mirror of
https://github.com/cjcliffe/CubicSDR.git
synced 2026-06-27 14:03:15 -04:00
GLFont::getFont() is not free, do not call it unnecessarily
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@@ -252,31 +252,33 @@ void PrimaryGLContext::DrawFreqBwInfo(long long freq, int bw, RGBA4f color, long
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std::string demodLabel = std::to_string((double)freq/1000000.0);
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double shadowOfsX = 4.0 / viewWidth, shadowOfsY = 2.0 / viewHeight;
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GLFont& refDrawingFont = GLFont::getFont(GLFont::GLFONT_SIZE16);
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if (lastType == "USB") {
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glColor4f(0,0,0, 1.0);
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glBlendFunc(GL_ONE, GL_ZERO);
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GLFont::getFont(GLFont::GLFONT_SIZE16).drawString(demodLabel, uxPos+shadowOfsX, hPos+shadowOfsY, GLFont::GLFONT_ALIGN_LEFT, GLFont::GLFONT_ALIGN_CENTER);
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GLFont::getFont(GLFont::GLFONT_SIZE16).drawString(demodLabel, uxPos-shadowOfsX, hPos-shadowOfsY, GLFont::GLFONT_ALIGN_LEFT, GLFont::GLFONT_ALIGN_CENTER);
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refDrawingFont.drawString(demodLabel, uxPos+shadowOfsX, hPos+shadowOfsY, GLFont::GLFONT_ALIGN_LEFT, GLFont::GLFONT_ALIGN_CENTER);
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refDrawingFont.drawString(demodLabel, uxPos-shadowOfsX, hPos-shadowOfsY, GLFont::GLFONT_ALIGN_LEFT, GLFont::GLFONT_ALIGN_CENTER);
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glColor4f(color.r, color.g, color.b, 1.0);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE);
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GLFont::getFont(GLFont::GLFONT_SIZE16).drawString(demodLabel, uxPos, hPos, GLFont::GLFONT_ALIGN_LEFT, GLFont::GLFONT_ALIGN_CENTER);
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refDrawingFont.drawString(demodLabel, uxPos, hPos, GLFont::GLFONT_ALIGN_LEFT, GLFont::GLFONT_ALIGN_CENTER);
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} else if (lastType == "LSB") {
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glBlendFunc(GL_ONE, GL_ZERO);
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glColor4f(0,0,0, 1.0);
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GLFont::getFont(GLFont::GLFONT_SIZE16).drawString(demodLabel, uxPos+shadowOfsX, hPos+shadowOfsY, GLFont::GLFONT_ALIGN_RIGHT, GLFont::GLFONT_ALIGN_CENTER);
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GLFont::getFont(GLFont::GLFONT_SIZE16).drawString(demodLabel, uxPos-shadowOfsX, hPos-shadowOfsY, GLFont::GLFONT_ALIGN_RIGHT, GLFont::GLFONT_ALIGN_CENTER);
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refDrawingFont.drawString(demodLabel, uxPos+shadowOfsX, hPos+shadowOfsY, GLFont::GLFONT_ALIGN_RIGHT, GLFont::GLFONT_ALIGN_CENTER);
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refDrawingFont.drawString(demodLabel, uxPos-shadowOfsX, hPos-shadowOfsY, GLFont::GLFONT_ALIGN_RIGHT, GLFont::GLFONT_ALIGN_CENTER);
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glColor4f(color.r, color.g, color.b, 1.0);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE);
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GLFont::getFont(GLFont::GLFONT_SIZE16).drawString(demodLabel, uxPos, hPos, GLFont::GLFONT_ALIGN_RIGHT, GLFont::GLFONT_ALIGN_CENTER);
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refDrawingFont.drawString(demodLabel, uxPos, hPos, GLFont::GLFONT_ALIGN_RIGHT, GLFont::GLFONT_ALIGN_CENTER);
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} else {
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glBlendFunc(GL_ONE, GL_ZERO);
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glColor4f(0,0,0, 1.0);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE);
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GLFont::getFont(GLFont::GLFONT_SIZE16).drawString(demodLabel, uxPos+shadowOfsX, hPos+shadowOfsY, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER);
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GLFont::getFont(GLFont::GLFONT_SIZE16).drawString(demodLabel, uxPos-shadowOfsX, hPos-shadowOfsY, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER);
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refDrawingFont.drawString(demodLabel, uxPos+shadowOfsX, hPos+shadowOfsY, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER);
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refDrawingFont.drawString(demodLabel, uxPos-shadowOfsX, hPos-shadowOfsY, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER);
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glColor4f(color.r, color.g, color.b, 1.0);
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GLFont::getFont(GLFont::GLFONT_SIZE16).drawString(demodLabel, uxPos, hPos, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER);
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refDrawingFont.drawString(demodLabel, uxPos, hPos, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER);
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}
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glDisable(GL_BLEND);
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@@ -405,13 +407,15 @@ void PrimaryGLContext::DrawDemod(DemodulatorInstance *demod, RGBA4f color, long
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void PrimaryGLContext::drawSingleDemodLabel(const std::wstring& demodStr, float uxPos, float hPos, float xOfs, float yOfs, GLFont::Align demodAlign) {
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GLFont& refDrawingFont = GLFont::getFont(GLFont::GLFONT_SIZE16);
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glColor3f(0, 0, 0);
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GLFont::getFont(GLFont::GLFONT_SIZE16).drawString(demodStr, 2.0 * (uxPos - 0.5) + xOfs,
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refDrawingFont.drawString(demodStr, 2.0 * (uxPos - 0.5) + xOfs,
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-1.0 + hPos - yOfs, demodAlign,
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GLFont::GLFONT_ALIGN_CENTER, 0, 0, true);
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glColor3f(1, 1, 1);
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GLFont::getFont(GLFont::GLFONT_SIZE16).drawString(demodStr, 2.0 * (uxPos - 0.5),
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refDrawingFont.drawString(demodStr, 2.0 * (uxPos - 0.5),
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-1.0 + hPos, demodAlign,
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GLFont::GLFONT_ALIGN_CENTER, 0, 0, true);
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}
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