.size(); ++i) {
 | 
						|
				ChannelMarkerState* dv = m_channelMarkerStates[i];
 | 
						|
 | 
						|
				if (dv->m_channelMarker->getHighlighted()
 | 
						|
                    && (dv->m_channelMarker->getSourceOrSinkStream() == m_displaySourceOrSink)
 | 
						|
                    && dv->m_channelMarker->streamIndexApplies(m_displayStreamIndex))
 | 
						|
				{
 | 
						|
					qreal xc;
 | 
						|
					int shift;
 | 
						|
					//ChannelMarker::sidebands_t sidebands = dv->m_channelMarker->getSidebands();
 | 
						|
					xc = m_centerFrequency + dv->m_channelMarker->getCenterFrequency(); // marker center frequency
 | 
						|
					QString ftext;
 | 
						|
					switch (dv->m_channelMarker->getFrequencyScaleDisplayType())
 | 
						|
					{
 | 
						|
					case ChannelMarker::FScaleDisplay_freq:
 | 
						|
	                    ftext = QString::number((m_centerFrequency + dv->m_channelMarker->getCenterFrequency())/1e6, 'f', 6);
 | 
						|
	                    break;
 | 
						|
                    case ChannelMarker::FScaleDisplay_title:
 | 
						|
                        ftext = dv->m_channelMarker->getTitle();
 | 
						|
                        break;
 | 
						|
                    case ChannelMarker::FScaleDisplay_addressSend:
 | 
						|
                        ftext = dv->m_channelMarker->getDisplayAddressSend();
 | 
						|
                        break;
 | 
						|
                    case ChannelMarker::FScaleDisplay_addressReceive:
 | 
						|
                        ftext = dv->m_channelMarker->getDisplayAddressReceive();
 | 
						|
                        break;
 | 
						|
					default:
 | 
						|
                        ftext = QString::number((m_centerFrequency + dv->m_channelMarker->getCenterFrequency())/1e6, 'f', 6);
 | 
						|
                        break;
 | 
						|
					}
 | 
						|
					if (dv->m_channelMarker->getCenterFrequency() < 0) { // left half of scale
 | 
						|
						ftext = " " + ftext;
 | 
						|
						shift = 0;
 | 
						|
					} else { // right half of scale
 | 
						|
						ftext = ftext + " ";
 | 
						|
						shift = - fm.width(ftext);
 | 
						|
					}
 | 
						|
					painter.drawText(QPointF(m_leftMargin + m_frequencyScale.getPosFromValue(xc) + shift, 2*fm.height() + fm.ascent() / 2 - 1), ftext);
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
		}
 | 
						|
 | 
						|
		m_glShaderFrequencyScale.initTexture(m_frequencyPixmap.toImage());
 | 
						|
	}
 | 
						|
 | 
						|
	bool fftSizeChanged = true;
 | 
						|
 | 
						|
	if(m_waterfallBuffer != NULL) {
 | 
						|
		fftSizeChanged = m_waterfallBuffer->width() != m_fftSize;
 | 
						|
	}
 | 
						|
 | 
						|
	bool windowSizeChanged = m_waterfallTextureHeight != waterfallHeight;
 | 
						|
 | 
						|
	if (fftSizeChanged || windowSizeChanged)
 | 
						|
	{
 | 
						|
		if(m_waterfallBuffer != 0) {
 | 
						|
			delete m_waterfallBuffer;
 | 
						|
		}
 | 
						|
 | 
						|
		m_waterfallBuffer = new QImage(m_fftSize, waterfallHeight, QImage::Format_ARGB32);
 | 
						|
 | 
						|
        m_waterfallBuffer->fill(qRgb(0x00, 0x00, 0x00));
 | 
						|
        m_glShaderWaterfall.initTexture(*m_waterfallBuffer);
 | 
						|
        m_waterfallBufferPos = 0;
 | 
						|
	}
 | 
						|
 | 
						|
	if(fftSizeChanged)
 | 
						|
	{
 | 
						|
		if(m_histogramBuffer != NULL) {
 | 
						|
			delete m_histogramBuffer;
 | 
						|
			m_histogramBuffer = NULL;
 | 
						|
		}
 | 
						|
		if(m_histogram != NULL) {
 | 
						|
			delete[] m_histogram;
 | 
						|
			m_histogram = NULL;
 | 
						|
		}
 | 
						|
 | 
						|
		m_histogramBuffer = new QImage(m_fftSize, 100, QImage::Format_RGB32);
 | 
						|
 | 
						|
        m_histogramBuffer->fill(qRgb(0x00, 0x00, 0x00));
 | 
						|
        m_glShaderHistogram.initTexture(*m_histogramBuffer, QOpenGLTexture::ClampToEdge);
 | 
						|
 | 
						|
		m_histogram = new quint8[100 * m_fftSize];
 | 
						|
		memset(m_histogram, 0x00, 100 * m_fftSize);
 | 
						|
 | 
						|
		m_q3FFT.allocate(2*m_fftSize);
 | 
						|
	}
 | 
						|
 | 
						|
	if(fftSizeChanged || windowSizeChanged)
 | 
						|
	{
 | 
						|
		m_waterfallTextureHeight = waterfallHeight;
 | 
						|
		m_waterfallTexturePos = 0;
 | 
						|
	}
 | 
						|
 | 
						|
	m_q3TickTime.allocate(4*m_timeScale.getTickList().count());
 | 
						|
    m_q3TickFrequency.allocate(4*m_frequencyScale.getTickList().count());
 | 
						|
    m_q3TickPower.allocate(4*m_powerScale.getTickList().count());
 | 
						|
}
 | 
						|
 | 
						|
void GLSpectrum::mouseMoveEvent(QMouseEvent* event)
 | 
						|
{
 | 
						|
	if (m_displayWaterfall || m_displayHistogram || m_displayMaxHold || m_displayCurrent)
 | 
						|
	{
 | 
						|
		if(m_frequencyScaleRect.contains(event->pos()))
 | 
						|
		{
 | 
						|
			if(m_cursorState == CSNormal)
 | 
						|
			{
 | 
						|
				setCursor(Qt::SizeVerCursor);
 | 
						|
				m_cursorState = CSSplitter;
 | 
						|
				return;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else
 | 
						|
		{
 | 
						|
			if(m_cursorState == CSSplitter)
 | 
						|
			{
 | 
						|
				setCursor(Qt::ArrowCursor);
 | 
						|
				m_cursorState = CSNormal;
 | 
						|
				return;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
    if (m_cursorState == CSSplitterMoving)
 | 
						|
    {
 | 
						|
        QMutexLocker mutexLocker(&m_mutex);
 | 
						|
        float newShare;
 | 
						|
 | 
						|
        if (!m_invertedWaterfall) {
 | 
						|
            newShare = (float) (event->y() - m_frequencyScaleRect.height()) / (float) height();
 | 
						|
        } else {
 | 
						|
            newShare = 1.0 - (float) (event->y() + m_frequencyScaleRect.height()) / (float) height();
 | 
						|
        }
 | 
						|
 | 
						|
        if (newShare < 0.1) {
 | 
						|
            newShare = 0.1f;
 | 
						|
        } else if (newShare > 0.8) {
 | 
						|
            newShare = 0.8f;
 | 
						|
        }
 | 
						|
 | 
						|
        m_waterfallShare = newShare;
 | 
						|
        m_changesPending = true;
 | 
						|
 | 
						|
        update();
 | 
						|
        return;
 | 
						|
    }
 | 
						|
    else if (m_cursorState == CSChannelMoving)
 | 
						|
    {
 | 
						|
        Real freq = m_frequencyScale.getValueFromPos(event->x() - m_leftMarginPixmap.width() - 1) - m_centerFrequency;
 | 
						|
 | 
						|
        if (m_channelMarkerStates[m_cursorChannel]->m_channelMarker->getMovable()
 | 
						|
            && (m_channelMarkerStates[m_cursorChannel]->m_channelMarker->getSourceOrSinkStream() == m_displaySourceOrSink)
 | 
						|
            && m_channelMarkerStates[m_cursorChannel]->m_channelMarker->streamIndexApplies(m_displayStreamIndex))
 | 
						|
        {
 | 
						|
            m_channelMarkerStates[m_cursorChannel]->m_channelMarker->setCenterFrequencyByCursor(freq);
 | 
						|
            channelMarkerChanged();
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    if (m_displayWaterfall || m_displayHistogram || m_displayMaxHold || m_displayCurrent)
 | 
						|
    {
 | 
						|
        for (int i = 0; i < m_channelMarkerStates.size(); ++i)
 | 
						|
        {
 | 
						|
            if ((m_channelMarkerStates[i]->m_channelMarker->getSourceOrSinkStream() != m_displaySourceOrSink)
 | 
						|
                || !m_channelMarkerStates[i]->m_channelMarker->streamIndexApplies(m_displayStreamIndex))
 | 
						|
            {
 | 
						|
                continue;
 | 
						|
            }
 | 
						|
 | 
						|
            if (m_channelMarkerStates[i]->m_rect.contains(event->pos()))
 | 
						|
            {
 | 
						|
                if (m_cursorState == CSNormal)
 | 
						|
                {
 | 
						|
                    setCursor(Qt::SizeHorCursor);
 | 
						|
                    m_cursorState = CSChannel;
 | 
						|
                    m_cursorChannel = i;
 | 
						|
                    m_channelMarkerStates[i]->m_channelMarker->setHighlightedByCursor(true);
 | 
						|
                    channelMarkerChanged();
 | 
						|
 | 
						|
                    return;
 | 
						|
                }
 | 
						|
                else if (m_cursorState == CSChannel)
 | 
						|
                {
 | 
						|
                    return;
 | 
						|
                }
 | 
						|
            }
 | 
						|
            else if (m_channelMarkerStates[i]->m_channelMarker->getHighlighted())
 | 
						|
            {
 | 
						|
                m_channelMarkerStates[i]->m_channelMarker->setHighlightedByCursor(false);
 | 
						|
                channelMarkerChanged();
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
	if(m_cursorState == CSChannel)
 | 
						|
	{
 | 
						|
		setCursor(Qt::ArrowCursor);
 | 
						|
		m_cursorState = CSNormal;
 | 
						|
 | 
						|
		return;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void GLSpectrum::mousePressEvent(QMouseEvent* event)
 | 
						|
{
 | 
						|
	if(event->button() != 1)
 | 
						|
		return;
 | 
						|
 | 
						|
	if(m_cursorState == CSSplitter)
 | 
						|
	{
 | 
						|
		grabMouse();
 | 
						|
		m_cursorState = CSSplitterMoving;
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	else if(m_cursorState == CSChannel)
 | 
						|
	{
 | 
						|
		grabMouse();
 | 
						|
		m_cursorState = CSChannelMoving;
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	else if((m_cursorState == CSNormal) && (m_channelMarkerStates.size() == 1))
 | 
						|
	{
 | 
						|
		grabMouse();
 | 
						|
		setCursor(Qt::SizeHorCursor);
 | 
						|
		m_cursorState = CSChannelMoving;
 | 
						|
		m_cursorChannel = 0;
 | 
						|
		Real freq = m_frequencyScale.getValueFromPos(event->x() - m_leftMarginPixmap.width() - 1) - m_centerFrequency;
 | 
						|
 | 
						|
		if (m_channelMarkerStates[m_cursorChannel]->m_channelMarker->getMovable()
 | 
						|
            && (m_channelMarkerStates[m_cursorChannel]->m_channelMarker->getSourceOrSinkStream() == m_displaySourceOrSink)
 | 
						|
            && m_channelMarkerStates[m_cursorChannel]->m_channelMarker->streamIndexApplies(m_displayStreamIndex))
 | 
						|
		{
 | 
						|
			m_channelMarkerStates[m_cursorChannel]->m_channelMarker->setCenterFrequencyByCursor(freq);
 | 
						|
			channelMarkerChanged();
 | 
						|
		}
 | 
						|
 | 
						|
		return;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void GLSpectrum::mouseReleaseEvent(QMouseEvent*)
 | 
						|
{
 | 
						|
	if(m_cursorState == CSSplitterMoving) {
 | 
						|
		releaseMouse();
 | 
						|
		m_cursorState = CSSplitter;
 | 
						|
	} else if(m_cursorState == CSChannelMoving) {
 | 
						|
		releaseMouse();
 | 
						|
		m_cursorState = CSChannel;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void GLSpectrum::wheelEvent(QWheelEvent *event)
 | 
						|
{
 | 
						|
    int mul;
 | 
						|
 | 
						|
    if (event->modifiers() & Qt::ShiftModifier) {
 | 
						|
        mul = 100;
 | 
						|
    } else if (event->modifiers() & Qt::ControlModifier) {
 | 
						|
        mul = 10;
 | 
						|
    } else {
 | 
						|
        mul = 1;
 | 
						|
    }
 | 
						|
 | 
						|
    for (int i = 0; i < m_channelMarkerStates.size(); ++i)
 | 
						|
    {
 | 
						|
        if ((m_channelMarkerStates[i]->m_channelMarker->getSourceOrSinkStream() != m_displaySourceOrSink)
 | 
						|
            || !m_channelMarkerStates[i]->m_channelMarker->streamIndexApplies(m_displayStreamIndex))
 | 
						|
        {
 | 
						|
            continue;
 | 
						|
        }
 | 
						|
 | 
						|
        if (m_channelMarkerStates[i]->m_rect.contains(event->pos()))
 | 
						|
        {
 | 
						|
            int freq = m_channelMarkerStates[i]->m_channelMarker->getCenterFrequency();
 | 
						|
 | 
						|
            if (event->delta() > 0) {
 | 
						|
                freq += 10 * mul;
 | 
						|
            } else if (event->delta() < 0) {
 | 
						|
                freq -= 10 * mul;
 | 
						|
            }
 | 
						|
 | 
						|
            // calculate scale relative cursor position for new frequency
 | 
						|
            float x_pos = m_frequencyScale.getPosFromValue(m_centerFrequency + freq);
 | 
						|
 | 
						|
            if ((x_pos >= 0.0) && (x_pos < m_frequencyScale.getSize())) // cursor must be in scale
 | 
						|
            {
 | 
						|
                m_channelMarkerStates[i]->m_channelMarker->setCenterFrequencyByCursor(freq);
 | 
						|
                m_channelMarkerStates[i]->m_channelMarker->setCenterFrequency(freq);
 | 
						|
 | 
						|
                // cursor follow-up
 | 
						|
                int xd = x_pos + m_leftMargin;
 | 
						|
                QCursor c = cursor();
 | 
						|
                QPoint cp_a = c.pos();
 | 
						|
                QPoint cp_w = mapFromGlobal(cp_a);
 | 
						|
                cp_w.setX(xd);
 | 
						|
                cp_a = mapToGlobal(cp_w);
 | 
						|
                c.setPos(cp_a);
 | 
						|
                setCursor(c);
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void GLSpectrum::enterEvent(QEvent* event)
 | 
						|
{
 | 
						|
	m_mouseInside = true;
 | 
						|
	update();
 | 
						|
	QGLWidget::enterEvent(event);
 | 
						|
}
 | 
						|
 | 
						|
void GLSpectrum::leaveEvent(QEvent* event)
 | 
						|
{
 | 
						|
	m_mouseInside = false;
 | 
						|
	update();
 | 
						|
	QGLWidget::enterEvent(event);
 | 
						|
}
 | 
						|
 | 
						|
void GLSpectrum::tick()
 | 
						|
{
 | 
						|
	if(m_displayChanged) {
 | 
						|
		m_displayChanged = false;
 | 
						|
		update();
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void GLSpectrum::channelMarkerChanged()
 | 
						|
{
 | 
						|
    QMutexLocker mutexLocker(&m_mutex);
 | 
						|
	m_changesPending = true;
 | 
						|
	update();
 | 
						|
}
 | 
						|
 | 
						|
void GLSpectrum::channelMarkerDestroyed(QObject* object)
 | 
						|
{
 | 
						|
	removeChannelMarker((ChannelMarker*)object);
 | 
						|
}
 | 
						|
 | 
						|
void GLSpectrum::setWaterfallShare(Real waterfallShare)
 | 
						|
{
 | 
						|
    QMutexLocker mutexLocker(&m_mutex);
 | 
						|
	if (waterfallShare < 0.1f) {
 | 
						|
		m_waterfallShare = 0.1f;
 | 
						|
	}
 | 
						|
	else if (waterfallShare > 0.8f) {
 | 
						|
		m_waterfallShare = 0.8f;
 | 
						|
	} else {
 | 
						|
		m_waterfallShare = waterfallShare;
 | 
						|
	}
 | 
						|
	m_changesPending = true;
 | 
						|
}
 | 
						|
 | 
						|
void GLSpectrum::connectTimer(const QTimer& timer)
 | 
						|
{
 | 
						|
	qDebug() << "GLSpectrum::connectTimer";
 | 
						|
	disconnect(&m_timer, SIGNAL(timeout()), this, SLOT(tick()));
 | 
						|
	connect(&timer, SIGNAL(timeout()), this, SLOT(tick()));
 | 
						|
	m_timer.stop();
 | 
						|
}
 | 
						|
 | 
						|
void GLSpectrum::cleanup()
 | 
						|
{
 | 
						|
	//makeCurrent();
 | 
						|
	m_glShaderSimple.cleanup();
 | 
						|
	m_glShaderFrequencyScale.cleanup();
 | 
						|
	m_glShaderHistogram.cleanup();
 | 
						|
	m_glShaderLeftScale.cleanup();
 | 
						|
	m_glShaderWaterfall.cleanup();
 | 
						|
    //doneCurrent();
 | 
						|
}
 |