Clean-up unused stereo states.

This commit is contained in:
Charles J. Cliffe
2015-11-20 21:55:37 -05:00
parent 703e281d76
commit 63ea642c88
6 changed files with 6 additions and 52 deletions
+1 -11
View File
@@ -7,7 +7,7 @@
DemodulatorMgr::DemodulatorMgr() :
activeDemodulator(NULL), lastActiveDemodulator(NULL), activeVisualDemodulator(NULL), lastBandwidth(DEFAULT_DEMOD_BW), lastDemodType(
DEFAULT_DEMOD_TYPE), lastSquelchEnabled(false), lastSquelch(0), lastGain(1.0), lastStereo(false), lastMuted(false) {
DEFAULT_DEMOD_TYPE), lastSquelchEnabled(false), lastSquelch(0), lastGain(1.0), lastMuted(false) {
}
@@ -166,7 +166,6 @@ void DemodulatorMgr::updateLastState() {
lastSquelchEnabled = lastActiveDemodulator->isSquelchEnabled();
lastSquelch = lastActiveDemodulator->getSquelchLevel();
lastGain = lastActiveDemodulator->getGain();
lastStereo = lastActiveDemodulator->isStereo();
}
}
@@ -224,15 +223,6 @@ void DemodulatorMgr::setLastSquelchEnabled(bool lastSquelchEnabled) {
this->lastSquelchEnabled = lastSquelchEnabled;
}
bool DemodulatorMgr::isLastStereo() const {
return lastStereo;
}
void DemodulatorMgr::setLastStereo(bool lastStereo) {
this->lastStereo = lastStereo;
}
bool DemodulatorMgr::isLastMuted() const {
return lastMuted;
}