Make FFTW3 optional; liquid-dsp is performing better on it's own..

This commit is contained in:
Charles J. Cliffe
2016-03-20 18:56:13 -04:00
parent 71cbdd3164
commit 020145c705
11 changed files with 277 additions and 43 deletions
+79 -12
View File
@@ -2,31 +2,54 @@
#include <cstring>
#include <string>
ScopeVisualProcessor::ScopeVisualProcessor(): outputBuffers("ScopeVisualProcessorBuffers"), fftInData(NULL), fftwOutput(NULL), fftw_plan(NULL), maxScopeSamples(1024) {
ScopeVisualProcessor::ScopeVisualProcessor(): outputBuffers("ScopeVisualProcessorBuffers") {
scopeEnabled.store(true);
spectrumEnabled.store(true);
fft_average_rate = 0.65;
fft_ceil_ma = fft_ceil_maa = 0;
fft_floor_ma = fft_floor_maa = 0;
maxScopeSamples = 1024;
#if USE_FFTW3
fftInData = nullptr;
fftwOutput = nullptr;
fftw_plan = nullptr;
#else
fftInData = nullptr;
fftOutput = nullptr;
fftPlan = nullptr;
#endif
}
ScopeVisualProcessor::~ScopeVisualProcessor() {
/*if (fftInData) {
#if USE_FFTW3
if (fftw_plan) {
fftwf_destroy_plan(fftw_plan);
}
if (fftInData) {
free(fftInData);
}
if (fftwOutput) {
free(fftwOutput);
}*/
if (fftw_plan) {
fftwf_destroy_plan(fftw_plan);
}
#else
if (fftPlan) {
fft_destroy_plan(fftPlan);
}
if (fftInData) {
free(fftInData);
}
if (fftOutput) {
free(fftOutput);
}
#endif
}
void ScopeVisualProcessor::setup(int fftSize_in) {
fftSize = fftSize_in;
desiredInputSize = fftSize;
#if USE_FFTW3
if (fftInData) {
free(fftInData);
}
@@ -39,9 +62,20 @@ void ScopeVisualProcessor::setup(int fftSize_in) {
fftwf_destroy_plan(fftw_plan);
}
fftw_plan = fftwf_plan_dft_r2c_1d(fftSize, fftInData, fftwOutput, FFTW_ESTIMATE);
//(fftSize, fftInData, fftwOutput, 0);
//(fftSize, fftwInput, fftwOutput, FFTW_R2HC, FFTW_ESTIMATE);
#else
if (fftInData) {
free(fftInData);
}
fftInData = (liquid_float_complex*) malloc(sizeof(liquid_float_complex) * fftSize);
if (fftOutput) {
free(fftOutput);
}
fftOutput = (liquid_float_complex*) malloc(sizeof(liquid_float_complex) * fftSize);
if (fftPlan) {
fft_destroy_plan(fftPlan);
}
fftPlan = fft_create_plan(fftSize, fftInData, fftOutput, LIQUID_FFT_FORWARD, 0);
#endif
}
void ScopeVisualProcessor::setScopeEnabled(bool scopeEnable) {
@@ -130,6 +164,7 @@ void ScopeVisualProcessor::process() {
if (spectrumEnabled) {
iMax = audioInputData->data.size();
#if USE_FFTW3
if (audioInputData->channels==1) {
for (i = 0; i < fftSize; i++) {
if (i < iMax) {
@@ -148,6 +183,29 @@ void ScopeVisualProcessor::process() {
}
}
}
#else
if (audioInputData->channels==1) {
for (i = 0; i < fftSize; i++) {
if (i < iMax) {
fftInData[i].real = audioInputData->data[i];
fftInData[i].imag = 0;
} else {
fftInData[i].real = 0;
}
}
} else if (audioInputData->channels==2) {
iMax = iMax/2;
for (i = 0; i < fftSize; i++) {
if (i < iMax) {
fftInData[i].real = audioInputData->data[i] + audioInputData->data[iMax+i];
fftInData[i].imag = 0;
} else {
fftInData[i].real = 0;
fftInData[i].imag = 0;
}
}
}
#endif
renderData = outputBuffers.getBuffer();
@@ -156,9 +214,7 @@ void ScopeVisualProcessor::process() {
renderData->sampleRate = audioInputData->sampleRate;
audioInputData->decRefCount();
fftwf_execute(fftw_plan);
float fft_ceil = 0, fft_floor = 1;
if (fft_result.size() < (fftSize/2)) {
@@ -166,12 +222,23 @@ void ScopeVisualProcessor::process() {
fft_result_ma.resize((fftSize/2));
fft_result_maa.resize((fftSize/2));
}
#if USE_FFTW3
fftwf_execute(fftw_plan);
for (i = 0; i < (fftSize/2); i++) {
float a = fftwOutput[i][0];
float b = fftwOutput[i][1];
fft_result[i] = sqrt( a * a + b * b);
}
#else
fft_execute(fftPlan);
for (i = 0; i < (fftSize/2); i++) {
float a = fftOutput[i].real;
float b = fftOutput[i].imag;
fft_result[i] = sqrt( a * a + b * b);
}
#endif
for (i = 0; i < (fftSize/2); i++) {
fft_result_ma[i] += (fft_result[i] - fft_result_ma[i]) * fft_average_rate;