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			112 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			112 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| ///////////////////////////////////////////////////////////////////////////////////
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| // Copyright (C) 2019 Edouard Griffiths, F4EXB                                   //
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| // Copyright (C) 2021 Jon Beniston, M7RCE                                        //
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| //                                                                               //
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| // This program is free software; you can redistribute it and/or modify          //
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| // it under the terms of the GNU General Public License as published by          //
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| // the Free Software Foundation as version 3 of the License, or                  //
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| // (at your option) any later version.                                           //
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| //                                                                               //
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| // This program is distributed in the hope that it will be useful,               //
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| // but WITHOUT ANY WARRANTY; without even the implied warranty of                //
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| // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the                  //
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| // GNU General Public License V3 for more details.                               //
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| //                                                                               //
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| // You should have received a copy of the GNU General Public License             //
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| // along with this program. If not, see <http://www.gnu.org/licenses/>.          //
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| ///////////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef INCLUDE_NOISEFIGURESINK_H
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| #define INCLUDE_NOISEFIGURESINK_H
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| 
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| #include <QVector>
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| 
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| #include "dsp/channelsamplesink.h"
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| #include "dsp/fftfactory.h"
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| #include "dsp/fftengine.h"
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| #include "util/movingaverage.h"
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| #include "util/messagequeue.h"
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| 
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| #include "noisefiguresettings.h"
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| 
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| #include <vector>
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| #include <iostream>
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| #include <fstream>
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| 
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| class ChannelAPI;
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| class NoiseFigure;
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| 
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| class NoiseFigureSink : public ChannelSampleSink {
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| public:
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|     NoiseFigureSink(NoiseFigure *aisDemod);
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|     ~NoiseFigureSink();
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| 
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|     virtual void feed(const SampleVector::const_iterator& begin, const SampleVector::const_iterator& end);
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| 
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|     void applyChannelSettings(int channelSampleRate, int channelFrequencyOffset, bool force = false);
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|     void applySettings(const NoiseFigureSettings& settings, bool force = false);
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|     void setMessageQueueToChannel(MessageQueue *messageQueue) { m_messageQueueToChannel = messageQueue; }
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|     void setChannel(ChannelAPI *channel) { m_channel = channel; }
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|     void startMeasurement() { m_enabled = true; }
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| 
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|     double getMagSq() const { return m_magsq; }
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| 
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|     void getMagSqLevels(double& avg, double& peak, int& nbSamples)
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|     {
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|         if (m_magsqCount > 0)
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|         {
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|             m_magsq = m_magsqSum / m_magsqCount;
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|             m_magSqLevelStore.m_magsq = m_magsq;
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|             m_magSqLevelStore.m_magsqPeak = m_magsqPeak;
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|         }
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| 
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|         avg = m_magSqLevelStore.m_magsq;
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|         peak = m_magSqLevelStore.m_magsqPeak;
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|         nbSamples = m_magsqCount == 0 ? 1 : m_magsqCount;
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| 
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|         m_magsqSum = 0.0f;
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|         m_magsqPeak = 0.0f;
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|         m_magsqCount = 0;
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|     }
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| 
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| 
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| private:
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|     struct MagSqLevelsStore
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|     {
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|         MagSqLevelsStore() :
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|             m_magsq(1e-12),
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|             m_magsqPeak(1e-12)
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|         {}
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|         double m_magsq;
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|         double m_magsqPeak;
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|     };
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| 
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|     NoiseFigure *m_noiseFigure;
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|     NoiseFigureSettings m_settings;
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|     ChannelAPI *m_channel;
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|     int m_channelSampleRate;
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| 
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|     int m_fftSequence;
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|     FFTEngine *m_fft;
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|     int m_fftCounter;
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| 
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|     double m_magsq;
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|     double m_magsqSum;
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|     double m_magsqPeak;
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|     int  m_magsqCount;
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|     MagSqLevelsStore m_magSqLevelStore;
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| 
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|     MessageQueue *m_messageQueueToChannel;
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| 
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|     MovingAverageUtil<Real, double, 16> m_movingAverage;
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| 
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|     double m_powerSum;
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|     int m_count;
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|     bool m_enabled;
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| 
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|     void processOneSample(Complex &ci);
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|     MessageQueue *getMessageQueueToChannel() { return m_messageQueueToChannel; }
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| };
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| 
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| #endif // INCLUDE_NOISEFIGURESINK_H
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