mirror of
https://github.com/cjcliffe/CubicSDR.git
synced 2026-06-26 13:33:18 -04:00
@@ -35,6 +35,9 @@ public:
|
||||
b = other.b;
|
||||
return *this;
|
||||
}
|
||||
|
||||
RGB3f operator*(float v) { return RGB3f(r*v, g*v, b*v); }
|
||||
|
||||
};
|
||||
|
||||
class ColorTheme {
|
||||
|
||||
@@ -60,9 +60,6 @@ float MeterCanvas::getInputValue() {
|
||||
|
||||
void MeterCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
|
||||
wxPaintDC dc(this);
|
||||
#ifdef __APPLE__ // force half-rate?
|
||||
glFinish();
|
||||
#endif
|
||||
const wxSize ClientSize = GetClientSize();
|
||||
|
||||
glContext->SetCurrent(*this);
|
||||
@@ -82,7 +79,7 @@ void MeterCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
|
||||
}
|
||||
|
||||
void MeterCanvas::OnIdle(wxIdleEvent &event) {
|
||||
Refresh(false);
|
||||
event.Skip();
|
||||
}
|
||||
|
||||
void MeterCanvas::OnMouseMoved(wxMouseEvent& event) {
|
||||
@@ -115,6 +112,7 @@ void MeterCanvas::OnMouseReleased(wxMouseEvent& event) {
|
||||
void MeterCanvas::OnMouseLeftWindow(wxMouseEvent& event) {
|
||||
InteractiveCanvas::OnMouseLeftWindow(event);
|
||||
SetCursor(wxCURSOR_CROSS);
|
||||
Refresh();
|
||||
}
|
||||
|
||||
void MeterCanvas::OnMouseEnterWindow(wxMouseEvent& event) {
|
||||
|
||||
@@ -47,10 +47,7 @@ int ModeSelectorCanvas::getHoveredSelection() {
|
||||
|
||||
void ModeSelectorCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
|
||||
wxPaintDC dc(this);
|
||||
#ifdef __APPLE__ // force half-rate?
|
||||
glFinish();
|
||||
#endif
|
||||
const wxSize ClientSize = GetClientSize();
|
||||
const wxSize ClientSize = GetClientSize();
|
||||
|
||||
glContext->SetCurrent(*this);
|
||||
initGLExtensions();
|
||||
@@ -75,7 +72,7 @@ void ModeSelectorCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
|
||||
}
|
||||
|
||||
void ModeSelectorCanvas::OnIdle(wxIdleEvent &event) {
|
||||
Refresh(false);
|
||||
event.Skip();
|
||||
}
|
||||
|
||||
void ModeSelectorCanvas::OnMouseMoved(wxMouseEvent& event) {
|
||||
@@ -109,6 +106,7 @@ void ModeSelectorCanvas::OnMouseReleased(wxMouseEvent& event) {
|
||||
void ModeSelectorCanvas::OnMouseLeftWindow(wxMouseEvent& event) {
|
||||
InteractiveCanvas::OnMouseLeftWindow(event);
|
||||
SetCursor (wxCURSOR_CROSS);
|
||||
Refresh();
|
||||
}
|
||||
|
||||
void ModeSelectorCanvas::OnMouseEnterWindow(wxMouseEvent& event) {
|
||||
|
||||
+12
-19
@@ -15,6 +15,7 @@
|
||||
#include "AppFrame.h"
|
||||
#include <algorithm>
|
||||
|
||||
|
||||
wxBEGIN_EVENT_TABLE(ScopeCanvas, wxGLCanvas) EVT_PAINT(ScopeCanvas::OnPaint)
|
||||
EVT_IDLE(ScopeCanvas::OnIdle)
|
||||
wxEND_EVENT_TABLE()
|
||||
@@ -50,31 +51,20 @@ bool ScopeCanvas::getPPMMode() {
|
||||
|
||||
void ScopeCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
|
||||
wxPaintDC dc(this);
|
||||
#ifdef __APPLE__ // force half-rate?
|
||||
glFinish();
|
||||
#endif
|
||||
const wxSize ClientSize = GetClientSize();
|
||||
|
||||
wxGetApp().getScopeProcessor()->run();
|
||||
if (!inputData.empty()) {
|
||||
ScopeRenderData *avData;
|
||||
inputData.pop(avData);
|
||||
|
||||
if (!avData) {
|
||||
return;
|
||||
}
|
||||
|
||||
int iMax = avData->waveform_points.size();
|
||||
|
||||
if (!iMax) {
|
||||
if (avData) {
|
||||
if (avData->waveform_points.size()) {
|
||||
scopePanel.setPoints(avData->waveform_points);
|
||||
setStereo(avData->channels == 2);
|
||||
}
|
||||
|
||||
avData->decRefCount();
|
||||
return;
|
||||
}
|
||||
|
||||
waveform_points.assign(avData->waveform_points.begin(),avData->waveform_points.end());
|
||||
setStereo(avData->channels == 2);
|
||||
|
||||
avData->decRefCount();
|
||||
}
|
||||
|
||||
glContext->SetCurrent(*this);
|
||||
@@ -83,7 +73,10 @@ void ScopeCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
|
||||
glViewport(0, 0, ClientSize.x, ClientSize.y);
|
||||
|
||||
glContext->DrawBegin();
|
||||
glContext->Plot(waveform_points, stereo, ppmMode);
|
||||
scopePanel.setMode(stereo?ScopePanel::SCOPE_MODE_2Y:ScopePanel::SCOPE_MODE_Y);
|
||||
scopePanel.calcTransform(CubicVR::mat4::identity());
|
||||
scopePanel.draw();
|
||||
glContext->DrawTunerTitles(ppmMode);
|
||||
if (!deviceName.empty()) {
|
||||
glContext->DrawDeviceName(deviceName);
|
||||
}
|
||||
@@ -94,7 +87,7 @@ void ScopeCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
|
||||
}
|
||||
|
||||
void ScopeCanvas::OnIdle(wxIdleEvent &event) {
|
||||
Refresh(false);
|
||||
event.Skip();
|
||||
}
|
||||
|
||||
ScopeRenderDataQueue *ScopeCanvas::getInputQueue() {
|
||||
|
||||
@@ -8,12 +8,11 @@
|
||||
|
||||
#include "ScopeContext.h"
|
||||
#include "ScopeVisualProcessor.h"
|
||||
#include "ScopePanel.h"
|
||||
#include "fftw3.h"
|
||||
|
||||
class ScopeCanvas: public wxGLCanvas {
|
||||
public:
|
||||
std::vector<float> waveform_points;
|
||||
|
||||
ScopeCanvas(wxWindow *parent, int *attribList = NULL);
|
||||
~ScopeCanvas();
|
||||
|
||||
@@ -29,6 +28,7 @@ private:
|
||||
void OnIdle(wxIdleEvent &event);
|
||||
|
||||
ScopeRenderDataQueue inputData;
|
||||
ScopePanel scopePanel;
|
||||
ScopeContext *glContext;
|
||||
std::string deviceName;
|
||||
bool stereo;
|
||||
|
||||
+2
-108
@@ -23,56 +23,8 @@ void ScopeContext::DrawBegin() {
|
||||
glDisable (GL_TEXTURE_2D);
|
||||
}
|
||||
|
||||
void ScopeContext::Plot(std::vector<float> &points, bool stereo, bool ppmMode) {
|
||||
if (stereo) {
|
||||
glBegin(GL_QUADS);
|
||||
glColor3f(ThemeMgr::mgr.currentTheme->scopeBackground.r, ThemeMgr::mgr.currentTheme->scopeBackground.g, ThemeMgr::mgr.currentTheme->scopeBackground.b);
|
||||
glVertex2f(1, 1);
|
||||
glVertex2f(-1, 1);
|
||||
glColor3f(ThemeMgr::mgr.currentTheme->scopeBackground.r*2.0, ThemeMgr::mgr.currentTheme->scopeBackground.g*2.0, ThemeMgr::mgr.currentTheme->scopeBackground.b*2.0);
|
||||
glVertex2f(-1, 0.5);
|
||||
glVertex2f(1, 0.5);
|
||||
|
||||
glVertex2f(-1, 0.5);
|
||||
glVertex2f(1, 0.5);
|
||||
glColor3f(ThemeMgr::mgr.currentTheme->scopeBackground.r, ThemeMgr::mgr.currentTheme->scopeBackground.g, ThemeMgr::mgr.currentTheme->scopeBackground.b);
|
||||
glVertex2f(1, 0.0);
|
||||
glVertex2f(-1, 0.0);
|
||||
|
||||
glColor3f(ThemeMgr::mgr.currentTheme->scopeBackground.r, ThemeMgr::mgr.currentTheme->scopeBackground.g, ThemeMgr::mgr.currentTheme->scopeBackground.b);
|
||||
glVertex2f(1, 0);
|
||||
glVertex2f(-1, 0);
|
||||
glColor3f(ThemeMgr::mgr.currentTheme->scopeBackground.r*2.0, ThemeMgr::mgr.currentTheme->scopeBackground.g*2.0, ThemeMgr::mgr.currentTheme->scopeBackground.b*2.0);
|
||||
glVertex2f(-1, -0.5);
|
||||
glVertex2f(1, -0.5);
|
||||
|
||||
glVertex2f(-1, -0.5);
|
||||
glVertex2f(1, -0.5);
|
||||
glColor3f(ThemeMgr::mgr.currentTheme->scopeBackground.r, ThemeMgr::mgr.currentTheme->scopeBackground.g, ThemeMgr::mgr.currentTheme->scopeBackground.b);
|
||||
glVertex2f(1, -1.0);
|
||||
glVertex2f(-1, -1.0);
|
||||
glEnd();
|
||||
} else {
|
||||
glBegin (GL_QUADS);
|
||||
glColor3f(ThemeMgr::mgr.currentTheme->scopeBackground.r, ThemeMgr::mgr.currentTheme->scopeBackground.g,
|
||||
ThemeMgr::mgr.currentTheme->scopeBackground.b);
|
||||
glVertex2f(1, 1);
|
||||
glVertex2f(-1, 1);
|
||||
glColor3f(ThemeMgr::mgr.currentTheme->scopeBackground.r * 2.0, ThemeMgr::mgr.currentTheme->scopeBackground.g * 2.0,
|
||||
ThemeMgr::mgr.currentTheme->scopeBackground.b * 2.0);
|
||||
glVertex2f(-1, 0);
|
||||
glVertex2f(1, 0);
|
||||
|
||||
glVertex2f(-1, 0);
|
||||
glVertex2f(1, 0);
|
||||
glColor3f(ThemeMgr::mgr.currentTheme->scopeBackground.r, ThemeMgr::mgr.currentTheme->scopeBackground.g,
|
||||
ThemeMgr::mgr.currentTheme->scopeBackground.b);
|
||||
glVertex2f(1, -1);
|
||||
glVertex2f(-1, -1);
|
||||
glEnd();
|
||||
}
|
||||
glLineWidth(1.0);
|
||||
|
||||
void ScopeContext::DrawTunerTitles(bool ppmMode) {
|
||||
glLoadIdentity();
|
||||
|
||||
GLint vp[4];
|
||||
glGetIntegerv(GL_VIEWPORT, vp);
|
||||
@@ -84,64 +36,6 @@ void ScopeContext::Plot(std::vector<float> &points, bool stereo, bool ppmMode) {
|
||||
GLFont::getFont(GLFont::GLFONT_SIZE12).drawString(ppmMode?"Device PPM":"Frequency", -0.66, -1.0+hPos, 12, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER);
|
||||
GLFont::getFont(GLFont::GLFONT_SIZE12).drawString("Bandwidth", 0.0, -1.0+hPos, 12, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER);
|
||||
GLFont::getFont(GLFont::GLFONT_SIZE12).drawString("Center Frequency", 0.66, -1.0+hPos, 12, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER);
|
||||
|
||||
|
||||
if (stereo) {
|
||||
glColor3f(ThemeMgr::mgr.currentTheme->scopeLine.r, ThemeMgr::mgr.currentTheme->scopeLine.g, ThemeMgr::mgr.currentTheme->scopeLine.b);
|
||||
glBegin (GL_LINES);
|
||||
glVertex2f(-1.0, 0.0);
|
||||
glVertex2f(1.0, 0.0);
|
||||
glColor3f(ThemeMgr::mgr.currentTheme->scopeLine.r * 0.35, ThemeMgr::mgr.currentTheme->scopeLine.g * 0.35,
|
||||
ThemeMgr::mgr.currentTheme->scopeLine.b * 0.35);
|
||||
glVertex2f(-1.0, 0.5);
|
||||
glVertex2f(1.0, 0.5);
|
||||
glVertex2f(-1.0, -0.5);
|
||||
glVertex2f(1.0, -0.5);
|
||||
glEnd();
|
||||
} else {
|
||||
glColor3f(ThemeMgr::mgr.currentTheme->scopeLine.r * 0.35, ThemeMgr::mgr.currentTheme->scopeLine.g * 0.35,
|
||||
ThemeMgr::mgr.currentTheme->scopeLine.b * 0.35);
|
||||
glBegin (GL_LINES);
|
||||
glVertex2f(-1.0, 0.0);
|
||||
glVertex2f(1.0, 0.0);
|
||||
glEnd();
|
||||
}
|
||||
|
||||
if (points.size()) {
|
||||
glEnable (GL_BLEND);
|
||||
glEnable (GL_LINE_SMOOTH);
|
||||
glHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glColor4f(ThemeMgr::mgr.currentTheme->scopeLine.r, ThemeMgr::mgr.currentTheme->scopeLine.g, ThemeMgr::mgr.currentTheme->scopeLine.b, 1.0);
|
||||
glEnableClientState (GL_VERTEX_ARRAY);
|
||||
glVertexPointer(2, GL_FLOAT, 0, &points[0]);
|
||||
if (stereo) {
|
||||
glLineWidth(1.5);
|
||||
glPushMatrix();
|
||||
glTranslatef(-1.0f, 0.5f, 0.0f);
|
||||
glScalef(4.0f, 0.92f, 1.0f);
|
||||
glDrawArrays(GL_LINE_STRIP, 0, points.size() / 4);
|
||||
glPopMatrix();
|
||||
|
||||
glPushMatrix();
|
||||
glTranslatef(-3.0f, -0.5f, 0.0f);
|
||||
glPushMatrix();
|
||||
glScalef(4.0f, 0.92f, 1.0f);
|
||||
glDrawArrays(GL_LINE_STRIP, points.size() / 4, points.size() / 4);
|
||||
glPopMatrix();
|
||||
glPopMatrix();
|
||||
} else {
|
||||
glLineWidth(1.5);
|
||||
glPushMatrix();
|
||||
glTranslatef(-1.0f, 0.0f, 0.0f);
|
||||
glScalef(2.0f, 2.0f, 1.0f);
|
||||
glDrawArrays(GL_LINE_STRIP, 0, points.size() / 2);
|
||||
glPopMatrix();
|
||||
}
|
||||
glLineWidth(1.0);
|
||||
glDisableClientState(GL_VERTEX_ARRAY);
|
||||
glDisable(GL_BLEND);
|
||||
}
|
||||
}
|
||||
|
||||
void ScopeContext::DrawDeviceName(std::string deviceName) {
|
||||
|
||||
@@ -12,7 +12,7 @@ public:
|
||||
ScopeContext(ScopeCanvas *canvas, wxGLContext *sharedContext);
|
||||
|
||||
void DrawBegin();
|
||||
void Plot(std::vector<float> &points, bool stereo=false, bool ppmMode=false);
|
||||
void DrawTunerTitles(bool ppmMode=false);
|
||||
void DrawDeviceName(std::string deviceName);
|
||||
void DrawDivider();
|
||||
void DrawEnd();
|
||||
|
||||
@@ -29,7 +29,7 @@ wxEND_EVENT_TABLE()
|
||||
SpectrumCanvas::SpectrumCanvas(wxWindow *parent, int *attribList) :
|
||||
InteractiveCanvas(parent, attribList), waterfallCanvas(NULL) {
|
||||
|
||||
glContext = new SpectrumContext(this, &wxGetApp().GetContext(this));
|
||||
glContext = new PrimaryGLContext(this, &wxGetApp().GetContext(this));
|
||||
|
||||
mouseTracker.setVertDragLock(true);
|
||||
|
||||
@@ -42,35 +42,35 @@ SpectrumCanvas::~SpectrumCanvas() {
|
||||
|
||||
void SpectrumCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
|
||||
wxPaintDC dc(this);
|
||||
#ifdef __APPLE__ // force half-rate?
|
||||
glFinish();
|
||||
#endif
|
||||
const wxSize ClientSize = GetClientSize();
|
||||
|
||||
if (visualDataQueue.empty()) {
|
||||
return;
|
||||
if (!visualDataQueue.empty()) {
|
||||
SpectrumVisualData *vData;
|
||||
|
||||
visualDataQueue.pop(vData);
|
||||
|
||||
if (vData) {
|
||||
spectrumPanel.setPoints(vData->spectrum_points);
|
||||
spectrumPanel.setFloorValue(vData->fft_floor);
|
||||
spectrumPanel.setCeilValue(vData->fft_ceiling);
|
||||
vData->decRefCount();
|
||||
}
|
||||
}
|
||||
|
||||
SpectrumVisualData *vData;
|
||||
|
||||
visualDataQueue.pop(vData);
|
||||
|
||||
if (!vData) {
|
||||
return;
|
||||
}
|
||||
|
||||
spectrum_points.assign(vData->spectrum_points.begin(),vData->spectrum_points.end());
|
||||
|
||||
vData->decRefCount();
|
||||
|
||||
glContext->SetCurrent(*this);
|
||||
initGLExtensions();
|
||||
|
||||
glViewport(0, 0, ClientSize.x, ClientSize.y);
|
||||
|
||||
glContext->BeginDraw(ThemeMgr::mgr.currentTheme->fftBackground.r, ThemeMgr::mgr.currentTheme->fftBackground.g, ThemeMgr::mgr.currentTheme->fftBackground.b);
|
||||
glContext->Draw(spectrum_points, getCenterFrequency(), getBandwidth());
|
||||
glContext->BeginDraw(0,0,0);
|
||||
|
||||
spectrumPanel.setFreq(getCenterFrequency());
|
||||
spectrumPanel.setBandwidth(getBandwidth());
|
||||
|
||||
spectrumPanel.calcTransform(CubicVR::mat4::identity());
|
||||
spectrumPanel.draw();
|
||||
|
||||
std::vector<DemodulatorInstance *> &demods = wxGetApp().getDemodMgr().getDemodulators();
|
||||
|
||||
for (int i = 0, iMax = demods.size(); i < iMax; i++) {
|
||||
@@ -84,7 +84,7 @@ void SpectrumCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
|
||||
|
||||
|
||||
void SpectrumCanvas::OnIdle(wxIdleEvent &event) {
|
||||
Refresh(false);
|
||||
event.Skip();
|
||||
}
|
||||
|
||||
|
||||
@@ -159,10 +159,6 @@ void SpectrumCanvas::attachWaterfallCanvas(WaterfallCanvas* canvas_in) {
|
||||
waterfallCanvas = canvas_in;
|
||||
}
|
||||
|
||||
SpectrumContext* SpectrumCanvas::getSpectrumContext() {
|
||||
return glContext;
|
||||
}
|
||||
|
||||
SpectrumVisualDataQueue *SpectrumCanvas::getVisualDataQueue() {
|
||||
return &visualDataQueue;
|
||||
}
|
||||
@@ -1,31 +1,24 @@
|
||||
#pragma once
|
||||
|
||||
#include "wx/glcanvas.h"
|
||||
#include "wx/timer.h"
|
||||
|
||||
#include <vector>
|
||||
#include <queue>
|
||||
|
||||
#include "InteractiveCanvas.h"
|
||||
#include "SpectrumContext.h"
|
||||
|
||||
#include "fftw3.h"
|
||||
#include "PrimaryGLContext.h"
|
||||
#include "MouseTracker.h"
|
||||
#include "SpectrumVisualProcessor.h"
|
||||
#include "SpectrumPanel.h"
|
||||
|
||||
class WaterfallCanvas;
|
||||
|
||||
class SpectrumCanvas: public InteractiveCanvas {
|
||||
public:
|
||||
std::vector<float> spectrum_points;
|
||||
|
||||
SpectrumCanvas(wxWindow *parent, int *attribList = NULL);
|
||||
~SpectrumCanvas();
|
||||
|
||||
void attachWaterfallCanvas(WaterfallCanvas *canvas_in);
|
||||
void moveCenterFrequency(long long freqChange);
|
||||
|
||||
SpectrumContext* getSpectrumContext();
|
||||
SpectrumVisualDataQueue *getVisualDataQueue();
|
||||
|
||||
private:
|
||||
@@ -39,8 +32,9 @@ private:
|
||||
void OnMouseReleased(wxMouseEvent& event);
|
||||
void OnMouseLeftWindow(wxMouseEvent& event);
|
||||
|
||||
SpectrumContext *glContext;
|
||||
PrimaryGLContext *glContext;
|
||||
WaterfallCanvas *waterfallCanvas;
|
||||
SpectrumPanel spectrumPanel;
|
||||
|
||||
SpectrumVisualDataQueue visualDataQueue;
|
||||
|
||||
|
||||
@@ -1,161 +0,0 @@
|
||||
#include "SpectrumContext.h"
|
||||
|
||||
#include "SpectrumCanvas.h"
|
||||
#include "CubicSDR.h"
|
||||
#include <sstream>
|
||||
#include <iostream>
|
||||
#include "ColorTheme.h"
|
||||
|
||||
SpectrumContext::SpectrumContext(SpectrumCanvas *canvas, wxGLContext *sharedContext) :
|
||||
PrimaryGLContext(canvas, sharedContext), floorValue(0), ceilValue(1) {
|
||||
glDisable(GL_CULL_FACE);
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
|
||||
}
|
||||
|
||||
|
||||
float SpectrumContext::getFloorValue() const {
|
||||
return floorValue;
|
||||
}
|
||||
|
||||
void SpectrumContext::setFloorValue(float floorValue) {
|
||||
this->floorValue = floorValue;
|
||||
}
|
||||
|
||||
float SpectrumContext::getCeilValue() const {
|
||||
return ceilValue;
|
||||
}
|
||||
|
||||
void SpectrumContext::setCeilValue(float ceilValue) {
|
||||
this->ceilValue = ceilValue;
|
||||
}
|
||||
|
||||
void SpectrumContext::Draw(std::vector<float> &points, long long freq, int bandwidth) {
|
||||
|
||||
glBegin(GL_QUADS);
|
||||
glColor3f(ThemeMgr::mgr.currentTheme->fftBackground.r, ThemeMgr::mgr.currentTheme->fftBackground.g, ThemeMgr::mgr.currentTheme->fftBackground.b);
|
||||
glVertex2f(1, 0.5);
|
||||
glVertex2f(-1, 0.5);
|
||||
glColor3f(ThemeMgr::mgr.currentTheme->fftBackground.r*2.0, ThemeMgr::mgr.currentTheme->fftBackground.g*2.0, ThemeMgr::mgr.currentTheme->fftBackground.b*2.0);
|
||||
glVertex2f(-1, -1);
|
||||
glVertex2f(1, -1);
|
||||
glEnd();
|
||||
|
||||
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
|
||||
glEnable(GL_BLEND);
|
||||
glEnable(GL_LINE_SMOOTH);
|
||||
glHint( GL_LINE_SMOOTH_HINT, GL_NICEST );
|
||||
if (points.size()) {
|
||||
glPushMatrix();
|
||||
glTranslatef(-1.0f, -0.75f, 0.0f);
|
||||
glScalef(2.0f, 1.5f, 1.0f);
|
||||
|
||||
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE);
|
||||
float range = ceilValue-floorValue;
|
||||
float ranges[3][4] = { { 90.0, 5000.0, 10.0, 100.0 }, { 20.0, 150.0, 10.0, 10.0 }, { -20.0, 30.0, 10.0, 1.0 } };
|
||||
|
||||
for (int i = 0; i < 3; i++) {
|
||||
float p = 0;
|
||||
float rangeMin = ranges[i][0];
|
||||
float rangeMax = ranges[i][1];
|
||||
float rangeTrans = ranges[i][2];
|
||||
float rangeStep = ranges[i][3];
|
||||
|
||||
if (range >= rangeMin && range <= rangeMax) {
|
||||
float a = 1.0;
|
||||
|
||||
if (range <= rangeMin+rangeTrans) {
|
||||
a *= (range-rangeMin)/rangeTrans;
|
||||
}
|
||||
if (range >= rangeMax-rangeTrans) {
|
||||
a *= (rangeTrans-(range-(rangeMax-rangeTrans)))/rangeTrans;
|
||||
}
|
||||
|
||||
glColor4f(0.12, 0.12, 0.12, a);
|
||||
glBegin(GL_LINES);
|
||||
for (float l = floorValue; l<=ceilValue+rangeStep; l+=rangeStep) {
|
||||
p += rangeStep/range;
|
||||
glVertex2f(0,p); glVertex2f(1,p);
|
||||
}
|
||||
glEnd();
|
||||
}
|
||||
}
|
||||
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glColor3f(ThemeMgr::mgr.currentTheme->fftLine.r, ThemeMgr::mgr.currentTheme->fftLine.g, ThemeMgr::mgr.currentTheme->fftLine.b);
|
||||
glEnableClientState(GL_VERTEX_ARRAY);
|
||||
glVertexPointer(2, GL_FLOAT, 0, &points[0]);
|
||||
glDrawArrays(GL_LINE_STRIP, 0, points.size() / 2);
|
||||
glDisableClientState(GL_VERTEX_ARRAY);
|
||||
glPopMatrix();
|
||||
}
|
||||
|
||||
GLint vp[4];
|
||||
glGetIntegerv( GL_VIEWPORT, vp);
|
||||
|
||||
float viewHeight = (float) vp[3];
|
||||
float viewWidth = (float) vp[2];
|
||||
|
||||
long long leftFreq = (float) freq - ((float) bandwidth / 2.0);
|
||||
long long rightFreq = leftFreq + (float) bandwidth;
|
||||
|
||||
long long firstMhz = (leftFreq / 1000000) * 1000000;
|
||||
long double mhzStart = ((long double) (firstMhz - leftFreq) / (long double) (rightFreq - leftFreq)) * 2.0;
|
||||
|
||||
long double mhzStep = (100000.0 / (long double) (rightFreq - leftFreq)) * 2.0;
|
||||
float mhzVisualStep = 0.1f;
|
||||
|
||||
if (mhzStep * 0.5 * viewWidth > 400) {
|
||||
mhzStep = (10000.0 / (long double) (rightFreq - leftFreq)) * 2.0;
|
||||
mhzVisualStep = 0.01f;
|
||||
}
|
||||
|
||||
long double currentMhz = trunc(floor(firstMhz / 1000000.0));
|
||||
|
||||
std::stringstream label;
|
||||
label.precision(2);
|
||||
|
||||
float hPos = 1.0 - (16.0 / viewHeight);
|
||||
float lMhzPos = 1.0 - (5.0 / viewHeight);
|
||||
|
||||
for (float m = -1.0 + mhzStart, mMax = 1.0 + fabs(mhzStart); m <= mMax; m += mhzStep) {
|
||||
label << std::fixed << currentMhz;
|
||||
|
||||
double fractpart, intpart;
|
||||
|
||||
fractpart = modf(currentMhz, &intpart);
|
||||
|
||||
if (fractpart < 0.001) {
|
||||
glLineWidth(4.0);
|
||||
glColor3f(ThemeMgr::mgr.currentTheme->freqLine.r, ThemeMgr::mgr.currentTheme->freqLine.g, ThemeMgr::mgr.currentTheme->freqLine.b);
|
||||
} else {
|
||||
glLineWidth(1.0);
|
||||
glColor3f(ThemeMgr::mgr.currentTheme->freqLine.r * 0.65, ThemeMgr::mgr.currentTheme->freqLine.g * 0.65,
|
||||
ThemeMgr::mgr.currentTheme->freqLine.b * 0.65);
|
||||
}
|
||||
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
glBegin(GL_LINES);
|
||||
glVertex2f(m, lMhzPos);
|
||||
glVertex2f(m, 1);
|
||||
glEnd();
|
||||
|
||||
glColor4f(ThemeMgr::mgr.currentTheme->text.r, ThemeMgr::mgr.currentTheme->text.g, ThemeMgr::mgr.currentTheme->text.b,1.0);
|
||||
GLFont::getFont(GLFont::GLFONT_SIZE12).drawString(label.str(), m, hPos, 12, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER);
|
||||
|
||||
label.str(std::string());
|
||||
|
||||
currentMhz += mhzVisualStep;
|
||||
}
|
||||
|
||||
glLineWidth(1.0);
|
||||
|
||||
// getFont(PrimaryGLContext::GLFONT_SIZE16).drawString("Welcome to CubicSDR -- This is a test string. 01234567890!@#$%^&*()_[]",0.0,0.0,16,GLFont::GLFONT_ALIGN_CENTER,GLFont::GLFONT_ALIGN_CENTER);
|
||||
CheckGLError();
|
||||
}
|
||||
@@ -1,23 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "PrimaryGLContext.h"
|
||||
#include "Gradient.h"
|
||||
|
||||
#define NUM_WATERFALL_LINES 512
|
||||
|
||||
class SpectrumCanvas;
|
||||
|
||||
class SpectrumContext: public PrimaryGLContext {
|
||||
public:
|
||||
SpectrumContext(SpectrumCanvas *canvas, wxGLContext *sharedContext);
|
||||
|
||||
void Draw(std::vector<float> &points, long long freq, int bandwidth);
|
||||
|
||||
float getFloorValue() const;
|
||||
void setFloorValue(float floorValue);
|
||||
float getCeilValue() const;
|
||||
void setCeilValue(float ceilValue);
|
||||
|
||||
private:
|
||||
float floorValue, ceilValue;
|
||||
};
|
||||
+24
-11
@@ -31,7 +31,7 @@ EVT_KEY_UP(TuningCanvas::OnKeyUp)
|
||||
wxEND_EVENT_TABLE()
|
||||
|
||||
TuningCanvas::TuningCanvas(wxWindow *parent, int *attribList) :
|
||||
InteractiveCanvas(parent, attribList), dragAccum(0), uxDown(0), top(false), bottom(false) {
|
||||
InteractiveCanvas(parent, attribList), dragAccum(0), uxDown(0), top(false), bottom(false), freq(-1), bw(-1), center(-1) {
|
||||
|
||||
glContext = new TuningContext(this, &wxGetApp().GetContext(this));
|
||||
|
||||
@@ -57,13 +57,27 @@ TuningCanvas::~TuningCanvas() {
|
||||
|
||||
}
|
||||
|
||||
bool TuningCanvas::changed() {
|
||||
DemodulatorInstance *activeDemod = wxGetApp().getDemodMgr().getLastActiveDemodulator();
|
||||
|
||||
long long current_freq = 0;
|
||||
if (activeDemod != NULL) {
|
||||
freq = activeDemod->getFrequency();
|
||||
}
|
||||
long long current_bw = wxGetApp().getDemodMgr().getLastBandwidth();
|
||||
long long current_center = wxGetApp().getFrequency();
|
||||
|
||||
if (current_freq != freq || current_bw != bw || current_center != center) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void TuningCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
|
||||
wxPaintDC dc(this);
|
||||
#ifdef __APPLE__ // force half-rate?
|
||||
glFinish();
|
||||
#endif
|
||||
const wxSize ClientSize = GetClientSize();
|
||||
|
||||
|
||||
glContext->SetCurrent(*this);
|
||||
initGLExtensions();
|
||||
glViewport(0, 0, ClientSize.x, ClientSize.y);
|
||||
@@ -71,13 +85,13 @@ void TuningCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
|
||||
glContext->DrawBegin();
|
||||
|
||||
DemodulatorInstance *activeDemod = wxGetApp().getDemodMgr().getLastActiveDemodulator();
|
||||
|
||||
long long freq = 0;
|
||||
|
||||
freq = 0;
|
||||
if (activeDemod != NULL) {
|
||||
freq = activeDemod->getFrequency();
|
||||
}
|
||||
long long bw = wxGetApp().getDemodMgr().getLastBandwidth();
|
||||
long long center = wxGetApp().getFrequency();
|
||||
bw = wxGetApp().getDemodMgr().getLastBandwidth();
|
||||
center = wxGetApp().getFrequency();
|
||||
|
||||
if (mouseTracker.mouseDown()) {
|
||||
glContext->Draw(ThemeMgr::mgr.currentTheme->tuningBarDark.r, ThemeMgr::mgr.currentTheme->tuningBarDark.g, ThemeMgr::mgr.currentTheme->tuningBarDark.b,
|
||||
@@ -238,8 +252,6 @@ void TuningCanvas::OnIdle(wxIdleEvent &event) {
|
||||
dragging = false;
|
||||
}
|
||||
}
|
||||
|
||||
Refresh(false);
|
||||
}
|
||||
|
||||
void TuningCanvas::OnMouseMoved(wxMouseEvent& event) {
|
||||
@@ -373,6 +385,7 @@ void TuningCanvas::OnMouseLeftWindow(wxMouseEvent& event) {
|
||||
if (currentPPM != lastPPM) {
|
||||
wxGetApp().saveConfig();
|
||||
}
|
||||
Refresh();
|
||||
}
|
||||
|
||||
void TuningCanvas::OnMouseEnterWindow(wxMouseEvent& event) {
|
||||
|
||||
@@ -22,7 +22,8 @@ public:
|
||||
~TuningCanvas();
|
||||
|
||||
void setHelpTip(std::string tip);
|
||||
|
||||
bool changed();
|
||||
|
||||
private:
|
||||
void OnPaint(wxPaintEvent& event);
|
||||
void OnIdle(wxIdleEvent &event);
|
||||
@@ -66,6 +67,7 @@ private:
|
||||
int currentPPM;
|
||||
int lastPPM;
|
||||
|
||||
long long freq, bw, center;
|
||||
//
|
||||
wxDECLARE_EVENT_TABLE();
|
||||
};
|
||||
|
||||
@@ -35,10 +35,10 @@ EVT_MOUSEWHEEL(WaterfallCanvas::OnMouseWheelMoved)
|
||||
wxEND_EVENT_TABLE()
|
||||
|
||||
WaterfallCanvas::WaterfallCanvas(wxWindow *parent, int *attribList) :
|
||||
InteractiveCanvas(parent, attribList), dragState(WF_DRAG_NONE), nextDragState(WF_DRAG_NONE), fft_size(0), waterfall_lines(
|
||||
0), mouseZoom(1), zoom(1), hoverAlpha(1.0), dragOfs(0) {
|
||||
InteractiveCanvas(parent, attribList), dragState(WF_DRAG_NONE), nextDragState(WF_DRAG_NONE), fft_size(0), waterfall_lines(0),
|
||||
dragOfs(0), mouseZoom(1), zoom(1), hoverAlpha(1.0) {
|
||||
|
||||
glContext = new WaterfallContext(this, &wxGetApp().GetContext(this));
|
||||
glContext = new PrimaryGLContext(this, &wxGetApp().GetContext(this));
|
||||
|
||||
SetCursor(wxCURSOR_CROSS);
|
||||
}
|
||||
@@ -53,7 +53,7 @@ void WaterfallCanvas::setup(int fft_size_in, int waterfall_lines_in) {
|
||||
fft_size = fft_size_in;
|
||||
waterfall_lines = waterfall_lines_in;
|
||||
|
||||
glContext->Setup(fft_size, waterfall_lines);
|
||||
waterfallPanel.setup(fft_size, waterfall_lines);
|
||||
}
|
||||
|
||||
WaterfallCanvas::DragState WaterfallCanvas::getDragState() {
|
||||
@@ -70,9 +70,6 @@ void WaterfallCanvas::attachSpectrumCanvas(SpectrumCanvas *canvas_in) {
|
||||
|
||||
void WaterfallCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
|
||||
wxPaintDC dc(this);
|
||||
#ifdef __APPLE__ // force half-rate?
|
||||
glFinish();
|
||||
#endif
|
||||
|
||||
const wxSize ClientSize = GetClientSize();
|
||||
long double currentZoom = zoom;
|
||||
@@ -138,29 +135,27 @@ void WaterfallCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
|
||||
centerFreq = (freq + wxGetApp().getSampleRate() / 2) - bandwidth / 2;
|
||||
}
|
||||
}
|
||||
|
||||
if (visualDataQueue.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
SpectrumVisualData *vData;
|
||||
|
||||
visualDataQueue.pop(vData);
|
||||
|
||||
if (!vData) {
|
||||
return;
|
||||
}
|
||||
|
||||
spectrum_points.assign(vData->spectrum_points.begin(),vData->spectrum_points.end());
|
||||
|
||||
vData->decRefCount();
|
||||
|
||||
glContext->SetCurrent(*this);
|
||||
initGLExtensions();
|
||||
glViewport(0, 0, ClientSize.x, ClientSize.y);
|
||||
|
||||
if (!visualDataQueue.empty()) {
|
||||
SpectrumVisualData *vData;
|
||||
|
||||
visualDataQueue.pop(vData);
|
||||
|
||||
if (vData) {
|
||||
waterfallPanel.setPoints(vData->spectrum_points);
|
||||
waterfallPanel.step();
|
||||
vData->decRefCount();
|
||||
}
|
||||
}
|
||||
|
||||
glContext->BeginDraw(0,0,0);
|
||||
glContext->Draw(spectrum_points);
|
||||
|
||||
waterfallPanel.calcTransform(CubicVR::mat4::identity());
|
||||
waterfallPanel.draw();
|
||||
|
||||
std::vector<DemodulatorInstance *> &demods = wxGetApp().getDemodMgr().getDemodulators();
|
||||
|
||||
@@ -352,7 +347,7 @@ void WaterfallCanvas::OnKeyDown(wxKeyEvent& event) {
|
||||
}
|
||||
}
|
||||
void WaterfallCanvas::OnIdle(wxIdleEvent &event) {
|
||||
Refresh(false);
|
||||
event.Skip();
|
||||
}
|
||||
|
||||
void WaterfallCanvas::OnMouseMoved(wxMouseEvent& event) {
|
||||
@@ -715,4 +710,4 @@ void WaterfallCanvas::OnMouseRightReleased(wxMouseEvent& event) {
|
||||
|
||||
SpectrumVisualDataQueue *WaterfallCanvas::getVisualDataQueue() {
|
||||
return &visualDataQueue;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,9 +7,9 @@
|
||||
#include <queue>
|
||||
|
||||
#include "InteractiveCanvas.h"
|
||||
#include "WaterfallContext.h"
|
||||
#include "MouseTracker.h"
|
||||
#include "SpectrumCanvas.h"
|
||||
#include "WaterfallPanel.h"
|
||||
|
||||
|
||||
class WaterfallCanvas: public InteractiveCanvas {
|
||||
@@ -47,8 +47,8 @@ private:
|
||||
std::vector<float> spectrum_points;
|
||||
|
||||
SpectrumCanvas *spectrumCanvas;
|
||||
|
||||
WaterfallContext *glContext;
|
||||
PrimaryGLContext *glContext;
|
||||
WaterfallPanel waterfallPanel;
|
||||
|
||||
DragState dragState;
|
||||
DragState nextDragState;
|
||||
|
||||
@@ -1,143 +0,0 @@
|
||||
#include "WaterfallContext.h"
|
||||
#include "WaterfallCanvas.h"
|
||||
#include "CubicSDR.h"
|
||||
|
||||
WaterfallContext::WaterfallContext(WaterfallCanvas *canvas, wxGLContext *sharedContext) :
|
||||
PrimaryGLContext(canvas, sharedContext), fft_size(0), waterfall_lines(0), waterfall_slice(NULL), activeTheme(NULL) {
|
||||
for (int i = 0; i < 2; i++) {
|
||||
waterfall[i] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void WaterfallContext::Setup(int fft_size_in, int num_waterfall_lines_in) {
|
||||
waterfall_lines = num_waterfall_lines_in;
|
||||
fft_size = fft_size_in;
|
||||
|
||||
for (int i = 0; i < 2; i++) {
|
||||
if (waterfall[i]) {
|
||||
glDeleteTextures(1, &waterfall[i]);
|
||||
waterfall[i] = 0;
|
||||
}
|
||||
|
||||
waterfall_ofs[i] = waterfall_lines - 1;
|
||||
}
|
||||
}
|
||||
|
||||
void WaterfallContext::refreshTheme() {
|
||||
glEnable (GL_TEXTURE_2D);
|
||||
|
||||
for (int i = 0; i < 2; i++) {
|
||||
glBindTexture(GL_TEXTURE_2D, waterfall[i]);
|
||||
|
||||
glPixelTransferi(GL_MAP_COLOR, GL_TRUE);
|
||||
glPixelMapfv(GL_PIXEL_MAP_I_TO_R, 256, &(ThemeMgr::mgr.currentTheme->waterfallGradient.getRed())[0]);
|
||||
glPixelMapfv(GL_PIXEL_MAP_I_TO_G, 256, &(ThemeMgr::mgr.currentTheme->waterfallGradient.getGreen())[0]);
|
||||
glPixelMapfv(GL_PIXEL_MAP_I_TO_B, 256, &(ThemeMgr::mgr.currentTheme->waterfallGradient.getBlue())[0]);
|
||||
}
|
||||
}
|
||||
|
||||
void WaterfallContext::Draw(std::vector<float> &points) {
|
||||
|
||||
int half_fft_size = fft_size / 2;
|
||||
|
||||
glEnable (GL_TEXTURE_2D);
|
||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
|
||||
|
||||
if (!waterfall[0]) {
|
||||
glGenTextures(2, waterfall);
|
||||
|
||||
unsigned char *waterfall_tex;
|
||||
|
||||
waterfall_tex = new unsigned char[half_fft_size * waterfall_lines];
|
||||
memset(waterfall_tex, 0, half_fft_size * waterfall_lines);
|
||||
|
||||
for (int i = 0; i < 2; i++) {
|
||||
glBindTexture(GL_TEXTURE_2D, waterfall[i]);
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, waterfall[i]);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, half_fft_size, waterfall_lines, 0, GL_COLOR_INDEX, GL_UNSIGNED_BYTE, (GLvoid *) waterfall_tex);
|
||||
}
|
||||
|
||||
if (waterfall_slice != NULL) {
|
||||
delete waterfall_slice;
|
||||
}
|
||||
waterfall_slice = new unsigned char[half_fft_size];
|
||||
|
||||
delete[] waterfall_tex;
|
||||
}
|
||||
|
||||
if (activeTheme != ThemeMgr::mgr.currentTheme) {
|
||||
refreshTheme();
|
||||
activeTheme = ThemeMgr::mgr.currentTheme;
|
||||
}
|
||||
|
||||
if (points.size()) {
|
||||
for (int j = 0; j < 2; j++) {
|
||||
for (int i = 0, iMax = half_fft_size; i < iMax; i++) {
|
||||
float v = points[(j * half_fft_size + i) * 2 + 1];
|
||||
|
||||
float wv = v < 0 ? 0 : (v > 0.99 ? 0.99 : v);
|
||||
|
||||
waterfall_slice[i] = (unsigned char) floor(wv * 255.0);
|
||||
}
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, waterfall[j]);
|
||||
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, waterfall_ofs[j], half_fft_size, 1, GL_COLOR_INDEX, GL_UNSIGNED_BYTE, (GLvoid *) waterfall_slice);
|
||||
|
||||
if (waterfall_ofs[j] == 0) {
|
||||
waterfall_ofs[j] = waterfall_lines;
|
||||
}
|
||||
|
||||
waterfall_ofs[j]--;
|
||||
}
|
||||
}
|
||||
|
||||
glColor3f(1.0, 1.0, 1.0);
|
||||
|
||||
GLint vp[4];
|
||||
glGetIntegerv(GL_VIEWPORT, vp);
|
||||
|
||||
float viewWidth = (float) vp[2];
|
||||
|
||||
// some bias to prevent seams at odd scales
|
||||
float half_pixel = 1.0 / viewWidth;
|
||||
float half_texel = 1.0 / (float) half_fft_size;
|
||||
float vtexel = 1.0 / (float) waterfall_lines;
|
||||
float vofs = (float) (waterfall_ofs[0] + 1) * vtexel;
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, waterfall[0]);
|
||||
glBegin (GL_QUADS);
|
||||
glTexCoord2f(0.0 + half_texel, 1.0 + vofs);
|
||||
glVertex3f(-1.0, -1.0, 0.0);
|
||||
glTexCoord2f(1.0 - half_texel, 1.0 + vofs);
|
||||
glVertex3f(0.0 + half_pixel, -1.0, 0.0);
|
||||
glTexCoord2f(1.0 - half_texel, 0.0 + vofs);
|
||||
glVertex3f(0.0 + half_pixel, 1.0, 0.0);
|
||||
glTexCoord2f(0.0 + half_texel, 0.0 + vofs);
|
||||
glVertex3f(-1.0, 1.0, 0.0);
|
||||
glEnd();
|
||||
|
||||
vofs = (float) (waterfall_ofs[1] + 1) * vtexel;
|
||||
glBindTexture(GL_TEXTURE_2D, waterfall[1]);
|
||||
glBegin(GL_QUADS);
|
||||
glTexCoord2f(0.0 + half_texel, 1.0 + vofs);
|
||||
glVertex3f(0.0 - half_pixel, -1.0, 0.0);
|
||||
glTexCoord2f(1.0 - half_texel, 1.0 + vofs);
|
||||
glVertex3f(1.0, -1.0, 0.0);
|
||||
glTexCoord2f(1.0 - half_texel, 0.0 + vofs);
|
||||
glVertex3f(1.0, 1.0, 0.0);
|
||||
glTexCoord2f(0.0 + half_texel, 0.0 + vofs);
|
||||
glVertex3f(0.0 - half_pixel, 1.0, 0.0);
|
||||
glEnd();
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
|
||||
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
}
|
||||
@@ -1,25 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "PrimaryGLContext.h"
|
||||
#include "Gradient.h"
|
||||
#include "ColorTheme.h"
|
||||
|
||||
class WaterfallCanvas;
|
||||
|
||||
class WaterfallContext: public PrimaryGLContext {
|
||||
public:
|
||||
WaterfallContext(WaterfallCanvas *canvas, wxGLContext *sharedContext);
|
||||
|
||||
void Draw(std::vector<float> &points);
|
||||
void Setup(int fft_size_in, int num_waterfall_lines_in);
|
||||
void refreshTheme();
|
||||
|
||||
private:
|
||||
GLuint waterfall[2];
|
||||
int waterfall_ofs[2];
|
||||
int fft_size;
|
||||
int waterfall_lines;
|
||||
unsigned char *waterfall_slice;
|
||||
|
||||
ColorTheme *activeTheme;
|
||||
};
|
||||
Reference in New Issue
Block a user