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			149 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			149 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*  unit.hpp
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| 
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| This file is part of a program that implements a Software-Defined Radio.
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| 
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| Copyright (C) 2013 Warren Pratt, NR0V
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| Copyright (C) 2024 Edouard Griffiths, F4EXB Adapted to SDRangel
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| 
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| This program is free software; you can redistribute it and/or
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| modify it under the terms of the GNU General Public License
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| as published by the Free Software Foundation; either version 2
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| of the License, or (at your option) any later version.
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| 
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| This program is distributed in the hope that it will be useful,
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| but WITHOUT ANY WARRANTY; without even the implied warranty of
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| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| GNU General Public License for more details.
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| 
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| You should have received a copy of the GNU General Public License
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| along with this program; if not, write to the Free Software
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| Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
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| 
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| The author can be reached by email at
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| 
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| warren@wpratt.com
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| 
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| */
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| 
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| #include <algorithm>
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| 
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| #include "unit.hpp"
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| 
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| namespace WDSP {
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| 
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| Unit::Unit(
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|     int _in_rate,                // input samplerate
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|     int _out_rate,               // output samplerate
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|     int _dsp_rate,               // sample rate for mainstream dsp processing
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|     int _dsp_size                // number complex samples processed per buffer in mainstream dsp processing
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| ) :
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|     in_rate{_in_rate},
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|     out_rate(_out_rate),
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|     dsp_rate(_dsp_rate),
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|     dsp_size(_dsp_size)
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| {
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|     if (_in_rate  >= _dsp_rate)
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|         dsp_insize  = _dsp_size * (_in_rate  / _dsp_rate);
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|     else
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|         dsp_insize  = _dsp_size / (_dsp_rate /  _in_rate);
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| 
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|     if (_out_rate >= _dsp_rate)
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|         dsp_outsize = _dsp_size * (_out_rate / _dsp_rate);
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|     else
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|         dsp_outsize = _dsp_size / (_dsp_rate / _out_rate);
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| 
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|     // buffers
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|     inbuff  = new float[1 * dsp_insize  * 2];
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|     outbuff = new float[1 * dsp_outsize  * 2];
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|     midbuff = new float[2 * dsp_size  * 2];
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| }
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| 
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| Unit::~Unit()
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| {
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|     delete[] inbuff;
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|     delete[] outbuff;
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|     delete[] midbuff;
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| }
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| 
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| void Unit::flushBuffers()
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| {
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|     std::fill(inbuff,  inbuff  + 1 * dsp_insize  * 2, 0);
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|     std::fill(outbuff, outbuff + 1 * dsp_outsize * 2, 0);
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|     std::fill(midbuff, midbuff + 2 * dsp_size    * 2, 0);
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| }
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| 
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| void Unit::setBuffersInputSamplerate(int _in_rate)
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| {
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|     if (_in_rate  >= dsp_rate)
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|         dsp_insize  = dsp_size * (_in_rate  / dsp_rate);
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|     else
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|         dsp_insize  = dsp_size / (dsp_rate /  _in_rate);
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| 
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|     in_rate = _in_rate;
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| 
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|     // buffers
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|     delete[] (inbuff);
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|     inbuff = new float[1 * dsp_insize  * 2];
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| }
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| 
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| void Unit::setBuffersOutputSamplerate(int _out_rate)
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| {
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|     if (_out_rate >= dsp_rate)
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|         dsp_outsize = dsp_size * (_out_rate / dsp_rate);
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|     else
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|         dsp_outsize = dsp_size / (dsp_rate / _out_rate);
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| 
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|     out_rate = _out_rate;
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| 
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|     // buffers
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|     delete[] outbuff;
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|     outbuff = new float[1 * dsp_outsize * 2];
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| }
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| 
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| void Unit::setBuffersDSPSamplerate(int _dsp_rate)
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| {
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|     if (in_rate  >= _dsp_rate)
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|         dsp_insize  = dsp_size * (in_rate  / _dsp_rate);
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|     else
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|         dsp_insize  = dsp_size / (_dsp_rate /  in_rate);
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| 
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|     if (out_rate >= _dsp_rate)
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|         dsp_outsize = dsp_size * (out_rate / _dsp_rate);
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|     else
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|         dsp_outsize = dsp_size / (_dsp_rate / out_rate);
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| 
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|     dsp_rate = _dsp_rate;
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| 
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|     // buffers
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|     delete[] inbuff;
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|     inbuff = new float[1 * dsp_insize  * 2];
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|     delete[] outbuff;
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|     outbuff = new float[1 * dsp_outsize * 2];
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| }
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| 
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| void Unit::setBuffersDSPBuffsize(int _dsp_size)
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| {
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|     if (in_rate  >= dsp_rate)
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|         dsp_insize  = _dsp_size * (in_rate  / dsp_rate);
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|     else
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|         dsp_insize  = _dsp_size / (dsp_rate /  in_rate);
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| 
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|     if (out_rate >= dsp_rate)
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|         dsp_outsize = _dsp_size * (out_rate / dsp_rate);
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|     else
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|         dsp_outsize = _dsp_size / (dsp_rate / out_rate);
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| 
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|     dsp_size = _dsp_size;
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| 
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|     // buffers
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|     delete[]inbuff;
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|     inbuff = new float[1 * dsp_insize  * 2];
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|     delete[] midbuff;
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|     midbuff = new float[2 * dsp_size * 2];
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|     delete[] outbuff;
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|     outbuff = new float[1 * dsp_outsize * 2];
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| }
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| 
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| 
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| } // namespace
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