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			55 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			55 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| ///////////////////////////////////////////////////////////////////////////////////
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| // Copyright (C) 2016 F4EXB                                                      //
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| // written by Edouard Griffiths                                                  //
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| //                                                                               //
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| // This program is free software; you can redistribute it and/or modify          //
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| // it under the terms of the GNU General Public License as published by          //
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| // the Free Software Foundation as version 3 of the License, or                  //
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| //                                                                               //
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| // This program is distributed in the hope that it will be useful,               //
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| // but WITHOUT ANY WARRANTY; without even the implied warranty of                //
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| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
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| // GNU General Public License V3 for more details.                               //
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| //                                                                               //
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| // You should have received a copy of the GNU General Public License             //
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| // along with this program. If not, see <http://www.gnu.org/licenses/>.          //
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| ///////////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef SDRBASE_DSP_FILTERMBE_H_
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| #define SDRBASE_DSP_FILTERMBE_H_
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| 
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| /**
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|  * This is a 2 pole lowpass Chebyshev (recursive) filter at fc=0.075 using coefficients found in table 20-1 of
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|  * http://www.analog.com/media/en/technical-documentation/dsp-book/dsp_book_Ch20.pdf
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|  *
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|  * At the interpolated sampling frequency of 48 kHz the -3 dB corner is at 48 * .075 = 3.6 kHz which is perfect for voice
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|  *
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|  * a0= 3.869430E-02
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|  * a1= 7.738860E-02 b1= 1.392667E+00
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|  * a2= 3.869430E-02 b2= -5.474446E-01
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|  *
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|  * given x[n] is the new input sample and y[n] the returned output sample:
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|  *
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|  * y[n] = a0*x[n] + a1*x[n] + a2*x[n] + b1*y[n-1] + b2*y[n-2]
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|  *
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|  * This one works directly with floats
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|  *
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|  */
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| class MBEAudioInterpolatorFilter
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| {
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| public:
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|     MBEAudioInterpolatorFilter();
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|     ~MBEAudioInterpolatorFilter();
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| 
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|     void init();
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|     float run(float sample);
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| 
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| private:
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|     float m_x[2];
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|     float m_y[2];
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|     static const float m_a0, m_a1, m_a2, m_b1, m_b2;
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| };
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| 
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| 
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| #endif /* SDRBASE_DSP_FILTERMBE_H_ */
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