mirror of
https://github.com/cjcliffe/CubicSDR.git
synced 2026-06-25 21:14:44 -04:00
Cleanup MSVC warnings and deprecated C++ exception stuff
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@@ -90,7 +90,7 @@ void PrimaryGLContext::DrawDemodInfo(DemodulatorInstance *demod, RGBA4f color, l
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glColor4f(color.r, color.g, color.b, 0.6);
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glColor4f(color.r, color.g, color.b, 0.6f);
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float ofs = ((float) demod->getBandwidth()) / (float) srate;
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float ofsLeft = (demod->getDemodulatorType()!="USB")?ofs:0, ofsRight = (demod->getDemodulatorType()!="LSB")?ofs:0;
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@@ -104,13 +104,13 @@ void PrimaryGLContext::DrawDemodInfo(DemodulatorInstance *demod, RGBA4f color, l
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bool isSolo = soloMode && demod == wxGetApp().getDemodMgr().getLastActiveDemodulator();
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if (isSolo) {
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glColor4f(0.8, 0.8, 0, 0.35);
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glColor4f(0.8f, 0.8f, 0, 0.35f);
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} else if (demod->isMuted()) {
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glColor4f(0.8, 0, 0, 0.35);
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glColor4f(0.8f, 0, 0, 0.35f);
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} else if (soloMode) {
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glColor4f(0.2, 0, 0, 0.35);
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glColor4f(0.2f, 0, 0, 0.35f);
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} else {
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glColor4f(0, 0, 0, 0.35);
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glColor4f(0, 0, 0, 0.35f);
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}
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glBegin(GL_QUADS);
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@@ -123,7 +123,7 @@ void PrimaryGLContext::DrawDemodInfo(DemodulatorInstance *demod, RGBA4f color, l
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glBlendFunc(GL_SRC_ALPHA, GL_ONE);
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glColor4f(color.r, color.g, color.b, 0.2);
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glColor4f(color.r, color.g, color.b, 0.2f);
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glBegin(GL_QUADS);
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glVertex3f(uxPos - ofsLeft, 1.0, 0.0);
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glVertex3f(uxPos - ofsLeft, -1.0, 0.0);
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@@ -133,7 +133,7 @@ void PrimaryGLContext::DrawDemodInfo(DemodulatorInstance *demod, RGBA4f color, l
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glEnd();
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if (ofs * 2.0 < 16.0 / viewWidth) {
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glColor4f(color.r, color.g, color.b, 0.2);
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glColor4f(color.r, color.g, color.b, 0.2f);
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glBegin(GL_QUADS);
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glVertex3f(uxPos - ofsLeft, hPos + labelHeight, 0.0);
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glVertex3f(uxPos - ofsLeft, -1.0, 0.0);
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@@ -151,7 +151,7 @@ void PrimaryGLContext::DrawDemodInfo(DemodulatorInstance *demod, RGBA4f color, l
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glEnd();
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}
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glColor4f(1.0, 1.0, 1.0, 0.8);
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glColor4f(1.0, 1.0, 1.0, 0.8f);
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std::string demodLabel = demod->getLabel();
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@@ -207,7 +207,7 @@ void PrimaryGLContext::DrawFreqBwInfo(long long freq, int bw, RGBA4f color, long
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glColor4f(0, 0, 0, 0.35);
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glColor4f(0, 0, 0, 0.35f);
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glBegin(GL_QUADS);
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glVertex3f(uxPos - ofsLeft, hPos + labelHeight, 0.0);
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@@ -219,7 +219,7 @@ void PrimaryGLContext::DrawFreqBwInfo(long long freq, int bw, RGBA4f color, long
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glBlendFunc(GL_SRC_ALPHA, GL_ONE);
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glColor4f(color.r, color.g, color.b, 0.1);
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glColor4f(color.r, color.g, color.b, 0.1f);
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glBegin(GL_QUADS);
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glVertex3f(uxPos - ofsLeft, 1.0, 0.0);
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glVertex3f(uxPos - ofsLeft, -1.0, 0.0);
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@@ -229,7 +229,7 @@ void PrimaryGLContext::DrawFreqBwInfo(long long freq, int bw, RGBA4f color, long
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glEnd();
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if (ofs * 2.0 < 16.0 / viewWidth) {
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glColor4f(color.r, color.g, color.b, 0.1);
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glColor4f(color.r, color.g, color.b, 0.1f);
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glBegin(GL_QUADS);
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glVertex3f(uxPos - ofsLeft, hPos + labelHeight, 0.0);
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glVertex3f(uxPos - ofsLeft, -1.0, 0.0);
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@@ -247,7 +247,7 @@ void PrimaryGLContext::DrawFreqBwInfo(long long freq, int bw, RGBA4f color, long
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glEnd();
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}
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glColor4f(1.0, 1.0, 1.0, 0.8);
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glColor4f(1.0, 1.0, 1.0, 0.8f);
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std::string demodLabel = std::to_string((double)freq/1000000.0);
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@@ -306,7 +306,7 @@ void PrimaryGLContext::DrawDemod(DemodulatorInstance *demod, RGBA4f color, long
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE);
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glColor4f(color.r, color.g, color.b, 0.6);
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glColor4f(color.r, color.g, color.b, 0.6f);
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float ofs = ((float) demod->getBandwidth()) / (float) srate;
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float ofsLeft = (demod->getDemodulatorType()!="USB")?ofs:0, ofsRight = (demod->getDemodulatorType()!="LSB")?ofs:0;
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@@ -410,7 +410,7 @@ void PrimaryGLContext::DrawFreqSelector(float uxPos, RGBA4f color, float w, long
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE);
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glColor4f(color.r, color.g, color.b, 0.6);
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glColor4f(color.r, color.g, color.b, 0.6f);
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glBegin(GL_LINES);
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@@ -453,7 +453,7 @@ void PrimaryGLContext::DrawRangeSelector(float uxPos1, float uxPos2, RGBA4f colo
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE);
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glColor4f(color.r, color.g, color.b, 0.6);
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glColor4f(color.r, color.g, color.b, 0.6f);
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glLineWidth((last_type == "USB")?2.0:1.0);
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