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https://github.com/cjcliffe/CubicSDR.git
synced 2026-07-23 10:34:10 -04:00
Set PPM via Tuning bar by holding ALT
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@@ -23,7 +23,7 @@ void ScopeContext::DrawBegin() {
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glDisable (GL_TEXTURE_2D);
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}
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void ScopeContext::Plot(std::vector<float> &points, bool stereo) {
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void ScopeContext::Plot(std::vector<float> &points, bool stereo, bool ppmMode) {
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if (stereo) {
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glBegin(GL_QUADS);
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glColor3f(ThemeMgr::mgr.currentTheme->scopeBackground.r, ThemeMgr::mgr.currentTheme->scopeBackground.g, ThemeMgr::mgr.currentTheme->scopeBackground.b);
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@@ -81,7 +81,7 @@ void ScopeContext::Plot(std::vector<float> &points, bool stereo) {
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glColor3f(0.65, 0.65, 0.65);
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getFont(PrimaryGLContext::GLFONT_SIZE12).drawString("Frequency", -0.66, -1.0+hPos, 12, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER);
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getFont(PrimaryGLContext::GLFONT_SIZE12).drawString(ppmMode?"Device PPM":"Frequency", -0.66, -1.0+hPos, 12, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER);
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getFont(PrimaryGLContext::GLFONT_SIZE12).drawString("Bandwidth", 0.0, -1.0+hPos, 12, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER);
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getFont(PrimaryGLContext::GLFONT_SIZE12).drawString("Center Frequency", 0.66, -1.0+hPos, 12, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER);
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